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Aquaria/Aquaria/FlockEntity.h
Valentin Ochs fe0ab0418b Get rid of a lot of gcc warnings
Mostly signed/unsigned comparisons. Also some bugs, but I don't remember
where :D
2017-01-14 18:10:20 +01:00

72 lines
1.7 KiB
C++

/*
Copyright (C) 2007, 2010 - Bit-Blot
This file is part of Aquaria.
Aquaria is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef FLOCKENTITY_H
#define FLOCKENTITY_H
#include "CollideEntity.h"
class FlockEntity;
struct Flock
{
Flock(int id): flockID(id)
{
firstEntity = 0;
}
int flockID;
FlockEntity *firstEntity;
Vector center, heading;
};
class FlockEntity : public CollideEntity
{
public:
FlockEntity();
enum FlockType {
FLOCK_FISH = 0,
MAX_FLOCKTYPES
};
void addToFlock(size_t id);
void removeFromFlock();
void destroy();
static void updateFlockData(void);
FlockType flockType;
typedef std::vector<Vector> VectorSet;
float angle;
protected:
Vector getFlockCenter() const {return flock ? flock->center : Vector(0,0,0);}
Vector getFlockHeading() const {return flock ? flock->heading : Vector(0,0,0);}
FlockEntity *getNearestFlockEntity() const {return nearestFlockMate;}
float getNearestFlockEntityDist() const {return nearestDistance;}
Flock *flock;
FlockEntity *nextInFlock, *prevInFlock;
FlockEntity *nearestFlockMate;
float nearestDistance;
};
#endif