mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-29 03:33:48 +00:00
8472718fb7
This untangles some of the gigantic kitchen sink headers in an attempt to split things into smaller files. Also don't include gl.h, glext.h, windows.h, and other such nonsense *everywhere*. Lots of cleanups on the way too. More dead/unused code removal. Remove incrFlag(), decrFlag() Lua functions.
414 lines
7.5 KiB
C++
414 lines
7.5 KiB
C++
/*
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Copyright (C) 2007, 2010 - Bit-Blot
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This file is part of Aquaria.
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Aquaria is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "BitmapFont.h"
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#include "RenderBase.h"
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#include "Core.h"
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#include "../ExternalLibs/glfont2/glfont2.h"
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using namespace glfont;
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BmpFont::BmpFont()
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: font(new GLFont)
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{
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scale = 1;
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loaded = false;
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overrideTexture = 0;
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fontTopColor = Vector(1,1,1);
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fontBtmColor = Vector(1,1,1);
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}
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BmpFont::~BmpFont()
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{
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delete font;
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destroy();
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}
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void BmpFont::destroy()
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{
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if (loaded)
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{
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font->Destroy();
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loaded = false;
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}
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overrideTexture = NULL;
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}
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void BmpFont::load(const std::string &file, float scale, bool loadTexture)
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{
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if (loaded)
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font->Destroy();
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this->scale = scale;
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GLuint id=0;
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glGenTextures(1, &id);
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if (!font->Create(file.c_str(), id, loadTexture))
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return;
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loaded = true;
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}
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Texture *fontTextureTest = 0;
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BitmapText::BitmapText(BmpFont *bmpFont)
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{
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this->bmpFont = bmpFont;
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bfePass =0;
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bfe = BFE_NONE;
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currentScrollLine = currentScrollChar = 0;
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scrollDelay = 0;
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scrolling = false;
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align = ALIGN_CENTER;
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textWidth = 600;
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this->fontDrawSize = 24;
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cull = false;
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alignWidth = 0;
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}
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void BitmapText::autoKern()
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{
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}
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int BitmapText::getWidthOnScreen()
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{
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return text.size()*(fontDrawSize/2);
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}
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void BitmapText::setAlign(Align align)
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{
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this->align = align;
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}
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std::string BitmapText::getText()
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{
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return this->text;
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}
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void BitmapText::setText(const std::string &text)
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{
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this->text = text;
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formatText();
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}
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void BitmapText::setWidth(float width)
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{
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textWidth = width;
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}
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float BitmapText::getSetWidth()
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{
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return textWidth;
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}
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float BitmapText::getHeight()
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{
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float sz = bmpFont->font->GetCharHeight('A') * bmpFont->scale;
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return lines.size()*sz;
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}
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float BitmapText::getLineHeight()
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{
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return bmpFont->font->GetCharHeight('A') * bmpFont->scale;
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}
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void BitmapText::formatText()
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{
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std::string text;
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text = this->text;
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lines.clear();
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std::string currentLine;
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int lastSpace = -1;
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float currentWidth = 0;
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alignWidth = 0;
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maxW = 0;
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for (int i = 0; i < text.size(); i++)
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{
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float sz = bmpFont->font->GetCharWidth(text[i])*bmpFont->scale;
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currentWidth += sz;
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if (currentWidth+sz >= textWidth || text[i] == '\n')
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{
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if (text[i] == '\n')
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{
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lastSpace = i;
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}
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lines.push_back(text.substr(0, lastSpace));
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int tsz = text.size();
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text = text.substr(lastSpace+1, tsz);
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i = 0;
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alignWidth = currentWidth;
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maxW = std::max(currentWidth, maxW);
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currentWidth = 0;
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lastSpace = 0;
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continue;
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}
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if (text[i] == ' ')
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{
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lastSpace = i;
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}
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}
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maxW = std::max(currentWidth, maxW);
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if (alignWidth == 0)
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alignWidth = currentWidth;
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if (!text.empty() && (text.size() > 1 || text[0] != ' '))
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{
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lines.push_back(text);
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}
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colorIndices.clear();
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}
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void BitmapText::setBitmapFontEffect(BitmapFontEffect bfe)
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{
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this->bfe = bfe;
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}
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void BitmapText::updateWordColoring()
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{
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colorIndices.resize(lines.size());
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for (int i = 0; i < colorIndices.size(); i++)
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{
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colorIndices[i].resize(lines[i].size());
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for (int j = 0; j < colorIndices[i].size(); j++)
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{
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colorIndices[i][j] = Vector(1,1,1);
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}
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}
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}
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bool BitmapText::isEmpty()
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{
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return lines.empty();
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}
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void BitmapText::scrollText(const std::string &text, float scrollSpeed)
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{
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if (text.empty()) return;
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this->scrollSpeed = scrollSpeed;
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scrollDelay = scrollSpeed;
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this->text = text;
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scrolling = true;
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formatText();
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currentScrollLine = 0;
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currentScrollChar = 0;
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}
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void BitmapText::setFontSize(float sz)
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{
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this->fontDrawSize = sz;
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}
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void BitmapText::onUpdate(float dt)
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{
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bfePass = 0;
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RenderObject::onUpdate(dt);
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if (scrollDelay > 0 && scrolling)
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{
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if (lines.empty())
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{
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currentScrollLine = 0;
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scrolling = false;
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scrollDelay = 0;
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}
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else
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{
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scrollDelay -= dt;
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while (scrollDelay <= 0)
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{
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float diff = scrollDelay;
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scrollDelay = scrollSpeed;
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scrollDelay += diff;
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currentScrollChar ++;
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if (currentScrollChar >= lines[currentScrollLine].size())
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{
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currentScrollLine++;
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currentScrollChar = 0;
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if (currentScrollLine >= lines.size())
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{
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currentScrollLine = 0;
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scrolling = false;
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}
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}
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}
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}
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}
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}
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Vector BitmapText::getColorIndex(int i, int j)
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{
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Vector c(1,1,1);
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if (!(i < 0 || j < 0))
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{
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if ( i < colorIndices.size() && j < colorIndices[i].size())
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{
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c = colorIndices[i][j];
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}
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}
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return c;
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}
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void BitmapText::onRender()
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{
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if (!bmpFont) return;
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float top_color[3] = {bmpFont->fontTopColor.x*color.x, bmpFont->fontTopColor.y*color.y, bmpFont->fontTopColor.z*color.z};
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float bottom_color[3] = {bmpFont->fontBtmColor.x*color.x, bmpFont->fontBtmColor.y*color.y, bmpFont->fontBtmColor.z*color.z};
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glEnable(GL_TEXTURE_2D);
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bmpFont->font->Begin();
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if (fontTextureTest) fontTextureTest->apply();
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if (bmpFont->overrideTexture) bmpFont->overrideTexture->apply();
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float y=0;
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float x=0;
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float adj = bmpFont->font->GetCharHeight('A') * bmpFont->scale;
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if (scrolling)
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{
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for (int i = 0; i <= currentScrollLine; i++)
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{
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std::string theLine = lines[i];
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if (i == currentScrollLine)
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theLine = theLine.substr(0, currentScrollChar);
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x=0;
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if (align == ALIGN_CENTER)
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{
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std::pair<int, int> sz;
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bmpFont->font->GetStringSize(lines[i], &sz);
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x = -sz.first*0.5f*bmpFont->scale;
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}
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float la = 1.0f-(scrollDelay/scrollSpeed);
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bmpFont->font->DrawString(theLine, bmpFont->scale, x, y, top_color, bottom_color, alpha.x, la);
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y += adj;
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}
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}
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else
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{
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for (int i = 0; i < lines.size(); i++)
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{
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x=0;
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if (align == ALIGN_CENTER)
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{
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std::pair<int, int> sz;
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bmpFont->font->GetStringSize(lines[i], &sz);
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x = -sz.first*0.5f*bmpFont->scale;
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}
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bmpFont->font->DrawString(lines[i], bmpFont->scale, x, y, top_color, bottom_color, alpha.x, 1);
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y += adj;
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}
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}
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glBindTexture(GL_TEXTURE_2D, 0);
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}
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void BitmapText::unloadDevice()
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{
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RenderObject::unloadDevice();
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}
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void BitmapText::reloadDevice()
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{
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RenderObject::reloadDevice();
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setText(this->text);
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}
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void BitmapText::render()
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{
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RenderObject::render();
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if (!bfePass)
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{
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if (bfe == BFE_SHADOWBLUR)
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{
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InterpolatedVector oldAlpha = alpha, oldPos = position;
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Vector adjust(rand()%5-2, rand()%5-2+2);
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position += adjust;
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alpha *= 0.4f;
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bfePass = 1;
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RenderObject::render();
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alpha = oldAlpha;
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position = oldPos;
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}
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}
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}
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void BitmapText::stopScrollingText()
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{
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scrolling = false;
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}
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bool BitmapText::isScrollingText()
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{
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return scrolling;
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}
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int BitmapText::getNumLines()
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{
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return lines.size();
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}
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float BitmapText::getStringWidth(const std::string& text)
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{
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std::string tmp;
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int maxsize = 0;
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tmp.reserve(text.length());
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for (size_t i = 0; i < text.size(); i++)
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{
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if(text[i] == '\n')
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{
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std::pair<int, int> dim;
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bmpFont->font->GetStringSize(tmp, &dim);
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maxsize = std::max(maxsize, dim.first);
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tmp.resize(0);
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}
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else
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tmp += text[i];
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}
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std::pair<int, int> dim;
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bmpFont->font->GetStringSize(tmp, &dim);
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maxsize = std::max(maxsize, dim.first);
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return maxsize * bmpFont->scale;
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}
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