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123 lines
4 KiB
C++
123 lines
4 KiB
C++
// VFSFile.h - basic file interface + classes
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// For conditions of distribution and use, see copyright notice in VFS.h
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#ifndef VFSFILE_H
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#define VFSFILE_H
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#include "VFSBase.h"
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VFS_NAMESPACE_START
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/** -- File basic interface --
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* All functions that return bool should return true on success and false on failure.
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* If an operation is not necessary or irrelevant (for example, files in memory can't be closed),
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* it is useful to return true anyways, because this operation did not fail, technically.
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* (Common sense here!)
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* An int/vfspos value of 0 indicates failure, except the size/seek/getpos functions, where npos means failure.
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* Only the functions required or applicable need to be implemented, for unsupported operations
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* the default implementation should be sufficient.
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**/
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class File : public VFSBase
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{
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public:
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virtual ~File();
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/** Open a file.
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Mode can be "r", "w", "rb", "rb", and possibly other things that fopen supports.
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It is the subclass's choice to support other modes. Default is "rb".
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Closes and reopens if already open (even in the same mode). */
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virtual bool open(const char *mode = NULL) = 0;
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virtual bool isopen() const = 0;
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virtual bool iseof() const = 0;
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virtual void close() = 0;
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virtual bool seek(vfspos pos, int whence) = 0;
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virtual bool flush() = 0;
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/** Current offset in file. Return npos if NA. */
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virtual vfspos getpos() const = 0;
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virtual size_t read(void *dst, size_t bytes) = 0;
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virtual size_t write(const void *src, size_t bytes) = 0;
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/** Return file size. If NA, return npos. If size is not yet known,
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open() and close() may be called (with default args) to find out the size.
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The file is supposed to be in its old state when the function returns,
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that is in the same open state and seek position. */
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virtual vfspos size() = 0;
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protected:
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/** The ctor is expected to set both name() and fullname();
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The name must remain static throughout the object's lifetime. */
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File(const char *fn);
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};
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class DiskFile : public File
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{
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public:
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DiskFile(const char *name);
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virtual ~DiskFile();
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virtual bool open(const char *mode = NULL);
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virtual bool isopen() const;
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virtual bool iseof() const;
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virtual void close();
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virtual bool seek(vfspos pos, int whence);
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virtual bool flush();
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virtual vfspos getpos() const;
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virtual size_t read(void *dst, size_t bytes);
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virtual size_t write(const void *src, size_t bytes);
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virtual vfspos size();
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virtual const char *getType() const { return "DiskFile"; }
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inline void *getFP() { return _fh; }
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protected:
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void *_fh; // FILE*
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void *_buf;
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};
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class MemFile : public File
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{
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public:
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enum DeleteMode
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{
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ON_CLOSE,
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ON_DESTROY
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};
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/* Creates a virtual file from a memory buffer. The buffer is passed as-is,
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so for text files you should make sure it ends with a \0 character.
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A deletor function can be passed optionally, that the buffer will be passed to
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when the memory file is destroyed. Pass NULL or leave away to keep the buffer alive. */
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MemFile(const char *name, void *buf, unsigned int size, delete_func delfunc = NULL, DeleteMode delmode = ON_CLOSE);
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virtual ~MemFile();
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virtual bool open(const char *mode = NULL) { return true; }
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virtual bool isopen() const { return !!_buf; } // always open
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virtual bool iseof() const { return _pos >= _size; }
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virtual void close();
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virtual bool seek(vfspos pos, int whence);
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virtual bool flush() { return true; }
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virtual vfspos getpos() const { return _pos; }
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virtual size_t read(void *dst, size_t bytes);
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virtual size_t write(const void *src, size_t bytes);
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virtual vfspos size() { return _size; }
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virtual const char *getType() const { return "MemFile"; }
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protected:
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void _clearMem();
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void *_buf;
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vfspos _pos;
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vfspos _size;
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delete_func _delfunc;
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DeleteMode _delmode;
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};
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VFS_NAMESPACE_END
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#endif
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