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4848 lines
168 KiB
C
4848 lines
168 KiB
C
/**
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* MojoAL; a simple drop-in OpenAL implementation.
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*
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* Please see the file LICENSE.txt in the source's root directory.
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*
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* This file written by Ryan C. Gordon.
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*/
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#include <stdio.h>
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#include <stdlib.h> /* needed for alloca */
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#include <math.h>
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#include <float.h>
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#ifdef _WIN32
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#define AL_API __declspec(dllexport)
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#define ALC_API __declspec(dllexport)
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#endif
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#ifndef M_PI
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#define M_PI (3.14159265358979323846264338327950288)
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#endif
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#include "al.h"
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#include "alc.h"
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#include "SDL.h"
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#ifdef __SSE__ /* if you are on x86 or x86-64, we assume you have SSE1 by now. */
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#define NEED_SCALAR_FALLBACK 0
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#elif (defined(__ARM_ARCH) && (__ARM_ARCH >= 8)) /* ARMv8 always has NEON. */
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#define NEED_SCALAR_FALLBACK 0
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#elif (defined(__APPLE__) && defined(__ARM_ARCH) && (__ARM_ARCH >= 7)) /* All ARMv7 chips from Apple have NEON. */
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#define NEED_SCALAR_FALLBACK 0
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#elif (defined(__WINDOWS__) || defined(__WINRT__)) && defined(_M_ARM) /* all WinRT-level Microsoft devices have NEON */
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#define NEED_SCALAR_FALLBACK 0
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#else
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#define NEED_SCALAR_FALLBACK 1
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#endif
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/* Some platforms fail to define __ARM_NEON__, others need it or arm_neon.h will fail. */
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#if (defined(__ARM_ARCH) || defined(_M_ARM))
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# if !NEED_SCALAR_FALLBACK && !defined(__ARM_NEON__)
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# define __ARM_NEON__ 1
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# endif
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#endif
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#ifdef __SSE__
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#include <xmmintrin.h>
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#endif
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#ifdef __ARM_NEON__
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#include <arm_neon.h>
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#endif
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#define OPENAL_VERSION_MAJOR 1
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#define OPENAL_VERSION_MINOR 1
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#define OPENAL_VERSION_STRING3(major, minor) #major "." #minor
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#define OPENAL_VERSION_STRING2(major, minor) OPENAL_VERSION_STRING3(major, minor)
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/* !!! FIXME: make some decisions about VENDOR and RENDERER strings here */
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#define OPENAL_VERSION_STRING OPENAL_VERSION_STRING2(OPENAL_VERSION_MAJOR, OPENAL_VERSION_MINOR)
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#define OPENAL_VENDOR_STRING "Ryan C. Gordon"
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#define OPENAL_RENDERER_STRING "mojoAL"
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#define DEFAULT_PLAYBACK_DEVICE "Default OpenAL playback device"
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#define DEFAULT_CAPTURE_DEVICE "Default OpenAL capture device"
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/* Number of buffers to allocate at once when we need a new block during alGenBuffers(). */
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#ifndef OPENAL_BUFFER_BLOCK_SIZE
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#define OPENAL_BUFFER_BLOCK_SIZE 256
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#endif
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/* Number of sources to allocate at once when we need a new block during alGenSources(). */
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#ifndef OPENAL_SOURCE_BLOCK_SIZE
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#define OPENAL_SOURCE_BLOCK_SIZE 64
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#endif
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/* AL_EXT_FLOAT32 support... */
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#ifndef AL_FORMAT_MONO_FLOAT32
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#define AL_FORMAT_MONO_FLOAT32 0x10010
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#endif
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#ifndef AL_FORMAT_STEREO_FLOAT32
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#define AL_FORMAT_STEREO_FLOAT32 0x10011
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#endif
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/* ALC_EXT_DISCONNECTED support... */
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#ifndef ALC_CONNECTED
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#define ALC_CONNECTED 0x313
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#endif
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/*
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The locking strategy for this OpenAL implementation:
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- The initial work on this implementation attempted to be completely
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lock free, and it lead to fragile, overly-clever, and complicated code.
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Attempt #2 is making more reasonable tradeoffs.
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- All API entry points are protected by a global mutex, which means that
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calls into the API are serialized, but we expect this to not be a
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serious problem; most AL calls are likely to come from a single thread
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and uncontended mutexes generally aren't very expensive. This mutex
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is not shared with the mixer thread, so there is never a point where
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an innocent "fast" call into the AL will block because of the bad luck
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of a high mixing load and the wrong moment.
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- In rare cases we'll lock the mixer thread for a brief time; when a playing
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source is accessible to the mixer, it is flagged as such. The mixer has a
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mutex that it holds when mixing a source, and if we need to touch a source
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that is flagged as accessible, we'll grab that lock to make sure there isn't
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a conflict. Not all source changes need to do this. The likelihood of
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hitting this case is extremely small, and the lock hold time is pretty
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short. Things that might do this, only on currently-playing sources:
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alDeleteSources, alSourceStop, alSourceRewind. alSourcePlay and
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alSourcePause never need to lock.
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- Devices are expected to live for the entire life of your OpenAL
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experience, so closing one while another thread is using it is your own
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fault. Don't do that. Devices are allocated pointers, and the AL doesn't
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know if you've deleted it, making the pointer invalid. Device open and
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close are not meant to be "fast" calls.
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- Creating or destroying a context will lock the mixer thread completely
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(so it isn't running _at all_ during the lock), so we can add/remove the
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context on the device's list without racing. So don't do this in
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time-critical code.
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- Generating an object (source, buffer, etc) might need to allocate
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memory, which can always take longer than you would expect. We allocate in
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blocks, so not every call will allocate more memory. Generating an object
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does not lock the mixer thread.
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- Deleting a buffer does not lock the mixer thread (in-use buffers can
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not be deleted per API spec). Deleting a source will lock the mixer briefly
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if the source is still visible to the mixer. We don't believe this will be
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a serious issue in normal use cases. Deleted objects' memory is marked for
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reuse, but no memory is free'd by deleting sources or buffers until the
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context or device, respectively, are destroyed. A deleted source that's
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still visible to the mixer will not be available for reallocation until
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the mixer runs another iteration, where it will mark it as no longer
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visible. If you call alGenSources() during this time, a different source
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will be allocated.
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- alBufferData needs to allocate memory to copy new audio data. Often,
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you can avoid doing these things in time-critical code. You can't set
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a buffer's data when it's attached to a source (either with AL_BUFFER
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or buffer queueing), so there's never a chance of contention with the
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mixer thread here.
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- Buffers and sources are allocated in blocks of OPENAL_BUFFER_BLOCK_SIZE
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(or OPENAL_SOURCE_BLOCK_SIZE). These blocks are never deallocated as long
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as the device (for buffers) or context (for sources) lives, so they don't
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need a lock to access as the pointers are immutable once they're wired in.
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We don't keep a ALuint name index array, but rather an array of block
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pointers, which lets us find the right offset in the correct block without
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iteration. The mixer thread never references the blocks directly, as they
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get buffer and source pointers to objects within those blocks. Sources keep
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a pointer to their specifically-bound buffer, and the mixer keeps a list of
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pointers to playing sources. Since the API is serialized and the mixer
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doesn't touch them, we don't need to tapdance to add new blocks.
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- Buffer data is owned by the AL, and it's illegal to delete a buffer or
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alBufferData() its contents while attached to a source with either
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AL_BUFFER or alSourceQueueBuffers(). We keep an atomic refcount for each
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buffer, and you can't change its state or delete it when its refcount is
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> 0, so there isn't a race with the mixer. Refcounts only change when
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changing a source's AL_BUFFER or altering its buffer queue, both of which
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are protected by the api lock. The mixer thread doesn't touch the
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refcount, as a buffer moving from AL_PENDING to AL_PROCESSED is still
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attached to a source.
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- alSource(Stop|Pause|Rewind)v with > 1 source used will always lock the
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mixer thread to guarantee that all sources change in sync (!!! FIXME?).
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The non-v version of these functions do not lock the mixer thread.
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alSourcePlayv never locks the mixer thread (it atomically appends to a
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linked list of sources to be played, which the mixer will pick up all
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at once).
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- alSourceQueueBuffers will build a linked list of buffers, then atomically
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move this list into position for the mixer to obtain it. The mixer will
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process this list without the need to be atomic (as it owns it once it
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atomically claims it from from the just_queued field where
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alSourceQueueBuffers staged it). As buffers are processed, the mixer moves
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them atomically to a linked list that other threads can pick up for
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alSourceUnqueueBuffers.
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- Capture just locks the SDL audio device for everything, since it's a very
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lightweight load and a much simplified API; good enough. The capture device
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thread is an almost-constant minimal load (1 or 2 memcpy's, depending on the
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ring buffer position), and the worst load on the API side (alcCaptureSamples)
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is the same deal, so this never takes long, and is good enough.
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- Probably other things. These notes might get updates later.
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*/
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#if 1
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#define FIXME(x)
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#else
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#define FIXME(x) { \
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static int seen = 0; \
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if (!seen) { \
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seen = 1; \
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fprintf(stderr, "FIXME: %s (%s@%s:%d)\n", x, __FUNCTION__, __FILE__, __LINE__); \
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} \
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}
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#endif
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/* restrict is from C99, but __restrict works with both Visual Studio and GCC. */
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#if !defined(restrict) && ((!defined(__STDC_VERSION__) || (__STDC_VERSION__ < 199901)))
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#define restrict __restrict
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#endif
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#ifdef _MSC_VER
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#define SIMDALIGNEDSTRUCT __declspec(align(16)) struct
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#elif (defined(__GNUC__) || defined(__clang__))
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#define SIMDALIGNEDSTRUCT struct __attribute__((aligned(16)))
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#else
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#define SIMDALIGNEDSTRUCT struct
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#endif
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#ifdef __SSE__ /* we assume you always have this on x86/x86-64 chips. SSE1 is 20 years old! */
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#define has_sse 1
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#endif
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#ifdef __ARM_NEON__
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#if NEED_SCALAR_FALLBACK
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static int has_neon = 0;
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#else
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#define has_neon 1
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#endif
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#endif
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/* no threads in Emscripten (at the moment...!) */
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#if defined(__EMSCRIPTEN__) && !defined(__EMSCRIPTEN_PTHREADS__)
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#define init_api_lock() 1
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#define grab_api_lock()
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#define ungrab_api_lock()
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#else
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static SDL_mutex *api_lock = NULL;
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static int init_api_lock(void)
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{
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if (!api_lock) {
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api_lock = SDL_CreateMutex();
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if (!api_lock) {
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return 0;
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}
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}
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return 1;
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}
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static void grab_api_lock(void)
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{
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if (!api_lock) {
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if (!init_api_lock()) {
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return;
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}
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}
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const int rc = SDL_LockMutex(api_lock);
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SDL_assert(rc == 0);
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}
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static void ungrab_api_lock(void)
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{
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if (!api_lock) {
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init_api_lock();
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return;
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}
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const int rc = SDL_UnlockMutex(api_lock);
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SDL_assert(rc == 0);
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}
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#endif
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#define ENTRYPOINT(rettype,fn,params,args) \
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rettype fn params { rettype retval; grab_api_lock(); retval = _##fn args ; ungrab_api_lock(); return retval; }
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#define ENTRYPOINTVOID(fn,params,args) \
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void fn params { grab_api_lock(); _##fn args ; ungrab_api_lock(); }
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/* lifted this ring buffer code from my al_osx project; I wrote it all, so it's stealable. */
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typedef struct
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{
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ALCubyte *buffer;
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ALCsizei size;
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ALCsizei write;
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ALCsizei read;
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ALCsizei used;
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} RingBuffer;
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static void ring_buffer_put(RingBuffer *ring, const void *_data, const ALCsizei size)
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{
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const ALCubyte *data = (const ALCubyte *) _data;
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ALCsizei cpy;
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ALCsizei avail;
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if (!size) /* just in case... */
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return;
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/* Putting more data than ring buffer holds in total? Replace it all. */
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if (size > ring->size) {
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ring->write = 0;
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ring->read = 0;
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ring->used = ring->size;
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SDL_memcpy(ring->buffer, data + (size - ring->size), ring->size);
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return;
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}
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/* Buffer overflow? Push read pointer to oldest sample not overwritten... */
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avail = ring->size - ring->used;
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if (size > avail) {
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ring->read += size - avail;
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if (ring->read > ring->size)
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ring->read -= ring->size;
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}
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/* Clip to end of buffer and copy first block... */
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cpy = ring->size - ring->write;
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if (size < cpy)
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cpy = size;
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if (cpy) SDL_memcpy(ring->buffer + ring->write, data, cpy);
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/* Wrap around to front of ring buffer and copy remaining data... */
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avail = size - cpy;
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if (avail) SDL_memcpy(ring->buffer, data + cpy, avail);
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/* Update write pointer... */
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ring->write += size;
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if (ring->write > ring->size)
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ring->write -= ring->size;
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ring->used += size;
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if (ring->used > ring->size)
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ring->used = ring->size;
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}
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static ALCsizei ring_buffer_get(RingBuffer *ring, void *_data, ALCsizei size)
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{
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ALCubyte *data = (ALCubyte *) _data;
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ALCsizei cpy;
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ALCsizei avail = ring->used;
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/* Clamp amount to read to available data... */
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if (size > avail)
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size = avail;
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/* Clip to end of buffer and copy first block... */
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cpy = ring->size - ring->read;
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if (cpy > size) cpy = size;
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if (cpy) SDL_memcpy(data, ring->buffer + ring->read, cpy);
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/* Wrap around to front of ring buffer and copy remaining data... */
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avail = size - cpy;
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if (avail) SDL_memcpy(data + cpy, ring->buffer, avail);
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/* Update read pointer... */
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ring->read += size;
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if (ring->read > ring->size)
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ring->read -= ring->size;
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ring->used -= size;
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return size; /* may have been clamped if there wasn't enough data... */
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}
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static void *calloc_simd_aligned(const size_t len)
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{
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Uint8 *retval = NULL;
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Uint8 *ptr = (Uint8 *) SDL_calloc(1, len + 16 + sizeof (void *));
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if (ptr) {
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void **storeptr;
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retval = ptr + sizeof (void *);
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retval += 16 - (((size_t) retval) % 16);
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storeptr = (void **) retval;
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storeptr--;
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*storeptr = ptr;
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}
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return retval;
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}
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static void free_simd_aligned(void *ptr)
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{
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if (ptr) {
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void **realptr = (void **) ptr;
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realptr--;
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SDL_free(*realptr);
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}
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}
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typedef struct ALbuffer
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{
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ALboolean allocated;
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ALuint name;
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ALint channels;
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ALint bits; /* always float32 internally, but this is what alBufferData saw */
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ALsizei frequency;
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ALsizei len; /* length of data in bytes. */
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const float *data; /* we only work in Float32 format. */
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SDL_atomic_t refcount; /* if zero, can be deleted or alBufferData'd */
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} ALbuffer;
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/* !!! FIXME: buffers and sources use almost identical code for blocks */
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typedef struct BufferBlock
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{
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ALbuffer buffers[OPENAL_BUFFER_BLOCK_SIZE]; /* allocate these in blocks so we can step through faster. */
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ALuint used;
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ALuint tmp; /* only touch under api_lock, assume it'll be gone later. */
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} BufferBlock;
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typedef struct BufferQueueItem
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{
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ALbuffer *buffer;
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void *next; /* void* because we'll atomicgetptr it. */
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} BufferQueueItem;
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typedef struct BufferQueue
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{
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void *just_queued; /* void* because we'll atomicgetptr it. */
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BufferQueueItem *head;
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BufferQueueItem *tail;
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SDL_atomic_t num_items; /* counts just_queued+head/tail */
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} BufferQueue;
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#define pitch_framesize 1024
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#define pitch_framesize2 512
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typedef struct PitchState
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{
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/* !!! FIXME: this is a wild amount of memory for pitch-shifting! */
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ALfloat infifo[pitch_framesize];
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ALfloat outfifo[pitch_framesize];
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ALfloat workspace[2*pitch_framesize];
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ALfloat lastphase[pitch_framesize2+1];
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ALfloat sumphase[pitch_framesize2+1];
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ALfloat outputaccum[2*pitch_framesize];
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ALfloat synmagn[pitch_framesize2+1];
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ALfloat synfreq[pitch_framesize2+1];
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ALint rover;
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} PitchState;
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typedef struct ALsource ALsource;
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SIMDALIGNEDSTRUCT ALsource
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{
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/* keep these first to help guarantee that its elements are aligned for SIMD */
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ALfloat position[4];
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ALfloat velocity[4];
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ALfloat direction[4];
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ALfloat panning[2]; /* we only do stereo for now */
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SDL_atomic_t mixer_accessible;
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SDL_atomic_t state; /* initial, playing, paused, stopped */
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ALuint name;
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ALboolean allocated;
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ALenum type; /* undetermined, static, streaming */
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ALboolean recalc;
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ALboolean source_relative;
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ALboolean looping;
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ALfloat gain;
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ALfloat min_gain;
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ALfloat max_gain;
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ALfloat reference_distance;
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ALfloat max_distance;
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ALfloat rolloff_factor;
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ALfloat pitch;
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ALfloat cone_inner_angle;
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ALfloat cone_outer_angle;
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ALfloat cone_outer_gain;
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ALbuffer *buffer;
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SDL_AudioStream *stream; /* for resampling. */
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BufferQueue buffer_queue;
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BufferQueue buffer_queue_processed;
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ALsizei offset; /* offset in bytes for converted stream! */
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ALboolean offset_latched; /* AL_SEC_OFFSET, etc, say set values apply to next alSourcePlay if not currently playing! */
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ALint queue_channels;
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ALsizei queue_frequency;
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PitchState *pitchstate;
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ALsource *playlist_next; /* linked list that contains currently-playing sources! Only touched by mixer thread! */
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};
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/* !!! FIXME: buffers and sources use almost identical code for blocks */
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typedef struct SourceBlock
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{
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ALsource sources[OPENAL_SOURCE_BLOCK_SIZE]; /* allocate these in blocks so we can step through faster. */
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ALuint used;
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ALuint tmp; /* only touch under api_lock, assume it'll be gone later. */
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} SourceBlock;
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|
|
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typedef struct SourcePlayTodo
|
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{
|
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ALsource *source;
|
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struct SourcePlayTodo *next;
|
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} SourcePlayTodo;
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|
|
|
struct ALCdevice_struct
|
|
{
|
|
char *name;
|
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ALCenum error;
|
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SDL_atomic_t connected;
|
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ALCboolean iscapture;
|
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SDL_AudioDeviceID sdldevice;
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|
|
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ALint channels;
|
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ALint frequency;
|
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ALCsizei framesize;
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|
|
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union {
|
|
struct {
|
|
ALCcontext *contexts;
|
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BufferBlock **buffer_blocks; /* buffers are shared between contexts on the same device. */
|
|
ALCsizei num_buffer_blocks;
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BufferQueueItem *buffer_queue_pool; /* mixer thread doesn't touch this. */
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void *source_todo_pool; /* void* because we'll atomicgetptr it. */
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} playback;
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struct {
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RingBuffer ring; /* only used if iscapture */
|
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} capture;
|
|
};
|
|
};
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|
|
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struct ALCcontext_struct
|
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{
|
|
/* keep these first to help guarantee that its elements are aligned for SIMD */
|
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SourceBlock **source_blocks;
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ALsizei num_source_blocks;
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SIMDALIGNEDSTRUCT {
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ALfloat position[4];
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ALfloat velocity[4];
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ALfloat orientation[8];
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ALfloat gain;
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} listener;
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|
|
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ALCdevice *device;
|
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SDL_atomic_t processing;
|
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ALenum error;
|
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ALCint *attributes;
|
|
ALCsizei attributes_count;
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|
|
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ALCboolean recalc;
|
|
ALenum distance_model;
|
|
ALfloat doppler_factor;
|
|
ALfloat doppler_velocity;
|
|
ALfloat speed_of_sound;
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|
|
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SDL_mutex *source_lock;
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|
|
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void *playlist_todo; /* void* so we can AtomicCASPtr it. Transmits new play commands from api thread to mixer thread */
|
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ALsource *playlist; /* linked list of currently-playing sources. Mixer thread only! */
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ALsource *playlist_tail; /* end of playlist so we know if last item is being readded. Mixer thread only! */
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|
|
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ALCcontext *prev; /* contexts are in a double-linked list */
|
|
ALCcontext *next;
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};
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|
|
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/* forward declarations */
|
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static float source_get_offset(ALsource *src, ALenum param);
|
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static void source_set_offset(ALsource *src, ALenum param, ALfloat value);
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|
|
|
/* the just_queued list is backwards. Add it to the queue in the correct order. */
|
|
static void queue_new_buffer_items_recursive(BufferQueue *queue, BufferQueueItem *items)
|
|
{
|
|
if (items == NULL) {
|
|
return;
|
|
}
|
|
|
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queue_new_buffer_items_recursive(queue, (BufferQueueItem*)items->next);
|
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items->next = NULL;
|
|
if (queue->tail) {
|
|
queue->tail->next = items;
|
|
} else {
|
|
queue->head = items;
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|
}
|
|
queue->tail = items;
|
|
}
|
|
|
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static void obtain_newly_queued_buffers(BufferQueue *queue)
|
|
{
|
|
BufferQueueItem *items;
|
|
do {
|
|
items = (BufferQueueItem *) SDL_AtomicGetPtr(&queue->just_queued);
|
|
} while (!SDL_AtomicCASPtr(&queue->just_queued, items, NULL));
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|
|
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/* Now that we own this pointer, we can just do whatever we want with it.
|
|
Nothing touches the head/tail fields other than the mixer thread, so we
|
|
move it there. Not even atomically! :) */
|
|
SDL_assert((queue->tail != NULL) == (queue->head != NULL));
|
|
|
|
queue_new_buffer_items_recursive(queue, items);
|
|
}
|
|
|
|
/* You probably need to hold a lock before you call this (currently). */
|
|
static void source_mark_all_buffers_processed(ALsource *src)
|
|
{
|
|
obtain_newly_queued_buffers(&src->buffer_queue);
|
|
while (src->buffer_queue.head) {
|
|
void *ptr;
|
|
BufferQueueItem *item = src->buffer_queue.head;
|
|
src->buffer_queue.head = (BufferQueueItem*)item->next;
|
|
SDL_AtomicAdd(&src->buffer_queue.num_items, -1);
|
|
|
|
/* Move it to the processed queue for alSourceUnqueueBuffers() to pick up. */
|
|
do {
|
|
ptr = SDL_AtomicGetPtr(&src->buffer_queue_processed.just_queued);
|
|
SDL_AtomicSetPtr(&item->next, ptr);
|
|
} while (!SDL_AtomicCASPtr(&src->buffer_queue_processed.just_queued, ptr, item));
|
|
|
|
SDL_AtomicAdd(&src->buffer_queue_processed.num_items, 1);
|
|
}
|
|
src->buffer_queue.tail = NULL;
|
|
}
|
|
|
|
static void source_release_buffer_queue(ALCcontext *ctx, ALsource *src)
|
|
{
|
|
/* move any buffer queue items to the device's available pool for reuse. */
|
|
obtain_newly_queued_buffers(&src->buffer_queue);
|
|
if (src->buffer_queue.tail != NULL) {
|
|
BufferQueueItem *i;
|
|
for (i = src->buffer_queue.head; i; i = (BufferQueueItem*)i->next) {
|
|
(void) SDL_AtomicDecRef(&i->buffer->refcount);
|
|
}
|
|
src->buffer_queue.tail->next = ctx->device->playback.buffer_queue_pool;
|
|
ctx->device->playback.buffer_queue_pool = src->buffer_queue.head;
|
|
}
|
|
src->buffer_queue.head = src->buffer_queue.tail = NULL;
|
|
SDL_AtomicSet(&src->buffer_queue.num_items, 0);
|
|
|
|
obtain_newly_queued_buffers(&src->buffer_queue_processed);
|
|
if (src->buffer_queue_processed.tail != NULL) {
|
|
BufferQueueItem *i;
|
|
for (i = src->buffer_queue_processed.head; i; i = (BufferQueueItem*)i->next) {
|
|
(void) SDL_AtomicDecRef(&i->buffer->refcount);
|
|
}
|
|
src->buffer_queue_processed.tail->next = ctx->device->playback.buffer_queue_pool;
|
|
ctx->device->playback.buffer_queue_pool = src->buffer_queue_processed.head;
|
|
}
|
|
src->buffer_queue_processed.head = src->buffer_queue_processed.tail = NULL;
|
|
SDL_AtomicSet(&src->buffer_queue_processed.num_items, 0);
|
|
}
|
|
|
|
|
|
/* ALC implementation... */
|
|
|
|
static void *current_context = NULL;
|
|
static ALCenum null_device_error = ALC_NO_ERROR;
|
|
|
|
/* we don't have any device-specific extensions. */
|
|
#define ALC_EXTENSION_ITEMS \
|
|
ALC_EXTENSION_ITEM(ALC_ENUMERATION_EXT) \
|
|
ALC_EXTENSION_ITEM(ALC_EXT_CAPTURE) \
|
|
ALC_EXTENSION_ITEM(ALC_EXT_DISCONNECT)
|
|
|
|
#define AL_EXTENSION_ITEMS \
|
|
AL_EXTENSION_ITEM(AL_EXT_FLOAT32)
|
|
|
|
|
|
static void set_alc_error(ALCdevice *device, const ALCenum error)
|
|
{
|
|
ALCenum *perr = device ? &device->error : &null_device_error;
|
|
/* can't set a new error when the previous hasn't been cleared yet. */
|
|
if (*perr == ALC_NO_ERROR) {
|
|
*perr = error;
|
|
}
|
|
}
|
|
|
|
/* all data written before the release barrier must be available before the recalc flag changes. */ \
|
|
#define context_needs_recalc(ctx) SDL_MemoryBarrierRelease(); ctx->recalc = AL_TRUE;
|
|
#define source_needs_recalc(src) SDL_MemoryBarrierRelease(); src->recalc = AL_TRUE;
|
|
|
|
static ALCdevice *prep_alc_device(const char *devicename, const ALCboolean iscapture)
|
|
{
|
|
ALCdevice *dev = NULL;
|
|
|
|
if (SDL_InitSubSystem(SDL_INIT_AUDIO) == -1) {
|
|
return NULL;
|
|
}
|
|
|
|
#ifdef __SSE__
|
|
if (!SDL_HasSSE()) {
|
|
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
|
return NULL; /* whoa! Better order a new Pentium III from Gateway 2000! */
|
|
}
|
|
#endif
|
|
|
|
#if defined(__ARM_NEON__) && !NEED_SCALAR_FALLBACK
|
|
if (!SDL_HasNEON()) {
|
|
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
|
return NULL; /* :( */
|
|
}
|
|
#elif defined(__ARM_NEON__) && NEED_SCALAR_FALLBACK
|
|
has_neon = SDL_HasNEON();
|
|
#endif
|
|
|
|
if (!init_api_lock()) {
|
|
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
|
return NULL;
|
|
}
|
|
|
|
dev = (ALCdevice *) SDL_calloc(1, sizeof (ALCdevice));
|
|
if (!dev) {
|
|
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
|
return NULL;
|
|
}
|
|
|
|
dev->name = SDL_strdup(devicename);
|
|
if (!dev->name) {
|
|
SDL_free(dev);
|
|
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
|
return NULL;
|
|
}
|
|
|
|
SDL_AtomicSet(&dev->connected, ALC_TRUE);
|
|
dev->iscapture = iscapture;
|
|
|
|
return dev;
|
|
}
|
|
|
|
/* no api lock; this creates it and otherwise doesn't have any state that can race */
|
|
ALCdevice *alcOpenDevice(const ALCchar *devicename)
|
|
{
|
|
if (!devicename) {
|
|
devicename = DEFAULT_PLAYBACK_DEVICE; /* so ALC_DEVICE_SPECIFIER is meaningful */
|
|
}
|
|
|
|
return prep_alc_device(devicename, ALC_FALSE);
|
|
|
|
/* we don't open an SDL audio device until the first context is
|
|
created, so we can attempt to match audio formats. */
|
|
}
|
|
|
|
/* no api lock; this requires you to not destroy a device that's still in use */
|
|
ALCboolean alcCloseDevice(ALCdevice *device)
|
|
{
|
|
BufferQueueItem *item;
|
|
SourcePlayTodo *todo;
|
|
ALCsizei i;
|
|
|
|
if (!device || device->iscapture) {
|
|
return ALC_FALSE;
|
|
}
|
|
|
|
/* spec: "Failure will occur if all the device's contexts and buffers have not been destroyed." */
|
|
if (device->playback.contexts) {
|
|
return ALC_FALSE;
|
|
}
|
|
|
|
for (i = 0; i <device->playback.num_buffer_blocks; i++) {
|
|
if (device->playback.buffer_blocks[i]->used > 0) {
|
|
return ALC_FALSE; /* still buffers allocated. */
|
|
}
|
|
}
|
|
|
|
if (device->sdldevice) {
|
|
SDL_CloseAudioDevice(device->sdldevice);
|
|
}
|
|
|
|
for (i = 0; i < device->playback.num_buffer_blocks; i++) {
|
|
SDL_free(device->playback.buffer_blocks[i]);
|
|
}
|
|
SDL_free(device->playback.buffer_blocks);
|
|
|
|
item = device->playback.buffer_queue_pool;
|
|
while (item) {
|
|
BufferQueueItem *next = (BufferQueueItem*)item->next;
|
|
SDL_free(item);
|
|
item = next;
|
|
}
|
|
|
|
todo = (SourcePlayTodo *) device->playback.source_todo_pool;
|
|
while (todo) {
|
|
SourcePlayTodo *next = todo->next;
|
|
SDL_free(todo);
|
|
todo = next;
|
|
}
|
|
|
|
SDL_free(device->name);
|
|
SDL_free(device);
|
|
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
|
|
|
return ALC_TRUE;
|
|
}
|
|
|
|
|
|
static ALCboolean alcfmt_to_sdlfmt(const ALCenum alfmt, SDL_AudioFormat *sdlfmt, Uint8 *channels, ALCsizei *framesize)
|
|
{
|
|
switch (alfmt) {
|
|
case AL_FORMAT_MONO8:
|
|
*sdlfmt = AUDIO_U8;
|
|
*channels = 1;
|
|
*framesize = 1;
|
|
break;
|
|
case AL_FORMAT_MONO16:
|
|
*sdlfmt = AUDIO_S16SYS;
|
|
*channels = 1;
|
|
*framesize = 2;
|
|
break;
|
|
case AL_FORMAT_STEREO8:
|
|
*sdlfmt = AUDIO_U8;
|
|
*channels = 2;
|
|
*framesize = 2;
|
|
break;
|
|
case AL_FORMAT_STEREO16:
|
|
*sdlfmt = AUDIO_S16SYS;
|
|
*channels = 2;
|
|
*framesize = 4;
|
|
break;
|
|
case AL_FORMAT_MONO_FLOAT32:
|
|
*sdlfmt = AUDIO_F32SYS;
|
|
*channels = 1;
|
|
*framesize = 4;
|
|
break;
|
|
case AL_FORMAT_STEREO_FLOAT32:
|
|
*sdlfmt = AUDIO_F32SYS;
|
|
*channels = 2;
|
|
*framesize = 8;
|
|
break;
|
|
default:
|
|
return ALC_FALSE;
|
|
}
|
|
|
|
return ALC_TRUE;
|
|
}
|
|
|
|
static void mix_float32_c1_scalar(const ALfloat * restrict panning, const float * restrict data, float * restrict stream, const ALsizei mixframes)
|
|
{
|
|
const ALfloat left = panning[0];
|
|
const ALfloat right = panning[1];
|
|
const int unrolled = mixframes / 4;
|
|
const int leftover = mixframes % 4;
|
|
ALsizei i;
|
|
|
|
if ((left == 1.0f) && (right == 1.0f)) {
|
|
for (i = 0; i < unrolled; i++, data += 4, stream += 8) {
|
|
const float samp0 = data[0];
|
|
const float samp1 = data[1];
|
|
const float samp2 = data[2];
|
|
const float samp3 = data[3];
|
|
stream[0] += samp0;
|
|
stream[1] += samp0;
|
|
stream[2] += samp1;
|
|
stream[3] += samp1;
|
|
stream[4] += samp2;
|
|
stream[5] += samp2;
|
|
stream[6] += samp3;
|
|
stream[7] += samp3;
|
|
}
|
|
for (i = 0; i < leftover; i++, stream += 2) {
|
|
const float samp = *(data++);
|
|
stream[0] += samp;
|
|
stream[1] += samp;
|
|
}
|
|
} else {
|
|
for (i = 0; i < unrolled; i++, data += 4, stream += 8) {
|
|
const float samp0 = data[0];
|
|
const float samp1 = data[1];
|
|
const float samp2 = data[2];
|
|
const float samp3 = data[3];
|
|
stream[0] += samp0 * left;
|
|
stream[1] += samp0 * right;
|
|
stream[2] += samp1 * left;
|
|
stream[3] += samp1 * right;
|
|
stream[4] += samp2 * left;
|
|
stream[5] += samp2 * right;
|
|
stream[6] += samp3 * left;
|
|
stream[7] += samp3 * right;
|
|
}
|
|
for (i = 0; i < leftover; i++, stream += 2) {
|
|
const float samp = *(data++);
|
|
stream[0] += samp * left;
|
|
stream[1] += samp * right;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void mix_float32_c2_scalar(const ALfloat * restrict panning, const float * restrict data, float * restrict stream, const ALsizei mixframes)
|
|
{
|
|
const ALfloat left = panning[0];
|
|
const ALfloat right = panning[1];
|
|
const int unrolled = mixframes / 4;
|
|
const int leftover = mixframes % 4;
|
|
ALsizei i;
|
|
|
|
if ((left == 1.0f) && (right == 1.0f)) {
|
|
for (i = 0; i < unrolled; i++, stream += 8, data += 8) {
|
|
stream[0] += data[0];
|
|
stream[1] += data[1];
|
|
stream[2] += data[2];
|
|
stream[3] += data[3];
|
|
stream[4] += data[4];
|
|
stream[5] += data[5];
|
|
stream[6] += data[6];
|
|
stream[7] += data[7];
|
|
}
|
|
for (i = 0; i < leftover; i++, stream += 2, data += 2) {
|
|
stream[0] += data[0];
|
|
stream[1] += data[1];
|
|
}
|
|
} else {
|
|
for (i = 0; i < unrolled; i++, stream += 8, data += 8) {
|
|
stream[0] += data[0] * left;
|
|
stream[1] += data[1] * right;
|
|
stream[2] += data[2] * left;
|
|
stream[3] += data[3] * right;
|
|
stream[4] += data[4] * left;
|
|
stream[5] += data[5] * right;
|
|
stream[6] += data[6] * left;
|
|
stream[7] += data[7] * right;
|
|
}
|
|
for (i = 0; i < leftover; i++, stream += 2, data += 2) {
|
|
stream[0] += data[0] * left;
|
|
stream[1] += data[1] * right;
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef __SSE__
|
|
static void mix_float32_c1_sse(const ALfloat * restrict panning, const float * restrict data, float * restrict stream, const ALsizei mixframes)
|
|
{
|
|
const ALfloat left = panning[0];
|
|
const ALfloat right = panning[1];
|
|
const int unrolled = mixframes / 8;
|
|
const int leftover = mixframes % 8;
|
|
ALsizei i;
|
|
|
|
/* We can align this to 16 in one special case. */
|
|
if ( ((((size_t)data) % 16) == 8) && ((((size_t)stream) % 16) == 0) && (mixframes >= 2) ) {
|
|
stream[0] += data[0] * left;
|
|
stream[1] += data[0] * right;
|
|
stream[2] += data[1] * left;
|
|
stream[3] += data[1] * right;
|
|
mix_float32_c1_sse(panning, data + 2, stream + 4, mixframes - 2);
|
|
} else if ( (((size_t)stream) % 16) || (((size_t)data) % 16) ) {
|
|
/* unaligned, do scalar version. */
|
|
mix_float32_c1_scalar(panning, data, stream, mixframes);
|
|
} else if ((left == 1.0f) && (right == 1.0f)) {
|
|
for (i = 0; i < unrolled; i++, data += 8, stream += 16) {
|
|
/* We have 8 SSE registers, load 6 of them, have two for math (unrolled once). */
|
|
{
|
|
const __m128 vdataload1 = _mm_load_ps(data);
|
|
const __m128 vdataload2 = _mm_load_ps(data+4);
|
|
const __m128 vstream1 = _mm_load_ps(stream);
|
|
const __m128 vstream2 = _mm_load_ps(stream+4);
|
|
const __m128 vstream3 = _mm_load_ps(stream+8);
|
|
const __m128 vstream4 = _mm_load_ps(stream+12);
|
|
_mm_store_ps(stream, _mm_add_ps(vstream1, _mm_shuffle_ps(vdataload1, vdataload1, _MM_SHUFFLE(0, 0, 1, 1))));
|
|
_mm_store_ps(stream+4, _mm_add_ps(vstream2, _mm_shuffle_ps(vdataload1, vdataload1, _MM_SHUFFLE(2, 2, 3, 3))));
|
|
_mm_store_ps(stream+8, _mm_add_ps(vstream3, _mm_shuffle_ps(vdataload2, vdataload2, _MM_SHUFFLE(0, 0, 1, 1))));
|
|
_mm_store_ps(stream+12, _mm_add_ps(vstream4, _mm_shuffle_ps(vdataload2, vdataload2, _MM_SHUFFLE(2, 2, 3, 3))));
|
|
}
|
|
}
|
|
for (i = 0; i < leftover; i++, stream += 2) {
|
|
const float samp = *(data++);
|
|
stream[0] += samp;
|
|
stream[1] += samp;
|
|
}
|
|
} else {
|
|
const __m128 vleftright = { left, right, left, right };
|
|
for (i = 0; i < unrolled; i++, data += 8, stream += 16) {
|
|
/* We have 8 SSE registers, load 6 of them, have two for math (unrolled once). */
|
|
const __m128 vdataload1 = _mm_load_ps(data);
|
|
const __m128 vdataload2 = _mm_load_ps(data+4);
|
|
const __m128 vstream1 = _mm_load_ps(stream);
|
|
const __m128 vstream2 = _mm_load_ps(stream+4);
|
|
const __m128 vstream3 = _mm_load_ps(stream+8);
|
|
const __m128 vstream4 = _mm_load_ps(stream+12);
|
|
_mm_store_ps(stream, _mm_add_ps(vstream1, _mm_mul_ps(_mm_shuffle_ps(vdataload1, vdataload1, _MM_SHUFFLE(0, 0, 1, 1)), vleftright)));
|
|
_mm_store_ps(stream+4, _mm_add_ps(vstream2, _mm_mul_ps(_mm_shuffle_ps(vdataload1, vdataload1, _MM_SHUFFLE(2, 2, 3, 3)), vleftright)));
|
|
_mm_store_ps(stream+8, _mm_add_ps(vstream3, _mm_mul_ps(_mm_shuffle_ps(vdataload2, vdataload2, _MM_SHUFFLE(0, 0, 1, 1)), vleftright)));
|
|
_mm_store_ps(stream+12, _mm_add_ps(vstream4, _mm_mul_ps(_mm_shuffle_ps(vdataload2, vdataload2, _MM_SHUFFLE(2, 2, 3, 3)), vleftright)));
|
|
}
|
|
for (i = 0; i < leftover; i++, stream += 2) {
|
|
const float samp = *(data++);
|
|
stream[0] += samp * left;
|
|
stream[1] += samp * right;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void mix_float32_c2_sse(const ALfloat * restrict panning, const float * restrict data, float * restrict stream, const ALsizei mixframes)
|
|
{
|
|
const ALfloat left = panning[0];
|
|
const ALfloat right = panning[1];
|
|
const int unrolled = mixframes / 4;
|
|
const int leftover = mixframes % 4;
|
|
ALsizei i;
|
|
|
|
/* We can align this to 16 in one special case. */
|
|
if ( ((((size_t)stream) % 16) == 8) && ((((size_t)data) % 16) == 8) && mixframes ) {
|
|
stream[0] += data[0] * left;
|
|
stream[1] += data[1] * right;
|
|
mix_float32_c2_sse(panning, data + 2, stream + 2, mixframes - 1);
|
|
} else if ( (((size_t)stream) % 16) || (((size_t)data) % 16) ) {
|
|
/* unaligned, do scalar version. */
|
|
mix_float32_c2_scalar(panning, data, stream, mixframes);
|
|
} else if ((left == 1.0f) && (right == 1.0f)) {
|
|
for (i = 0; i < unrolled; i++, data += 8, stream += 8) {
|
|
const __m128 vdata1 = _mm_load_ps(data);
|
|
const __m128 vdata2 = _mm_load_ps(data+4);
|
|
const __m128 vstream1 = _mm_load_ps(stream);
|
|
const __m128 vstream2 = _mm_load_ps(stream+4);
|
|
_mm_store_ps(stream, _mm_add_ps(vstream1, vdata1));
|
|
_mm_store_ps(stream+4, _mm_add_ps(vstream2, vdata2));
|
|
}
|
|
for (i = 0; i < leftover; i++, stream += 2, data += 2) {
|
|
stream[0] += data[0];
|
|
stream[1] += data[1];
|
|
}
|
|
} else {
|
|
const __m128 vleftright = { left, right, left, right };
|
|
for (i = 0; i < unrolled; i++, data += 8, stream += 8) {
|
|
const __m128 vdata1 = _mm_load_ps(data);
|
|
const __m128 vdata2 = _mm_load_ps(data+4);
|
|
const __m128 vstream1 = _mm_load_ps(stream);
|
|
const __m128 vstream2 = _mm_load_ps(stream+4);
|
|
_mm_store_ps(stream, _mm_add_ps(vstream1, _mm_mul_ps(vdata1, vleftright)));
|
|
_mm_store_ps(stream+4, _mm_add_ps(vstream2, _mm_mul_ps(vdata2, vleftright)));
|
|
}
|
|
for (i = 0; i < leftover; i++, stream += 2, data += 2) {
|
|
stream[0] += data[0] * left;
|
|
stream[1] += data[1] * right;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#ifdef __ARM_NEON__
|
|
static void mix_float32_c1_neon(const ALfloat * restrict panning, const float * restrict data, float * restrict stream, const ALsizei mixframes)
|
|
{
|
|
const ALfloat left = panning[0];
|
|
const ALfloat right = panning[1];
|
|
const int unrolled = mixframes / 8;
|
|
const int leftover = mixframes % 8;
|
|
ALsizei i;
|
|
|
|
/* We can align this to 16 in one special case. */
|
|
if ( ((((size_t)data) % 16) == 8) && ((((size_t)stream) % 16) == 0) && (mixframes >= 2) ) {
|
|
stream[0] += data[0] * left;
|
|
stream[1] += data[0] * right;
|
|
stream[2] += data[1] * left;
|
|
stream[3] += data[1] * right;
|
|
mix_float32_c1_neon(panning, data + 2, stream + 4, mixframes - 2);
|
|
} else if ( (((size_t)stream) % 16) || (((size_t)data) % 16) ) {
|
|
/* unaligned, do scalar version. */
|
|
mix_float32_c1_scalar(panning, data, stream, mixframes);
|
|
} else if ((left == 1.0f) && (right == 1.0f)) {
|
|
for (i = 0; i < unrolled; i++, data += 8, stream += 16) {
|
|
const float32x4_t vdataload1 = vld1q_f32(data);
|
|
const float32x4_t vdataload2 = vld1q_f32(data+4);
|
|
const float32x4_t vstream1 = vld1q_f32(stream);
|
|
const float32x4_t vstream2 = vld1q_f32(stream+4);
|
|
const float32x4_t vstream3 = vld1q_f32(stream+8);
|
|
const float32x4_t vstream4 = vld1q_f32(stream+12);
|
|
const float32x4x2_t vzipped1 = vzipq_f32(vdataload1, vdataload1);
|
|
const float32x4x2_t vzipped2 = vzipq_f32(vdataload2, vdataload2);
|
|
vst1q_f32(stream, vaddq_f32(vstream1, vzipped1.val[0]));
|
|
vst1q_f32(stream+4, vaddq_f32(vstream2, vzipped1.val[1]));
|
|
vst1q_f32(stream+8, vaddq_f32(vstream3, vzipped2.val[0]));
|
|
vst1q_f32(stream+12, vaddq_f32(vstream4, vzipped2.val[1]));
|
|
}
|
|
for (i = 0; i < leftover; i++, stream += 2) {
|
|
const float samp = *(data++);
|
|
stream[0] += samp;
|
|
stream[1] += samp;
|
|
}
|
|
} else {
|
|
const float32x4_t vleftright = { left, right, left, right };
|
|
for (i = 0; i < unrolled; i++, data += 8, stream += 16) {
|
|
const float32x4_t vdataload1 = vld1q_f32(data);
|
|
const float32x4_t vdataload2 = vld1q_f32(data+4);
|
|
const float32x4_t vstream1 = vld1q_f32(stream);
|
|
const float32x4_t vstream2 = vld1q_f32(stream+4);
|
|
const float32x4_t vstream3 = vld1q_f32(stream+8);
|
|
const float32x4_t vstream4 = vld1q_f32(stream+12);
|
|
const float32x4x2_t vzipped1 = vzipq_f32(vdataload1, vdataload1);
|
|
const float32x4x2_t vzipped2 = vzipq_f32(vdataload2, vdataload2);
|
|
vst1q_f32(stream, vmlaq_f32(vstream1, vzipped1.val[0], vleftright));
|
|
vst1q_f32(stream+4, vmlaq_f32(vstream2, vzipped1.val[1], vleftright));
|
|
vst1q_f32(stream+8, vmlaq_f32(vstream3, vzipped2.val[0], vleftright));
|
|
vst1q_f32(stream+12, vmlaq_f32(vstream4, vzipped2.val[1], vleftright));
|
|
}
|
|
for (i = 0; i < leftover; i++, stream += 2) {
|
|
const float samp = *(data++);
|
|
stream[0] += samp * left;
|
|
stream[1] += samp * right;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void mix_float32_c2_neon(const ALfloat * restrict panning, const float * restrict data, float * restrict stream, const ALsizei mixframes)
|
|
{
|
|
const ALfloat left = panning[0];
|
|
const ALfloat right = panning[1];
|
|
const int unrolled = mixframes / 8;
|
|
const int leftover = mixframes % 8;
|
|
ALsizei i;
|
|
|
|
/* We can align this to 16 in one special case. */
|
|
if ( ((((size_t)stream) % 16) == 8) && ((((size_t)data) % 16) == 8) && mixframes ) {
|
|
stream[0] += data[0] * left;
|
|
stream[1] += data[1] * right;
|
|
mix_float32_c2_neon(panning, data + 2, stream + 2, mixframes - 1);
|
|
} else if ( (((size_t)stream) % 16) || (((size_t)data) % 16) ) {
|
|
/* unaligned, do scalar version. */
|
|
mix_float32_c2_scalar(panning, data, stream, mixframes);
|
|
} else if ((left == 1.0f) && (right == 1.0f)) {
|
|
for (i = 0; i < unrolled; i++, data += 16, stream += 16) {
|
|
const float32x4_t vdata1 = vld1q_f32(data);
|
|
const float32x4_t vdata2 = vld1q_f32(data+4);
|
|
const float32x4_t vdata3 = vld1q_f32(data+8);
|
|
const float32x4_t vdata4 = vld1q_f32(data+12);
|
|
const float32x4_t vstream1 = vld1q_f32(stream);
|
|
const float32x4_t vstream2 = vld1q_f32(stream+4);
|
|
const float32x4_t vstream3 = vld1q_f32(stream+8);
|
|
const float32x4_t vstream4 = vld1q_f32(stream+12);
|
|
vst1q_f32(stream, vaddq_f32(vstream1, vdata1));
|
|
vst1q_f32(stream+4, vaddq_f32(vstream2, vdata2));
|
|
vst1q_f32(stream+8, vaddq_f32(vstream3, vdata3));
|
|
vst1q_f32(stream+12, vaddq_f32(vstream4, vdata4));
|
|
}
|
|
for (i = 0; i < leftover; i++, stream += 2, data += 2) {
|
|
stream[0] += data[0];
|
|
stream[1] += data[1];
|
|
}
|
|
} else {
|
|
const float32x4_t vleftright = { left, right, left, right };
|
|
for (i = 0; i < unrolled; i++, data += 16, stream += 16) {
|
|
const float32x4_t vdata1 = vld1q_f32(data);
|
|
const float32x4_t vdata2 = vld1q_f32(data+4);
|
|
const float32x4_t vdata3 = vld1q_f32(data+8);
|
|
const float32x4_t vdata4 = vld1q_f32(data+12);
|
|
const float32x4_t vstream1 = vld1q_f32(stream);
|
|
const float32x4_t vstream2 = vld1q_f32(stream+4);
|
|
const float32x4_t vstream3 = vld1q_f32(stream+8);
|
|
const float32x4_t vstream4 = vld1q_f32(stream+12);
|
|
vst1q_f32(stream, vmlaq_f32(vstream1, vdata1, vleftright));
|
|
vst1q_f32(stream+4, vmlaq_f32(vstream2, vdata2, vleftright));
|
|
vst1q_f32(stream+8, vmlaq_f32(vstream3, vdata3, vleftright));
|
|
vst1q_f32(stream+12, vmlaq_f32(vstream4, vdata4, vleftright));
|
|
}
|
|
for (i = 0; i < leftover; i++, stream += 2, data += 2) {
|
|
stream[0] += data[0] * left;
|
|
stream[1] += data[1] * right;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
|
|
/****************************************************************************
|
|
*
|
|
* pitch_fft and pitch_shift are modified versions of code from:
|
|
*
|
|
* http://blogs.zynaptiq.com/bernsee/pitch-shifting-using-the-ft/
|
|
*
|
|
* The original code has this copyright/license:
|
|
*
|
|
*****************************************************************************
|
|
*
|
|
* COPYRIGHT 1999-2015 Stephan M. Bernsee <s.bernsee [AT] zynaptiq [DOT] com>
|
|
*
|
|
* The Wide Open License (WOL)
|
|
*
|
|
* Permission to use, copy, modify, distribute and sell this software and its
|
|
* documentation for any purpose is hereby granted without fee, provided that
|
|
* the above copyright notice and this license appear in all source copies.
|
|
* THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY OF
|
|
* ANY KIND. See http://www.dspguru.com/wol.htm for more information.
|
|
*
|
|
*****************************************************************************/
|
|
|
|
/* FFT routine, (C)1996 S.M.Bernsee. */
|
|
static void pitch_fft(float *fftBuffer, int fftFrameSize, int sign)
|
|
{
|
|
float wr, wi, arg, *p1, *p2, temp;
|
|
float tr, ti, ur, ui, *p1r, *p1i, *p2r, *p2i;
|
|
int i, bitm, j, le, le2, k;
|
|
|
|
for (i = 2; i < 2*fftFrameSize-2; i += 2) {
|
|
for (bitm = 2, j = 0; bitm < 2*fftFrameSize; bitm <<= 1) {
|
|
if (i & bitm) j++;
|
|
j <<= 1;
|
|
}
|
|
if (i < j) {
|
|
p1 = fftBuffer+i; p2 = fftBuffer+j;
|
|
temp = *p1; *(p1++) = *p2;
|
|
*(p2++) = temp; temp = *p1;
|
|
*p1 = *p2; *p2 = temp;
|
|
}
|
|
}
|
|
const int endval = (int)(SDL_log(fftFrameSize)/SDL_log(2.)+.5); /* !!! FIXME: precalc this. */
|
|
for (k = 0, le = 2; k < endval; k++) {
|
|
le <<= 1;
|
|
le2 = le>>1;
|
|
ur = 1.0;
|
|
ui = 0.0;
|
|
arg = M_PI / (le2>>1);
|
|
wr = SDL_cos(arg);
|
|
wi = sign*SDL_sin(arg);
|
|
for (j = 0; j < le2; j += 2) {
|
|
p1r = fftBuffer+j; p1i = p1r+1;
|
|
p2r = p1r+le2; p2i = p2r+1;
|
|
for (i = j; i < 2*fftFrameSize; i += le) {
|
|
tr = *p2r * ur - *p2i * ui;
|
|
ti = *p2r * ui + *p2i * ur;
|
|
*p2r = *p1r - tr; *p2i = *p1i - ti;
|
|
*p1r += tr; *p1i += ti;
|
|
p1r += le; p1i += le;
|
|
p2r += le; p2i += le;
|
|
}
|
|
tr = ur*wr - ui*wi;
|
|
ui = ur*wi + ui*wr;
|
|
ur = tr;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void pitch_shift(ALsource *src, const ALbuffer *buffer, int numSampsToProcess, const float *indata, float *outdata)
|
|
{
|
|
const float pitchShift = src->pitch;
|
|
const float sampleRate = (float) buffer->frequency;
|
|
const int osamp = 4;
|
|
const int stepSize = pitch_framesize / osamp;
|
|
const int inFifoLatency = pitch_framesize - stepSize;
|
|
const double freqPerBin = sampleRate / (double)pitch_framesize;
|
|
const double expct = 2.0 * M_PI * ((double)stepSize / (double)pitch_framesize);
|
|
|
|
double magn, phase, tmp, window, real, imag;
|
|
int i,k, qpd, index;
|
|
PitchState *state = src->pitchstate;
|
|
|
|
SDL_assert(state != NULL);
|
|
|
|
if (state->rover == 0) state->rover = inFifoLatency;
|
|
|
|
/* main processing loop */
|
|
for (i = 0; i < numSampsToProcess; i++){
|
|
|
|
/* As long as we have not yet collected enough data just read in */
|
|
state->infifo[state->rover] = indata[i];
|
|
outdata[i] = state->outfifo[state->rover-inFifoLatency];
|
|
state->rover++;
|
|
|
|
/* now we have enough data for processing */
|
|
if (state->rover >= pitch_framesize) {
|
|
state->rover = inFifoLatency;
|
|
|
|
/* do windowing and re,im interleave */
|
|
for (k = 0; k < pitch_framesize;k++) {
|
|
window = -.5*SDL_cos(2.*M_PI*(double)k/(double)pitch_framesize)+.5;
|
|
state->workspace[2*k] = state->infifo[k] * window;
|
|
state->workspace[2*k+1] = 0.;
|
|
}
|
|
|
|
|
|
/* ***************** ANALYSIS ******************* */
|
|
/* do transform */
|
|
pitch_fft(state->workspace, pitch_framesize, -1);
|
|
|
|
/* this is the analysis step */
|
|
for (k = 0; k <= pitch_framesize2; k++) {
|
|
|
|
/* de-interlace FFT buffer */
|
|
real = state->workspace[2*k];
|
|
imag = state->workspace[2*k+1];
|
|
|
|
/* compute magnitude and phase */
|
|
magn = 2.*SDL_sqrt(real*real + imag*imag);
|
|
phase = SDL_atan2(imag,real);
|
|
|
|
/* compute phase difference */
|
|
tmp = phase - state->lastphase[k];
|
|
state->lastphase[k] = phase;
|
|
|
|
/* subtract expected phase difference */
|
|
tmp -= (double)k*expct;
|
|
|
|
/* map delta phase into +/- Pi interval */
|
|
qpd = tmp/M_PI;
|
|
if (qpd >= 0) qpd += qpd&1;
|
|
else qpd -= qpd&1;
|
|
tmp -= M_PI*(double)qpd;
|
|
|
|
/* get deviation from bin frequency from the +/- Pi interval */
|
|
tmp = osamp*tmp/(2.*M_PI);
|
|
|
|
/* compute the k-th partials' true frequency */
|
|
tmp = (double)k*freqPerBin + tmp*freqPerBin;
|
|
|
|
/* store magnitude and true frequency in analysis arrays */
|
|
state->workspace[2*k] = magn;
|
|
state->workspace[2*k+1] = tmp;
|
|
|
|
}
|
|
|
|
/* ***************** PROCESSING ******************* */
|
|
/* this does the actual pitch shifting */
|
|
SDL_memset(state->synmagn, '\0', sizeof (state->synmagn));
|
|
for (k = 0; k <= pitch_framesize2; k++) {
|
|
index = k*pitchShift;
|
|
if (index <= pitch_framesize2) {
|
|
state->synmagn[index] += state->workspace[2*k];
|
|
state->synfreq[index] = state->workspace[2*k+1] * pitchShift;
|
|
}
|
|
}
|
|
|
|
/* ***************** SYNTHESIS ******************* */
|
|
/* this is the synthesis step */
|
|
for (k = 0; k <= pitch_framesize2; k++) {
|
|
|
|
/* get magnitude and true frequency from synthesis arrays */
|
|
magn = state->synmagn[k];
|
|
tmp = state->synfreq[k];
|
|
|
|
/* subtract bin mid frequency */
|
|
tmp -= (double)k*freqPerBin;
|
|
|
|
/* get bin deviation from freq deviation */
|
|
tmp /= freqPerBin;
|
|
|
|
/* take osamp into account */
|
|
tmp = 2.*M_PI*tmp/osamp;
|
|
|
|
/* add the overlap phase advance back in */
|
|
tmp += (double)k*expct;
|
|
|
|
/* accumulate delta phase to get bin phase */
|
|
state->sumphase[k] += tmp;
|
|
phase = state->sumphase[k];
|
|
|
|
/* get real and imag part and re-interleave */
|
|
state->workspace[2*k] = magn*SDL_cos(phase);
|
|
state->workspace[2*k+1] = magn*SDL_sin(phase);
|
|
}
|
|
|
|
/* zero negative frequencies */
|
|
for (k = pitch_framesize+2; k < 2*pitch_framesize; k++) state->workspace[k] = 0.;
|
|
|
|
/* do inverse transform */
|
|
pitch_fft(state->workspace, pitch_framesize, 1);
|
|
|
|
/* do windowing and add to output accumulator */
|
|
for(k=0; k < pitch_framesize; k++) {
|
|
window = -.5*SDL_cos(2.*M_PI*(double)k/(double)pitch_framesize)+.5;
|
|
state->outputaccum[k] += 2.*window*state->workspace[2*k]/(pitch_framesize2*osamp);
|
|
}
|
|
for (k = 0; k < stepSize; k++) state->outfifo[k] = state->outputaccum[k];
|
|
|
|
/* shift accumulator */
|
|
SDL_memmove(state->outputaccum, state->outputaccum+stepSize, pitch_framesize*sizeof(float));
|
|
|
|
/* move input FIFO */
|
|
for (k = 0; k < inFifoLatency; k++) state->infifo[k] = state->infifo[k+stepSize];
|
|
}
|
|
}
|
|
}
|
|
|
|
static void mix_buffer(ALsource *src, const ALbuffer *buffer, const ALfloat * restrict panning, const float * restrict data, float * restrict stream, const ALsizei mixframes)
|
|
{
|
|
if ((src->pitch != 1.0f) && (src->pitchstate != NULL)) {
|
|
float *pitched = (float *) alloca(mixframes * buffer->channels * sizeof (float));
|
|
pitch_shift(src, buffer, mixframes * buffer->channels, data, pitched);
|
|
data = pitched;
|
|
}
|
|
|
|
const ALfloat left = panning[0];
|
|
const ALfloat right = panning[1];
|
|
FIXME("currently expects output to be stereo");
|
|
if ((left != 0.0f) || (right != 0.0f)) { /* don't bother mixing in silence. */
|
|
if (buffer->channels == 1) {
|
|
#ifdef __SSE__
|
|
if (has_sse) { mix_float32_c1_sse(panning, data, stream, mixframes); } else
|
|
#elif defined(__ARM_NEON__)
|
|
if (has_neon) { mix_float32_c1_neon(panning, data, stream, mixframes); } else
|
|
#endif
|
|
{
|
|
#if NEED_SCALAR_FALLBACK
|
|
mix_float32_c1_scalar(panning, data, stream, mixframes);
|
|
#else
|
|
SDL_assert(!"uhoh, we didn't compile in enough mixers!");
|
|
#endif
|
|
}
|
|
} else {
|
|
SDL_assert(buffer->channels == 2);
|
|
#ifdef __SSE__
|
|
if (has_sse) { mix_float32_c2_sse(panning, data, stream, mixframes); } else
|
|
#elif defined(__ARM_NEON__)
|
|
if (has_neon) { mix_float32_c2_neon(panning, data, stream, mixframes); } else
|
|
#endif
|
|
{
|
|
#if NEED_SCALAR_FALLBACK
|
|
mix_float32_c2_scalar(panning, data, stream, mixframes);
|
|
#else
|
|
SDL_assert(!"uhoh, we didn't compile in enough mixers!");
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static ALboolean mix_source_buffer(ALCcontext *ctx, ALsource *src, BufferQueueItem *queue, float **stream, int *len)
|
|
{
|
|
const ALbuffer *buffer = queue ? queue->buffer : NULL;
|
|
ALboolean processed = AL_TRUE;
|
|
|
|
/* you can legally queue or set a NULL buffer. */
|
|
if (buffer && buffer->data && (buffer->len > 0)) {
|
|
const float *data = buffer->data + (src->offset / sizeof (float));
|
|
const int bufferframesize = (int) (buffer->channels * sizeof (float));
|
|
const int deviceframesize = ctx->device->framesize;
|
|
const int framesneeded = *len / deviceframesize;
|
|
|
|
SDL_assert(src->offset < buffer->len);
|
|
|
|
if (src->stream) { /* resampling? */
|
|
int mixframes, mixlen, remainingmixframes;
|
|
while ( (((mixlen = SDL_AudioStreamAvailable(src->stream)) / bufferframesize) < framesneeded) && (src->offset < buffer->len) ) {
|
|
const int framesput = (buffer->len - src->offset) / bufferframesize;
|
|
const int bytesput = SDL_min(framesput, 1024) * bufferframesize;
|
|
FIXME("dynamically adjust frames here?"); /* we hardcode 1024 samples when opening the audio device, too. */
|
|
SDL_AudioStreamPut(src->stream, data, bytesput);
|
|
src->offset += bytesput;
|
|
data += bytesput / sizeof (float);
|
|
}
|
|
|
|
mixframes = SDL_min(mixlen / bufferframesize, framesneeded);
|
|
remainingmixframes = mixframes;
|
|
while (remainingmixframes > 0) {
|
|
float mixbuf[256];
|
|
const int mixbuflen = sizeof (mixbuf);
|
|
const int mixbufframes = mixbuflen / bufferframesize;
|
|
const int getframes = SDL_min(remainingmixframes, mixbufframes);
|
|
SDL_AudioStreamGet(src->stream, mixbuf, getframes * bufferframesize);
|
|
mix_buffer(src, buffer, src->panning, mixbuf, *stream, getframes);
|
|
*len -= getframes * deviceframesize;
|
|
*stream += getframes * ctx->device->channels;
|
|
remainingmixframes -= getframes;
|
|
}
|
|
} else {
|
|
const int framesavail = (buffer->len - src->offset) / bufferframesize;
|
|
const int mixframes = SDL_min(framesneeded, framesavail);
|
|
mix_buffer(src, buffer, src->panning, data, *stream, mixframes);
|
|
src->offset += mixframes * bufferframesize;
|
|
*len -= mixframes * deviceframesize;
|
|
*stream += mixframes * ctx->device->channels;
|
|
}
|
|
|
|
SDL_assert(src->offset <= buffer->len);
|
|
|
|
processed = src->offset >= buffer->len;
|
|
if (processed) {
|
|
FIXME("does the offset have to represent the whole queue or just the current buffer?");
|
|
src->offset = 0;
|
|
}
|
|
}
|
|
|
|
return processed;
|
|
}
|
|
|
|
static ALCboolean mix_source_buffer_queue(ALCcontext *ctx, ALsource *src, BufferQueueItem *queue, float *stream, int len)
|
|
{
|
|
ALCboolean keep = ALC_TRUE;
|
|
|
|
while ((len > 0) && (mix_source_buffer(ctx, src, queue, &stream, &len))) {
|
|
/* Finished this buffer! */
|
|
BufferQueueItem *item = queue;
|
|
BufferQueueItem *next = queue ? (BufferQueueItem*)queue->next : NULL;
|
|
void *ptr;
|
|
|
|
if (queue) {
|
|
queue->next = NULL;
|
|
queue = next;
|
|
}
|
|
|
|
SDL_assert((src->type == AL_STATIC) || (src->type == AL_STREAMING));
|
|
if (src->type == AL_STREAMING) { /* mark buffer processed. */
|
|
SDL_assert(item == src->buffer_queue.head);
|
|
FIXME("bubble out all these NULL checks"); /* these are only here because we check for looping/stopping in this loop, but we really shouldn't enter this loop at all if queue==NULL. */
|
|
if (item != NULL) {
|
|
src->buffer_queue.head = next;
|
|
if (!next) {
|
|
src->buffer_queue.tail = NULL;
|
|
}
|
|
SDL_AtomicAdd(&src->buffer_queue.num_items, -1);
|
|
|
|
/* Move it to the processed queue for alSourceUnqueueBuffers() to pick up. */
|
|
do {
|
|
ptr = SDL_AtomicGetPtr(&src->buffer_queue_processed.just_queued);
|
|
SDL_AtomicSetPtr(&item->next, ptr);
|
|
} while (!SDL_AtomicCASPtr(&src->buffer_queue_processed.just_queued, ptr, item));
|
|
|
|
SDL_AtomicAdd(&src->buffer_queue_processed.num_items, 1);
|
|
}
|
|
}
|
|
|
|
if (queue == NULL) { /* nothing else to play? */
|
|
if (src->looping) {
|
|
FIXME("looping is supposed to move to AL_INITIAL then immediately to AL_PLAYING, but I'm not sure what side effect this is meant to trigger");
|
|
if (src->type == AL_STREAMING) {
|
|
FIXME("what does looping do with the AL_STREAMING state?");
|
|
}
|
|
} else {
|
|
SDL_AtomicSet(&src->state, AL_STOPPED);
|
|
keep = ALC_FALSE;
|
|
}
|
|
break; /* nothing else to mix here, so stop. */
|
|
}
|
|
}
|
|
|
|
return keep;
|
|
}
|
|
|
|
/* All the 3D math here is way overcommented because I HAVE NO IDEA WHAT I'M
|
|
DOING and had to research the hell out of what are probably pretty simple
|
|
concepts. Pay attention in math class, kids. */
|
|
|
|
/* The scalar versions have explanitory comments and links. The SIMD versions don't. */
|
|
|
|
/* calculates cross product. https://en.wikipedia.org/wiki/Cross_product
|
|
Basically takes two vectors and gives you a vector that's perpendicular
|
|
to both.
|
|
*/
|
|
#if NEED_SCALAR_FALLBACK
|
|
static void xyzzy(ALfloat *v, const ALfloat *a, const ALfloat *b)
|
|
{
|
|
v[0] = (a[1] * b[2]) - (a[2] * b[1]);
|
|
v[1] = (a[2] * b[0]) - (a[0] * b[2]);
|
|
v[2] = (a[0] * b[1]) - (a[1] * b[0]);
|
|
}
|
|
|
|
/* calculate dot product (multiply each element of two vectors, sum them) */
|
|
static ALfloat dotproduct(const ALfloat *a, const ALfloat *b)
|
|
{
|
|
return (a[0] * b[0]) + (a[1] * b[1]) + (a[2] * b[2]);
|
|
}
|
|
|
|
/* calculate distance ("magnitude") in 3D space:
|
|
https://math.stackexchange.com/questions/42640/calculate-distance-in-3d-space
|
|
assumes vector starts at (0,0,0). */
|
|
static ALfloat magnitude(const ALfloat *v)
|
|
{
|
|
/* technically, the inital part on this is just a dot product of itself. */
|
|
return SDL_sqrtf((v[0] * v[0]) + (v[1] * v[1]) + (v[2] * v[2]));
|
|
}
|
|
|
|
/* https://www.khanacademy.org/computing/computer-programming/programming-natural-simulations/programming-vectors/a/vector-magnitude-normalization */
|
|
static void normalize(ALfloat *v)
|
|
{
|
|
const ALfloat mag = magnitude(v);
|
|
if (mag == 0.0f) {
|
|
SDL_memset(v, '\0', sizeof (*v) * 3);
|
|
} else {
|
|
v[0] /= mag;
|
|
v[1] /= mag;
|
|
v[2] /= mag;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#ifdef __SSE__
|
|
static __m128 xyzzy_sse(const __m128 a, const __m128 b)
|
|
{
|
|
/* http://fastcpp.blogspot.com/2011/04/vector-cross-product-using-sse-code.html
|
|
this is the "three shuffle" version in the comments, plus the variables swapped around for handedness in the later comment. */
|
|
const __m128 v = _mm_sub_ps(
|
|
_mm_mul_ps(a, _mm_shuffle_ps(b, b, _MM_SHUFFLE(3, 0, 2, 1))),
|
|
_mm_mul_ps(b, _mm_shuffle_ps(a, a, _MM_SHUFFLE(3, 0, 2, 1)))
|
|
);
|
|
return _mm_shuffle_ps(v, v, _MM_SHUFFLE(3, 0, 2, 1));
|
|
}
|
|
|
|
static ALfloat dotproduct_sse(const __m128 a, const __m128 b)
|
|
{
|
|
const __m128 prod = _mm_mul_ps(a, b);
|
|
const __m128 sum1 = _mm_add_ps(prod, _mm_shuffle_ps(prod, prod, _MM_SHUFFLE(1, 0, 3, 2)));
|
|
const __m128 sum2 = _mm_add_ps(sum1, _mm_shuffle_ps(sum1, sum1, _MM_SHUFFLE(2, 2, 0, 0)));
|
|
FIXME("this can use _mm_hadd_ps in SSE3, or _mm_dp_ps in SSE4.1");
|
|
return _mm_cvtss_f32(_mm_shuffle_ps(sum2, sum2, _MM_SHUFFLE(3, 3, 3, 3)));
|
|
}
|
|
|
|
static ALfloat magnitude_sse(const __m128 v)
|
|
{
|
|
return SDL_sqrtf(dotproduct_sse(v, v));
|
|
}
|
|
|
|
static __m128 normalize_sse(const __m128 v)
|
|
{
|
|
const ALfloat mag = magnitude_sse(v);
|
|
if (mag == 0.0f) {
|
|
return _mm_setzero_ps();
|
|
}
|
|
return _mm_div_ps(v, _mm_set_ps1(mag));
|
|
}
|
|
#endif
|
|
|
|
#ifdef __ARM_NEON__
|
|
static float32x4_t xyzzy_neon(const float32x4_t a, const float32x4_t b)
|
|
{
|
|
const float32x4_t shuf_a = { a[1], a[2], a[0], a[3] };
|
|
const float32x4_t shuf_b = { b[1], b[2], b[0], b[3] };
|
|
const float32x4_t v = vsubq_f32(vmulq_f32(a, shuf_b), vmulq_f32(b, shuf_a));
|
|
const float32x4_t retval = { v[1], v[2], v[0], v[3] };
|
|
FIXME("need a better permute");
|
|
return retval;
|
|
}
|
|
|
|
static ALfloat dotproduct_neon(const float32x4_t a, const float32x4_t b)
|
|
{
|
|
const float32x4_t prod = vmulq_f32(a, b);
|
|
const float32x4_t sum1 = vaddq_f32(prod, vrev64q_f32(prod));
|
|
const float32x4_t sum2 = vaddq_f32(sum1, vcombine_f32(vget_high_f32(sum1), vget_low_f32(sum1)));
|
|
return sum2[3];
|
|
}
|
|
|
|
static ALfloat magnitude_neon(const float32x4_t v)
|
|
{
|
|
return SDL_sqrtf(dotproduct_neon(v, v));
|
|
}
|
|
|
|
static float32x4_t normalize_neon(const float32x4_t v)
|
|
{
|
|
const ALfloat mag = magnitude_neon(v);
|
|
if (mag == 0.0f) {
|
|
return vdupq_n_f32(0.0f);
|
|
}
|
|
return vmulq_f32(v, vdupq_n_f32(1.0f / mag));
|
|
}
|
|
#endif
|
|
|
|
|
|
|
|
/* Get the sin(angle) and cos(angle) at the same time. Ideally, with one
|
|
instruction, like what is offered on the x86.
|
|
angle is in radians, not degrees. */
|
|
static void calculate_sincos(const ALfloat angle, ALfloat *_sin, ALfloat *_cos)
|
|
{
|
|
*_sin = SDL_sinf(angle);
|
|
*_cos = SDL_cosf(angle);
|
|
}
|
|
|
|
static ALfloat calculate_distance_attenuation(const ALCcontext *ctx, const ALsource *src, ALfloat distance)
|
|
{
|
|
/* AL SPEC: "With all the distance models, if the formula can not be
|
|
evaluated then the source will not be attenuated. For example, if a
|
|
linear model is being used with AL_REFERENCE_DISTANCE equal to
|
|
AL_MAX_DISTANCE, then the gain equation will have a divide-by-zero
|
|
error in it. In this case, there is no attenuation for that source." */
|
|
FIXME("check divisions by zero");
|
|
|
|
switch (ctx->distance_model) {
|
|
case AL_INVERSE_DISTANCE_CLAMPED:
|
|
distance = SDL_min(SDL_max(distance, src->reference_distance), src->max_distance);
|
|
/* fallthrough */
|
|
case AL_INVERSE_DISTANCE:
|
|
/* AL SPEC: "gain = AL_REFERENCE_DISTANCE / (AL_REFERENCE_DISTANCE + AL_ROLLOFF_FACTOR * (distance - AL_REFERENCE_DISTANCE))" */
|
|
return src->reference_distance / (src->reference_distance + src->rolloff_factor * (distance - src->reference_distance));
|
|
|
|
case AL_LINEAR_DISTANCE_CLAMPED:
|
|
distance = SDL_max(distance, src->reference_distance);
|
|
/* fallthrough */
|
|
case AL_LINEAR_DISTANCE:
|
|
/* AL SPEC: "distance = min(distance, AL_MAX_DISTANCE) // avoid negative gain
|
|
gain = (1 - AL_ROLLOFF_FACTOR * (distance - AL_REFERENCE_DISTANCE) / (AL_MAX_DISTANCE - AL_REFERENCE_DISTANCE))" */
|
|
return 1.0f - src->rolloff_factor * (SDL_min(distance, src->max_distance) - src->reference_distance) / (src->max_distance - src->reference_distance);
|
|
|
|
case AL_EXPONENT_DISTANCE_CLAMPED:
|
|
distance = SDL_min(SDL_max(distance, src->reference_distance), src->max_distance);
|
|
/* fallthrough */
|
|
case AL_EXPONENT_DISTANCE:
|
|
/* AL SPEC: "gain = (distance / AL_REFERENCE_DISTANCE) ^ (- AL_ROLLOFF_FACTOR)" */
|
|
return SDL_powf(distance / src->reference_distance, -src->rolloff_factor);
|
|
|
|
default: break;
|
|
}
|
|
|
|
SDL_assert(!"Unexpected distance model");
|
|
return 1.0f;
|
|
}
|
|
|
|
static void calculate_channel_gains(const ALCcontext *ctx, const ALsource *src, float *gains)
|
|
{
|
|
/* rolloff==0.0f makes all distance models result in 1.0f,
|
|
and we never spatialize non-mono sources, per the AL spec. */
|
|
const ALboolean spatialize = (ctx->distance_model != AL_NONE) &&
|
|
(src->queue_channels == 1) &&
|
|
(src->rolloff_factor != 0.0f);
|
|
|
|
const ALfloat *at = &ctx->listener.orientation[0];
|
|
const ALfloat *up = &ctx->listener.orientation[4];
|
|
|
|
ALfloat distance;
|
|
ALfloat gain;
|
|
ALfloat radians;
|
|
|
|
#ifdef __SSE__
|
|
__m128 position_sse;
|
|
#elif defined(__ARM_NEON__)
|
|
float32x4_t position_neon = vdupq_n_f32(0.0f);
|
|
#endif
|
|
|
|
#if NEED_SCALAR_FALLBACK
|
|
ALfloat position[3];
|
|
#endif
|
|
|
|
/* this goes through the steps the AL spec dictates for gain and distance attenuation... */
|
|
|
|
if (!spatialize) {
|
|
/* simpler path through the same AL spec details if not spatializing. */
|
|
gain = SDL_min(SDL_max(src->gain, src->min_gain), src->max_gain) * ctx->listener.gain;
|
|
gains[0] = gains[1] = gain; /* no spatialization, but AL_GAIN (etc) is still applied. */
|
|
return;
|
|
}
|
|
|
|
#ifdef __SSE__
|
|
if (has_sse) {
|
|
position_sse = _mm_load_ps(src->position);
|
|
if (!src->source_relative) {
|
|
position_sse = _mm_sub_ps(position_sse, _mm_load_ps(ctx->listener.position));
|
|
}
|
|
distance = magnitude_sse(position_sse);
|
|
} else
|
|
#elif defined(__ARM_NEON__)
|
|
if (has_neon) {
|
|
position_neon = vld1q_f32(src->position);
|
|
if (!src->source_relative) {
|
|
position_neon = vsubq_f32(position_neon, vld1q_f32(ctx->listener.position));
|
|
}
|
|
distance = magnitude_neon(position_neon);
|
|
} else
|
|
#endif
|
|
|
|
{
|
|
#if NEED_SCALAR_FALLBACK
|
|
SDL_memcpy(position, src->position, sizeof (position));
|
|
/* if values aren't source-relative, then convert it to be so. */
|
|
if (!src->source_relative) {
|
|
position[0] -= ctx->listener.position[0];
|
|
position[1] -= ctx->listener.position[1];
|
|
position[2] -= ctx->listener.position[2];
|
|
}
|
|
distance = magnitude(position);
|
|
#endif
|
|
}
|
|
|
|
/* AL SPEC: ""1. Distance attenuation is calculated first, including
|
|
minimum (AL_REFERENCE_DISTANCE) and maximum (AL_MAX_DISTANCE)
|
|
thresholds." */
|
|
gain = calculate_distance_attenuation(ctx, src, distance);
|
|
|
|
/* AL SPEC: "2. The result is then multiplied by source gain (AL_GAIN)." */
|
|
gain *= src->gain;
|
|
|
|
/* AL SPEC: "3. If the source is directional (AL_CONE_INNER_ANGLE less
|
|
than AL_CONE_OUTER_ANGLE), an angle-dependent attenuation is calculated
|
|
depending on AL_CONE_OUTER_GAIN, and multiplied with the distance
|
|
dependent attenuation. The resulting attenuation factor for the given
|
|
angle and distance between listener and source is multiplied with
|
|
source AL_GAIN." */
|
|
if (src->cone_inner_angle < src->cone_outer_angle) {
|
|
FIXME("directional sources");
|
|
}
|
|
|
|
/* AL SPEC: "4. The effective gain computed this way is compared against
|
|
AL_MIN_GAIN and AL_MAX_GAIN thresholds." */
|
|
gain = SDL_min(SDL_max(gain, src->min_gain), src->max_gain);
|
|
|
|
/* AL SPEC: "5. The result is guaranteed to be clamped to [AL_MIN_GAIN,
|
|
AL_MAX_GAIN], and subsequently multiplied by listener gain which serves
|
|
as an overall volume control. The implementation is free to clamp
|
|
listener gain if necessary due to hardware or implementation
|
|
constraints." */
|
|
gain *= ctx->listener.gain;
|
|
|
|
/* now figure out positioning. Since we're aiming for stereo, we just
|
|
need a simple panning effect. We're going to do what's called
|
|
"constant power panning," as explained...
|
|
|
|
https://dsp.stackexchange.com/questions/21691/algorithm-to-pan-audio
|
|
|
|
Naturally, we'll need to know the angle between where our listener
|
|
is facing and where the source is to make that work...
|
|
|
|
https://www.youtube.com/watch?v=S_568VZWFJo
|
|
|
|
...but to do that, we need to rotate so we have the correct side of
|
|
the listener, which isn't just a point in space, but has a definite
|
|
direction it is facing. More or less, this is what gluLookAt deals
|
|
with...
|
|
|
|
http://www.songho.ca/opengl/gl_camera.html
|
|
|
|
...although I messed with the algorithm until it did what I wanted.
|
|
|
|
XYZZY!! https://en.wikipedia.org/wiki/Cross_product#Mnemonic
|
|
*/
|
|
|
|
#ifdef __SSE__ /* (the math is explained in the scalar version.) */
|
|
if (has_sse) {
|
|
const __m128 at_sse = _mm_load_ps(at);
|
|
const __m128 U_sse = normalize_sse(xyzzy_sse(at_sse, _mm_load_ps(up)));
|
|
const __m128 V_sse = xyzzy_sse(at_sse, U_sse);
|
|
const __m128 N_sse = normalize_sse(at_sse);
|
|
const __m128 rotated_sse = {
|
|
dotproduct_sse(position_sse, U_sse),
|
|
-dotproduct_sse(position_sse, V_sse),
|
|
-dotproduct_sse(position_sse, N_sse),
|
|
0.0f
|
|
};
|
|
|
|
const ALfloat mags = magnitude_sse(at_sse) * magnitude_sse(rotated_sse);
|
|
radians = (mags == 0.0f) ? 0.0f : SDL_acosf(dotproduct_sse(at_sse, rotated_sse) / mags);
|
|
if (_mm_comilt_ss(rotated_sse, _mm_setzero_ps())) {
|
|
radians = -radians;
|
|
}
|
|
} else
|
|
#endif
|
|
|
|
#ifdef __ARM_NEON__ /* (the math is explained in the scalar version.) */
|
|
if (has_neon) {
|
|
const float32x4_t at_neon = vld1q_f32(at);
|
|
const float32x4_t U_neon = normalize_neon(xyzzy_neon(at_neon, vld1q_f32(up)));
|
|
const float32x4_t V_neon = xyzzy_neon(at_neon, U_neon);
|
|
const float32x4_t N_neon = normalize_neon(at_neon);
|
|
const float32x4_t rotated_neon = {
|
|
dotproduct_neon(position_neon, U_neon),
|
|
-dotproduct_neon(position_neon, V_neon),
|
|
-dotproduct_neon(position_neon, N_neon),
|
|
0.0f
|
|
};
|
|
|
|
const ALfloat mags = magnitude_neon(at_neon) * magnitude_neon(rotated_neon);
|
|
radians = (mags == 0.0f) ? 0.0f : SDL_acosf(dotproduct_neon(at_neon, rotated_neon) / mags);
|
|
if (rotated_neon[0] < 0.0f) {
|
|
radians = -radians;
|
|
}
|
|
} else
|
|
#endif
|
|
|
|
{
|
|
#if NEED_SCALAR_FALLBACK
|
|
ALfloat U[3];
|
|
ALfloat V[3];
|
|
ALfloat N[3];
|
|
ALfloat rotated[3];
|
|
ALfloat mags;
|
|
|
|
xyzzy(U, at, up);
|
|
normalize(U);
|
|
xyzzy(V, at, U);
|
|
SDL_memcpy(N, at, sizeof (N));
|
|
normalize(N);
|
|
|
|
/* we don't need the bottom row of the gluLookAt matrix, since we don't
|
|
translate. (Matrix * Vector) is just filling in each element of the
|
|
output vector with the dot product of a row of the matrix and the
|
|
vector. I made some of these negative to make it work for my purposes,
|
|
but that's not what GLU does here.
|
|
|
|
(This says gluLookAt is left-handed, so maybe that's part of it?)
|
|
https://stackoverflow.com/questions/25933581/how-u-v-n-camera-coordinate-system-explained-with-opengl
|
|
*/
|
|
rotated[0] = dotproduct(position, U);
|
|
rotated[1] = -dotproduct(position, V);
|
|
rotated[2] = -dotproduct(position, N);
|
|
|
|
/* At this point, we have rotated vector and we can calculate the angle
|
|
from 0 (directly in front of where the listener is facing) to 180
|
|
degrees (directly behind) ... */
|
|
|
|
mags = magnitude(at) * magnitude(rotated);
|
|
radians = (mags == 0.0f) ? 0.0f : SDL_acosf(dotproduct(at, rotated) / mags);
|
|
/* and we already have what we need to decide if those degrees are on the
|
|
listener's left or right...
|
|
https://gamedev.stackexchange.com/questions/43897/determining-if-something-is-on-the-right-or-left-side-of-an-object
|
|
...we already did this dot product: it's in rotated[0]. */
|
|
|
|
/* make it negative to the left, positive to the right. */
|
|
if (rotated[0] < 0.0f) {
|
|
radians = -radians;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/* here comes the Constant Power Panning magic... */
|
|
#define SQRT2_DIV2 0.7071067812f /* sqrt(2.0) / 2.0 ... */
|
|
|
|
/* this might be a terrible idea, which is totally my own doing here,
|
|
but here you go: Constant Power Panning only works from -45 to 45
|
|
degrees in front of the listener. So we split this into 4 quadrants.
|
|
- from -45 to 45: standard panning.
|
|
- from 45 to 135: pan full right.
|
|
- from 135 to 225: flip angle so it works like standard panning.
|
|
- from 225 to -45: pan full left. */
|
|
|
|
#define RADIANS_45_DEGREES 0.7853981634f
|
|
#define RADIANS_135_DEGREES 2.3561944902f
|
|
if ((radians >= -RADIANS_45_DEGREES) && (radians <= RADIANS_45_DEGREES)) {
|
|
ALfloat sine, cosine;
|
|
calculate_sincos(radians, &sine, &cosine);
|
|
gains[0] = (SQRT2_DIV2 * (cosine - sine));
|
|
gains[1] = (SQRT2_DIV2 * (cosine + sine));
|
|
} else if ((radians >= RADIANS_45_DEGREES) && (radians <= RADIANS_135_DEGREES)) {
|
|
gains[0] = 0.0f;
|
|
gains[1] = 1.0f;
|
|
} else if ((radians >= -RADIANS_135_DEGREES) && (radians <= -RADIANS_45_DEGREES)) {
|
|
gains[0] = 1.0f;
|
|
gains[1] = 0.0f;
|
|
} else if (radians < 0.0f) { /* back left */
|
|
ALfloat sine, cosine;
|
|
calculate_sincos((ALfloat) -(radians + M_PI), &sine, &cosine);
|
|
gains[0] = (SQRT2_DIV2 * (cosine - sine));
|
|
gains[1] = (SQRT2_DIV2 * (cosine + sine));
|
|
} else { /* back right */
|
|
ALfloat sine, cosine;
|
|
calculate_sincos((ALfloat) -(radians - M_PI), &sine, &cosine);
|
|
gains[0] = (SQRT2_DIV2 * (cosine - sine));
|
|
gains[1] = (SQRT2_DIV2 * (cosine + sine));
|
|
}
|
|
|
|
/* apply distance attenuation and gain to positioning. */
|
|
gains[0] *= gain;
|
|
gains[1] *= gain;
|
|
}
|
|
|
|
|
|
static ALCboolean mix_source(ALCcontext *ctx, ALsource *src, float *stream, int len, const ALboolean force_recalc)
|
|
{
|
|
ALCboolean keep;
|
|
|
|
keep = (SDL_AtomicGet(&src->state) == AL_PLAYING);
|
|
if (keep) {
|
|
SDL_assert(src->allocated);
|
|
if (src->recalc || force_recalc) {
|
|
SDL_MemoryBarrierAcquire();
|
|
src->recalc = AL_FALSE;
|
|
calculate_channel_gains(ctx, src, src->panning);
|
|
}
|
|
if (src->type == AL_STATIC) {
|
|
BufferQueueItem fakequeue = { src->buffer, NULL };
|
|
keep = mix_source_buffer_queue(ctx, src, &fakequeue, stream, len);
|
|
} else if (src->type == AL_STREAMING) {
|
|
obtain_newly_queued_buffers(&src->buffer_queue);
|
|
keep = mix_source_buffer_queue(ctx, src, src->buffer_queue.head, stream, len);
|
|
} else if (src->type == AL_UNDETERMINED) {
|
|
keep = ALC_FALSE; /* this has AL_BUFFER set to 0; just dump it. */
|
|
} else {
|
|
SDL_assert(!"unknown source type");
|
|
}
|
|
}
|
|
|
|
return keep;
|
|
}
|
|
|
|
/* move new play requests over to the mixer thread. */
|
|
static void migrate_playlist_requests(ALCcontext *ctx)
|
|
{
|
|
SourcePlayTodo *todo;
|
|
SourcePlayTodo *todoend;
|
|
SourcePlayTodo *i;
|
|
|
|
do { /* take the todo list atomically, now we own it. */
|
|
todo = (SourcePlayTodo *) ctx->playlist_todo;
|
|
} while (!SDL_AtomicCASPtr(&ctx->playlist_todo, todo, NULL));
|
|
|
|
if (!todo) {
|
|
return; /* nothing new. */
|
|
}
|
|
|
|
todoend = todo;
|
|
|
|
/* ctx->playlist and ALsource->playlist_next are only every touched
|
|
by the mixer thread, and source pointers live until context destruction. */
|
|
for (i = todo; i != NULL; i = i->next) {
|
|
todoend = i;
|
|
if ((i->source != ctx->playlist_tail) && (!i->source->playlist_next)) {
|
|
i->source->playlist_next = ctx->playlist;
|
|
if (!ctx->playlist) {
|
|
ctx->playlist_tail = i->source;
|
|
}
|
|
ctx->playlist = i->source;
|
|
}
|
|
}
|
|
|
|
/* put these objects back in the pool for reuse */
|
|
do {
|
|
todoend->next = i = (SourcePlayTodo *) ctx->device->playback.source_todo_pool;
|
|
} while (!SDL_AtomicCASPtr(&ctx->device->playback.source_todo_pool, i, todo));
|
|
}
|
|
|
|
static void mix_context(ALCcontext *ctx, float *stream, int len)
|
|
{
|
|
const ALboolean force_recalc = ctx->recalc;
|
|
ALsource *next = NULL;
|
|
ALsource *prev = NULL;
|
|
ALsource *i;
|
|
|
|
if (force_recalc) {
|
|
SDL_MemoryBarrierAcquire();
|
|
ctx->recalc = AL_FALSE;
|
|
}
|
|
|
|
migrate_playlist_requests(ctx);
|
|
|
|
for (i = ctx->playlist; i != NULL; i = next) {
|
|
next = i->playlist_next; /* save this to a local in case we leave the list. */
|
|
|
|
SDL_LockMutex(ctx->source_lock);
|
|
if (!mix_source(ctx, i, stream, len, force_recalc)) {
|
|
/* take it out of the playlist. It wasn't actually playing or it just finished. */
|
|
i->playlist_next = NULL;
|
|
if (next == NULL) {
|
|
SDL_assert(i == ctx->playlist_tail);
|
|
ctx->playlist_tail = prev;
|
|
}
|
|
if (prev) {
|
|
prev->playlist_next = next;
|
|
} else {
|
|
SDL_assert(i == ctx->playlist);
|
|
ctx->playlist = next;
|
|
}
|
|
SDL_AtomicSet(&i->mixer_accessible, 0);
|
|
} else {
|
|
prev = i;
|
|
}
|
|
SDL_UnlockMutex(ctx->source_lock);
|
|
}
|
|
}
|
|
|
|
/* Disconnected devices move all PLAYING sources to STOPPED, making their buffer queues processed. */
|
|
static void mix_disconnected_context(ALCcontext *ctx)
|
|
{
|
|
ALsource *next = NULL;
|
|
ALsource *i;
|
|
|
|
migrate_playlist_requests(ctx);
|
|
|
|
for (i = ctx->playlist; i != NULL; i = next) {
|
|
next = i->playlist_next;
|
|
|
|
SDL_LockMutex(ctx->source_lock);
|
|
/* remove from playlist; all playing things got stopped, paused/initial/stopped shouldn't be listed. */
|
|
if (SDL_AtomicGet(&i->state) == AL_PLAYING) {
|
|
SDL_assert(i->allocated);
|
|
SDL_AtomicSet(&i->state, AL_STOPPED);
|
|
source_mark_all_buffers_processed(i);
|
|
}
|
|
|
|
i->playlist_next = NULL;
|
|
SDL_AtomicSet(&i->mixer_accessible, 0);
|
|
SDL_UnlockMutex(ctx->source_lock);
|
|
}
|
|
ctx->playlist = NULL;
|
|
ctx->playlist_tail = NULL;
|
|
}
|
|
|
|
/* We process all unsuspended ALC contexts during this call, mixing their
|
|
output to (stream). SDL then plays this mixed audio to the hardware. */
|
|
static void SDLCALL playback_device_callback(void *userdata, Uint8 *stream, int len)
|
|
{
|
|
ALCdevice *device = (ALCdevice *) userdata;
|
|
ALCcontext *ctx;
|
|
ALCboolean connected = ALC_FALSE;
|
|
|
|
SDL_memset(stream, '\0', len);
|
|
|
|
if (SDL_AtomicGet(&device->connected)) {
|
|
if (SDL_GetAudioDeviceStatus(device->sdldevice) == SDL_AUDIO_STOPPED) {
|
|
SDL_AtomicSet(&device->connected, ALC_FALSE);
|
|
} else {
|
|
connected = ALC_TRUE;
|
|
}
|
|
}
|
|
|
|
for (ctx = device->playback.contexts; ctx != NULL; ctx = ctx->next) {
|
|
if (SDL_AtomicGet(&ctx->processing)) {
|
|
if (connected) {
|
|
mix_context(ctx, (float *) stream, len);
|
|
} else {
|
|
mix_disconnected_context(ctx);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static ALCcontext *_alcCreateContext(ALCdevice *device, const ALCint* attrlist)
|
|
{
|
|
ALCcontext *retval = NULL;
|
|
ALCsizei attrcount = 0;
|
|
ALCint freq = 48000;
|
|
ALCboolean sync = ALC_FALSE;
|
|
ALCint refresh = 100;
|
|
/* we don't care about ALC_MONO_SOURCES or ALC_STEREO_SOURCES as we have no hardware limitation. */
|
|
|
|
if (!device) {
|
|
set_alc_error(NULL, ALC_INVALID_DEVICE);
|
|
return NULL;
|
|
}
|
|
|
|
if (!SDL_AtomicGet(&device->connected)) {
|
|
set_alc_error(device, ALC_INVALID_DEVICE);
|
|
return NULL;
|
|
}
|
|
|
|
if (attrlist != NULL) {
|
|
ALCint attr;
|
|
while ((attr = attrlist[attrcount++]) != 0) {
|
|
switch (attr) {
|
|
case ALC_FREQUENCY: freq = attrlist[attrcount++]; break;
|
|
case ALC_REFRESH: refresh = attrlist[attrcount++]; break;
|
|
case ALC_SYNC: sync = (attrlist[attrcount++] ? ALC_TRUE : ALC_FALSE); break;
|
|
default: FIXME("fail for unknown attributes?"); break;
|
|
}
|
|
}
|
|
}
|
|
|
|
FIXME("use these variables at some point"); (void) refresh; (void) sync;
|
|
|
|
retval = (ALCcontext *) calloc_simd_aligned(sizeof (ALCcontext));
|
|
if (!retval) {
|
|
set_alc_error(device, ALC_OUT_OF_MEMORY);
|
|
return NULL;
|
|
}
|
|
|
|
/* Make sure everything that wants to use SIMD is aligned for it. */
|
|
SDL_assert( (((size_t) &retval->listener.position[0]) % 16) == 0 );
|
|
SDL_assert( (((size_t) &retval->listener.orientation[0]) % 16) == 0 );
|
|
SDL_assert( (((size_t) &retval->listener.velocity[0]) % 16) == 0 );
|
|
|
|
retval->source_lock = SDL_CreateMutex();
|
|
if (!retval->source_lock) {
|
|
set_alc_error(device, ALC_OUT_OF_MEMORY);
|
|
free_simd_aligned(retval);
|
|
return NULL;
|
|
}
|
|
|
|
retval->attributes = (ALCint *) SDL_malloc(attrcount * sizeof (ALCint));
|
|
if (!retval->attributes) {
|
|
set_alc_error(device, ALC_OUT_OF_MEMORY);
|
|
SDL_DestroyMutex(retval->source_lock);
|
|
free_simd_aligned(retval);
|
|
return NULL;
|
|
}
|
|
SDL_memcpy(retval->attributes, attrlist, attrcount * sizeof (ALCint));
|
|
retval->attributes_count = attrcount;
|
|
|
|
if (!device->sdldevice) {
|
|
SDL_AudioSpec desired;
|
|
const char *devicename = device->name;
|
|
|
|
if (SDL_strcmp(devicename, DEFAULT_PLAYBACK_DEVICE) == 0) {
|
|
devicename = NULL; /* tell SDL we want the best default */
|
|
}
|
|
|
|
/* we always want to work in float32, to keep our work simple and
|
|
let us use SIMD, and we'll let SDL convert when feeding the device. */
|
|
SDL_zero(desired);
|
|
desired.freq = freq;
|
|
desired.format = AUDIO_F32SYS;
|
|
desired.channels = 2; FIXME("don't force channels?");
|
|
desired.samples = 1024; FIXME("base this on refresh");
|
|
desired.callback = playback_device_callback;
|
|
desired.userdata = device;
|
|
device->sdldevice = SDL_OpenAudioDevice(devicename, 0, &desired, NULL, 0);
|
|
if (!device->sdldevice) {
|
|
SDL_DestroyMutex(retval->source_lock);
|
|
SDL_free(retval->attributes);
|
|
free_simd_aligned(retval);
|
|
FIXME("What error do you set for this?");
|
|
return NULL;
|
|
}
|
|
device->channels = 2;
|
|
device->frequency = freq;
|
|
device->framesize = sizeof (float) * device->channels;
|
|
SDL_PauseAudioDevice(device->sdldevice, 0);
|
|
}
|
|
|
|
retval->distance_model = AL_INVERSE_DISTANCE_CLAMPED;
|
|
retval->doppler_factor = 1.0f;
|
|
retval->doppler_velocity = 1.0f;
|
|
retval->speed_of_sound = 343.3f;
|
|
retval->listener.gain = 1.0f;
|
|
retval->listener.orientation[2] = -1.0f;
|
|
retval->listener.orientation[5] = 1.0f;
|
|
retval->device = device;
|
|
context_needs_recalc(retval);
|
|
SDL_AtomicSet(&retval->processing, 1); /* contexts default to processing */
|
|
|
|
SDL_LockAudioDevice(device->sdldevice);
|
|
if (device->playback.contexts != NULL) {
|
|
SDL_assert(device->playback.contexts->prev == NULL);
|
|
device->playback.contexts->prev = retval;
|
|
}
|
|
retval->next = device->playback.contexts;
|
|
device->playback.contexts = retval;
|
|
SDL_UnlockAudioDevice(device->sdldevice);
|
|
|
|
return retval;
|
|
}
|
|
ENTRYPOINT(ALCcontext *,alcCreateContext,(ALCdevice *device, const ALCint* attrlist),(device,attrlist))
|
|
|
|
|
|
static SDL_INLINE ALCcontext *get_current_context(void)
|
|
{
|
|
return (ALCcontext *) SDL_AtomicGetPtr(¤t_context);
|
|
}
|
|
|
|
/* no api lock; it just sets an atomic pointer at the moment */
|
|
ALCboolean alcMakeContextCurrent(ALCcontext *ctx)
|
|
{
|
|
SDL_AtomicSetPtr(¤t_context, ctx);
|
|
FIXME("any reason this might return ALC_FALSE?");
|
|
return ALC_TRUE;
|
|
}
|
|
|
|
static void _alcProcessContext(ALCcontext *ctx)
|
|
{
|
|
if (!ctx) {
|
|
set_alc_error(NULL, ALC_INVALID_CONTEXT);
|
|
return;
|
|
}
|
|
|
|
SDL_assert(!ctx->device->iscapture);
|
|
SDL_AtomicSet(&ctx->processing, 1);
|
|
}
|
|
ENTRYPOINTVOID(alcProcessContext,(ALCcontext *ctx),(ctx))
|
|
|
|
static void _alcSuspendContext(ALCcontext *ctx)
|
|
{
|
|
if (!ctx) {
|
|
set_alc_error(NULL, ALC_INVALID_CONTEXT);
|
|
} else {
|
|
SDL_assert(!ctx->device->iscapture);
|
|
SDL_AtomicSet(&ctx->processing, 0);
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alcSuspendContext,(ALCcontext *ctx),(ctx))
|
|
|
|
static void _alcDestroyContext(ALCcontext *ctx)
|
|
{
|
|
ALsizei blocki;
|
|
|
|
FIXME("Should NULL context be an error?");
|
|
if (!ctx) return;
|
|
|
|
/* The spec says it's illegal to delete the current context. */
|
|
if (get_current_context() == ctx) {
|
|
set_alc_error(ctx->device, ALC_INVALID_CONTEXT);
|
|
return;
|
|
}
|
|
|
|
/* do this first in case the mixer is running _right now_. */
|
|
SDL_AtomicSet(&ctx->processing, 0);
|
|
|
|
SDL_LockAudioDevice(ctx->device->sdldevice);
|
|
if (ctx->prev) {
|
|
ctx->prev->next = ctx->next;
|
|
} else {
|
|
SDL_assert(ctx == ctx->device->playback.contexts);
|
|
ctx->device->playback.contexts = ctx->next;
|
|
}
|
|
if (ctx->next) {
|
|
ctx->next->prev = ctx->prev;
|
|
}
|
|
SDL_UnlockAudioDevice(ctx->device->sdldevice);
|
|
|
|
for (blocki = 0; blocki < ctx->num_source_blocks; blocki++) {
|
|
SourceBlock *sb = ctx->source_blocks[blocki];
|
|
if (sb->used > 0) {
|
|
ALsizei i;
|
|
for (i = 0; i < SDL_arraysize(sb->sources); i++) {
|
|
ALsource *src = &sb->sources[i];
|
|
if (!src->allocated) {
|
|
continue;
|
|
}
|
|
|
|
SDL_FreeAudioStream(src->stream);
|
|
source_release_buffer_queue(ctx, src);
|
|
if (--sb->used == 0) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
free_simd_aligned(sb);
|
|
}
|
|
|
|
SDL_DestroyMutex(ctx->source_lock);
|
|
SDL_free(ctx->source_blocks);
|
|
SDL_free(ctx->attributes);
|
|
free_simd_aligned(ctx);
|
|
}
|
|
ENTRYPOINTVOID(alcDestroyContext,(ALCcontext *ctx),(ctx))
|
|
|
|
/* no api lock; atomic. */
|
|
ALCcontext *alcGetCurrentContext(void)
|
|
{
|
|
return get_current_context();
|
|
}
|
|
|
|
/* no api lock; immutable. */
|
|
ALCdevice *alcGetContextsDevice(ALCcontext *context)
|
|
{
|
|
return context ? context->device : NULL;
|
|
}
|
|
|
|
static ALCenum _alcGetError(ALCdevice *device)
|
|
{
|
|
ALCenum *perr = device ? &device->error : &null_device_error;
|
|
const ALCenum retval = *perr;
|
|
*perr = ALC_NO_ERROR;
|
|
return retval;
|
|
}
|
|
ENTRYPOINT(ALCenum,alcGetError,(ALCdevice *device),(device))
|
|
|
|
/* no api lock; immutable */
|
|
ALCboolean alcIsExtensionPresent(ALCdevice *device, const ALCchar *extname)
|
|
{
|
|
#define ALC_EXTENSION_ITEM(ext) if (SDL_strcasecmp(extname, #ext) == 0) { return ALC_TRUE; }
|
|
ALC_EXTENSION_ITEMS
|
|
#undef ALC_EXTENSION_ITEM
|
|
return ALC_FALSE;
|
|
}
|
|
|
|
/* no api lock; immutable */
|
|
void *alcGetProcAddress(ALCdevice *device, const ALCchar *funcname)
|
|
{
|
|
if (!funcname) {
|
|
set_alc_error(device, ALC_INVALID_VALUE);
|
|
return NULL;
|
|
}
|
|
|
|
#define FN_TEST(fn) if (SDL_strcmp(funcname, #fn) == 0) return (void *) fn
|
|
FN_TEST(alcCreateContext);
|
|
FN_TEST(alcMakeContextCurrent);
|
|
FN_TEST(alcProcessContext);
|
|
FN_TEST(alcSuspendContext);
|
|
FN_TEST(alcDestroyContext);
|
|
FN_TEST(alcGetCurrentContext);
|
|
FN_TEST(alcGetContextsDevice);
|
|
FN_TEST(alcOpenDevice);
|
|
FN_TEST(alcCloseDevice);
|
|
FN_TEST(alcGetError);
|
|
FN_TEST(alcIsExtensionPresent);
|
|
FN_TEST(alcGetProcAddress);
|
|
FN_TEST(alcGetEnumValue);
|
|
FN_TEST(alcGetString);
|
|
FN_TEST(alcGetIntegerv);
|
|
FN_TEST(alcCaptureOpenDevice);
|
|
FN_TEST(alcCaptureCloseDevice);
|
|
FN_TEST(alcCaptureStart);
|
|
FN_TEST(alcCaptureStop);
|
|
FN_TEST(alcCaptureSamples);
|
|
#undef FN_TEST
|
|
|
|
set_alc_error(device, ALC_INVALID_VALUE);
|
|
return NULL;
|
|
}
|
|
|
|
/* no api lock; immutable */
|
|
ALCenum alcGetEnumValue(ALCdevice *device, const ALCchar *enumname)
|
|
{
|
|
if (!enumname) {
|
|
set_alc_error(device, ALC_INVALID_VALUE);
|
|
return (ALCenum) AL_NONE;
|
|
}
|
|
|
|
#define ENUM_TEST(en) if (SDL_strcmp(enumname, #en) == 0) return en
|
|
ENUM_TEST(ALC_FALSE);
|
|
ENUM_TEST(ALC_TRUE);
|
|
ENUM_TEST(ALC_FREQUENCY);
|
|
ENUM_TEST(ALC_REFRESH);
|
|
ENUM_TEST(ALC_SYNC);
|
|
ENUM_TEST(ALC_MONO_SOURCES);
|
|
ENUM_TEST(ALC_STEREO_SOURCES);
|
|
ENUM_TEST(ALC_NO_ERROR);
|
|
ENUM_TEST(ALC_INVALID_DEVICE);
|
|
ENUM_TEST(ALC_INVALID_CONTEXT);
|
|
ENUM_TEST(ALC_INVALID_ENUM);
|
|
ENUM_TEST(ALC_INVALID_VALUE);
|
|
ENUM_TEST(ALC_OUT_OF_MEMORY);
|
|
ENUM_TEST(ALC_MAJOR_VERSION);
|
|
ENUM_TEST(ALC_MINOR_VERSION);
|
|
ENUM_TEST(ALC_ATTRIBUTES_SIZE);
|
|
ENUM_TEST(ALC_ALL_ATTRIBUTES);
|
|
ENUM_TEST(ALC_DEFAULT_DEVICE_SPECIFIER);
|
|
ENUM_TEST(ALC_DEVICE_SPECIFIER);
|
|
ENUM_TEST(ALC_EXTENSIONS);
|
|
ENUM_TEST(ALC_CAPTURE_DEVICE_SPECIFIER);
|
|
ENUM_TEST(ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER);
|
|
ENUM_TEST(ALC_CAPTURE_SAMPLES);
|
|
ENUM_TEST(ALC_DEFAULT_ALL_DEVICES_SPECIFIER);
|
|
ENUM_TEST(ALC_ALL_DEVICES_SPECIFIER);
|
|
ENUM_TEST(ALC_CONNECTED);
|
|
#undef ENUM_TEST
|
|
|
|
set_alc_error(device, ALC_INVALID_VALUE);
|
|
return (ALCenum) AL_NONE;
|
|
}
|
|
|
|
static const ALCchar *calculate_sdl_device_list(const int iscapture)
|
|
{
|
|
/* alcGetString() has to return a const string that is not freed and might
|
|
continue to live even if we update this list in a later query, so we
|
|
just make a big static buffer and hope it's large enough and that other
|
|
race conditions don't bite us. The enumeration extension shouldn't have
|
|
reused entry points, or done this silly null-delimited string list.
|
|
Oh well. */
|
|
#define DEVICE_LIST_BUFFER_SIZE 512
|
|
static ALCchar playback_list[DEVICE_LIST_BUFFER_SIZE];
|
|
static ALCchar capture_list[DEVICE_LIST_BUFFER_SIZE];
|
|
ALCchar *final_list = iscapture ? capture_list : playback_list;
|
|
ALCchar *ptr = final_list;
|
|
int numdevs;
|
|
size_t avail = DEVICE_LIST_BUFFER_SIZE;
|
|
size_t cpy;
|
|
int i;
|
|
|
|
/* default device is always available. */
|
|
cpy = SDL_strlcpy(ptr, iscapture ? DEFAULT_CAPTURE_DEVICE : DEFAULT_PLAYBACK_DEVICE, avail);
|
|
SDL_assert((cpy+1) < avail);
|
|
ptr += cpy + 1; /* skip past null char. */
|
|
avail -= cpy + 1;
|
|
|
|
if (SDL_InitSubSystem(SDL_INIT_AUDIO) == -1) {
|
|
return NULL;
|
|
}
|
|
|
|
if (!init_api_lock()) {
|
|
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
|
return NULL;
|
|
}
|
|
|
|
grab_api_lock();
|
|
|
|
numdevs = SDL_GetNumAudioDevices(iscapture);
|
|
|
|
for (i = 0; i < numdevs; i++) {
|
|
const char *devname = SDL_GetAudioDeviceName(i, iscapture);
|
|
const size_t devnamelen = SDL_strlen(devname);
|
|
/* if we're out of space, we just have to drop devices we can't cram in the buffer. */
|
|
if (avail > (devnamelen + 2)) {
|
|
cpy = SDL_strlcpy(ptr, devname, avail);
|
|
SDL_assert(cpy == devnamelen);
|
|
SDL_assert((cpy+1) < avail);
|
|
ptr += cpy + 1; /* skip past null char. */
|
|
avail -= cpy + 1;
|
|
}
|
|
}
|
|
|
|
SDL_assert(avail >= 1);
|
|
*ptr = '\0';
|
|
|
|
ungrab_api_lock();
|
|
|
|
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
|
|
|
return final_list;
|
|
|
|
#undef DEVICE_LIST_BUFFER_SIZE
|
|
}
|
|
|
|
/* no api lock; immutable (unless it isn't, then we manually lock). */
|
|
const ALCchar *alcGetString(ALCdevice *device, ALCenum param)
|
|
{
|
|
switch (param) {
|
|
case ALC_EXTENSIONS: {
|
|
#define ALC_EXTENSION_ITEM(ext) " " #ext
|
|
static ALCchar alc_extensions_string[] = ALC_EXTENSION_ITEMS;
|
|
#undef ALC_EXTENSION_ITEM
|
|
return alc_extensions_string + 1; /* skip that first space char */
|
|
}
|
|
|
|
/* You open the default SDL device with a NULL device name, but that is how OpenAL
|
|
reports an error here, so we give it a magic identifier here instead. */
|
|
case ALC_DEFAULT_DEVICE_SPECIFIER:
|
|
return DEFAULT_PLAYBACK_DEVICE;
|
|
|
|
case ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER:
|
|
return DEFAULT_CAPTURE_DEVICE;
|
|
|
|
case ALC_DEVICE_SPECIFIER:
|
|
FIXME("should return NULL if device->iscapture?");
|
|
return device ? device->name : calculate_sdl_device_list(0);
|
|
|
|
case ALC_CAPTURE_DEVICE_SPECIFIER:
|
|
FIXME("should return NULL if !device->iscapture?");
|
|
return device ? device->name : calculate_sdl_device_list(1);
|
|
|
|
case ALC_NO_ERROR: return "ALC_NO_ERROR";
|
|
case ALC_INVALID_DEVICE: return "ALC_INVALID_DEVICE";
|
|
case ALC_INVALID_CONTEXT:return "ALC_INVALID_CONTEXT";
|
|
case ALC_INVALID_ENUM: return "ALC_INVALID_ENUM";
|
|
case ALC_INVALID_VALUE: return "ALC_INVALID_VALUE";
|
|
case ALC_OUT_OF_MEMORY: return "ALC_OUT_OF_MEMORY";
|
|
|
|
default: break;
|
|
}
|
|
|
|
FIXME("other enums that should report as strings?");
|
|
set_alc_error(device, ALC_INVALID_ENUM);
|
|
return NULL;
|
|
}
|
|
|
|
static void _alcGetIntegerv(ALCdevice *device, const ALCenum param, const ALCsizei size, ALCint *values)
|
|
{
|
|
ALCcontext *ctx = NULL;
|
|
|
|
if (!size || !values) {
|
|
return; /* "A NULL destination or a zero size parameter will cause ALC to ignore the query." */
|
|
}
|
|
|
|
switch (param) {
|
|
case ALC_CAPTURE_SAMPLES:
|
|
if (!device || !device->iscapture) {
|
|
set_alc_error(device, ALC_INVALID_DEVICE);
|
|
return;
|
|
}
|
|
|
|
FIXME("make ring buffer atomic?");
|
|
SDL_LockAudioDevice(device->sdldevice);
|
|
*values = (ALCint) (device->capture.ring.used / device->framesize);
|
|
SDL_UnlockAudioDevice(device->sdldevice);
|
|
return;
|
|
|
|
case ALC_CONNECTED:
|
|
if (device) {
|
|
*values = SDL_AtomicGet(&device->connected) ? ALC_TRUE : ALC_FALSE;
|
|
} else {
|
|
*values = ALC_FALSE;
|
|
set_alc_error(device, ALC_INVALID_DEVICE);
|
|
}
|
|
return;
|
|
|
|
case ALC_ATTRIBUTES_SIZE:
|
|
case ALC_ALL_ATTRIBUTES:
|
|
if (!device || device->iscapture) {
|
|
*values = 0;
|
|
set_alc_error(device, ALC_INVALID_DEVICE);
|
|
return;
|
|
}
|
|
|
|
ctx = get_current_context();
|
|
|
|
FIXME("wants 'current context of specified device', but there isn't a current context per-device...");
|
|
if ((!ctx) || (ctx->device != device)) {
|
|
*values = 0;
|
|
set_alc_error(device, ALC_INVALID_CONTEXT);
|
|
return;
|
|
}
|
|
|
|
if (param == ALC_ALL_ATTRIBUTES) {
|
|
if (size < ctx->attributes_count) {
|
|
*values = 0;
|
|
set_alc_error(device, ALC_INVALID_VALUE);
|
|
return;
|
|
}
|
|
SDL_memcpy(values, ctx->attributes, ctx->attributes_count * sizeof (ALCint));
|
|
} else {
|
|
*values = (ALCint) ctx->attributes_count;
|
|
}
|
|
return;
|
|
|
|
case ALC_MAJOR_VERSION:
|
|
*values = OPENAL_VERSION_MAJOR;
|
|
return;
|
|
|
|
case ALC_MINOR_VERSION:
|
|
*values = OPENAL_VERSION_MINOR;
|
|
return;
|
|
|
|
default: break;
|
|
}
|
|
|
|
set_alc_error(device, ALC_INVALID_ENUM);
|
|
*values = 0;
|
|
}
|
|
ENTRYPOINTVOID(alcGetIntegerv,(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values),(device,param,size,values))
|
|
|
|
|
|
/* audio callback for capture devices just needs to move data into our
|
|
ringbuffer for later recovery by the app in alcCaptureSamples(). SDL
|
|
should have handled resampling and conversion for us to the expected
|
|
audio format. */
|
|
static void SDLCALL capture_device_callback(void *userdata, Uint8 *stream, int len)
|
|
{
|
|
ALCdevice *device = (ALCdevice *) userdata;
|
|
ALCboolean connected = ALC_FALSE;
|
|
SDL_assert(device->iscapture);
|
|
|
|
if (SDL_AtomicGet(&device->connected)) {
|
|
if (SDL_GetAudioDeviceStatus(device->sdldevice) == SDL_AUDIO_STOPPED) {
|
|
SDL_AtomicSet(&device->connected, ALC_FALSE);
|
|
} else {
|
|
connected = ALC_TRUE;
|
|
}
|
|
}
|
|
|
|
if (connected) {
|
|
ring_buffer_put(&device->capture.ring, stream, (ALCsizei) len);
|
|
}
|
|
}
|
|
|
|
/* no api lock; this creates it and otherwise doesn't have any state that can race */
|
|
ALCdevice *alcCaptureOpenDevice(const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize)
|
|
{
|
|
SDL_AudioSpec desired;
|
|
ALCsizei framesize = 0;
|
|
const char *sdldevname = NULL;
|
|
ALCdevice *device = NULL;
|
|
ALCubyte *ringbuf = NULL;
|
|
|
|
SDL_zero(desired);
|
|
if (!alcfmt_to_sdlfmt(format, &desired.format, &desired.channels, &framesize)) {
|
|
return NULL;
|
|
}
|
|
|
|
if (!devicename) {
|
|
devicename = DEFAULT_CAPTURE_DEVICE; /* so ALC_CAPTURE_DEVICE_SPECIFIER is meaningful */
|
|
}
|
|
|
|
desired.freq = frequency;
|
|
desired.samples = 1024; FIXME("is this a reasonable value?");
|
|
desired.callback = capture_device_callback;
|
|
|
|
if (SDL_strcmp(devicename, DEFAULT_CAPTURE_DEVICE) != 0) {
|
|
sdldevname = devicename; /* we want NULL for the best SDL default unless app is explicit. */
|
|
}
|
|
|
|
device = prep_alc_device(devicename, ALC_TRUE);
|
|
if (!device) {
|
|
return NULL;
|
|
}
|
|
|
|
device->frequency = frequency;
|
|
device->framesize = framesize;
|
|
device->capture.ring.size = framesize * buffersize;
|
|
|
|
if (device->capture.ring.size >= buffersize) {
|
|
ringbuf = (ALCubyte *) SDL_malloc(device->capture.ring.size);
|
|
}
|
|
|
|
if (!ringbuf) {
|
|
SDL_free(device->name);
|
|
SDL_free(device);
|
|
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
|
return NULL;
|
|
}
|
|
|
|
device->capture.ring.buffer = ringbuf;
|
|
|
|
desired.userdata = device;
|
|
|
|
device->sdldevice = SDL_OpenAudioDevice(sdldevname, 1, &desired, NULL, 0);
|
|
if (!device->sdldevice) {
|
|
SDL_free(ringbuf);
|
|
SDL_free(device->name);
|
|
SDL_free(device);
|
|
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
|
return NULL;
|
|
}
|
|
|
|
return device;
|
|
}
|
|
|
|
/* no api lock; this requires you to not destroy a device that's still in use */
|
|
ALCboolean alcCaptureCloseDevice(ALCdevice *device)
|
|
{
|
|
if (!device || !device->iscapture) {
|
|
return ALC_FALSE;
|
|
}
|
|
|
|
if (device->sdldevice) {
|
|
SDL_CloseAudioDevice(device->sdldevice);
|
|
}
|
|
|
|
SDL_free(device->capture.ring.buffer);
|
|
SDL_free(device->name);
|
|
SDL_free(device);
|
|
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
|
|
|
return ALC_TRUE;
|
|
}
|
|
|
|
static void _alcCaptureStart(ALCdevice *device)
|
|
{
|
|
if (device && device->iscapture) {
|
|
/* alcCaptureStart() drops any previously-buffered data. */
|
|
FIXME("does this clear the ring buffer if the device is already started?");
|
|
SDL_LockAudioDevice(device->sdldevice);
|
|
device->capture.ring.read = 0;
|
|
device->capture.ring.write = 0;
|
|
device->capture.ring.used = 0;
|
|
SDL_UnlockAudioDevice(device->sdldevice);
|
|
SDL_PauseAudioDevice(device->sdldevice, 0);
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alcCaptureStart,(ALCdevice *device),(device))
|
|
|
|
static void _alcCaptureStop(ALCdevice *device)
|
|
{
|
|
if (device && device->iscapture) {
|
|
SDL_PauseAudioDevice(device->sdldevice, 1);
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alcCaptureStop,(ALCdevice *device),(device))
|
|
|
|
static void _alcCaptureSamples(ALCdevice *device, ALCvoid *buffer, const ALCsizei samples)
|
|
{
|
|
ALCsizei requested_bytes;
|
|
if (!device || !device->iscapture) {
|
|
return;
|
|
}
|
|
|
|
requested_bytes = samples * device->framesize;
|
|
|
|
SDL_LockAudioDevice(device->sdldevice);
|
|
if (requested_bytes > device->capture.ring.used) {
|
|
SDL_UnlockAudioDevice(device->sdldevice);
|
|
FIXME("set error state?");
|
|
return; /* this is an error state, according to the spec. */
|
|
}
|
|
|
|
ring_buffer_get(&device->capture.ring, buffer, requested_bytes);
|
|
SDL_UnlockAudioDevice(device->sdldevice);
|
|
}
|
|
ENTRYPOINTVOID(alcCaptureSamples,(ALCdevice *device, ALCvoid *buffer, ALCsizei samples),(device,buffer,samples))
|
|
|
|
|
|
/* AL implementation... */
|
|
|
|
static ALenum null_context_error = AL_NO_ERROR;
|
|
|
|
static void set_al_error(ALCcontext *ctx, const ALenum error)
|
|
{
|
|
ALenum *perr = ctx ? &ctx->error : &null_context_error;
|
|
/* can't set a new error when the previous hasn't been cleared yet. */
|
|
if (*perr == AL_NO_ERROR) {
|
|
*perr = error;
|
|
}
|
|
}
|
|
|
|
/* !!! FIXME: buffers and sources use almost identical code for blocks */
|
|
static ALsource *get_source(ALCcontext *ctx, const ALuint name, SourceBlock **_block)
|
|
{
|
|
const ALsizei blockidx = (((ALsizei) name) - 1) / OPENAL_SOURCE_BLOCK_SIZE;
|
|
const ALsizei block_offset = (((ALsizei) name) - 1) % OPENAL_SOURCE_BLOCK_SIZE;
|
|
ALsource *source;
|
|
SourceBlock *block;
|
|
|
|
/*printf("get_source(%d): blockidx=%d, block_offset=%d\n", (int) name, (int) blockidx, (int) block_offset);*/
|
|
|
|
if (!ctx) {
|
|
set_al_error(ctx, AL_INVALID_OPERATION);
|
|
if (_block) *_block = NULL;
|
|
return NULL;
|
|
} else if ((name == 0) || (blockidx >= ctx->num_source_blocks)) {
|
|
set_al_error(ctx, AL_INVALID_NAME);
|
|
if (_block) *_block = NULL;
|
|
return NULL;
|
|
}
|
|
|
|
block = ctx->source_blocks[blockidx];
|
|
source = &block->sources[block_offset];
|
|
if (source->allocated) {
|
|
if (_block) *_block = block;
|
|
return source;
|
|
}
|
|
|
|
if (_block) *_block = NULL;
|
|
set_al_error(ctx, AL_INVALID_NAME);
|
|
return NULL;
|
|
}
|
|
|
|
/* !!! FIXME: buffers and sources use almost identical code for blocks */
|
|
static ALbuffer *get_buffer(ALCcontext *ctx, const ALuint name, BufferBlock **_block)
|
|
{
|
|
const ALsizei blockidx = (((ALsizei) name) - 1) / OPENAL_BUFFER_BLOCK_SIZE;
|
|
const ALsizei block_offset = (((ALsizei) name) - 1) % OPENAL_BUFFER_BLOCK_SIZE;
|
|
ALbuffer *buffer;
|
|
BufferBlock *block;
|
|
|
|
/*printf("get_buffer(%d): blockidx=%d, block_offset=%d\n", (int) name, (int) blockidx, (int) block_offset);*/
|
|
|
|
if (!ctx) {
|
|
set_al_error(ctx, AL_INVALID_OPERATION);
|
|
if (_block) *_block = NULL;
|
|
return NULL;
|
|
} else if ((name == 0) || (blockidx >= ctx->device->playback.num_buffer_blocks)) {
|
|
set_al_error(ctx, AL_INVALID_NAME);
|
|
if (_block) *_block = NULL;
|
|
return NULL;
|
|
}
|
|
|
|
block = ctx->device->playback.buffer_blocks[blockidx];
|
|
buffer = &block->buffers[block_offset];
|
|
if (buffer->allocated) {
|
|
if (_block) *_block = block;
|
|
return buffer;
|
|
}
|
|
|
|
if (_block) *_block = NULL;
|
|
set_al_error(ctx, AL_INVALID_NAME);
|
|
return NULL;
|
|
}
|
|
|
|
static void _alDopplerFactor(const ALfloat value)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
if (!ctx) {
|
|
set_al_error(ctx, AL_INVALID_OPERATION);
|
|
} else if (value < 0.0f) {
|
|
set_al_error(ctx, AL_INVALID_VALUE);
|
|
} else {
|
|
ctx->doppler_factor = value;
|
|
context_needs_recalc(ctx);
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alDopplerFactor,(ALfloat value),(value))
|
|
|
|
static void _alDopplerVelocity(const ALfloat value)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
if (!ctx) {
|
|
set_al_error(ctx, AL_INVALID_OPERATION);
|
|
} else if (value < 0.0f) {
|
|
set_al_error(ctx, AL_INVALID_VALUE);
|
|
} else {
|
|
ctx->doppler_velocity = value;
|
|
context_needs_recalc(ctx);
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alDopplerVelocity,(ALfloat value),(value))
|
|
|
|
static void _alSpeedOfSound(const ALfloat value)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
if (!ctx) {
|
|
set_al_error(ctx, AL_INVALID_OPERATION);
|
|
} else if (value < 0.0f) {
|
|
set_al_error(ctx, AL_INVALID_VALUE);
|
|
} else {
|
|
ctx->speed_of_sound = value;
|
|
context_needs_recalc(ctx);
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alSpeedOfSound,(ALfloat value),(value))
|
|
|
|
static void _alDistanceModel(const ALenum model)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
if (!ctx) {
|
|
set_al_error(ctx, AL_INVALID_OPERATION);
|
|
return;
|
|
}
|
|
|
|
switch (model) {
|
|
case AL_NONE:
|
|
case AL_INVERSE_DISTANCE:
|
|
case AL_INVERSE_DISTANCE_CLAMPED:
|
|
case AL_LINEAR_DISTANCE:
|
|
case AL_LINEAR_DISTANCE_CLAMPED:
|
|
case AL_EXPONENT_DISTANCE:
|
|
case AL_EXPONENT_DISTANCE_CLAMPED:
|
|
ctx->distance_model = model;
|
|
context_needs_recalc(ctx);
|
|
return;
|
|
default: break;
|
|
}
|
|
set_al_error(ctx, AL_INVALID_ENUM);
|
|
}
|
|
ENTRYPOINTVOID(alDistanceModel,(ALenum model),(model))
|
|
|
|
|
|
static void _alEnable(const ALenum capability)
|
|
{
|
|
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
|
}
|
|
ENTRYPOINTVOID(alEnable,(ALenum capability),(capability))
|
|
|
|
|
|
static void _alDisable(const ALenum capability)
|
|
{
|
|
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
|
}
|
|
ENTRYPOINTVOID(alDisable,(ALenum capability),(capability))
|
|
|
|
|
|
static ALboolean _alIsEnabled(const ALenum capability)
|
|
{
|
|
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
|
return AL_FALSE;
|
|
}
|
|
ENTRYPOINT(ALboolean,alIsEnabled,(ALenum capability),(capability))
|
|
|
|
static const ALchar *_alGetString(const ALenum param)
|
|
{
|
|
switch (param) {
|
|
case AL_EXTENSIONS: {
|
|
#define AL_EXTENSION_ITEM(ext) " " #ext
|
|
static ALchar al_extensions_string[] = AL_EXTENSION_ITEMS;
|
|
#undef AL_EXTENSION_ITEM
|
|
return al_extensions_string + 1; /* skip that first space char */
|
|
}
|
|
|
|
case AL_VERSION: return OPENAL_VERSION_STRING;
|
|
case AL_RENDERER: return OPENAL_RENDERER_STRING;
|
|
case AL_VENDOR: return OPENAL_VENDOR_STRING;
|
|
case AL_NO_ERROR: return "AL_NO_ERROR";
|
|
case AL_INVALID_NAME: return "AL_INVALID_NAME";
|
|
case AL_INVALID_ENUM: return "AL_INVALID_ENUM";
|
|
case AL_INVALID_VALUE: return "AL_INVALID_VALUE";
|
|
case AL_INVALID_OPERATION: return "AL_INVALID_OPERATION";
|
|
case AL_OUT_OF_MEMORY: return "AL_OUT_OF_MEMORY";
|
|
|
|
default: break;
|
|
}
|
|
|
|
FIXME("other enums that should report as strings?");
|
|
set_al_error(get_current_context(), AL_INVALID_ENUM);
|
|
|
|
return NULL;
|
|
}
|
|
ENTRYPOINT(const ALchar *,alGetString,(const ALenum param),(param))
|
|
|
|
static void _alGetBooleanv(const ALenum param, ALboolean *values)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
if (!ctx) {
|
|
set_al_error(ctx, AL_INVALID_OPERATION);
|
|
return;
|
|
}
|
|
|
|
if (!values) return; /* legal no-op */
|
|
|
|
/* nothing in core OpenAL 1.1 uses this */
|
|
set_al_error(ctx, AL_INVALID_ENUM);
|
|
}
|
|
ENTRYPOINTVOID(alGetBooleanv,(ALenum param, ALboolean *values),(param,values))
|
|
|
|
static void _alGetIntegerv(const ALenum param, ALint *values)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
if (!ctx) {
|
|
set_al_error(ctx, AL_INVALID_OPERATION);
|
|
return;
|
|
}
|
|
|
|
if (!values) return; /* legal no-op */
|
|
|
|
switch (param) {
|
|
case AL_DISTANCE_MODEL: *values = (ALint) ctx->distance_model; break;
|
|
default: set_al_error(ctx, AL_INVALID_ENUM); break;
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alGetIntegerv,(ALenum param, ALint *values),(param,values))
|
|
|
|
static void _alGetFloatv(const ALenum param, ALfloat *values)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
if (!ctx) {
|
|
set_al_error(ctx, AL_INVALID_OPERATION);
|
|
return;
|
|
}
|
|
|
|
if (!values) return; /* legal no-op */
|
|
|
|
switch (param) {
|
|
case AL_DOPPLER_FACTOR: *values = ctx->doppler_factor; break;
|
|
case AL_DOPPLER_VELOCITY: *values = ctx->doppler_velocity; break;
|
|
case AL_SPEED_OF_SOUND: *values = ctx->speed_of_sound; break;
|
|
default: set_al_error(ctx, AL_INVALID_ENUM); break;
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alGetFloatv,(ALenum param, ALfloat *values),(param,values))
|
|
|
|
static void _alGetDoublev(const ALenum param, ALdouble *values)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
if (!ctx) {
|
|
set_al_error(ctx, AL_INVALID_OPERATION);
|
|
return;
|
|
}
|
|
|
|
if (!values) return; /* legal no-op */
|
|
|
|
/* nothing in core OpenAL 1.1 uses this */
|
|
set_al_error(ctx, AL_INVALID_ENUM);
|
|
}
|
|
ENTRYPOINTVOID(alGetDoublev,(ALenum param, ALdouble *values),(param,values))
|
|
|
|
/* no api lock; just passes through to the real api */
|
|
ALboolean alGetBoolean(ALenum param)
|
|
{
|
|
ALboolean retval = AL_FALSE;
|
|
alGetBooleanv(param, &retval);
|
|
return retval;
|
|
}
|
|
|
|
/* no api lock; just passes through to the real api */
|
|
ALint alGetInteger(ALenum param)
|
|
{
|
|
ALint retval = 0;
|
|
alGetIntegerv(param, &retval);
|
|
return retval;
|
|
}
|
|
|
|
/* no api lock; just passes through to the real api */
|
|
ALfloat alGetFloat(ALenum param)
|
|
{
|
|
ALfloat retval = 0.0f;
|
|
alGetFloatv(param, &retval);
|
|
return retval;
|
|
}
|
|
|
|
/* no api lock; just passes through to the real api */
|
|
ALdouble alGetDouble(ALenum param)
|
|
{
|
|
ALdouble retval = 0.0f;
|
|
alGetDoublev(param, &retval);
|
|
return retval;
|
|
}
|
|
|
|
static ALenum _alGetError(void)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
ALenum *perr = ctx ? &ctx->error : &null_context_error;
|
|
const ALenum retval = *perr;
|
|
*perr = AL_NO_ERROR;
|
|
return retval;
|
|
}
|
|
ENTRYPOINT(ALenum,alGetError,(void),())
|
|
|
|
/* no api lock; immutable (unless we start having contexts with different extensions) */
|
|
ALboolean alIsExtensionPresent(const ALchar *extname)
|
|
{
|
|
#define AL_EXTENSION_ITEM(ext) if (SDL_strcasecmp(extname, #ext) == 0) { return AL_TRUE; }
|
|
AL_EXTENSION_ITEMS
|
|
#undef AL_EXTENSION_ITEM
|
|
return AL_FALSE;
|
|
}
|
|
|
|
static void *_alGetProcAddress(const ALchar *funcname)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
FIXME("fail if ctx == NULL?");
|
|
if (!funcname) {
|
|
set_al_error(ctx, AL_INVALID_VALUE);
|
|
return NULL;
|
|
}
|
|
|
|
#define FN_TEST(fn) if (SDL_strcmp(funcname, #fn) == 0) return (void *) fn
|
|
FN_TEST(alDopplerFactor);
|
|
FN_TEST(alDopplerVelocity);
|
|
FN_TEST(alSpeedOfSound);
|
|
FN_TEST(alDistanceModel);
|
|
FN_TEST(alEnable);
|
|
FN_TEST(alDisable);
|
|
FN_TEST(alIsEnabled);
|
|
FN_TEST(alGetString);
|
|
FN_TEST(alGetBooleanv);
|
|
FN_TEST(alGetIntegerv);
|
|
FN_TEST(alGetFloatv);
|
|
FN_TEST(alGetDoublev);
|
|
FN_TEST(alGetBoolean);
|
|
FN_TEST(alGetInteger);
|
|
FN_TEST(alGetFloat);
|
|
FN_TEST(alGetDouble);
|
|
FN_TEST(alGetError);
|
|
FN_TEST(alIsExtensionPresent);
|
|
FN_TEST(alGetProcAddress);
|
|
FN_TEST(alGetEnumValue);
|
|
FN_TEST(alListenerf);
|
|
FN_TEST(alListener3f);
|
|
FN_TEST(alListenerfv);
|
|
FN_TEST(alListeneri);
|
|
FN_TEST(alListener3i);
|
|
FN_TEST(alListeneriv);
|
|
FN_TEST(alGetListenerf);
|
|
FN_TEST(alGetListener3f);
|
|
FN_TEST(alGetListenerfv);
|
|
FN_TEST(alGetListeneri);
|
|
FN_TEST(alGetListener3i);
|
|
FN_TEST(alGetListeneriv);
|
|
FN_TEST(alGenSources);
|
|
FN_TEST(alDeleteSources);
|
|
FN_TEST(alIsSource);
|
|
FN_TEST(alSourcef);
|
|
FN_TEST(alSource3f);
|
|
FN_TEST(alSourcefv);
|
|
FN_TEST(alSourcei);
|
|
FN_TEST(alSource3i);
|
|
FN_TEST(alSourceiv);
|
|
FN_TEST(alGetSourcef);
|
|
FN_TEST(alGetSource3f);
|
|
FN_TEST(alGetSourcefv);
|
|
FN_TEST(alGetSourcei);
|
|
FN_TEST(alGetSource3i);
|
|
FN_TEST(alGetSourceiv);
|
|
FN_TEST(alSourcePlayv);
|
|
FN_TEST(alSourceStopv);
|
|
FN_TEST(alSourceRewindv);
|
|
FN_TEST(alSourcePausev);
|
|
FN_TEST(alSourcePlay);
|
|
FN_TEST(alSourceStop);
|
|
FN_TEST(alSourceRewind);
|
|
FN_TEST(alSourcePause);
|
|
FN_TEST(alSourceQueueBuffers);
|
|
FN_TEST(alSourceUnqueueBuffers);
|
|
FN_TEST(alGenBuffers);
|
|
FN_TEST(alDeleteBuffers);
|
|
FN_TEST(alIsBuffer);
|
|
FN_TEST(alBufferData);
|
|
FN_TEST(alBufferf);
|
|
FN_TEST(alBuffer3f);
|
|
FN_TEST(alBufferfv);
|
|
FN_TEST(alBufferi);
|
|
FN_TEST(alBuffer3i);
|
|
FN_TEST(alBufferiv);
|
|
FN_TEST(alGetBufferf);
|
|
FN_TEST(alGetBuffer3f);
|
|
FN_TEST(alGetBufferfv);
|
|
FN_TEST(alGetBufferi);
|
|
FN_TEST(alGetBuffer3i);
|
|
FN_TEST(alGetBufferiv);
|
|
#undef FN_TEST
|
|
|
|
set_al_error(ctx, ALC_INVALID_VALUE);
|
|
return NULL;
|
|
}
|
|
ENTRYPOINT(void *,alGetProcAddress,(const ALchar *funcname),(funcname))
|
|
|
|
static ALenum _alGetEnumValue(const ALchar *enumname)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
FIXME("fail if ctx == NULL?");
|
|
if (!enumname) {
|
|
set_al_error(ctx, AL_INVALID_VALUE);
|
|
return AL_NONE;
|
|
}
|
|
|
|
#define ENUM_TEST(en) if (SDL_strcmp(enumname, #en) == 0) return en
|
|
ENUM_TEST(AL_NONE);
|
|
ENUM_TEST(AL_FALSE);
|
|
ENUM_TEST(AL_TRUE);
|
|
ENUM_TEST(AL_SOURCE_RELATIVE);
|
|
ENUM_TEST(AL_CONE_INNER_ANGLE);
|
|
ENUM_TEST(AL_CONE_OUTER_ANGLE);
|
|
ENUM_TEST(AL_PITCH);
|
|
ENUM_TEST(AL_POSITION);
|
|
ENUM_TEST(AL_DIRECTION);
|
|
ENUM_TEST(AL_VELOCITY);
|
|
ENUM_TEST(AL_LOOPING);
|
|
ENUM_TEST(AL_BUFFER);
|
|
ENUM_TEST(AL_GAIN);
|
|
ENUM_TEST(AL_MIN_GAIN);
|
|
ENUM_TEST(AL_MAX_GAIN);
|
|
ENUM_TEST(AL_ORIENTATION);
|
|
ENUM_TEST(AL_SOURCE_STATE);
|
|
ENUM_TEST(AL_INITIAL);
|
|
ENUM_TEST(AL_PLAYING);
|
|
ENUM_TEST(AL_PAUSED);
|
|
ENUM_TEST(AL_STOPPED);
|
|
ENUM_TEST(AL_BUFFERS_QUEUED);
|
|
ENUM_TEST(AL_BUFFERS_PROCESSED);
|
|
ENUM_TEST(AL_REFERENCE_DISTANCE);
|
|
ENUM_TEST(AL_ROLLOFF_FACTOR);
|
|
ENUM_TEST(AL_CONE_OUTER_GAIN);
|
|
ENUM_TEST(AL_MAX_DISTANCE);
|
|
ENUM_TEST(AL_SEC_OFFSET);
|
|
ENUM_TEST(AL_SAMPLE_OFFSET);
|
|
ENUM_TEST(AL_BYTE_OFFSET);
|
|
ENUM_TEST(AL_SOURCE_TYPE);
|
|
ENUM_TEST(AL_STATIC);
|
|
ENUM_TEST(AL_STREAMING);
|
|
ENUM_TEST(AL_UNDETERMINED);
|
|
ENUM_TEST(AL_FORMAT_MONO8);
|
|
ENUM_TEST(AL_FORMAT_MONO16);
|
|
ENUM_TEST(AL_FORMAT_STEREO8);
|
|
ENUM_TEST(AL_FORMAT_STEREO16);
|
|
ENUM_TEST(AL_FREQUENCY);
|
|
ENUM_TEST(AL_BITS);
|
|
ENUM_TEST(AL_CHANNELS);
|
|
ENUM_TEST(AL_SIZE);
|
|
ENUM_TEST(AL_UNUSED);
|
|
ENUM_TEST(AL_PENDING);
|
|
ENUM_TEST(AL_PROCESSED);
|
|
ENUM_TEST(AL_NO_ERROR);
|
|
ENUM_TEST(AL_INVALID_NAME);
|
|
ENUM_TEST(AL_INVALID_ENUM);
|
|
ENUM_TEST(AL_INVALID_VALUE);
|
|
ENUM_TEST(AL_INVALID_OPERATION);
|
|
ENUM_TEST(AL_OUT_OF_MEMORY);
|
|
ENUM_TEST(AL_VENDOR);
|
|
ENUM_TEST(AL_VERSION);
|
|
ENUM_TEST(AL_RENDERER);
|
|
ENUM_TEST(AL_EXTENSIONS);
|
|
ENUM_TEST(AL_DOPPLER_FACTOR);
|
|
ENUM_TEST(AL_DOPPLER_VELOCITY);
|
|
ENUM_TEST(AL_SPEED_OF_SOUND);
|
|
ENUM_TEST(AL_DISTANCE_MODEL);
|
|
ENUM_TEST(AL_INVERSE_DISTANCE);
|
|
ENUM_TEST(AL_INVERSE_DISTANCE_CLAMPED);
|
|
ENUM_TEST(AL_LINEAR_DISTANCE);
|
|
ENUM_TEST(AL_LINEAR_DISTANCE_CLAMPED);
|
|
ENUM_TEST(AL_EXPONENT_DISTANCE);
|
|
ENUM_TEST(AL_EXPONENT_DISTANCE_CLAMPED);
|
|
ENUM_TEST(AL_FORMAT_MONO_FLOAT32);
|
|
ENUM_TEST(AL_FORMAT_STEREO_FLOAT32);
|
|
#undef ENUM_TEST
|
|
|
|
set_al_error(ctx, AL_INVALID_VALUE);
|
|
return AL_NONE;
|
|
}
|
|
ENTRYPOINT(ALenum,alGetEnumValue,(const ALchar *enumname),(enumname))
|
|
|
|
static void _alListenerfv(const ALenum param, const ALfloat *values)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
if (!ctx) {
|
|
set_al_error(ctx, AL_INVALID_OPERATION);
|
|
} else if (!values) {
|
|
set_al_error(ctx, AL_INVALID_VALUE);
|
|
} else {
|
|
ALboolean recalc = AL_TRUE;
|
|
switch (param) {
|
|
case AL_GAIN:
|
|
ctx->listener.gain = *values;
|
|
break;
|
|
|
|
case AL_POSITION:
|
|
SDL_memcpy(ctx->listener.position, values, sizeof (*values) * 3);
|
|
break;
|
|
|
|
case AL_VELOCITY:
|
|
SDL_memcpy(ctx->listener.velocity, values, sizeof (*values) * 3);
|
|
break;
|
|
|
|
case AL_ORIENTATION:
|
|
SDL_memcpy(&ctx->listener.orientation[0], &values[0], sizeof (*values) * 3);
|
|
SDL_memcpy(&ctx->listener.orientation[4], &values[3], sizeof (*values) * 3);
|
|
break;
|
|
|
|
default:
|
|
recalc = AL_FALSE;
|
|
set_al_error(ctx, AL_INVALID_ENUM);
|
|
break;
|
|
}
|
|
|
|
if (recalc) {
|
|
context_needs_recalc(ctx);
|
|
}
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alListenerfv,(ALenum param, const ALfloat *values),(param,values))
|
|
|
|
static void _alListenerf(const ALenum param, const ALfloat value)
|
|
{
|
|
switch (param) {
|
|
case AL_GAIN: _alListenerfv(param, &value); break;
|
|
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alListenerf,(ALenum param, ALfloat value),(param,value))
|
|
|
|
static void _alListener3f(const ALenum param, const ALfloat value1, const ALfloat value2, const ALfloat value3)
|
|
{
|
|
switch (param) {
|
|
case AL_POSITION:
|
|
case AL_VELOCITY: {
|
|
const ALfloat values[3] = { value1, value2, value3 };
|
|
_alListenerfv(param, values);
|
|
break;
|
|
}
|
|
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alListener3f,(ALenum param, ALfloat value1, ALfloat value2, ALfloat value3),(param,value1,value2,value3))
|
|
|
|
static void _alListeneriv(const ALenum param, const ALint *values)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
if (!ctx) {
|
|
set_al_error(ctx, AL_INVALID_OPERATION);
|
|
} else if (!values) {
|
|
set_al_error(ctx, AL_INVALID_VALUE);
|
|
} else {
|
|
ALboolean recalc = AL_TRUE;
|
|
FIXME("Not atomic vs the mixer thread"); /* maybe have a latching system? */
|
|
switch (param) {
|
|
case AL_POSITION:
|
|
ctx->listener.position[0] = (ALfloat) values[0];
|
|
ctx->listener.position[1] = (ALfloat) values[1];
|
|
ctx->listener.position[2] = (ALfloat) values[2];
|
|
break;
|
|
|
|
case AL_VELOCITY:
|
|
ctx->listener.velocity[0] = (ALfloat) values[0];
|
|
ctx->listener.velocity[1] = (ALfloat) values[1];
|
|
ctx->listener.velocity[2] = (ALfloat) values[2];
|
|
break;
|
|
|
|
case AL_ORIENTATION:
|
|
ctx->listener.orientation[0] = (ALfloat) values[0];
|
|
ctx->listener.orientation[1] = (ALfloat) values[1];
|
|
ctx->listener.orientation[2] = (ALfloat) values[2];
|
|
ctx->listener.orientation[4] = (ALfloat) values[3];
|
|
ctx->listener.orientation[5] = (ALfloat) values[4];
|
|
ctx->listener.orientation[6] = (ALfloat) values[5];
|
|
break;
|
|
|
|
default:
|
|
recalc = AL_FALSE;
|
|
set_al_error(ctx, AL_INVALID_ENUM);
|
|
break;
|
|
}
|
|
|
|
if (recalc) {
|
|
context_needs_recalc(ctx);
|
|
}
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alListeneriv,(ALenum param, const ALint *values),(param,values))
|
|
|
|
static void _alListeneri(const ALenum param, const ALint value)
|
|
{
|
|
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in AL 1.1 uses this */
|
|
}
|
|
ENTRYPOINTVOID(alListeneri,(ALenum param, ALint value),(param,value))
|
|
|
|
static void _alListener3i(const ALenum param, const ALint value1, const ALint value2, const ALint value3)
|
|
{
|
|
switch (param) {
|
|
case AL_POSITION:
|
|
case AL_VELOCITY: {
|
|
const ALint values[3] = { value1, value2, value3 };
|
|
_alListeneriv(param, values);
|
|
break;
|
|
}
|
|
default:
|
|
set_al_error(get_current_context(), AL_INVALID_ENUM);
|
|
break;
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alListener3i,(ALenum param, ALint value1, ALint value2, ALint value3),(param,value1,value2,value3))
|
|
|
|
static void _alGetListenerfv(const ALenum param, ALfloat *values)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
if (!ctx) {
|
|
set_al_error(ctx, AL_INVALID_OPERATION);
|
|
return;
|
|
}
|
|
|
|
if (!values) return; /* legal no-op */
|
|
|
|
switch (param) {
|
|
case AL_GAIN:
|
|
*values = ctx->listener.gain;
|
|
break;
|
|
|
|
case AL_POSITION:
|
|
SDL_memcpy(values, ctx->listener.position, sizeof (ALfloat) * 3);
|
|
break;
|
|
|
|
case AL_VELOCITY:
|
|
SDL_memcpy(values, ctx->listener.velocity, sizeof (ALfloat) * 3);
|
|
break;
|
|
|
|
case AL_ORIENTATION:
|
|
SDL_memcpy(&values[0], &ctx->listener.orientation[0], sizeof (ALfloat) * 3);
|
|
SDL_memcpy(&values[3], &ctx->listener.orientation[4], sizeof (ALfloat) * 3);
|
|
break;
|
|
|
|
default: set_al_error(ctx, AL_INVALID_ENUM); break;
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alGetListenerfv,(ALenum param, ALfloat *values),(param,values))
|
|
|
|
static void _alGetListenerf(const ALenum param, ALfloat *value)
|
|
{
|
|
switch (param) {
|
|
case AL_GAIN: _alGetListenerfv(param, value); break;
|
|
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alGetListenerf,(ALenum param, ALfloat *value),(param,value))
|
|
|
|
|
|
static void _alGetListener3f(const ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3)
|
|
{
|
|
ALfloat values[3];
|
|
switch (param) {
|
|
case AL_POSITION:
|
|
case AL_VELOCITY:
|
|
_alGetListenerfv(param, values);
|
|
if (value1) *value1 = values[0];
|
|
if (value2) *value2 = values[1];
|
|
if (value3) *value3 = values[2];
|
|
break;
|
|
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alGetListener3f,(ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3),(param,value1,value2,value3))
|
|
|
|
|
|
static void _alGetListeneri(const ALenum param, ALint *value)
|
|
{
|
|
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in AL 1.1 uses this */
|
|
}
|
|
ENTRYPOINTVOID(alGetListeneri,(ALenum param, ALint *value),(param,value))
|
|
|
|
|
|
static void _alGetListeneriv(const ALenum param, ALint *values)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
if (!ctx) {
|
|
set_al_error(ctx, AL_INVALID_OPERATION);
|
|
return;
|
|
}
|
|
|
|
if (!values) return; /* legal no-op */
|
|
|
|
switch (param) {
|
|
case AL_POSITION:
|
|
values[0] = (ALint) ctx->listener.position[0];
|
|
values[1] = (ALint) ctx->listener.position[1];
|
|
values[2] = (ALint) ctx->listener.position[2];
|
|
break;
|
|
|
|
case AL_VELOCITY:
|
|
values[0] = (ALint) ctx->listener.velocity[0];
|
|
values[1] = (ALint) ctx->listener.velocity[1];
|
|
values[2] = (ALint) ctx->listener.velocity[2];
|
|
break;
|
|
|
|
case AL_ORIENTATION:
|
|
values[0] = (ALint) ctx->listener.orientation[0];
|
|
values[1] = (ALint) ctx->listener.orientation[1];
|
|
values[2] = (ALint) ctx->listener.orientation[2];
|
|
values[3] = (ALint) ctx->listener.orientation[4];
|
|
values[4] = (ALint) ctx->listener.orientation[5];
|
|
values[5] = (ALint) ctx->listener.orientation[6];
|
|
break;
|
|
|
|
default: set_al_error(ctx, AL_INVALID_ENUM); break;
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alGetListeneriv,(ALenum param, ALint *values),(param,values))
|
|
|
|
static void _alGetListener3i(const ALenum param, ALint *value1, ALint *value2, ALint *value3)
|
|
{
|
|
ALint values[3];
|
|
switch (param) {
|
|
case AL_POSITION:
|
|
case AL_VELOCITY:
|
|
_alGetListeneriv(param, values);
|
|
if (value1) *value1 = values[0];
|
|
if (value2) *value2 = values[1];
|
|
if (value3) *value3 = values[2];
|
|
break;
|
|
|
|
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alGetListener3i,(ALenum param, ALint *value1, ALint *value2, ALint *value3),(param,value1,value2,value3))
|
|
|
|
/* !!! FIXME: buffers and sources use almost identical code for blocks */
|
|
static void _alGenSources(const ALsizei n, ALuint *names)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
ALboolean out_of_memory = AL_FALSE;
|
|
ALsizei totalblocks;
|
|
ALsource *stackobjs[16];
|
|
ALsource **objects = stackobjs;
|
|
ALsizei found = 0;
|
|
ALsizei block_offset = 0;
|
|
ALsizei blocki;
|
|
ALsizei i;
|
|
|
|
if (!ctx) {
|
|
set_al_error(ctx, AL_INVALID_OPERATION);
|
|
return;
|
|
}
|
|
|
|
if (n <= SDL_arraysize(stackobjs)) {
|
|
SDL_memset(stackobjs, '\0', sizeof (ALsource *) * n);
|
|
} else {
|
|
objects = (ALsource **) SDL_calloc(n, sizeof (ALsource *));
|
|
if (!objects) {
|
|
set_al_error(ctx, AL_OUT_OF_MEMORY);
|
|
return;
|
|
}
|
|
}
|
|
|
|
totalblocks = ctx->num_source_blocks;
|
|
for (blocki = 0; blocki < totalblocks; blocki++) {
|
|
SourceBlock *block = ctx->source_blocks[blocki];
|
|
block->tmp = 0;
|
|
if (block->used < SDL_arraysize(block->sources)) { /* skip if full */
|
|
for (i = 0; i < SDL_arraysize(block->sources); i++) {
|
|
/* if a playing source was deleted, it will still be marked mixer_accessible
|
|
until the mixer thread shuffles it out. Until then, the source isn't
|
|
available for reuse. */
|
|
if (!block->sources[i].allocated && !SDL_AtomicGet(&block->sources[i].mixer_accessible)) {
|
|
block->tmp++;
|
|
objects[found] = &block->sources[i];
|
|
names[found++] = (i + block_offset) + 1; /* +1 so it isn't zero. */
|
|
if (found == n) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (found == n) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
block_offset += SDL_arraysize(block->sources);
|
|
}
|
|
|
|
while (found < n) { /* out of blocks? Add new ones. */
|
|
/* ctx->source_blocks is only accessed on the API thread under a mutex, so it's safe to realloc. */
|
|
void *ptr = SDL_realloc(ctx->source_blocks, sizeof (SourceBlock *) * (totalblocks + 1));
|
|
SourceBlock *block;
|
|
|
|
if (!ptr) {
|
|
out_of_memory = AL_TRUE;
|
|
break;
|
|
}
|
|
ctx->source_blocks = (SourceBlock **) ptr;
|
|
|
|
block = (SourceBlock *) calloc_simd_aligned(sizeof (SourceBlock));
|
|
if (!block) {
|
|
out_of_memory = AL_TRUE;
|
|
break;
|
|
}
|
|
ctx->source_blocks[totalblocks] = block;
|
|
totalblocks++;
|
|
ctx->num_source_blocks++;
|
|
|
|
for (i = 0; i < SDL_arraysize(block->sources); i++) {
|
|
block->tmp++;
|
|
objects[found] = &block->sources[i];
|
|
names[found++] = (i + block_offset) + 1; /* +1 so it isn't zero. */
|
|
if (found == n) {
|
|
break;
|
|
}
|
|
}
|
|
block_offset += SDL_arraysize(block->sources);
|
|
}
|
|
|
|
if (out_of_memory) {
|
|
if (objects != stackobjs) SDL_free(objects);
|
|
SDL_memset(names, '\0', sizeof (*names) * n);
|
|
set_al_error(ctx, AL_OUT_OF_MEMORY);
|
|
return;
|
|
}
|
|
|
|
SDL_assert(found == n); /* we should have either gotten space or bailed on alloc failure */
|
|
|
|
/* update the "used" field in blocks with items we are taking now. */
|
|
found = 0;
|
|
for (blocki = 0; found < n; blocki++) {
|
|
SourceBlock *block = ctx->source_blocks[blocki];
|
|
SDL_assert(blocki < totalblocks);
|
|
const int foundhere = block->tmp;
|
|
if (foundhere) {
|
|
block->used += foundhere;
|
|
found += foundhere;
|
|
block->tmp = 0;
|
|
}
|
|
}
|
|
|
|
SDL_assert(found == n);
|
|
|
|
for (i = 0; i < n; i++) {
|
|
ALsource *src = objects[i];
|
|
|
|
/*printf("Generated source %u\n", (unsigned int) names[i]);*/
|
|
|
|
SDL_assert(!src->allocated);
|
|
|
|
/* Make sure everything that wants to use SIMD is aligned for it. */
|
|
SDL_assert( (((size_t) &src->position[0]) % 16) == 0 );
|
|
SDL_assert( (((size_t) &src->velocity[0]) % 16) == 0 );
|
|
SDL_assert( (((size_t) &src->direction[0]) % 16) == 0 );
|
|
|
|
SDL_zerop(src);
|
|
SDL_AtomicSet(&src->state, AL_INITIAL);
|
|
src->name = names[i];
|
|
src->type = AL_UNDETERMINED;
|
|
src->recalc = AL_TRUE;
|
|
src->gain = 1.0f;
|
|
src->max_gain = 1.0f;
|
|
src->reference_distance = 1.0f;
|
|
src->max_distance = FLT_MAX;
|
|
src->rolloff_factor = 1.0f;
|
|
src->pitch = 1.0f;
|
|
src->cone_inner_angle = 360.0f;
|
|
src->cone_outer_angle = 360.0f;
|
|
source_needs_recalc(src);
|
|
src->allocated = AL_TRUE; /* we officially own it. */
|
|
}
|
|
|
|
if (objects != stackobjs) SDL_free(objects);
|
|
}
|
|
ENTRYPOINTVOID(alGenSources,(ALsizei n, ALuint *names),(n,names))
|
|
|
|
|
|
static void _alDeleteSources(const ALsizei n, const ALuint *names)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
ALsizei i;
|
|
|
|
if (!ctx) {
|
|
set_al_error(ctx, AL_INVALID_OPERATION);
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < n; i++) {
|
|
const ALuint name = names[i];
|
|
if (name == 0) {
|
|
/* ignore it. */ FIXME("Spec says alDeleteBuffers() can have a zero name as a legal no-op, but this text isn't included in alDeleteSources...");
|
|
} else {
|
|
ALsource *source = get_source(ctx, name, NULL);
|
|
if (!source) {
|
|
/* "If one or more of the specified names is not valid, an AL_INVALID_NAME error will be recorded, and no objects will be deleted." */
|
|
set_al_error(ctx, AL_INVALID_NAME);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < n; i++) {
|
|
const ALuint name = names[i];
|
|
if (name != 0) {
|
|
SourceBlock *block;
|
|
ALsource *source = get_source(ctx, name, &block);
|
|
SDL_assert(source != NULL);
|
|
|
|
/* "A playing source can be deleted--the source will be stopped automatically and then deleted." */
|
|
if (!SDL_AtomicGet(&source->mixer_accessible)) {
|
|
SDL_AtomicSet(&source->state, AL_STOPPED);
|
|
} else {
|
|
SDL_LockMutex(ctx->source_lock);
|
|
SDL_AtomicSet(&source->state, AL_STOPPED); /* mixer will drop from playlist next time it sees this. */
|
|
SDL_UnlockMutex(ctx->source_lock);
|
|
}
|
|
source->allocated = AL_FALSE;
|
|
source_release_buffer_queue(ctx, source);
|
|
if (source->buffer) {
|
|
SDL_assert(source->type == AL_STATIC);
|
|
(void) SDL_AtomicDecRef(&source->buffer->refcount);
|
|
source->buffer = NULL;
|
|
}
|
|
if (source->stream) {
|
|
SDL_FreeAudioStream(source->stream);
|
|
source->stream = NULL;
|
|
}
|
|
block->used--;
|
|
}
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alDeleteSources,(ALsizei n, const ALuint *names),(n,names))
|
|
|
|
static ALboolean _alIsSource(const ALuint name)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
return (ctx && (get_source(ctx, name, NULL) != NULL)) ? AL_TRUE : AL_FALSE;
|
|
}
|
|
ENTRYPOINT(ALboolean,alIsSource,(ALuint name),(name))
|
|
|
|
static void source_set_pitch(ALCcontext *ctx, ALsource *src, const ALfloat pitch)
|
|
{
|
|
/* only allocate pitchstate if the pitch every changes, because it's a lot of
|
|
RAM and we leave it allocated to the source until forever once needed */
|
|
if ((pitch != 1.0f) && (src->pitchstate == NULL)) {
|
|
src->pitchstate = (PitchState *) SDL_calloc(1, sizeof (PitchState));
|
|
if (src->pitchstate == NULL) {
|
|
set_al_error(ctx, AL_OUT_OF_MEMORY);
|
|
}
|
|
}
|
|
src->pitch = pitch;
|
|
}
|
|
|
|
static void _alSourcefv(const ALuint name, const ALenum param, const ALfloat *values)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
ALsource *src = get_source(ctx, name, NULL);
|
|
if (!src) return;
|
|
|
|
switch (param) {
|
|
case AL_GAIN: src->gain = *values; break;
|
|
case AL_POSITION: SDL_memcpy(src->position, values, sizeof (ALfloat) * 3); break;
|
|
case AL_VELOCITY: SDL_memcpy(src->velocity, values, sizeof (ALfloat) * 3); break;
|
|
case AL_DIRECTION: SDL_memcpy(src->direction, values, sizeof (ALfloat) * 3); break;
|
|
case AL_MIN_GAIN: src->min_gain = *values; break;
|
|
case AL_MAX_GAIN: src->max_gain = *values; break;
|
|
case AL_REFERENCE_DISTANCE: src->reference_distance = *values; break;
|
|
case AL_ROLLOFF_FACTOR: src->rolloff_factor = *values; break;
|
|
case AL_MAX_DISTANCE: src->max_distance = *values; break;
|
|
case AL_PITCH: source_set_pitch(ctx, src, *values); break;
|
|
case AL_CONE_INNER_ANGLE: src->cone_inner_angle = *values; break;
|
|
case AL_CONE_OUTER_ANGLE: src->cone_outer_angle = *values; break;
|
|
case AL_CONE_OUTER_GAIN: src->cone_outer_gain = *values; break;
|
|
|
|
case AL_SEC_OFFSET:
|
|
case AL_SAMPLE_OFFSET:
|
|
case AL_BYTE_OFFSET:
|
|
source_set_offset(src, param, *values);
|
|
break;
|
|
|
|
default: set_al_error(ctx, AL_INVALID_ENUM); return;
|
|
|
|
}
|
|
|
|
source_needs_recalc(src);
|
|
}
|
|
ENTRYPOINTVOID(alSourcefv,(ALuint name, ALenum param, const ALfloat *values),(name,param,values))
|
|
|
|
static void _alSourcef(const ALuint name, const ALenum param, const ALfloat value)
|
|
{
|
|
switch (param) {
|
|
case AL_GAIN:
|
|
case AL_MIN_GAIN:
|
|
case AL_MAX_GAIN:
|
|
case AL_REFERENCE_DISTANCE:
|
|
case AL_ROLLOFF_FACTOR:
|
|
case AL_MAX_DISTANCE:
|
|
case AL_PITCH:
|
|
case AL_CONE_INNER_ANGLE:
|
|
case AL_CONE_OUTER_ANGLE:
|
|
case AL_CONE_OUTER_GAIN:
|
|
case AL_SEC_OFFSET:
|
|
case AL_SAMPLE_OFFSET:
|
|
case AL_BYTE_OFFSET:
|
|
_alSourcefv(name, param, &value);
|
|
break;
|
|
|
|
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alSourcef,(ALuint name, ALenum param, ALfloat value),(name,param,value))
|
|
|
|
static void _alSource3f(const ALuint name, const ALenum param, const ALfloat value1, const ALfloat value2, const ALfloat value3)
|
|
{
|
|
switch (param) {
|
|
case AL_POSITION:
|
|
case AL_VELOCITY:
|
|
case AL_DIRECTION: {
|
|
const ALfloat values[3] = { value1, value2, value3 };
|
|
_alSourcefv(name, param, values);
|
|
break;
|
|
}
|
|
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alSource3f,(ALuint name, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3),(name,param,value1,value2,value3))
|
|
|
|
static void set_source_static_buffer(ALCcontext *ctx, ALsource *src, const ALuint bufname)
|
|
{
|
|
const ALenum state = (const ALenum) SDL_AtomicGet(&src->state);
|
|
if ((state == AL_PLAYING) || (state == AL_PAUSED)) {
|
|
set_al_error(ctx, AL_INVALID_OPERATION); /* can't change buffer on playing/paused sources */
|
|
} else {
|
|
ALbuffer *buffer = NULL;
|
|
if (bufname && ((buffer = get_buffer(ctx, bufname, NULL)) == NULL)) {
|
|
set_al_error(ctx, AL_INVALID_VALUE);
|
|
} else {
|
|
const ALboolean must_lock = SDL_AtomicGet(&src->mixer_accessible) ? AL_TRUE : AL_FALSE;
|
|
SDL_AudioStream *stream = NULL;
|
|
SDL_AudioStream *freestream = NULL;
|
|
/* We only use the stream for resampling, not for channel conversion. */
|
|
FIXME("keep the existing stream if formats match?");
|
|
if (buffer && (ctx->device->frequency != buffer->frequency)) {
|
|
stream = SDL_NewAudioStream(AUDIO_F32SYS, buffer->channels, buffer->frequency, AUDIO_F32SYS, buffer->channels, ctx->device->frequency);
|
|
if (!stream) {
|
|
set_al_error(ctx, AL_OUT_OF_MEMORY);
|
|
return;
|
|
}
|
|
FIXME("need a way to prealloc space in the stream, so the mixer doesn't have to malloc");
|
|
}
|
|
|
|
/* this can happen if you alSource(AL_BUFFER) while the exact source is in the middle of mixing */
|
|
FIXME("Double-check this lock; we shouldn't be able to reach this if the source is playing.");
|
|
if (must_lock) {
|
|
SDL_LockMutex(ctx->source_lock);
|
|
}
|
|
|
|
if (src->buffer != buffer) {
|
|
if (src->buffer) {
|
|
(void) SDL_AtomicDecRef(&src->buffer->refcount);
|
|
}
|
|
if (buffer) {
|
|
SDL_AtomicIncRef(&buffer->refcount);
|
|
}
|
|
src->buffer = buffer;
|
|
}
|
|
|
|
src->type = buffer ? AL_STATIC : AL_UNDETERMINED;
|
|
src->queue_channels = buffer ? buffer->channels : 0;
|
|
src->queue_frequency = 0;
|
|
|
|
source_release_buffer_queue(ctx, src);
|
|
|
|
if (src->stream != stream) {
|
|
freestream = src->stream; /* free this after unlocking. */
|
|
src->stream = stream;
|
|
}
|
|
|
|
if (must_lock) {
|
|
SDL_UnlockMutex(ctx->source_lock);
|
|
}
|
|
|
|
if (freestream) {
|
|
SDL_FreeAudioStream(freestream);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void _alSourceiv(const ALuint name, const ALenum param, const ALint *values)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
ALsource *src = get_source(ctx, name, NULL);
|
|
if (!src) return;
|
|
|
|
switch (param) {
|
|
case AL_BUFFER: set_source_static_buffer(ctx, src, (ALuint) *values); break;
|
|
case AL_SOURCE_RELATIVE: src->source_relative = *values ? AL_TRUE : AL_FALSE; break;
|
|
case AL_LOOPING: src->looping = *values ? AL_TRUE : AL_FALSE; break;
|
|
case AL_REFERENCE_DISTANCE: src->reference_distance = (ALfloat) *values; break;
|
|
case AL_ROLLOFF_FACTOR: src->rolloff_factor = (ALfloat) *values; break;
|
|
case AL_MAX_DISTANCE: src->max_distance = (ALfloat) *values; break;
|
|
case AL_CONE_INNER_ANGLE: src->cone_inner_angle = (ALfloat) *values; break;
|
|
case AL_CONE_OUTER_ANGLE: src->cone_outer_angle = (ALfloat) *values; break;
|
|
|
|
case AL_DIRECTION:
|
|
src->direction[0] = (ALfloat) values[0];
|
|
src->direction[1] = (ALfloat) values[1];
|
|
src->direction[2] = (ALfloat) values[2];
|
|
break;
|
|
|
|
case AL_SEC_OFFSET:
|
|
case AL_SAMPLE_OFFSET:
|
|
case AL_BYTE_OFFSET:
|
|
source_set_offset(src, param, (ALfloat)*values);
|
|
break;
|
|
|
|
default: set_al_error(ctx, AL_INVALID_ENUM); return;
|
|
}
|
|
|
|
source_needs_recalc(src);
|
|
}
|
|
ENTRYPOINTVOID(alSourceiv,(ALuint name, ALenum param, const ALint *values),(name,param,values))
|
|
|
|
static void _alSourcei(const ALuint name, const ALenum param, const ALint value)
|
|
{
|
|
switch (param) {
|
|
case AL_SOURCE_RELATIVE:
|
|
case AL_LOOPING:
|
|
case AL_BUFFER:
|
|
case AL_REFERENCE_DISTANCE:
|
|
case AL_ROLLOFF_FACTOR:
|
|
case AL_MAX_DISTANCE:
|
|
case AL_CONE_INNER_ANGLE:
|
|
case AL_CONE_OUTER_ANGLE:
|
|
case AL_SEC_OFFSET:
|
|
case AL_SAMPLE_OFFSET:
|
|
case AL_BYTE_OFFSET:
|
|
_alSourceiv(name, param, &value);
|
|
break;
|
|
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alSourcei,(ALuint name, ALenum param, ALint value),(name,param,value))
|
|
|
|
static void _alSource3i(const ALuint name, const ALenum param, const ALint value1, const ALint value2, const ALint value3)
|
|
{
|
|
switch (param) {
|
|
case AL_DIRECTION: {
|
|
const ALint values[3] = { (ALint) value1, (ALint) value2, (ALint) value3 };
|
|
_alSourceiv(name, param, values);
|
|
break;
|
|
}
|
|
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alSource3i,(ALuint name, ALenum param, ALint value1, ALint value2, ALint value3),(name,param,value1,value2,value3))
|
|
|
|
static void _alGetSourcefv(const ALuint name, const ALenum param, ALfloat *values)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
ALsource *src = get_source(ctx, name, NULL);
|
|
if (!src) return;
|
|
|
|
switch (param) {
|
|
case AL_GAIN: *values = src->gain; break;
|
|
case AL_POSITION: SDL_memcpy(values, src->position, sizeof (ALfloat) * 3); break;
|
|
case AL_VELOCITY: SDL_memcpy(values, src->velocity, sizeof (ALfloat) * 3); break;
|
|
case AL_DIRECTION: SDL_memcpy(values, src->direction, sizeof (ALfloat) * 3); break;
|
|
case AL_MIN_GAIN: *values = src->min_gain; break;
|
|
case AL_MAX_GAIN: *values = src->max_gain; break;
|
|
case AL_REFERENCE_DISTANCE: *values = src->reference_distance; break;
|
|
case AL_ROLLOFF_FACTOR: *values = src->rolloff_factor; break;
|
|
case AL_MAX_DISTANCE: *values = src->max_distance; break;
|
|
case AL_PITCH: source_set_pitch(ctx, src, *values); break;
|
|
case AL_CONE_INNER_ANGLE: *values = src->cone_inner_angle; break;
|
|
case AL_CONE_OUTER_ANGLE: *values = src->cone_outer_angle; break;
|
|
case AL_CONE_OUTER_GAIN: *values = src->cone_outer_gain; break;
|
|
|
|
case AL_SEC_OFFSET:
|
|
case AL_SAMPLE_OFFSET:
|
|
case AL_BYTE_OFFSET:
|
|
*values = source_get_offset(src, param);
|
|
break;
|
|
|
|
default: set_al_error(ctx, AL_INVALID_ENUM); break;
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alGetSourcefv,(ALuint name, ALenum param, ALfloat *values),(name,param,values))
|
|
|
|
static void _alGetSourcef(const ALuint name, const ALenum param, ALfloat *value)
|
|
{
|
|
switch (param) {
|
|
case AL_GAIN:
|
|
case AL_MIN_GAIN:
|
|
case AL_MAX_GAIN:
|
|
case AL_REFERENCE_DISTANCE:
|
|
case AL_ROLLOFF_FACTOR:
|
|
case AL_MAX_DISTANCE:
|
|
case AL_PITCH:
|
|
case AL_CONE_INNER_ANGLE:
|
|
case AL_CONE_OUTER_ANGLE:
|
|
case AL_CONE_OUTER_GAIN:
|
|
case AL_SEC_OFFSET:
|
|
case AL_SAMPLE_OFFSET:
|
|
case AL_BYTE_OFFSET:
|
|
_alGetSourcefv(name, param, value);
|
|
break;
|
|
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alGetSourcef,(ALuint name, ALenum param, ALfloat *value),(name,param,value))
|
|
|
|
static void _alGetSource3f(const ALuint name, const ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3)
|
|
{
|
|
switch (param) {
|
|
case AL_POSITION:
|
|
case AL_VELOCITY:
|
|
case AL_DIRECTION: {
|
|
ALfloat values[3];
|
|
_alGetSourcefv(name, param, values);
|
|
if (value1) *value1 = values[0];
|
|
if (value2) *value2 = values[1];
|
|
if (value3) *value3 = values[2];
|
|
break;
|
|
}
|
|
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alGetSource3f,(ALuint name, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3),(name,param,value1,value2,value3))
|
|
|
|
static void _alGetSourceiv(const ALuint name, const ALenum param, ALint *values)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
ALsource *src = get_source(ctx, name, NULL);
|
|
if (!src) return;
|
|
|
|
switch (param) {
|
|
case AL_SOURCE_STATE: *values = (ALint) SDL_AtomicGet(&src->state); break;
|
|
case AL_SOURCE_TYPE: *values = (ALint) src->type; break;
|
|
case AL_BUFFER: *values = (ALint) (src->buffer ? src->buffer->name : 0); break;
|
|
/* !!! FIXME: AL_BUFFERS_QUEUED is the total number of buffers pending, playing, and processed, so this is wrong. It might also have to be 1 if there's a static buffer, but I'm not sure. */
|
|
case AL_BUFFERS_QUEUED: *values = (ALint) SDL_AtomicGet(&src->buffer_queue.num_items); break;
|
|
case AL_BUFFERS_PROCESSED: *values = (ALint) SDL_AtomicGet(&src->buffer_queue_processed.num_items); break;
|
|
case AL_SOURCE_RELATIVE: *values = (ALint) src->source_relative; break;
|
|
case AL_LOOPING: *values = (ALint) src->looping; break;
|
|
case AL_REFERENCE_DISTANCE: *values = (ALint) src->reference_distance; break;
|
|
case AL_ROLLOFF_FACTOR: *values = (ALint) src->rolloff_factor; break;
|
|
case AL_MAX_DISTANCE: *values = (ALint) src->max_distance; break;
|
|
case AL_CONE_INNER_ANGLE: *values = (ALint) src->cone_inner_angle; break;
|
|
case AL_CONE_OUTER_ANGLE: *values = (ALint) src->cone_outer_angle; break;
|
|
case AL_DIRECTION:
|
|
values[0] = (ALint) src->direction[0];
|
|
values[1] = (ALint) src->direction[1];
|
|
values[2] = (ALint) src->direction[2];
|
|
break;
|
|
|
|
case AL_SEC_OFFSET:
|
|
case AL_SAMPLE_OFFSET:
|
|
case AL_BYTE_OFFSET:
|
|
*values = (ALint) source_get_offset(src, param);
|
|
break;
|
|
|
|
default: set_al_error(ctx, AL_INVALID_ENUM); break;
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alGetSourceiv,(ALuint name, ALenum param, ALint *values),(name,param,values))
|
|
|
|
static void _alGetSourcei(const ALuint name, const ALenum param, ALint *value)
|
|
{
|
|
switch (param) {
|
|
case AL_SOURCE_STATE:
|
|
case AL_SOURCE_RELATIVE:
|
|
case AL_LOOPING:
|
|
case AL_BUFFER:
|
|
case AL_BUFFERS_QUEUED:
|
|
case AL_BUFFERS_PROCESSED:
|
|
case AL_SOURCE_TYPE:
|
|
case AL_REFERENCE_DISTANCE:
|
|
case AL_ROLLOFF_FACTOR:
|
|
case AL_MAX_DISTANCE:
|
|
case AL_CONE_INNER_ANGLE:
|
|
case AL_CONE_OUTER_ANGLE:
|
|
case AL_SEC_OFFSET:
|
|
case AL_SAMPLE_OFFSET:
|
|
case AL_BYTE_OFFSET:
|
|
_alGetSourceiv(name, param, value);
|
|
break;
|
|
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alGetSourcei,(ALuint name, ALenum param, ALint *value),(name,param,value))
|
|
|
|
static void _alGetSource3i(const ALuint name, const ALenum param, ALint *value1, ALint *value2, ALint *value3)
|
|
{
|
|
switch (param) {
|
|
case AL_DIRECTION: {
|
|
ALint values[3];
|
|
_alGetSourceiv(name, param, values);
|
|
if (value1) *value1 = values[0];
|
|
if (value2) *value2 = values[1];
|
|
if (value3) *value3 = values[2];
|
|
break;
|
|
}
|
|
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alGetSource3i,(ALuint name, ALenum param, ALint *value1, ALint *value2, ALint *value3),(name,param,value1,value2,value3))
|
|
|
|
static void source_play(ALCcontext *ctx, const ALsizei n, const ALuint *names)
|
|
{
|
|
ALboolean failed = AL_FALSE;
|
|
SourcePlayTodo todo;
|
|
SourcePlayTodo *todoend = &todo;
|
|
SourcePlayTodo *todoptr;
|
|
void *ptr;
|
|
ALsizei i;
|
|
|
|
if (n == 0) {
|
|
return;
|
|
} else if (!ctx) {
|
|
set_al_error(ctx, AL_INVALID_OPERATION);
|
|
return;
|
|
}
|
|
|
|
SDL_zero(todo);
|
|
|
|
/* Obtain our SourcePlayTodo items upfront; if this runs out of
|
|
memory, we won't have changed any state. The mixer thread will
|
|
put items back in the pool when done with them, so this handoff needs
|
|
to be atomic. */
|
|
for (i = 0; i < n; i++) {
|
|
SourcePlayTodo *item;
|
|
do {
|
|
ptr = SDL_AtomicGetPtr(&ctx->device->playback.source_todo_pool);
|
|
item = (SourcePlayTodo *) ptr;
|
|
if (!item) break;
|
|
ptr = item->next;
|
|
} while (!SDL_AtomicCASPtr(&ctx->device->playback.source_todo_pool, item, ptr));
|
|
|
|
if (!item) { /* allocate a new item */
|
|
item = (SourcePlayTodo *) SDL_calloc(1, sizeof (SourcePlayTodo));
|
|
if (!item) {
|
|
set_al_error(ctx, AL_OUT_OF_MEMORY);
|
|
failed = AL_TRUE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
item->next = NULL;
|
|
todoend->next = item;
|
|
todoend = item;
|
|
}
|
|
|
|
if (failed) {
|
|
/* put the whole new queue back in the pool for reuse later. */
|
|
if (todo.next) {
|
|
do {
|
|
ptr = SDL_AtomicGetPtr(&ctx->device->playback.source_todo_pool);
|
|
todoend->next = (SourcePlayTodo *) ptr;
|
|
} while (!SDL_AtomicCASPtr(&ctx->device->playback.source_todo_pool, ptr, todo.next));
|
|
}
|
|
return;
|
|
}
|
|
|
|
FIXME("What do we do if there's an invalid source in the middle of the names vector?");
|
|
for (i = 0, todoptr = todo.next; i < n; i++) {
|
|
const ALuint name = names[i];
|
|
ALsource *src = get_source(ctx, name, NULL);
|
|
if (src) {
|
|
if (src->offset_latched) {
|
|
src->offset_latched = AL_FALSE;
|
|
} else if (SDL_AtomicGet(&src->state) != AL_PAUSED) {
|
|
src->offset = 0;
|
|
}
|
|
|
|
/* this used to move right to AL_STOPPED if the device is
|
|
disconnected, but now we let the mixer thread handle that to
|
|
avoid race conditions with marking the buffer queue
|
|
processed, etc. Strictly speaking, ALC_EXT_disconnect
|
|
says playing a source on a disconnected device should
|
|
"immediately" progress to STOPPED, but I'm willing to
|
|
say that the mixer will "immediately" move it as opposed to
|
|
it stopping when the source would be done mixing (or worse:
|
|
hang there forever). */
|
|
SDL_AtomicSet(&src->state, AL_PLAYING);
|
|
|
|
/* Mark this as visible to the mixer. This will be set back to zero by the mixer thread when it is done with the source. */
|
|
SDL_AtomicSet(&src->mixer_accessible, 1);
|
|
|
|
todoptr->source = src;
|
|
todoptr = todoptr->next;
|
|
}
|
|
}
|
|
|
|
/* Send the list to the mixer atomically, so all sources start playing in sync!
|
|
We're going to put these on a linked list called playlist_todo
|
|
The mixer does an atomiccasptr to grab the current list, swapping
|
|
in a NULL. Once it has the list, it's safe to do what it likes
|
|
with it, as nothing else owns the pointers in that list. */
|
|
do {
|
|
ptr = SDL_AtomicGetPtr(&ctx->playlist_todo);
|
|
todoend->next = (SourcePlayTodo*)ptr;
|
|
} while (!SDL_AtomicCASPtr(&ctx->playlist_todo, ptr, todo.next));
|
|
}
|
|
|
|
static void _alSourcePlay(const ALuint name)
|
|
{
|
|
source_play(get_current_context(), 1, &name);
|
|
}
|
|
ENTRYPOINTVOID(alSourcePlay,(ALuint name),(name))
|
|
|
|
static void _alSourcePlayv(ALsizei n, const ALuint *names)
|
|
{
|
|
source_play(get_current_context(), n, names);
|
|
}
|
|
ENTRYPOINTVOID(alSourcePlayv,(ALsizei n, const ALuint *names),(n, names))
|
|
|
|
|
|
static void source_stop(ALCcontext *ctx, const ALuint name)
|
|
{
|
|
ALsource *src = get_source(ctx, name, NULL);
|
|
if (src) {
|
|
if (SDL_AtomicGet(&src->state) != AL_INITIAL) {
|
|
const ALboolean must_lock = SDL_AtomicGet(&src->mixer_accessible) ? AL_TRUE : AL_FALSE;
|
|
if (must_lock) {
|
|
SDL_LockMutex(ctx->source_lock);
|
|
}
|
|
SDL_AtomicSet(&src->state, AL_STOPPED);
|
|
source_mark_all_buffers_processed(src);
|
|
if (must_lock) {
|
|
SDL_UnlockMutex(ctx->source_lock);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void source_rewind(ALCcontext *ctx, const ALuint name)
|
|
{
|
|
ALsource *src = get_source(ctx, name, NULL);
|
|
if (src) {
|
|
const ALboolean must_lock = SDL_AtomicGet(&src->mixer_accessible) ? AL_TRUE : AL_FALSE;
|
|
if (must_lock) {
|
|
SDL_LockMutex(ctx->source_lock);
|
|
}
|
|
SDL_AtomicSet(&src->state, AL_INITIAL);
|
|
src->offset = 0;
|
|
if (must_lock) {
|
|
SDL_UnlockMutex(ctx->source_lock);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void source_pause(ALCcontext *ctx, const ALuint name)
|
|
{
|
|
ALsource *src = get_source(ctx, name, NULL);
|
|
if (src) {
|
|
SDL_AtomicCAS(&src->state, AL_PLAYING, AL_PAUSED);
|
|
}
|
|
}
|
|
|
|
static float source_get_offset(ALsource *src, ALenum param)
|
|
{
|
|
int offset = 0;
|
|
int framesize = sizeof (float);
|
|
int freq = 1;
|
|
if (src->type == AL_STREAMING) {
|
|
/* streaming: the offset counts from the first processed buffer in the queue. */
|
|
BufferQueueItem *item = src->buffer_queue.head;
|
|
if (item) {
|
|
framesize = (int) (item->buffer->channels * sizeof (float));
|
|
freq = (int) (item->buffer->frequency);
|
|
int proc_buf = SDL_AtomicGet(&src->buffer_queue_processed.num_items);
|
|
offset = (proc_buf * item->buffer->len + src->offset);
|
|
}
|
|
} else if (src->buffer) {
|
|
framesize = (int) (src->buffer->channels * sizeof (float));
|
|
freq = (int) src->buffer->frequency;
|
|
offset = src->offset;
|
|
}
|
|
switch(param) {
|
|
case AL_SAMPLE_OFFSET: return (float) (offset / framesize); break;
|
|
case AL_SEC_OFFSET: return ((float) (offset / framesize)) / ((float) freq); break;
|
|
case AL_BYTE_OFFSET: return (float) offset; break;
|
|
default: break;
|
|
}
|
|
|
|
return 0.0f;
|
|
}
|
|
|
|
static void source_set_offset(ALsource *src, ALenum param, ALfloat value)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
if (!ctx) {
|
|
set_al_error(ctx, AL_INVALID_OPERATION);
|
|
return;
|
|
}
|
|
|
|
if (src->type == AL_STREAMING) {
|
|
FIXME("set_offset for streaming sources not implemented");
|
|
return;
|
|
}
|
|
|
|
const int bufflen = (int) src->buffer->len;
|
|
const int framesize = (int) (src->buffer->channels * sizeof (float));
|
|
const int freq = (int) src->buffer->frequency;
|
|
int offset = -1;
|
|
|
|
switch (param) {
|
|
case AL_SAMPLE_OFFSET:
|
|
offset = value * framesize;
|
|
break;
|
|
case AL_SEC_OFFSET:
|
|
offset = value * freq * framesize;
|
|
break;
|
|
case AL_BYTE_OFFSET:
|
|
offset = ((int)value / framesize) * framesize;
|
|
break;
|
|
}
|
|
|
|
if ((offset < 0) || (offset > bufflen)) {
|
|
set_al_error(ctx, AL_INVALID_VALUE);
|
|
return;
|
|
}
|
|
|
|
/* make sure the offset lands on a sample frame boundary. */
|
|
offset -= offset % framesize;
|
|
|
|
if (!SDL_AtomicGet(&src->mixer_accessible)) {
|
|
src->offset = offset;
|
|
} else {
|
|
SDL_LockMutex(ctx->source_lock);
|
|
src->offset = offset;
|
|
SDL_UnlockMutex(ctx->source_lock);
|
|
}
|
|
}
|
|
|
|
/* deal with alSourcePlay and alSourcePlayv (etc) boiler plate... */
|
|
#define SOURCE_STATE_TRANSITION_OP(alfn, fn) \
|
|
void alSource##alfn(ALuint name) { source_##fn(get_current_context(), name); } \
|
|
void alSource##alfn##v(ALsizei n, const ALuint *sources) { \
|
|
ALCcontext *ctx = get_current_context(); \
|
|
if (!ctx) { \
|
|
set_al_error(ctx, AL_INVALID_OPERATION); \
|
|
} else { \
|
|
ALsizei i; \
|
|
if (n > 1) { \
|
|
FIXME("Can we do this without a full device lock?"); \
|
|
SDL_LockAudioDevice(ctx->device->sdldevice); /* lock the SDL device so these all start mixing in the same callback. */ \
|
|
for (i = 0; i < n; i++) { \
|
|
source_##fn(ctx, sources[i]); \
|
|
} \
|
|
SDL_UnlockAudioDevice(ctx->device->sdldevice); \
|
|
} else if (n == 1) { \
|
|
source_##fn(ctx, *sources); \
|
|
} \
|
|
} \
|
|
}
|
|
|
|
SOURCE_STATE_TRANSITION_OP(Stop, stop)
|
|
SOURCE_STATE_TRANSITION_OP(Rewind, rewind)
|
|
SOURCE_STATE_TRANSITION_OP(Pause, pause)
|
|
|
|
|
|
static void _alSourceQueueBuffers(const ALuint name, const ALsizei nb, const ALuint *bufnames)
|
|
{
|
|
BufferQueueItem *queue = NULL;
|
|
BufferQueueItem *queueend = NULL;
|
|
void *ptr;
|
|
ALsizei i;
|
|
ALCcontext *ctx = get_current_context();
|
|
ALsource *src = get_source(ctx, name, NULL);
|
|
ALint queue_channels = 0;
|
|
ALsizei queue_frequency = 0;
|
|
ALboolean failed = AL_FALSE;
|
|
SDL_AudioStream *stream = NULL;
|
|
|
|
if (!src) {
|
|
return;
|
|
}
|
|
|
|
if (src->type == AL_STATIC) {
|
|
set_al_error(ctx, AL_INVALID_OPERATION);
|
|
return;
|
|
}
|
|
|
|
if (nb == 0) {
|
|
return; /* nothing to do. */
|
|
}
|
|
|
|
for (i = nb; i > 0; i--) { /* build list in reverse */
|
|
BufferQueueItem *item = NULL;
|
|
const ALuint bufname = bufnames[i-1];
|
|
ALbuffer *buffer = bufname ? get_buffer(ctx, bufname, NULL) : NULL;
|
|
if (!buffer && bufname) { /* uhoh, bad buffer name! */
|
|
set_al_error(ctx, AL_INVALID_VALUE);
|
|
failed = AL_TRUE;
|
|
break;
|
|
}
|
|
|
|
if (buffer) {
|
|
if (queue_channels == 0) {
|
|
SDL_assert(queue_frequency == 0);
|
|
queue_channels = buffer->channels;
|
|
queue_frequency = buffer->frequency;
|
|
} else if ((queue_channels != buffer->channels) || (queue_frequency != buffer->frequency)) {
|
|
/* the whole queue must be the same format. */
|
|
set_al_error(ctx, AL_INVALID_VALUE);
|
|
failed = AL_TRUE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
item = ctx->device->playback.buffer_queue_pool;
|
|
if (item) {
|
|
ctx->device->playback.buffer_queue_pool = (BufferQueueItem*)item->next;
|
|
} else { /* allocate a new item */
|
|
item = (BufferQueueItem *) SDL_calloc(1, sizeof (BufferQueueItem));
|
|
if (!item) {
|
|
set_al_error(ctx, AL_OUT_OF_MEMORY);
|
|
failed = AL_TRUE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (buffer) {
|
|
SDL_AtomicIncRef(&buffer->refcount); /* mark it as in-use. */
|
|
}
|
|
item->buffer = buffer;
|
|
|
|
SDL_assert((queue != NULL) == (queueend != NULL));
|
|
if (queueend) {
|
|
queueend->next = item;
|
|
} else {
|
|
queue = item;
|
|
}
|
|
queueend = item;
|
|
}
|
|
|
|
if (!failed) {
|
|
if (src->queue_frequency && queue_frequency) { /* could be zero if we only queued AL name 0. */
|
|
SDL_assert(src->queue_channels);
|
|
SDL_assert(queue_channels);
|
|
if ((src->queue_channels != queue_channels) || (src->queue_frequency != queue_frequency)) {
|
|
set_al_error(ctx, AL_INVALID_VALUE);
|
|
failed = AL_TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!src->queue_frequency) {
|
|
SDL_assert(!src->queue_channels);
|
|
SDL_assert(!src->stream);
|
|
/* We only use the stream for resampling, not for channel conversion. */
|
|
if (ctx->device->frequency != queue_frequency) {
|
|
stream = SDL_NewAudioStream(AUDIO_F32SYS, queue_channels, queue_frequency, AUDIO_F32SYS, queue_channels, ctx->device->frequency);
|
|
if (!stream) {
|
|
set_al_error(ctx, AL_OUT_OF_MEMORY);
|
|
failed = AL_TRUE;
|
|
}
|
|
FIXME("need a way to prealloc space in the stream, so the mixer doesn't have to malloc");
|
|
}
|
|
}
|
|
|
|
if (failed) {
|
|
if (queue) {
|
|
/* Drop our claim on any buffers we planned to queue. */
|
|
BufferQueueItem *item;
|
|
for (item = queue; item != NULL; item = (BufferQueueItem*)item->next) {
|
|
if (item->buffer) {
|
|
(void) SDL_AtomicDecRef(&item->buffer->refcount);
|
|
}
|
|
}
|
|
|
|
/* put the whole new queue back in the pool for reuse later. */
|
|
queueend->next = ctx->device->playback.buffer_queue_pool;
|
|
ctx->device->playback.buffer_queue_pool = queue;
|
|
}
|
|
if (stream) {
|
|
SDL_FreeAudioStream(stream);
|
|
}
|
|
return;
|
|
}
|
|
|
|
FIXME("this needs to be set way sooner");
|
|
|
|
FIXME("this used to have a source lock, think this one through");
|
|
src->type = AL_STREAMING;
|
|
|
|
if (!src->queue_channels) {
|
|
src->queue_channels = queue_channels;
|
|
src->queue_frequency = queue_frequency;
|
|
src->stream = stream;
|
|
}
|
|
|
|
/* so we're going to put these on a linked list called just_queued,
|
|
where things build up in reverse order, to keep this on a single
|
|
pointer. The theory is we'll atomicgetptr the pointer, set that
|
|
pointer as the "next" for our list, and then atomiccasptr our new
|
|
list against the original pointer. If the CAS succeeds, we have
|
|
a complete list, atomically set. If it fails, try again with
|
|
the new pointer we found, updating our next pointer again. If it
|
|
failed, it's because the pointer became NULL when the mixer thread
|
|
grabbed the existing list.
|
|
|
|
The mixer does an atomiccasptr to grab the current list, swapping
|
|
in a NULL. Once it has the list, it's safe to do what it likes
|
|
with it, as nothing else owns the pointers in that list. */
|
|
|
|
do {
|
|
ptr = SDL_AtomicGetPtr(&src->buffer_queue.just_queued);
|
|
SDL_AtomicSetPtr(&queueend->next, ptr);
|
|
} while (!SDL_AtomicCASPtr(&src->buffer_queue.just_queued, ptr, queue));
|
|
|
|
SDL_AtomicAdd(&src->buffer_queue.num_items, (int) nb);
|
|
}
|
|
ENTRYPOINTVOID(alSourceQueueBuffers,(ALuint name, ALsizei nb, const ALuint *bufnames),(name,nb,bufnames))
|
|
|
|
static void _alSourceUnqueueBuffers(const ALuint name, const ALsizei nb, ALuint *bufnames)
|
|
{
|
|
BufferQueueItem *queueend = NULL;
|
|
BufferQueueItem *queue;
|
|
BufferQueueItem *item;
|
|
ALsizei i;
|
|
ALCcontext *ctx = get_current_context();
|
|
ALsource *src = get_source(ctx, name, NULL);
|
|
if (!src) {
|
|
return;
|
|
}
|
|
|
|
if (src->type == AL_STATIC) {
|
|
set_al_error(ctx, AL_INVALID_OPERATION);
|
|
return;
|
|
}
|
|
|
|
if (nb == 0) {
|
|
return; /* nothing to do. */
|
|
}
|
|
|
|
if (((ALsizei) SDL_AtomicGet(&src->buffer_queue_processed.num_items)) < nb) {
|
|
set_al_error(ctx, AL_INVALID_VALUE);
|
|
return;
|
|
}
|
|
|
|
SDL_AtomicAdd(&src->buffer_queue_processed.num_items, -((int) nb));
|
|
|
|
obtain_newly_queued_buffers(&src->buffer_queue_processed);
|
|
|
|
item = queue = src->buffer_queue_processed.head;
|
|
for (i = 0; i < nb; i++) {
|
|
/* buffer_queue_processed.num_items said list was long enough. */
|
|
SDL_assert(item != NULL);
|
|
item = (BufferQueueItem*)item->next;
|
|
}
|
|
src->buffer_queue_processed.head = item;
|
|
if (!item) {
|
|
src->buffer_queue_processed.tail = NULL;
|
|
}
|
|
|
|
item = queue;
|
|
for (i = 0; i < nb; i++) {
|
|
if (item->buffer) {
|
|
(void) SDL_AtomicDecRef(&item->buffer->refcount);
|
|
}
|
|
bufnames[i] = item->buffer ? item->buffer->name : 0;
|
|
queueend = item;
|
|
item = (BufferQueueItem*)item->next;
|
|
}
|
|
|
|
/* put the whole new queue back in the pool for reuse later. */
|
|
SDL_assert(queueend != NULL);
|
|
queueend->next = ctx->device->playback.buffer_queue_pool;
|
|
ctx->device->playback.buffer_queue_pool = queue;
|
|
}
|
|
ENTRYPOINTVOID(alSourceUnqueueBuffers,(ALuint name, ALsizei nb, ALuint *bufnames),(name,nb,bufnames))
|
|
|
|
/* !!! FIXME: buffers and sources use almost identical code for blocks */
|
|
static void _alGenBuffers(const ALsizei n, ALuint *names)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
ALboolean out_of_memory = AL_FALSE;
|
|
ALsizei totalblocks;
|
|
ALbuffer *stackobjs[16];
|
|
ALbuffer **objects = stackobjs;
|
|
ALsizei found = 0;
|
|
ALsizei block_offset = 0;
|
|
ALsizei blocki;
|
|
ALsizei i;
|
|
|
|
if (!ctx) {
|
|
set_al_error(ctx, AL_INVALID_OPERATION);
|
|
return;
|
|
}
|
|
|
|
if (n <= SDL_arraysize(stackobjs)) {
|
|
SDL_memset(stackobjs, '\0', sizeof (ALbuffer *) * n);
|
|
} else {
|
|
objects = (ALbuffer **) SDL_calloc(n, sizeof (ALbuffer *));
|
|
if (!objects) {
|
|
set_al_error(ctx, AL_OUT_OF_MEMORY);
|
|
return;
|
|
}
|
|
}
|
|
|
|
totalblocks = ctx->device->playback.num_buffer_blocks;
|
|
for (blocki = 0; blocki < totalblocks; blocki++) {
|
|
BufferBlock *block = ctx->device->playback.buffer_blocks[blocki];
|
|
block->tmp = 0;
|
|
if (block->used < SDL_arraysize(block->buffers)) { /* skip if full */
|
|
for (i = 0; i < SDL_arraysize(block->buffers); i++) {
|
|
if (!block->buffers[i].allocated) {
|
|
block->tmp++;
|
|
objects[found] = &block->buffers[i];
|
|
names[found++] = (i + block_offset) + 1; /* +1 so it isn't zero. */
|
|
if (found == n) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (found == n) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
block_offset += SDL_arraysize(block->buffers);
|
|
}
|
|
|
|
while (found < n) { /* out of blocks? Add new ones. */
|
|
/* ctx->buffer_blocks is only accessed on the API thread under a mutex, so it's safe to realloc. */
|
|
void *ptr = SDL_realloc(ctx->device->playback.buffer_blocks, sizeof (BufferBlock *) * (totalblocks + 1));
|
|
BufferBlock *block;
|
|
|
|
if (!ptr) {
|
|
out_of_memory = AL_TRUE;
|
|
break;
|
|
}
|
|
ctx->device->playback.buffer_blocks = (BufferBlock **) ptr;
|
|
|
|
block = (BufferBlock *) SDL_calloc(1, sizeof (BufferBlock));
|
|
if (!block) {
|
|
out_of_memory = AL_TRUE;
|
|
break;
|
|
}
|
|
ctx->device->playback.buffer_blocks[totalblocks] = block;
|
|
totalblocks++;
|
|
ctx->device->playback.num_buffer_blocks++;
|
|
|
|
for (i = 0; i < SDL_arraysize(block->buffers); i++) {
|
|
block->tmp++;
|
|
objects[found] = &block->buffers[i];
|
|
names[found++] = (i + block_offset) + 1; /* +1 so it isn't zero. */
|
|
if (found == n) {
|
|
break;
|
|
}
|
|
}
|
|
block_offset += SDL_arraysize(block->buffers);
|
|
}
|
|
|
|
if (out_of_memory) {
|
|
if (objects != stackobjs) SDL_free(objects);
|
|
SDL_memset(names, '\0', sizeof (*names) * n);
|
|
set_al_error(ctx, AL_OUT_OF_MEMORY);
|
|
return;
|
|
}
|
|
|
|
SDL_assert(found == n); /* we should have either gotten space or bailed on alloc failure */
|
|
|
|
/* update the "used" field in blocks with items we are taking now. */
|
|
found = 0;
|
|
for (blocki = 0; found < n; blocki++) {
|
|
BufferBlock *block = ctx->device->playback.buffer_blocks[blocki];
|
|
SDL_assert(blocki < totalblocks);
|
|
const int foundhere = block->tmp;
|
|
if (foundhere) {
|
|
block->used += foundhere;
|
|
found += foundhere;
|
|
block->tmp = 0;
|
|
}
|
|
}
|
|
|
|
SDL_assert(found == n);
|
|
|
|
for (i = 0; i < n; i++) {
|
|
ALbuffer *buffer = objects[i];
|
|
/*printf("Generated buffer %u\n", (unsigned int) names[i]);*/
|
|
SDL_assert(!buffer->allocated);
|
|
SDL_zerop(buffer);
|
|
buffer->name = names[i];
|
|
buffer->channels = 1;
|
|
buffer->bits = 16;
|
|
buffer->allocated = AL_TRUE; /* we officially own it. */
|
|
}
|
|
|
|
if (objects != stackobjs) SDL_free(objects);
|
|
}
|
|
ENTRYPOINTVOID(alGenBuffers,(ALsizei n, ALuint *names),(n,names))
|
|
|
|
static void _alDeleteBuffers(const ALsizei n, const ALuint *names)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
ALsizei i;
|
|
|
|
if (!ctx) {
|
|
set_al_error(ctx, AL_INVALID_OPERATION);
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < n; i++) {
|
|
const ALuint name = names[i];
|
|
if (name == 0) {
|
|
/* ignore it. */
|
|
} else {
|
|
ALbuffer *buffer = get_buffer(ctx, name, NULL);
|
|
if (!buffer) {
|
|
/* "If one or more of the specified names is not valid, an AL_INVALID_NAME error will be recorded, and no objects will be deleted." */
|
|
set_al_error(ctx, AL_INVALID_NAME);
|
|
return;
|
|
} else if (SDL_AtomicGet(&buffer->refcount) != 0) {
|
|
set_al_error(ctx, AL_INVALID_OPERATION); /* still in use */
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < n; i++) {
|
|
const ALuint name = names[i];
|
|
if (name != 0) {
|
|
BufferBlock *block;
|
|
ALbuffer *buffer = get_buffer(ctx, name, &block);
|
|
void *data;
|
|
SDL_assert(buffer != NULL);
|
|
data = (void *) buffer->data;
|
|
buffer->allocated = AL_FALSE;
|
|
buffer->data = NULL;
|
|
free_simd_aligned(data);
|
|
block->used--;
|
|
}
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alDeleteBuffers,(ALsizei n, const ALuint *names),(n,names))
|
|
|
|
static ALboolean _alIsBuffer(ALuint name)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
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return (ctx && (get_buffer(ctx, name, NULL) != NULL)) ? AL_TRUE : AL_FALSE;
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}
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|
ENTRYPOINT(ALboolean,alIsBuffer,(ALuint name),(name))
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static void _alBufferData(const ALuint name, const ALenum alfmt, const ALvoid *data, const ALsizei size, const ALsizei freq)
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{
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|
ALCcontext *ctx = get_current_context();
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ALbuffer *buffer = get_buffer(ctx, name, NULL);
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SDL_AudioCVT sdlcvt;
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Uint8 channels;
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SDL_AudioFormat sdlfmt;
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ALCsizei framesize;
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int rc;
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int prevrefcount;
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if (!buffer) return;
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if (!alcfmt_to_sdlfmt(alfmt, &sdlfmt, &channels, &framesize)) {
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set_al_error(ctx, AL_INVALID_VALUE);
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return;
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}
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|
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/* increment refcount so this can't be deleted or alBufferData'd from another thread */
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prevrefcount = SDL_AtomicIncRef(&buffer->refcount);
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SDL_assert(prevrefcount >= 0);
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if (prevrefcount != 0) {
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/* this buffer is being used by some source. Unqueue it first. */
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(void) SDL_AtomicDecRef(&buffer->refcount);
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set_al_error(ctx, AL_INVALID_OPERATION);
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|
return;
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|
}
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|
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/* This check was from the wild west of lock-free programming, now we shouldn't pass get_buffer() if not allocated. */
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|
SDL_assert(buffer->allocated);
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|
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/* right now we take a moment to convert the data to float32, since that's
|
|
the format we want to work in, but we don't resample or change the channels */
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|
SDL_zero(sdlcvt);
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rc = SDL_BuildAudioCVT(&sdlcvt, sdlfmt, channels, (int) freq, AUDIO_F32SYS, channels, (int) freq);
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if (rc == -1) {
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(void) SDL_AtomicDecRef(&buffer->refcount);
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|
set_al_error(ctx, AL_OUT_OF_MEMORY); /* not really, but oh well. */
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|
return;
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|
}
|
|
|
|
sdlcvt.len = sdlcvt.len_cvt = size;
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|
sdlcvt.buf = (Uint8 *) calloc_simd_aligned(size * sdlcvt.len_mult);
|
|
if (!sdlcvt.buf) {
|
|
(void) SDL_AtomicDecRef(&buffer->refcount);
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|
set_al_error(ctx, AL_OUT_OF_MEMORY);
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|
return;
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|
}
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|
SDL_memcpy(sdlcvt.buf, data, size);
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if (rc == 1) { /* conversion necessary */
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rc = SDL_ConvertAudio(&sdlcvt);
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SDL_assert(rc == 0); /* this shouldn't fail. */
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|
#if 0 /* !!! FIXME: need realloc_simd_aligned. */
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if (sdlcvt.len_cvt < (size * sdlcvt.len_mult)) { /* maybe shrink buffer */
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void *ptr = SDL_realloc(sdlcvt.buf, sdlcvt.len_cvt);
|
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if (ptr) {
|
|
sdlcvt.buf = (Uint8 *) ptr;
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}
|
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}
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#endif
|
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}
|
|
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free_simd_aligned((void *) buffer->data); /* nuke any previous data. */
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|
buffer->data = (const float *) sdlcvt.buf;
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buffer->channels = (ALint) channels;
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buffer->bits = (ALint) SDL_AUDIO_BITSIZE(sdlfmt); /* we're in float32, though. */
|
|
buffer->frequency = freq;
|
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buffer->len = (ALsizei) sdlcvt.len_cvt;
|
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(void) SDL_AtomicDecRef(&buffer->refcount); /* ready to go! */
|
|
}
|
|
ENTRYPOINTVOID(alBufferData,(ALuint name, ALenum alfmt, const ALvoid *data, ALsizei size, ALsizei freq),(name,alfmt,data,size,freq))
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|
|
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static void _alBufferfv(const ALuint name, const ALenum param, const ALfloat *values)
|
|
{
|
|
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
|
}
|
|
ENTRYPOINTVOID(alBufferfv,(ALuint name, ALenum param, const ALfloat *values),(name,param,values))
|
|
|
|
static void _alBufferf(const ALuint name, const ALenum param, const ALfloat value)
|
|
{
|
|
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
|
}
|
|
ENTRYPOINTVOID(alBufferf,(ALuint name, ALenum param, ALfloat value),(name,param,value))
|
|
|
|
static void _alBuffer3f(const ALuint name, const ALenum param, const ALfloat value1, const ALfloat value2, const ALfloat value3)
|
|
{
|
|
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
|
}
|
|
ENTRYPOINTVOID(alBuffer3f,(ALuint name, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3),(name,param,value1,value2,value3))
|
|
|
|
static void _alBufferiv(const ALuint name, const ALenum param, const ALint *values)
|
|
{
|
|
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
|
}
|
|
ENTRYPOINTVOID(alBufferiv,(ALuint name, ALenum param, const ALint *values),(name,param,values))
|
|
|
|
static void _alBufferi(const ALuint name, const ALenum param, const ALint value)
|
|
{
|
|
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
|
}
|
|
ENTRYPOINTVOID(alBufferi,(ALuint name, ALenum param, ALint value),(name,param,value))
|
|
|
|
static void _alBuffer3i(const ALuint name, const ALenum param, const ALint value1, const ALint value2, const ALint value3)
|
|
{
|
|
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
|
}
|
|
ENTRYPOINTVOID(alBuffer3i,(ALuint name, ALenum param, ALint value1, ALint value2, ALint value3),(name,param,value1,value2,value3))
|
|
|
|
static void _alGetBufferfv(const ALuint name, const ALenum param, const ALfloat *values)
|
|
{
|
|
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
|
}
|
|
ENTRYPOINTVOID(alGetBufferfv,(ALuint name, ALenum param, ALfloat *values),(name,param,values))
|
|
|
|
static void _alGetBufferf(const ALuint name, const ALenum param, ALfloat *value)
|
|
{
|
|
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
|
}
|
|
ENTRYPOINTVOID(alGetBufferf,(ALuint name, ALenum param, ALfloat *value),(name,param,value))
|
|
|
|
static void _alGetBuffer3f(const ALuint name, const ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3)
|
|
{
|
|
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
|
}
|
|
ENTRYPOINTVOID(alGetBuffer3f,(ALuint name, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3),(name,param,value1,value2,value3))
|
|
|
|
static void _alGetBufferi(const ALuint name, const ALenum param, ALint *value)
|
|
{
|
|
switch (param) {
|
|
case AL_FREQUENCY:
|
|
case AL_SIZE:
|
|
case AL_BITS:
|
|
case AL_CHANNELS:
|
|
alGetBufferiv(name, param, value);
|
|
break;
|
|
default: set_al_error(get_current_context(), AL_INVALID_ENUM); break;
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alGetBufferi,(ALuint name, ALenum param, ALint *value),(name,param,value))
|
|
|
|
static void _alGetBuffer3i(const ALuint name, const ALenum param, ALint *value1, ALint *value2, ALint *value3)
|
|
{
|
|
set_al_error(get_current_context(), AL_INVALID_ENUM); /* nothing in core OpenAL 1.1 uses this */
|
|
}
|
|
ENTRYPOINTVOID(alGetBuffer3i,(ALuint name, ALenum param, ALint *value1, ALint *value2, ALint *value3),(name,param,value1,value2,value3))
|
|
|
|
static void _alGetBufferiv(const ALuint name, const ALenum param, ALint *values)
|
|
{
|
|
ALCcontext *ctx = get_current_context();
|
|
ALbuffer *buffer = get_buffer(ctx, name, NULL);
|
|
if (!buffer) return;
|
|
|
|
switch (param) {
|
|
case AL_FREQUENCY: *values = (ALint) buffer->frequency; break;
|
|
case AL_SIZE: *values = (ALint) buffer->len; break;
|
|
case AL_BITS: *values = (ALint) buffer->bits; break;
|
|
case AL_CHANNELS: *values = (ALint) buffer->channels; break;
|
|
default: set_al_error(ctx, AL_INVALID_ENUM); break;
|
|
}
|
|
}
|
|
ENTRYPOINTVOID(alGetBufferiv,(ALuint name, ALenum param, ALint *values),(name,param,values))
|
|
|
|
/* end of mojoal.c ... */
|
|
|