mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-25 17:53:47 +00:00
86 lines
2.8 KiB
Lua
86 lines
2.8 KiB
Lua
-- Copyright (C) 2007, 2010 - Bit-Blot
|
|
--
|
|
-- This file is part of Aquaria.
|
|
--
|
|
-- Aquaria is free software; you can redistribute it and/or
|
|
-- modify it under the terms of the GNU General Public License
|
|
-- as published by the Free Software Foundation; either version 2
|
|
-- of the License, or (at your option) any later version.
|
|
--
|
|
-- This program is distributed in the hope that it will be useful,
|
|
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
--
|
|
-- See the GNU General Public License for more details.
|
|
--
|
|
-- You should have received a copy of the GNU General Public License
|
|
-- along with this program; if not, write to the Free Software
|
|
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
if not v then v = {} end
|
|
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
|
|
|
|
-- ================================================================================================
|
|
-- A N E M O N E
|
|
-- ================================================================================================
|
|
|
|
-- ================================================================================================
|
|
-- FUNCTIONS
|
|
-- ================================================================================================
|
|
|
|
function init(me)
|
|
setupBasicEntity(
|
|
me,
|
|
"Anemone-0002", -- texture
|
|
9, -- health
|
|
1, -- manaballamount
|
|
1, -- exp
|
|
0, -- money
|
|
128, -- collideRadius (for hitting entities + spells)
|
|
STATE_IDLE, -- initState
|
|
128, -- sprite width
|
|
256, -- sprite height
|
|
1, -- particle "explosion" type, maps to particleEffects.txt -1 = none
|
|
1, -- 0/1 hit other entities off/on (uses collideRadius)
|
|
4000 -- updateCull -1: disabled, default: 4000
|
|
)
|
|
entity_setSegs(me, 2, 10, 6.0, 4.0, -0.02, 0, 2.5, 1)
|
|
entity_setDeathParticleEffect(me, "AnemoneExplode")
|
|
entity_setDamageTarget(me, DT_AVATAR_ENERGYBLAST, false)
|
|
entity_setDamageTarget(me, DT_AVATAR_SHOCK, false)
|
|
entity_setDamageTarget(me, DT_AVATAR_LIZAP, false)
|
|
entity_setDamageTarget(me, DT_AVATAR_PET, false)
|
|
entity_setTargetPriority(me, -1)
|
|
end
|
|
|
|
function update(me, dt)
|
|
entity_handleShotCollisions(me)
|
|
local dmg = 0.5
|
|
if isForm(FORM_NATURE) then
|
|
dmg = 0
|
|
end
|
|
if entity_touchAvatarDamage(me, 70, dmg, 1200, 0, 0, -60) then
|
|
--entity_push(getNaija(), 1200, 1, 0)
|
|
end
|
|
local range = 1024
|
|
local size = 1.0
|
|
if entity_isEntityInRange(me, getNaija(), range) then
|
|
local dist = entity_getDistanceToEntity(me, getNaija())
|
|
dist = size - (dist/range)*size
|
|
local sz = 1 + dist
|
|
entity_scale(me, 1, sz)
|
|
end
|
|
end
|
|
|
|
function damage(me, attacker, bone, damageType, dmg)
|
|
return true
|
|
end
|
|
|
|
function enterState()
|
|
end
|
|
|
|
function exitState()
|
|
end
|
|
|
|
function hitSurface()
|
|
end
|