mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-12-27 23:35:51 +00:00
175 lines
3.6 KiB
Lua
175 lines
3.6 KiB
Lua
-- Copyright (C) 2007, 2010 - Bit-Blot
|
|
--
|
|
-- This file is part of Aquaria.
|
|
--
|
|
-- Aquaria is free software; you can redistribute it and/or
|
|
-- modify it under the terms of the GNU General Public License
|
|
-- as published by the Free Software Foundation; either version 2
|
|
-- of the License, or (at your option) any later version.
|
|
--
|
|
-- This program is distributed in the hope that it will be useful,
|
|
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
--
|
|
-- See the GNU General Public License for more details.
|
|
--
|
|
-- You should have received a copy of the GNU General Public License
|
|
-- along with this program; if not, write to the Free Software
|
|
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
if not v then v = {} end
|
|
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
|
|
|
|
v.n = 0
|
|
v.died = false
|
|
v.myNote = -1
|
|
v.singing = false
|
|
|
|
v.bone_note = 0
|
|
|
|
v.darkli = 0
|
|
|
|
v.singTimer = 0
|
|
|
|
v.startDelay = 0
|
|
|
|
function init(me)
|
|
setupEntity(me)
|
|
entity_setEntityType(me, ET_ENEMY)
|
|
entity_initSkeletal(me, "darklishot")
|
|
entity_setAllDamageTargets(me, false)
|
|
|
|
entity_setHealth(me, 1)
|
|
|
|
entity_setState(me, STATE_IDLE)
|
|
|
|
entity_setDeathScene(me, true)
|
|
|
|
entity_setMaxSpeed(me, 400)
|
|
|
|
v.bone_note = entity_getBoneByIdx(me, 1)
|
|
|
|
esetv(me, EV_TYPEID, EVT_DARKLISHOT)
|
|
|
|
v.darkli = entity_getNearestEntity(me, "creatorform5")
|
|
|
|
entity_setCollideRadius(me, 96)
|
|
|
|
entity_scale(me, 0.8, 0.8)
|
|
|
|
entity_alpha(me, 0)
|
|
end
|
|
|
|
function postInit(me)
|
|
v.n = getNaija()
|
|
entity_setTarget(me, v.n)
|
|
end
|
|
|
|
function update(me, dt)
|
|
if v.startDelay > 0 then
|
|
v.startDelay = v.startDelay - dt
|
|
|
|
if v.startDelay < 0 then
|
|
entity_alpha(me, 1, 0.5)
|
|
spawnParticleEffect("darklishot-spawn", entity_x(me), entity_y(me))
|
|
entity_sound(me, getNoteName(v.myNote, "low-"), 1, 2)
|
|
playSfx("hellbeast-shot")
|
|
end
|
|
return
|
|
end
|
|
|
|
entity_moveTowardsTarget(me, dt, 1000)
|
|
|
|
entity_updateMovement(me, dt)
|
|
|
|
entity_handleShotCollisions(me)
|
|
|
|
if entity_touchAvatarDamage(me, entity_getCollideRadius(me), 1, 100) then
|
|
entity_damage(me, me, 1)
|
|
else
|
|
if v.singing then
|
|
v.singTimer = v.singTimer + dt
|
|
if v.singTimer > 0.1 then
|
|
-- die
|
|
entity_msg(v.darkli, "died")
|
|
entity_damage(me, me, 1)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function enterState(me)
|
|
if entity_isState(me, STATE_IDLE) then
|
|
entity_animate(me, "idle", -1)
|
|
elseif entity_isState(me, STATE_DEATHSCENE) then
|
|
local t = 2
|
|
entity_setStateTime(me, t)
|
|
spawnParticleEffect("", entity_x(me), entity_y(me))
|
|
entity_scale(me, 0, 0, t)
|
|
end
|
|
end
|
|
|
|
function exitState(me)
|
|
end
|
|
|
|
function damage(me, attacker, bone, damageType, dmg)
|
|
if attacker == me then
|
|
return true
|
|
end
|
|
return false
|
|
end
|
|
|
|
function animationKey(me, key)
|
|
end
|
|
|
|
function hitSurface(me)
|
|
end
|
|
|
|
function songNote(me, note)
|
|
if entity_getAlpha(me) > 0 then
|
|
if note == v.myNote then
|
|
v.singing = true
|
|
entity_offset(me, -5, 0)
|
|
entity_offset(me, 5, 0, 0.01, -1, 1)
|
|
end
|
|
end
|
|
end
|
|
|
|
function songNoteDone(me, note)
|
|
entity_offset(me, 0, 0, 0.1)
|
|
if note == v.myNote then
|
|
|
|
v.singing = false
|
|
v.singTimer = 0
|
|
end
|
|
end
|
|
|
|
function song(me, song)
|
|
end
|
|
|
|
function activate(me)
|
|
end
|
|
|
|
function msg(me, msg, val)
|
|
if msg == "note" then
|
|
v.myNote = val
|
|
bone_setTexture(v.bone_note, string.format("song/notesymbol%d", v.myNote))
|
|
bone_scale(v.bone_note, 1, 1)
|
|
bone_scale(v.bone_note, 4, 4, 0.5, -1, 1)
|
|
bone_alpha(v.bone_note, 0.5)
|
|
local r,g,b = getNoteColor(v.myNote)
|
|
r = r*0.5 + 0.5
|
|
g = g*0.5 + 0.5
|
|
b = b*0.5 + 0.5
|
|
bone_setColor(v.bone_note, r, g, b)
|
|
end
|
|
if msg == "sd" then
|
|
v.startDelay = val
|
|
|
|
if v.startDelay <= 0 then
|
|
v.startDelay = 0.1
|
|
end
|
|
end
|
|
end
|
|
|
|
|