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Aquaria/game_scripts/scripts/entities/moneyebreeder.lua

114 lines
3.4 KiB
Lua

-- Copyright (C) 2007, 2010 - Bit-Blot
--
-- This file is part of Aquaria.
--
-- Aquaria is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public License
-- as published by the Free Software Foundation; either version 2
-- of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--
-- See the GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
if not v then v = {} end
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
-- ================================================================================================
-- M O N E Y E
-- ================================================================================================
v.spawnTime = 5
v.spawnTimer = 1
v.bounces = 0
-- ================================================================================================
-- L O C A L V A R I A B L E S
-- ================================================================================================
-- ================================================================================================
-- FUNCTIONS
-- ================================================================================================
function init(me)
setupBasicEntity(me,
"MoneyeBreeder", -- texture
9, -- health
1, -- manaballamount
1, -- exp
1, -- money
28, -- collideRadius (only used if hit entities is on)
STATE_IDLE, -- initState
128, -- sprite width
128, -- sprite height
1, -- particle "explosion" type, maps to particleEffects.txt -1 = none
1, -- 0/1 hit other entities off/on (uses collideRadius)
3000 -- updateCull -1: disabled, default: 4000
)
entity_setSegs(me, 2, 32, 0.1, 0.1, -0.018, 0, 2.5, 1)
entity_setDeathParticleEffect(me, "TinyGreenExplode")
entity_setEatType(me, EAT_FILE, "MoneyeBreeder")
end
function update(me, dt)
if entity_isState(me, STATE_GROW) then
entity_addVel(me, 0, 1000*dt)
entity_updateMovement(me, dt)
else
if entity_isEntityInRange(me, getNaija(), 900) then
v.spawnTimer = v.spawnTimer - dt
if v.spawnTimer < 0 then
--debugLog("Spawning")
local out = 40
local nx, ny = entity_getNormal(me)
nx = nx * out
ny = ny * out
v.spawnTimer = v.spawnTime
local moneye = createEntity("Moneye", "", entity_x(me)+nx, entity_y(me)+ny)
spawnParticleEffect("MoneyeBirth", entity_x(me)+nx, entity_y(me)+ny)
entity_alpha(moneye, 0)
entity_alpha(moneye, 1, 0.5)
end
else
v.spawnTimer = v.spawnTimer - dt*0.5
end
end
entity_handleShotCollisions(me)
end
function enterState(me)
if entity_getState(me)==STATE_IDLE then
elseif entity_isState(me, STATE_GROW) then
entity_setMaxSpeed(me, 800)
end
end
function exitState(me)
end
function hitSurface(me)
if entity_isState(me, STATE_GROW) then
entity_rotateToSurfaceNormal(me)
v.bounces = v.bounces + 1
if v.bounces > 3 then
entity_setState(me, STATE_IDLE)
end
end
end
function dieNormal(me)
if chance(100) then
spawnIngredient("SmallEgg", entity_x(me), entity_y(me))
end
end