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Aquaria/ExternalLibs
fgenesis 70b8dcdc3a Rework texture loading, part 1
Major code/logic cleanups + it has a multithreaded batch mode now.
The VFS code doesn't like multiple threads at all,
so for now there's a big lock in front of where it matters.
Changed precacher, map/tileset, and worldmap loading to batched mode.

Still TODO:
- fix broken mod preview images
- reloading resources on debug key
- make mod recache entirely unnecessary
- actually drop resources when no longer needed
2023-05-31 00:55:16 +02:00
..
AL
freetype2
FTGL
GL
glfont2
glm
libogg
libvorbis
lua-5.1.4
SDL2
SDL12
tinyxml2
ttvfs
ttvfs_cfileapi Rework texture loading, part 1 2023-05-31 00:55:16 +02:00
ttvfs_zip
algorithmx.h
ByteBuffer.h
CMakeLists.txt add initial tbsp for later 2022-08-24 18:50:55 +02:00
DeflateCompressor.cpp
DeflateCompressor.h
freetype2.cmake
FTGL.cmake
jps.hh
lua51.cmake
luaalloc.cpp
luaalloc.h
minihttp.cpp
minihttp.h
minipstdint.h
miniz.cpp
miniz.h
mojoal.c
oggvorbis.cmake
stb_image.h
stb_image_resize.h
stb_image_write.h
tbsp.hh clean up interpolators; WIP towards bspline support in anim editor 2022-09-13 18:38:44 +02:00
tinylibs.cpp fix taking screenshots 2022-04-29 10:26:25 +02:00
tinyxml2.cmake