mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-15 22:19:07 +00:00
214 lines
5 KiB
Lua
214 lines
5 KiB
Lua
-- Copyright (C) 2007, 2010 - Bit-Blot
|
|
--
|
|
-- This file is part of Aquaria.
|
|
--
|
|
-- Aquaria is free software; you can redistribute it and/or
|
|
-- modify it under the terms of the GNU General Public License
|
|
-- as published by the Free Software Foundation; either version 2
|
|
-- of the License, or (at your option) any later version.
|
|
--
|
|
-- This program is distributed in the hope that it will be useful,
|
|
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
--
|
|
-- See the GNU General Public License for more details.
|
|
--
|
|
-- You should have received a copy of the GNU General Public License
|
|
-- along with this program; if not, write to the Free Software
|
|
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
if not v then v = {} end
|
|
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
|
|
|
|
v.n = 0
|
|
v.bulb = 0
|
|
v.base = 0
|
|
v.glow = 0
|
|
|
|
v.entToSpawn = ""
|
|
v.ingToSpawn = ""
|
|
v.amount = 0
|
|
|
|
v.myNote = 0
|
|
|
|
v.singingNote = false
|
|
v.singTimer = 0
|
|
|
|
v.back = false
|
|
|
|
function init(me)
|
|
setupEntity(me)
|
|
entity_setEntityType(me, ET_NEUTRAL)
|
|
entity_initSkeletal(me, "singbulb")
|
|
|
|
v.bulb = entity_getBoneByName(me, "bulb")
|
|
v.base = entity_getBoneByName(me, "base")
|
|
v.glow = entity_getBoneByName(me, "glow")
|
|
|
|
entity_animate(me, "idle", -1)
|
|
|
|
if entity_isFlag(me, 1) then
|
|
entity_setState(me, STATE_OPENED)
|
|
else
|
|
entity_setState(me, STATE_CLOSED)
|
|
end
|
|
|
|
-- should not be necessarry anymore
|
|
--[[
|
|
local nodey = entity_getNearestNode(me, "layerback")
|
|
if nodey ~= 0 and node_isEntityIn(nodey, me) then
|
|
entity_setEntityLayer(me, -1)
|
|
v.back = true
|
|
end
|
|
]]--
|
|
|
|
local n1 = getNearestNodeByType(entity_x(me), entity_y(me), PATH_SETING)
|
|
if n1 ~= 0 and node_isEntityIn(n1, me) then
|
|
v.ingToSpawn = node_getContent(n1)
|
|
v.amount = node_getAmount(n1) if v.amount == 0 then v.amount = 1 end
|
|
else
|
|
local n2 = getNearestNodeByType(entity_x(me), entity_y(me), PATH_SETENT)
|
|
if n2 ~= 0 and node_isEntityIn(n2, me) then
|
|
v.entToSpawn = node_getContent(n2)
|
|
v.amount = node_getAmount(n2) if v.amount == 0 then v.amount = 1 end
|
|
end
|
|
end
|
|
|
|
v.myNote = getRandNote()
|
|
|
|
entity_setCanLeaveWater(me, true)
|
|
|
|
entity_setCullRadius(me, 512)
|
|
|
|
|
|
-- note: LAYER OVERRIDE
|
|
entity_setEntityLayer(me, -100)
|
|
end
|
|
|
|
function postInit(me)
|
|
v.n = getNaija()
|
|
entity_setTarget(me, v.n)
|
|
|
|
local r, g, b = getNoteColor(v.myNote)
|
|
bone_setColor(v.bulb, r, g, b)
|
|
bone_setColor(v.glow, r, g, b)
|
|
|
|
bone_setBlendType(v.glow, BLEND_ADD)
|
|
bone_alpha(v.glow, 0.4)
|
|
|
|
bone_scale(v.glow, 12, 12, 1, -1, 1)
|
|
|
|
if mapNameContains("veil") then
|
|
bone_setTexture(v.base, "singbulb/base-0002")
|
|
elseif mapNameContains("mithalas") or mapNameContains("cathedral") or mapNameContains("final") then
|
|
bone_setTexture(v.base, "singbulb/base-0003")
|
|
elseif mapNameContains("icecave") or mapNameContains("frozenveil") or mapNameContains("bubble") then
|
|
bone_setTexture(v.base, "singbulb/base-0004")
|
|
elseif mapNameContains("abyss") then
|
|
bone_setTexture(v.base, "singbulb/base-0005")
|
|
end
|
|
end
|
|
|
|
function update(me, dt)
|
|
if entity_isState(me, STATE_CLOSED) then
|
|
if v.singingNote then
|
|
v.singTimer = v.singTimer + dt
|
|
if v.singTimer > 2 then
|
|
v.singingNote = false
|
|
v.singTimer = 0
|
|
bone_scale(v.bulb, 1, 1, 1)
|
|
entity_setState(me, STATE_OPEN)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function enterState(me)
|
|
if entity_isState(me, STATE_IDLE) then
|
|
elseif entity_isState(me, STATE_CLOSED) then
|
|
elseif entity_isState(me, STATE_OPENED) then
|
|
bone_alpha(v.bulb, 0)
|
|
elseif entity_isState(me, STATE_OPEN) then
|
|
bone_alpha(v.bulb, 0)
|
|
entity_setStateTime(me, 1)
|
|
|
|
entity_setFlag(me, 1)
|
|
|
|
local bx, by = bone_getWorldPosition(v.bulb)
|
|
|
|
if v.ingToSpawn ~= "" or v.entToSpawn ~= "" then
|
|
playSfx("secret")
|
|
end
|
|
if v.ingToSpawn ~= "" then
|
|
for i=1,v.amount do
|
|
local ing = spawnIngredient(v.ingToSpawn, bx, by, 1, (i==1))
|
|
--[[
|
|
if i==1 then
|
|
entity_clearVel(ing)
|
|
x,y = entity_getNormal(me)
|
|
x,y = vector_setLength(x, y, 250)
|
|
entity_addVel(ing, x, y)
|
|
end
|
|
]]--
|
|
end
|
|
elseif v.entToSpawn ~= "" then
|
|
for i=1,v.amount do
|
|
createEntity(v.entToSpawn, "", bx, by)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function exitState(me)
|
|
if entity_isState(me, STATE_OPEN) then
|
|
entity_setState(me, STATE_OPENED)
|
|
end
|
|
end
|
|
|
|
function damage(me, attacker, bone, damageType, dmg)
|
|
return false
|
|
end
|
|
|
|
function animationKey(me, key)
|
|
end
|
|
|
|
function hitSurface(me)
|
|
end
|
|
|
|
function songNote(me, note)
|
|
if entity_isEntityInRange(me, v.n, 800) then
|
|
if entity_isState(me, STATE_CLOSED) then
|
|
if v.myNote == note then
|
|
|
|
if v.back then
|
|
local e = getFirstEntity()
|
|
while e ~= 0 do
|
|
if eisv(e, EV_TYPEID, EVT_ROCK) or eisv(e, EV_TYPEID, EVT_CONTAINER) then
|
|
if entity_isEntityInRange(me, e, 64) then
|
|
return
|
|
end
|
|
end
|
|
e = getNextEntity()
|
|
end
|
|
end
|
|
v.singingNote = true
|
|
v.singTimer = 0
|
|
bone_scale(v.bulb, 1, 1)
|
|
bone_scale(v.bulb, 0.7, 1, 0.1, -1, 1)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function songNoteDone(me, note)
|
|
v.singingNote = false
|
|
v.singTimer = 0
|
|
bone_scale(v.bulb, 1, 1, 1)
|
|
end
|
|
|
|
function song(me, song)
|
|
end
|
|
|
|
function activate(me)
|
|
end
|
|
|