mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-15 22:19:07 +00:00
495 lines
10 KiB
C++
495 lines
10 KiB
C++
/*
|
|
Copyright (C) 2007, 2010 - Bit-Blot
|
|
|
|
This file is part of Aquaria.
|
|
|
|
Aquaria is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*/
|
|
#include "Particles.h"
|
|
#include "SimpleIStringStream.h"
|
|
|
|
ParticleEffect::ParticleEffect() : RenderObject()
|
|
{
|
|
running = false;
|
|
waitForParticles = true;
|
|
effectLife = -1;
|
|
die = false;
|
|
effectLifeCounter = -1;
|
|
cull = false;
|
|
}
|
|
|
|
void ParticleEffect::setDie(bool v)
|
|
{
|
|
die = v;
|
|
}
|
|
|
|
void ParticleEffect::load(const std::string &name)
|
|
{
|
|
BBGE_PROF(ParticleEffect_load);
|
|
particleManager->loadParticleEffectFromBank(name, this);
|
|
}
|
|
|
|
void ParticleEffect::transfer(ParticleEffect *pe)
|
|
{
|
|
pe->effectLife = this->effectLife;
|
|
pe->clearEmitters();
|
|
pe->name = this->name;
|
|
|
|
for (Emitters::iterator i = emitters.begin(); i != emitters.end(); i++)
|
|
{
|
|
Emitter *e = pe->addNewEmitter();
|
|
e->data = (*i)->data;
|
|
e->setTexture(e->data.texture);
|
|
/*
|
|
if (e->data.flipH)
|
|
{
|
|
if (!e->isfh())
|
|
e->flipHorizontal();
|
|
}
|
|
else
|
|
{
|
|
if (e->isfh())
|
|
e->flipHorizontal();
|
|
}
|
|
*/
|
|
}
|
|
}
|
|
|
|
Emitter *ParticleEffect::addNewEmitter()
|
|
{
|
|
Emitter *e = new Emitter(this);
|
|
emitters.push_back(e);
|
|
addChild(e, PM_POINTER);
|
|
return e;
|
|
}
|
|
|
|
void ParticleEffect::clearEmitters()
|
|
{
|
|
for (Emitters::iterator i = emitters.begin(); i != emitters.end(); i++)
|
|
{
|
|
(*i)->destroy();
|
|
delete *i;
|
|
}
|
|
emitters.clear();
|
|
children.clear();
|
|
}
|
|
|
|
void ParticleEffect::bankLoad(const std::string &file, const std::string &path)
|
|
{
|
|
std::string usef = path + file + ".txt";
|
|
|
|
name = file;
|
|
stringToLower(name);
|
|
|
|
clearEmitters();
|
|
|
|
usef = core->adjustFilenameCase(usef);
|
|
debugLog(usef);
|
|
char *buffer = readFile(usef);
|
|
if (!buffer)
|
|
{
|
|
debugLog("Can't read " + usef);
|
|
return;
|
|
}
|
|
|
|
SimpleIStringStream inf(buffer, SimpleIStringStream::TAKE_OVER);
|
|
std::string token, tmp;
|
|
int state=0;
|
|
Emitter *currentEmitter = 0;
|
|
while (inf >> token)
|
|
{
|
|
//debugLog("Token: " + token);
|
|
if (token == "[Emitter]")
|
|
{
|
|
state = 1;
|
|
currentEmitter = addNewEmitter();
|
|
continue;
|
|
}
|
|
if (token == "[Color]")
|
|
{
|
|
state = 2;
|
|
continue;
|
|
}
|
|
if (token == "[Number]")
|
|
{
|
|
state = 3;
|
|
continue;
|
|
}
|
|
if (token == "[Alpha]")
|
|
{
|
|
state = 4;
|
|
continue;
|
|
}
|
|
if (token == "[Rotation]")
|
|
{
|
|
state = 5;
|
|
continue;
|
|
}
|
|
if (token == "[Scale]")
|
|
{
|
|
state = 6;
|
|
continue;
|
|
}
|
|
|
|
if (state == 2 && currentEmitter)
|
|
{
|
|
float t, x, y, z;
|
|
|
|
SimpleIStringStream is(token);
|
|
is >> t;
|
|
inf >> x >> y >> z;
|
|
currentEmitter->data.color.ensureData();
|
|
currentEmitter->data.color.data->path.addPathNode(Vector(x,y,z), t);
|
|
currentEmitter->data.color.startPath(currentEmitter->data.life);
|
|
|
|
/*
|
|
std::ostringstream os;
|
|
os << "colorNode: " << t << ", " << x << ", " << y << ", " << z;
|
|
debugLog(os.str());
|
|
*/
|
|
}
|
|
if (state == 3 && currentEmitter)
|
|
{
|
|
float t, num;
|
|
SimpleIStringStream is(token);
|
|
is >> t;
|
|
inf >> num;
|
|
currentEmitter->data.number.ensureData();
|
|
currentEmitter->data.number.data->path.addPathNode(num, t);
|
|
currentEmitter->data.number.startPath(currentEmitter->data.life);
|
|
|
|
/*
|
|
std::ostringstream os;
|
|
os << "numberNode: " << t << ", " << num;
|
|
debugLog(os.str());
|
|
*/
|
|
}
|
|
if (state == 4 && currentEmitter)
|
|
{
|
|
float t, num;
|
|
SimpleIStringStream is(token);
|
|
is >> t;
|
|
inf >> num;
|
|
currentEmitter->data.alpha.ensureData();
|
|
currentEmitter->data.alpha.data->path.addPathNode(num, t);
|
|
currentEmitter->data.alpha.startPath(currentEmitter->data.life);
|
|
|
|
/*
|
|
std::ostringstream os;
|
|
os << "alphaNode: " << t << ", " << num;
|
|
debugLog(os.str());
|
|
*/
|
|
}
|
|
if (state == 5 && currentEmitter)
|
|
{
|
|
float t, num;
|
|
SimpleIStringStream is(token);
|
|
is >> t;
|
|
inf >> num;
|
|
currentEmitter->data.rotation.ensureData();
|
|
currentEmitter->data.rotation.data->path.addPathNode(Vector(0,0,num), t);
|
|
currentEmitter->data.rotation.startPath(currentEmitter->data.life);
|
|
|
|
/*
|
|
std::ostringstream os;
|
|
os << "rotationNode: " << t << ", " << num;
|
|
debugLog(os.str());
|
|
*/
|
|
}
|
|
if (state == 6 && currentEmitter)
|
|
{
|
|
float t, sx, sy;
|
|
SimpleIStringStream is(token);
|
|
is >> t;
|
|
inf >> sx >> sy;
|
|
currentEmitter->data.scale.ensureData();
|
|
currentEmitter->data.scale.data->path.addPathNode(Vector(sx, sy), t);
|
|
currentEmitter->data.scale.startPath(currentEmitter->data.life);
|
|
|
|
/*
|
|
std::ostringstream os;
|
|
os << "scaleNode: " << t << ", " << sx << ", " << sy;
|
|
debugLog(os.str());
|
|
*/
|
|
}
|
|
|
|
|
|
if (token == "EmitterLife")
|
|
{
|
|
inf >> tmp;
|
|
inf >> effectLife;
|
|
continue;
|
|
}
|
|
if (token == "EmitterScale")
|
|
{
|
|
inf >> tmp;
|
|
inf >> scale.x;
|
|
scale.y = scale.x;
|
|
continue;
|
|
}
|
|
if (token == "EmitterUpdateCull")
|
|
{
|
|
inf >> tmp;
|
|
inf >> updateCull;
|
|
continue;
|
|
}
|
|
|
|
// subs
|
|
if (currentEmitter)
|
|
{
|
|
|
|
if (token == "SpawnLocal")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.spawnLocal;
|
|
continue;
|
|
}
|
|
else if (token == "Texture")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.texture;
|
|
}
|
|
else if (token == "AvatarVelocity")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.avatarVelocity;
|
|
}
|
|
else if (token == "AlphaModTimesVel")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.alphaModTimesVel;
|
|
}
|
|
else if (token == "RandomScale")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.randomScale1 >> currentEmitter->data.randomScale2;
|
|
}
|
|
else if (token == "RandomAlphaMod")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.randomAlphaMod1 >> currentEmitter->data.randomAlphaMod2;
|
|
}
|
|
else if (token == "RandomSpawnRadius")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.randomSpawnRadius;
|
|
}
|
|
else if (token == "RandomSpawnMod")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.randomSpawnMod.x >> currentEmitter->data.randomSpawnMod.y;
|
|
}
|
|
else if (token == "RandomSpawnRadiusRange")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.randomSpawnRadiusRange;
|
|
}
|
|
else if (token == "RandomVelocityMagnitude")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.randomVelocityMagnitude;
|
|
}
|
|
else if (token == "CopyParentRotation")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.copyParentRotation;
|
|
}
|
|
else if (token == "CopyParentFlip")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.copyParentFlip;
|
|
}
|
|
else if (token == "JustOne")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.justOne;
|
|
}
|
|
else if (token == "SpawnTimeOffset")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.spawnTimeOffset;
|
|
}
|
|
else if (token == "RandomRotationRange")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.randomRotationRange;
|
|
}
|
|
else if (token == "InitialVelocity")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.initialVelocity.x >> currentEmitter->data.initialVelocity.y;
|
|
}
|
|
else if (token == "Influenced")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.influenced;
|
|
}
|
|
else if (token == "DeathPrt")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.deathPrt;
|
|
}
|
|
else if (token == "Gravity")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.gravity.x >> currentEmitter->data.gravity.y;
|
|
}
|
|
else if (token == "PauseLevel")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.pauseLevel;
|
|
//errorLog("read in pauseLevel");
|
|
}
|
|
else if (token == "FlipH")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.flipH;
|
|
}
|
|
else if (token == "FlipV")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.flipV;
|
|
}
|
|
else if (token == "Blend")
|
|
{
|
|
inf >> tmp;
|
|
std::string blendType;
|
|
inf >> blendType;
|
|
if (blendType == "Add")
|
|
currentEmitter->data.blendType = BLEND_ADD;
|
|
else if (blendType == "Sub")
|
|
currentEmitter->data.blendType = RenderObject::BLEND_SUB;
|
|
}
|
|
else if (token == "Width")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.width;
|
|
}
|
|
else if (token == "Height")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.height;
|
|
}
|
|
else if (token == "Life")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.life;
|
|
}
|
|
else if (token == "GroupRender")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.groupRender;
|
|
}
|
|
else if (token == "Shape")
|
|
{
|
|
inf >> tmp;
|
|
inf >> tmp;
|
|
}
|
|
else if (token == "Suck")
|
|
{
|
|
inf >> tmp;
|
|
inf >> currentEmitter->data.suckIndex >> currentEmitter->data.suckStr;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void ParticleEffect::onUpdate(float dt)
|
|
{
|
|
RenderObject::onUpdate(dt);
|
|
|
|
/*
|
|
for (Emitters::iterator i = emitters.begin(); i != emitters.end(); i++)
|
|
{
|
|
(*i)->update(dt);
|
|
}
|
|
*/
|
|
|
|
if (effectLifeCounter == 0)
|
|
{
|
|
if (waitForParticles)
|
|
{
|
|
// extra loop, could be combined above later
|
|
int c=0,e=0;
|
|
for (Emitters::iterator i = emitters.begin(); i != emitters.end(); i++)
|
|
{
|
|
if ((*i)->isEmpty())
|
|
{
|
|
e++;
|
|
}
|
|
c++;
|
|
}
|
|
if (c == e)
|
|
{
|
|
if (die)
|
|
safeKill();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (die)
|
|
safeKill();
|
|
}
|
|
|
|
}
|
|
|
|
if (effectLifeCounter != -1 && running)
|
|
{
|
|
effectLifeCounter -= dt;
|
|
if (effectLifeCounter <= 0)
|
|
{
|
|
effectLifeCounter = 0;
|
|
stop();
|
|
}
|
|
}
|
|
}
|
|
|
|
// stop the particle effect, let the particles all die off before we delete ourselves
|
|
void ParticleEffect::killParticleEffect()
|
|
{
|
|
effectLifeCounter = 0.0001;
|
|
die = true;
|
|
//stop();
|
|
}
|
|
|
|
void ParticleEffect::start()
|
|
{
|
|
effectLifeCounter = effectLife;
|
|
running = true;
|
|
|
|
for (Emitters::iterator i = emitters.begin(); i != emitters.end(); i++)
|
|
{
|
|
(*i)->start();
|
|
}
|
|
}
|
|
|
|
void ParticleEffect::stop()
|
|
{
|
|
running = false;
|
|
|
|
for (Emitters::iterator i = emitters.begin(); i != emitters.end(); i++)
|
|
{
|
|
(*i)->stop();
|
|
}
|
|
}
|
|
|
|
void ParticleEffect::onRender()
|
|
{
|
|
BBGE_PROF(ParticleEffect_onRender);
|
|
|
|
RenderObject::onRender();
|
|
}
|
|
|