mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-12-26 22:55:50 +00:00
162 lines
3.7 KiB
C++
162 lines
3.7 KiB
C++
#ifndef __FTPoint__
|
|
#define __FTPoint__
|
|
|
|
#include <ft2build.h>
|
|
#include FT_FREETYPE_H
|
|
#include FT_GLYPH_H
|
|
|
|
#include "FTGL.h"
|
|
|
|
/**
|
|
* FTPoint class is a basic 3 dimensional point or vector.
|
|
*/
|
|
class FTGL_EXPORT FTPoint
|
|
{
|
|
public:
|
|
/**
|
|
* Default constructor. Point is set to zero.
|
|
*/
|
|
FTPoint()
|
|
{
|
|
values[0] = 0;
|
|
values[1] = 0;
|
|
values[2] = 0;
|
|
}
|
|
|
|
/**
|
|
* Constructor.
|
|
*
|
|
* @param x First component
|
|
* @param y Second component
|
|
* @param z Third component
|
|
*/
|
|
FTPoint( const FTGL_DOUBLE x, const FTGL_DOUBLE y, const FTGL_DOUBLE z)
|
|
{
|
|
values[0] = x;
|
|
values[1] = y;
|
|
values[2] = z;
|
|
}
|
|
|
|
/**
|
|
* Constructor. This converts an FT_Vector to an FT_Point
|
|
*
|
|
* @param ft_vector A freetype vector
|
|
*/
|
|
FTPoint( const FT_Vector& ft_vector)
|
|
{
|
|
values[0] = ft_vector.x;
|
|
values[1] = ft_vector.y;
|
|
values[2] = 0;
|
|
}
|
|
|
|
/**
|
|
* Operator += In Place Addition.
|
|
*
|
|
* @param point
|
|
* @return this plus point.
|
|
*/
|
|
FTPoint& operator += ( const FTPoint& point)
|
|
{
|
|
values[0] += point.values[0];
|
|
values[1] += point.values[1];
|
|
values[2] += point.values[2];
|
|
|
|
return *this;
|
|
}
|
|
|
|
/**
|
|
* Operator +
|
|
*
|
|
* @param point
|
|
* @return this plus point.
|
|
*/
|
|
FTPoint operator + ( const FTPoint& point)
|
|
{
|
|
FTPoint temp;
|
|
temp.values[0] = values[0] + point.values[0];
|
|
temp.values[1] = values[1] + point.values[1];
|
|
temp.values[2] = values[2] + point.values[2];
|
|
|
|
return temp;
|
|
}
|
|
|
|
|
|
/**
|
|
* Operator *
|
|
*
|
|
* @param multiplier
|
|
* @return <code>this</code> multiplied by <code>multiplier</code>.
|
|
*/
|
|
FTPoint operator * ( double multiplier)
|
|
{
|
|
FTPoint temp;
|
|
temp.values[0] = values[0] * multiplier;
|
|
temp.values[1] = values[1] * multiplier;
|
|
temp.values[2] = values[2] * multiplier;
|
|
|
|
return temp;
|
|
}
|
|
|
|
|
|
/**
|
|
* Operator *
|
|
*
|
|
* @param point
|
|
* @param multiplier
|
|
* @return <code>multiplier</code> multiplied by <code>point</code>.
|
|
*/
|
|
friend FTPoint operator*( double multiplier, FTPoint& point);
|
|
|
|
|
|
/**
|
|
* Operator == Tests for eqaulity
|
|
*
|
|
* @param a
|
|
* @param b
|
|
* @return true if a & b are equal
|
|
*/
|
|
friend bool operator == ( const FTPoint &a, const FTPoint &b);
|
|
|
|
/**
|
|
* Operator != Tests for non equality
|
|
*
|
|
* @param a
|
|
* @param b
|
|
* @return true if a & b are not equal
|
|
*/
|
|
friend bool operator != ( const FTPoint &a, const FTPoint &b);
|
|
|
|
|
|
/**
|
|
* Cast to FTGL_DOUBLE*
|
|
*/
|
|
operator const FTGL_DOUBLE*() const
|
|
{
|
|
return values;
|
|
}
|
|
|
|
|
|
/**
|
|
* Setters
|
|
*/
|
|
void X( FTGL_DOUBLE x) { values[0] = x;};
|
|
void Y( FTGL_DOUBLE y) { values[1] = y;};
|
|
void Z( FTGL_DOUBLE z) { values[2] = z;};
|
|
|
|
|
|
/**
|
|
* Getters
|
|
*/
|
|
FTGL_DOUBLE X() const { return values[0];};
|
|
FTGL_DOUBLE Y() const { return values[1];};
|
|
FTGL_DOUBLE Z() const { return values[2];};
|
|
|
|
private:
|
|
/**
|
|
* The point data
|
|
*/
|
|
FTGL_DOUBLE values[3];
|
|
};
|
|
|
|
#endif // __FTPoint__
|
|
|