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https://github.com/AquariaOSE/Aquaria.git
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140f750d00
CollideQuad is now base class for Shot, Entity, Bone
89 lines
2.2 KiB
C++
89 lines
2.2 KiB
C++
/*
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Copyright (C) 2007, 2012 - Bit-Blot
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This file is part of Aquaria.
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Aquaria is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef SCRIPTOBJECT_H
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#define SCRIPTOBJECT_H
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enum ScriptObjectType
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{
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SCO_NONE = 0x0000,
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// If you change this enum, do not forget to adjust the string array in the cpp,
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// and to add additional compile time assertions to ScriptInterface.cpp as necessary!
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SCO_RENDEROBJECT = 0x0001,
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SCO_ENTITY = 0x0002,
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SCO_INGREDIENT = 0x0004,
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SCO_COLLIDE_ENTITY = 0x0008,
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SCO_SCRIPTED_ENTITY = 0x0010,
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SCO_BEAM = 0x0020,
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SCO_SHOT = 0x0040,
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SCO_WEB = 0x0080,
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SCO_BONE = 0x0100,
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SCO_PATH = 0x0200,
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SCO_QUAD = 0x0400,
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SCO_TEXT = 0x0800,
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SCO_PAUSEQUAD = 0x1000,
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SCO_SHADER = 0x2000,
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SCO_PARTICLE_EFFECT = 0x4000,
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SCO_QUAD_GRID = 0x8000,
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SCO_COLLIDE_QUAD = 0x10000,
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SCO_FORCE_32BIT = 0xFFFFFFFF
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};
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class ScriptObject
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{
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public:
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ScriptObject()
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: _objtype(SCO_NONE)
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{
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}
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virtual ~ScriptObject() {}
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inline void addType(ScriptObjectType ty)
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{
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_objtype = ScriptObjectType(int(ty) | int(_objtype)); // prevent the compiler from crying
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}
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inline bool isType(ScriptObjectType bt) const
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{
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return (_objtype & bt) == bt;
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}
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inline bool isExactType(ScriptObjectType bt) const
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{
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return _objtype == bt;
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}
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inline std::string getTypeString() const
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{
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return getTypeString(_objtype);
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}
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static std::string getTypeString(unsigned int ty);
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// public to allow the static compile check in ScriptInterface.cpp to work
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ScriptObjectType _objtype;
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};
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#endif
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