mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2025-02-26 16:03:58 +00:00
70 lines
1.7 KiB
C++
70 lines
1.7 KiB
C++
/*
|
|
Copyright (C) 2007, 2010 - Bit-Blot
|
|
|
|
This file is part of Aquaria.
|
|
|
|
Aquaria is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*/
|
|
#include "States.h"
|
|
|
|
StarRenderer::StarRenderer(int num, int range) : RenderObject()
|
|
{
|
|
stars.resize(num);
|
|
int rh = range/2;
|
|
for (int i = 0; i < stars.size(); i++)
|
|
{
|
|
stars[i] = Vector((rand()%range)-rh, (rand()%range)-rh, (rand()%range)-rh);
|
|
}
|
|
//rotation.interpolateTo(Vector(0,360,0), 30, -1);
|
|
//position.interpolateTo(Vector(0,0,-100), 10, -1);
|
|
}
|
|
|
|
void StarRenderer::render()
|
|
{
|
|
#ifdef BBGE_BUILD_OPENGL
|
|
core->enable3D();
|
|
glLoadIdentity();
|
|
glTranslatef(position.x, position.y, position.z);
|
|
glRotatef(rotation.x, 1, 0, 0);
|
|
glRotatef(rotation.y, 0, 1, 0);
|
|
glRotatef(rotation.z, 0, 0, 1);
|
|
glPointSize(1);
|
|
glBindTexture(GL_TEXTURE_2D, 0);
|
|
|
|
glBegin(GL_POINTS);
|
|
for (int i = 0; i < stars.size(); i++)
|
|
{
|
|
float c = 1.0f-fabsf(stars[i].z)/50.0f;
|
|
glColor3f(c,c,c);
|
|
glVertex3f(stars[i].x, stars[i].y, stars[i].z);
|
|
}
|
|
glEnd();
|
|
|
|
core->enable2D(core->getVirtualWidth());
|
|
/*
|
|
glMatrixMode(GL_PROJECTION);
|
|
glPopMatrix();
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glPopMatrix();
|
|
*/
|
|
#endif
|
|
}
|
|
|
|
void StarRenderer::onRender()
|
|
{
|
|
|
|
}
|
|
|