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Aquaria/game_scripts/scripts/maps/map_secret03.lua

129 lines
2.8 KiB
Lua

-- Copyright (C) 2007, 2010 - Bit-Blot
--
-- This file is part of Aquaria.
--
-- Aquaria is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public License
-- as published by the Free Software Foundation; either version 2
-- of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--
-- See the GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
if not v then v = {} end
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
--function ASDFASFD end end end end
function init()
local n = getNaija()
local node = getNode("INSIDE")
entity_setPosition(n, node_x(node), node_y(node))
overrideZoom(0.9)
fade(0, 0)
local start = getNode("SKY1")
local camDummy = createEntity("Empty")
cam_toEntity(camDummy)
entity_setPosition(camDummy, node_x(start), node_y(start)-400)
entity_setPosition(camDummy, node_x(start), node_y(start), 7, 0, 0, 1)
--cam_toNode()
watch(1)
fade2(0, 1, 1, 1, 1)
watch(1)
watch(4)
fade2(1, 1, 1, 1, 1)
watch(1)
cam_toNode(getNode("NAIJALICAM"))
watch(1)
fade2(0, 1, 1, 1, 1)
--watch(0.5)
local li = getEntity("YoungLi")
local naija = getEntity("NaijaChild")
local sx, sy = entity_getPosition(li)
entity_setPosition(li, entity_x(li)-1024, entity_y(li), -100, 0, 0, 1)
fadeIn(1)
watch(1)
watch(4)
fade2(1, 1, 1, 1, 1)
watch(1)
entity_setPosition(li, sx, sy, 0.1)
entity_setState(li, STATE_ON)
cam_toEntity(naija)
watch(1)
--entity_swimToNode(naija, getNode("NAIJATO"))
local node = getNode("NAIJATO")
entity_animate(naija, "swim", -1)
entity_setPosition(naija, node_x(node), node_y(node), 6, 0, 0, 1)
entity_rotate(naija, 45, 1, 0, 0, 1)
fade2(0, 1, 1, 1, 1)
watch(1)
entity_rotate(naija, 0, 6, 0, 0, 1)
--entity_watchForPath(naija)
while entity_isInterpolating(naija) do
watch(FRAME_TIME)
end
entity_flipToEntity(naija, li)
entity_animate(naija, "idle", -1)
cam_toNode(getNode("NAIJATO"))
watch(1)
-- li surprise
entity_setState(li, STATE_OFF)
-- look up
entity_animate(naija, "wave", 0, 2)
watch(4)
entity_animate(naija, "inspect", 0, 2)
watch(2)
playSfx("NaijaChildGiggle")
entity_animate(naija, "giggle", 6, 2)
watch(2)
-- naija leaves
entity_swimToNode(naija, getNode("NAIJAOUT"))
watch(2)
-- li thoughtful
entity_setState(li, STATE_ATTACK)
watch(4)
fade2(1, 2)
watch(2)
loadMap("Veil02", "SECRET03")
--cam_toEntity(n)
end