| .. |
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GL
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sync with icculus repo
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2011-11-20 15:44:17 +01:00 |
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glext
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sync with icculus repo
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2011-11-20 15:44:17 +01:00 |
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ActionInput.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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ActionInput.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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ActionMapper.cpp
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[vfs, #3] All file reading code goes through the VFS now, new mod downloader & mod selector in place. Also a bunch of other stuff. (...)
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2012-06-01 17:52:19 +02:00 |
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ActionMapper.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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ActionSet.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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ActionSet.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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AfterEffect.cpp
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Improvements to shader API; use handles instead of raw pointers.
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2013-06-15 04:11:11 +02:00 |
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AfterEffect.h
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Improvements to shader API; use handles instead of raw pointers.
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2013-06-15 04:11:11 +02:00 |
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AnimatedSprite.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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AnimatedSprite.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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Base.cpp
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More extensions to script interface:
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2013-07-11 15:06:38 +02:00 |
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Base.h
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More extensions to script interface:
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2013-07-11 15:06:38 +02:00 |
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BaseText.h
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Script interface improvements & extensions.
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2012-02-05 20:22:54 +01:00 |
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BBGECompileConfig.h
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Re-introduce AfterEffect shader functonality, part 1.
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2013-05-10 22:22:35 +02:00 |
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BitmapFont.cpp
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Disable all glEnable/glDisable() calls for GL_CULL_FACE, except one glDisable() during renderer init.
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2013-05-02 04:31:07 +02:00 |
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BitmapFont.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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BloomEffect.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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BloomEffect.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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Cocoa.mm
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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Collision.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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Collision.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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CommonEvents.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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Core.cpp
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Fix build on OSX
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2013-06-26 15:15:19 +02:00 |
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Core.h
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Allow downloading data while the game is minimized.
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2013-06-24 03:39:48 +02:00 |
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CShim.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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Cube.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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Cube.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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Cutscene.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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Cutscene.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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DarkLayer.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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DarkLayer.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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Datafile.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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Datafile.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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DebugFont.cpp
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Script interface improvements & extensions.
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2012-02-05 20:22:54 +01:00 |
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DebugFont.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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DFSprite.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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DFSprite.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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Effects.cpp
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sync with icculus repo
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2011-11-20 15:44:17 +01:00 |
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Effects.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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Emitter.cpp
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Disable all glEnable/glDisable() calls for GL_CULL_FACE, except one glDisable() during renderer init.
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2013-05-02 04:31:07 +02:00 |
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Event.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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Event.h
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Script interface improvements & extensions.
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2012-02-05 20:22:54 +01:00 |
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FileVars.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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FileVars.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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Flags.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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Flags.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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flags.hpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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FmodOpenALBridge.cpp
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Little annoyances that ease debugging with MSVC
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2012-07-13 21:09:30 +02:00 |
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FmodOpenALBridge.h
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Fixed positional audio & pitch shift.
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2011-11-26 21:00:24 +01:00 |
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FrameBuffer.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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FrameBuffer.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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Gradient.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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Gradient.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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Interpolator.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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Interpolator.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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Joystick.cpp
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Moar linux build fixing
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2012-06-17 03:41:53 +02:00 |
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LensFlare.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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LensFlare.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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Light.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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Light.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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LightCone.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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LightCone.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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Localization.cpp
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Fix crash added with last commit, thx KS-10 for pointing
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2012-07-23 05:06:01 +02:00 |
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Localization.h
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_mods/x/locales/y/* now works
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2012-07-14 15:00:37 +02:00 |
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Math.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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MathFunctions.h
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Minor debug improvements + misc
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2012-01-31 19:25:13 +01:00 |
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Model.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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Model.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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MT.cpp
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Do all sound decoding in *one* background thread, instead of one thread per decoder.
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2012-05-25 17:38:59 +02:00 |
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MT.h
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[vfs, #3] All file reading code goes through the VFS now, new mod downloader & mod selector in place. Also a bunch of other stuff. (...)
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2012-06-01 17:52:19 +02:00 |
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OggStream.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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OggStream.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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OpenGLStubs.h
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Fix some small performance bottlenecks:
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2012-01-02 21:34:29 +01:00 |
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PackRead.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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PackRead.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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ParticleEffect.cpp
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Fix particle & shot loading on linux (fix file name case)
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2012-03-12 03:13:34 +01:00 |
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ParticleManager.cpp
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Fix influenced particles not positioned correctly if SpawnLocal = 1
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2012-12-13 18:33:58 +01:00 |
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Particles.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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Particles.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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PointSprites.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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PointSprites.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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Precacher.cpp
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Add precacher for mods
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2013-05-24 03:34:10 +02:00 |
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Precacher.h
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Add precacher for mods
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2013-05-24 03:34:10 +02:00 |
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ProfRender.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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ProfRender.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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Quad.cpp
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Disable all glEnable/glDisable() calls for GL_CULL_FACE, except one glDisable() during renderer init.
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2013-05-02 04:31:07 +02:00 |
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Quad.h
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Misc code cleanups, little SkeletalSprite loading improvement.
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2012-02-19 04:57:04 +01:00 |
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QuadTrail.cpp
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Disable all glEnable/glDisable() calls for GL_CULL_FACE, except one glDisable() during renderer init.
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2013-05-02 04:31:07 +02:00 |
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QuadTrail.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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Rect.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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RenderObject.cpp
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Disable all glEnable/glDisable() calls for GL_CULL_FACE, except one glDisable() during renderer init.
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2013-05-02 04:31:07 +02:00 |
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RenderObject.h
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Misc code cleanups, little SkeletalSprite loading improvement.
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2012-02-19 04:57:04 +01:00 |
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RenderObject_inline.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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RenderObjectLayer.cpp
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Fix crash in RenderObjectLayer::moveToBack()
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2012-10-09 00:57:34 +02:00 |
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RenderRect.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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Resource.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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Resource.h
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Remove unnecessary exception handling. Hopefully fixes build on linux.
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2013-06-21 20:35:24 +02:00 |
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RoundedRect.cpp
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Disable all glEnable/glDisable() calls for GL_CULL_FACE, except one glDisable() during renderer init.
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2013-05-02 04:31:07 +02:00 |
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RoundedRect.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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ScreenTransition.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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ScreenTransition.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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ScriptObject.cpp
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Fixes & enhancements to shader interface code
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2013-05-12 00:05:57 +02:00 |
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ScriptObject.h
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Fixes & enhancements to shader interface code
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2013-05-12 00:05:57 +02:00 |
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Shader.cpp
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Remove unnecessary exception handling. Hopefully fixes build on linux.
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2013-06-21 20:35:24 +02:00 |
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Shader.h
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Improvements to shader API; use handles instead of raw pointers.
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2013-06-15 04:11:11 +02:00 |
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SimpleIStringStream.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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SkeletalSprite.cpp
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Slightly more sensible error/msgbox handling
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2013-06-23 18:50:10 +02:00 |
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SkeletalSprite.h
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minor fixups (Entity::revive() and some skeletal stuff)
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2013-02-03 16:13:07 +01:00 |
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Slider.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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Slider.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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SoundManager.cpp
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Fix two sound looping bugs.
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2012-10-07 00:05:17 +02:00 |
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SoundManager.h
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Fix two sound looping bugs.
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2012-10-07 00:05:17 +02:00 |
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SpawnParticleData.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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StateMachine.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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StateMachine.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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StateManager.cpp
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Merge branch 'experimental'
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2013-06-24 02:48:17 +02:00 |
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StateManager.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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Strings.cpp
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Move key config strings into stringbank.txt
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2012-07-14 16:54:28 +02:00 |
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Texture.cpp
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Slightly more sensible error/msgbox handling
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2013-06-23 18:50:10 +02:00 |
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Texture.h
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Removed textureMemoryMultiplier again; a bit more debug output for differing texture sizes
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2012-06-15 17:58:18 +02:00 |
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tinyxml.cpp
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Revert "Revert "move around some files to keep the size of the next commit down""
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2011-09-15 20:17:23 +02:00 |
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tinyxml.h
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Revert "Revert "move around some files to keep the size of the next commit down""
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2011-09-15 20:17:23 +02:00 |
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tinyxmlerror.cpp
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Revert "Revert "move around some files to keep the size of the next commit down""
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2011-09-15 20:17:23 +02:00 |
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tinyxmlparser.cpp
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Revert "Revert "move around some files to keep the size of the next commit down""
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2011-09-15 20:17:23 +02:00 |
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TTFFont.cpp
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Revert "added partial VFS support - enough to read static data from any source"
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2011-09-15 19:18:53 +02:00 |
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TTFFont.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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Vector.cpp
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Slightly more sensible error/msgbox handling
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2013-06-23 18:50:10 +02:00 |
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Vector.h
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Cause less memory stress in InterpolatedVector assignment
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2013-04-21 18:47:51 +02:00 |