mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-16 06:29:31 +00:00
232 lines
6.1 KiB
Lua
232 lines
6.1 KiB
Lua
-- Copyright (C) 2007, 2010 - Bit-Blot
|
|
--
|
|
-- This file is part of Aquaria.
|
|
--
|
|
-- Aquaria is free software; you can redistribute it and/or
|
|
-- modify it under the terms of the GNU General Public License
|
|
-- as published by the Free Software Foundation; either version 2
|
|
-- of the License, or (at your option) any later version.
|
|
--
|
|
-- This program is distributed in the hope that it will be useful,
|
|
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
--
|
|
-- See the GNU General Public License for more details.
|
|
--
|
|
-- You should have received a copy of the GNU General Public License
|
|
-- along with this program; if not, write to the Free Software
|
|
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
if not v then v = {} end
|
|
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
|
|
|
|
-- ================================================================================================
|
|
-- AGGRO BABY
|
|
-- ================================================================================================
|
|
|
|
-- specific
|
|
local STATE_JUMP = 1000
|
|
local STATE_TRANSITION = 1001
|
|
local STATE_JUMPPREP = 1002
|
|
|
|
-- ================================================================================================
|
|
-- L O C A L V A R I A B L E S
|
|
-- ================================================================================================
|
|
|
|
v.birthed = 1
|
|
|
|
v.jumpDelay = 0
|
|
v.moveTimer = 0
|
|
v.rotateOffset = 0
|
|
v.angry = false
|
|
v.enraged = false
|
|
|
|
v.out = 32
|
|
|
|
v.n = 0
|
|
|
|
-- ================================================================================================
|
|
-- FUNCTIONS
|
|
-- ================================================================================================
|
|
|
|
local function land(me, dt)
|
|
entity_clampToSurface(me)
|
|
entity_moveAlongSurface(me, dt, 1, 6, v.out)
|
|
entity_rotateToSurfaceNormal(me, 0.1)
|
|
end
|
|
|
|
function init(me)
|
|
|
|
setupBasicEntity(
|
|
me,
|
|
"aggrobaby", -- texture
|
|
1, -- health
|
|
2, -- manaballamount
|
|
2, -- exp
|
|
10, -- money
|
|
16, -- collideRadius (for hitting entities + spells)
|
|
STATE_IDLE, -- initState
|
|
128, -- sprite width
|
|
128, -- sprite height
|
|
1, -- particle "explosion" type, 0 = none
|
|
0, -- 0/1 hit other entities off/on (uses collideRadius)
|
|
4000 -- updateCull -1: disabled, default: 4000
|
|
)
|
|
--entity_initSkeletal(me, "AggroHopper")
|
|
|
|
esetv(me, EV_WALLOUT, v.out)
|
|
|
|
entity_setDeathParticleEffect(me, "tinyredexplode")
|
|
|
|
entity_scale(me, 0.5, 0.5)
|
|
land(me, 0)
|
|
entity_setWeight(me, 1000)
|
|
entity_setState(me, STATE_IDLE)
|
|
--entity_setBounce(0)
|
|
|
|
loadSound("aggrobaby-jump")
|
|
|
|
end
|
|
|
|
function postInit(me)
|
|
v.n = getNaija()
|
|
end
|
|
|
|
function update(me, dt)
|
|
dt = dt * 0.6
|
|
if v.enraged then
|
|
dt = dt * 1.25
|
|
end
|
|
entity_handleShotCollisions(me)
|
|
if entity_hasTarget(me) then
|
|
if entity_isTargetInRange(me, 64) then
|
|
entity_hurtTarget(me, 0.5)
|
|
entity_pushTarget(me, 500)
|
|
end
|
|
end
|
|
if entity_getState(me)==STATE_IDLE then
|
|
entity_rotateToSurfaceNormal(me, 0.1)
|
|
if not(entity_hasTarget(me)) then
|
|
entity_findTarget(me, 1200)
|
|
else
|
|
if not v.angry then
|
|
if entity_isTargetInRange(me, 400) then
|
|
v.jumpDelay = v.jumpDelay - dt
|
|
if v.jumpDelay < 0 then
|
|
v.angry = true
|
|
v.jumpDelay = 1.5
|
|
entity_setState(me, STATE_JUMPPREP)
|
|
end
|
|
end
|
|
else
|
|
if v.birthed == 1 or entity_isTargetInRange(me, 1800) then
|
|
v.jumpDelay = v.jumpDelay - dt
|
|
if v.jumpDelay < 0 then
|
|
v.birthed = 0
|
|
v.angry = true
|
|
v.jumpDelay = 1.5
|
|
entity_setState(me, STATE_JUMPPREP)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
elseif entity_getState(me)==STATE_JUMPPREP then
|
|
if not entity_isAnimating(me) then
|
|
entity_setState(me, STATE_JUMP)
|
|
end
|
|
elseif entity_getState(me)==STATE_JUMP then
|
|
--[[
|
|
v.rotateOffset = v.rotateOffset + dt * 400
|
|
if v.rotateOffset > 180 then
|
|
v.rotateOffset = 180
|
|
end
|
|
entity_rotateToVel(me, 0.1, v.rotateOffset)
|
|
|
|
]]--
|
|
entity_updateMovement(me, dt*1.5)
|
|
-- entity_applySurfaceNormalForce(1000)
|
|
|
|
elseif not(entity_getState(me)==STATE_TRANSITION) then
|
|
entity_updateMovement(me, dt)
|
|
end
|
|
end
|
|
|
|
function damage(me, attacker, bone, damageType, dmg)
|
|
if entity_getHealth(me) < 6 and not v.enraged then
|
|
debugLog("ENRAGED!!!!!!!!!")
|
|
v.enraged = true
|
|
entity_setColor(me, 1, 0.5, 0.5, 1)
|
|
end
|
|
if entity_isState(me, STATE_IDLE) then
|
|
entity_setState(me, STATE_JUMPPREP)
|
|
end
|
|
return true
|
|
end
|
|
|
|
v.bounces = 0
|
|
function hitSurface(me)
|
|
local cx, cy = getLastCollidePosition()
|
|
spawnParticleEffect("HitSurface", cx, cy)
|
|
if entity_getState(me)==STATE_JUMP then
|
|
--local nx, ny = getWallNormal(cx, cy)
|
|
--if ny < -0.8 and entity_isNearObstruction(me, 3, OBSCHECK_4DIR) then
|
|
if entity_checkSurface(me, 6, STATE_IDLE, -1) then
|
|
end
|
|
--[[
|
|
if entity_isNearObstruction(me, 4, OBSCHECK_DOWN) then
|
|
land(me, 0)
|
|
entity_setState(me, STATE_TRANSITION)
|
|
else
|
|
bounces = bounces + 1
|
|
if bounces > 100 then
|
|
land(me, 0)
|
|
entity_setState(me, STATE_TRANSITION)
|
|
end
|
|
end
|
|
]]--
|
|
end
|
|
end
|
|
|
|
function enterState(me)
|
|
if entity_getState(me)==STATE_IDLE then
|
|
entity_animate(me, "idle", LOOP_INF)
|
|
entity_setMaxSpeed(me, 1000)
|
|
if v.enraged then
|
|
entity_setMaxSpeed(me, 1200)
|
|
end
|
|
elseif entity_getState(me)==STATE_JUMPPREP then
|
|
entity_animate(me, "jump")
|
|
elseif entity_isState(me, STATE_TRANSITION) then
|
|
entity_setStateTime(me, 0.1)
|
|
elseif entity_getState(me)==STATE_JUMP then
|
|
entity_sound(me, "aggrobaby-jump")
|
|
|
|
entity_rotate(me, 0, 0.5)
|
|
entity_animate(me, "jumping")
|
|
v.rotateOffset = 0
|
|
--entity_applySurfaceNormalForce(me, 800)
|
|
local force = 2000
|
|
--[[
|
|
if entity_x(getNaija()) < entity_x(me) then
|
|
entity_addVel(me, -force, -force*0.75)
|
|
else
|
|
entity_addVel(me, force, -force*0.75)
|
|
end
|
|
]]--
|
|
local x,y = entity_getNormal(me)
|
|
x,y = vector_setLength(x, y, force)
|
|
local dx = entity_x(v.n) - entity_x(me)
|
|
local dy = entity_y(v.n) - entity_y(me)
|
|
dx,dy = vector_setLength(dx, dy, force)
|
|
x = dx*0.5 + x*0.5
|
|
y = dy*0.5 + y*0.5
|
|
entity_addVel(me, x, y)
|
|
entity_adjustPositionBySurfaceNormal(me, 64)
|
|
end
|
|
end
|
|
|
|
function exitState(me)
|
|
if entity_getState(me)==STATE_TRANSITION then
|
|
entity_setState(me, STATE_IDLE)
|
|
end
|
|
end
|