mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-16 06:29:31 +00:00
123 lines
3.1 KiB
Lua
123 lines
3.1 KiB
Lua
-- Copyright (C) 2007, 2010 - Bit-Blot
|
|
--
|
|
-- This file is part of Aquaria.
|
|
--
|
|
-- Aquaria is free software; you can redistribute it and/or
|
|
-- modify it under the terms of the GNU General Public License
|
|
-- as published by the Free Software Foundation; either version 2
|
|
-- of the License, or (at your option) any later version.
|
|
--
|
|
-- This program is distributed in the hope that it will be useful,
|
|
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
--
|
|
-- See the GNU General Public License for more details.
|
|
--
|
|
-- You should have received a copy of the GNU General Public License
|
|
-- along with this program; if not, write to the Free Software
|
|
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
if not v then v = {} end
|
|
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
|
|
|
|
v.n = 0
|
|
|
|
v.glow = 0
|
|
|
|
function init(me)
|
|
setupEntity(me)
|
|
entity_setEntityType(me, ET_ENEMY)
|
|
entity_initSkeletal(me, "Triffle")
|
|
entity_setAllDamageTargets(me, true)
|
|
|
|
--entity_generateCollisionMask(me)
|
|
|
|
entity_setEntityLayer(me, 1)
|
|
entity_setCollideRadius(me, 32)
|
|
|
|
v.glow = createQuad("Naija/LightFormGlow", 13)
|
|
|
|
local boneGlow = entity_getBoneByName(me, "Glow")
|
|
bone_alpha(boneGlow, 0.5)
|
|
bone_alpha(boneGlow, 1, 0.5, -1, 1, 1)
|
|
bone_setSegs(entity_getBoneByName(me, "Body"), 2, 16, 0.6, 0.6, -0.058, 0, 6, 1)
|
|
|
|
entity_setState(me, STATE_IDLE)
|
|
|
|
local diff = math.random(2500)/10000.0
|
|
local sz = 1-diff
|
|
entity_scale(me, sz, sz)
|
|
|
|
quad_scale(v.glow, 3*sz, 3*sz)
|
|
|
|
entity_setDeathParticleEffect(me, "TinyBlueExplode")
|
|
|
|
entity_setDropChance(me, 10, 1)
|
|
entity_setHealth(me, 4)
|
|
entity_setUpdateCull(me, 2000)
|
|
|
|
entity_setDamageTarget(me, DT_AVATAR_LIZAP, false)
|
|
entity_setDamageTarget(me, DT_AVATAR_PET, false)
|
|
end
|
|
|
|
function postInit(me)
|
|
v.n = getNaija()
|
|
entity_setTarget(me, v.n)
|
|
|
|
entity_update(me, math.random(1000)/1000.0)
|
|
end
|
|
|
|
function update(me, dt)
|
|
entity_handleShotCollisions(me)
|
|
if entity_touchAvatarDamage(me, entity_getCollideRadius(me), 0, 100) and avatar_isBursting() then
|
|
local x, y = entity_getVectorToEntity(v.n, me)
|
|
x, y = vector_setLength(x,y,500)
|
|
entity_addVel(me, x, y)
|
|
entity_doCollisionAvoidance(me, dt, 8, 0.5)
|
|
end
|
|
entity_doEntityAvoidance(me, dt, 40, 1)
|
|
entity_doCollisionAvoidance(me, dt, 2, 1)
|
|
entity_doFriction(me, dt, 200)
|
|
entity_updateMovement(me, dt)
|
|
quad_setPosition(v.glow, entity_getPosition(me))
|
|
end
|
|
|
|
function enterState(me)
|
|
if entity_isState(me, STATE_IDLE) then
|
|
entity_animate(me, "idle", -1)
|
|
elseif entity_isState(me, STATE_DEAD) then
|
|
quad_delete(v.glow, 1)
|
|
local l = createQuad("Naija/LightFormGlow", 13)
|
|
quad_setPosition(l, entity_getPosition(me))
|
|
quad_color(l, 0.7, 0.5, 1)
|
|
quad_scale(l)
|
|
quad_scale(l, 8, 8, 0.5, 0, 0, 1)
|
|
quad_delete(l, 8)
|
|
end
|
|
end
|
|
|
|
function exitState(me)
|
|
end
|
|
|
|
function damage(me, attacker, bone, damageType, dmg)
|
|
return true
|
|
end
|
|
|
|
function animationKey(me, key)
|
|
end
|
|
|
|
function hitSurface(me)
|
|
end
|
|
|
|
function songNote(me, note)
|
|
end
|
|
|
|
function songNoteDone(me, note)
|
|
end
|
|
|
|
function song(me, song)
|
|
end
|
|
|
|
function activate(me)
|
|
end
|
|
|