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Aquaria/ExternalLibs/glm/gtc/half_float.hpp
2015-07-12 22:07:27 +02:00

365 lines
12 KiB
C++

///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2009-04-29
// Updated : 2010-02-07
// Licence : This source is under MIT License
// File : glm/gtc/half_float.hpp
///////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef glm_gtc_half_float
#define glm_gtc_half_float
// Dependency:
#include "../glm.hpp"
#if(defined(GLM_MESSAGES) && !defined(glm_ext))
# pragma message("GLM: GLM_GTC_half_float extension included")
#endif
namespace glm{
namespace detail
{
#ifndef _MSC_EXTENSIONS
template <>
struct tvec2<thalf>
{
enum ctor{null};
typedef thalf value_type;
typedef std::size_t size_type;
static size_type value_size();
typedef tvec2<thalf> type;
typedef tvec2<bool> bool_type;
//////////////////////////////////////
// Data
thalf x, y;
//////////////////////////////////////
// Accesses
thalf & operator[](size_type i);
thalf const & operator[](size_type i) const;
//////////////////////////////////////
// Implicit basic constructors
tvec2();
tvec2(tvec2<thalf> const & v);
//////////////////////////////////////
// Explicit basic constructors
explicit tvec2(ctor);
explicit tvec2(
thalf const & s);
explicit tvec2(
thalf const & s1,
thalf const & s2);
//////////////////////////////////////
// Swizzle constructors
tvec2(tref2<thalf> const & r);
//////////////////////////////////////
// Convertion scalar constructors
//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U>
explicit tvec2(U const & x);
//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U, typename V>
explicit tvec2(U const & x, V const & y);
//////////////////////////////////////
// Convertion vector constructors
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U>
explicit tvec2(tvec2<U> const & v);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U>
explicit tvec2(tvec3<U> const & v);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U>
explicit tvec2(tvec4<U> const & v);
//////////////////////////////////////
// Unary arithmetic operators
tvec2<thalf>& operator= (tvec2<thalf> const & v);
tvec2<thalf>& operator+=(thalf const & s);
tvec2<thalf>& operator+=(tvec2<thalf> const & v);
tvec2<thalf>& operator-=(thalf const & s);
tvec2<thalf>& operator-=(tvec2<thalf> const & v);
tvec2<thalf>& operator*=(thalf const & s);
tvec2<thalf>& operator*=(tvec2<thalf> const & v);
tvec2<thalf>& operator/=(thalf const & s);
tvec2<thalf>& operator/=(tvec2<thalf> const & v);
tvec2<thalf>& operator++();
tvec2<thalf>& operator--();
//////////////////////////////////////
// Swizzle operators
thalf swizzle(comp X) const;
tvec2<thalf> swizzle(comp X, comp Y) const;
tvec3<thalf> swizzle(comp X, comp Y, comp Z) const;
tvec4<thalf> swizzle(comp X, comp Y, comp Z, comp W) const;
tref2<thalf> swizzle(comp X, comp Y);
};
template <>
struct tvec3<thalf>
{
enum ctor{null};
typedef thalf value_type;
typedef std::size_t size_type;
static size_type value_size();
typedef tvec3<thalf> type;
typedef tvec3<bool> bool_type;
//////////////////////////////////////
// Data
thalf x, y, z;
//////////////////////////////////////
// Accesses
thalf & operator[](size_type i);
thalf const & operator[](size_type i) const;
//////////////////////////////////////
// Implicit basic constructors
tvec3();
tvec3(tvec3<thalf> const & v);
//////////////////////////////////////
// Explicit basic constructors
explicit tvec3(ctor);
explicit tvec3(
thalf const & s);
explicit tvec3(
thalf const & s1,
thalf const & s2,
thalf const & s3);
//////////////////////////////////////
// Swizzle constructors
tvec3(tref3<thalf> const & r);
//////////////////////////////////////
// Convertion scalar constructors
//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U>
explicit tvec3(U const & x);
//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U, typename V, typename W>
explicit tvec3(U const & x, V const & y, W const & z);
//////////////////////////////////////
// Convertion vector constructors
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B>
explicit tvec3(tvec2<A> const & v, B const & s);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B>
explicit tvec3(A const & s, tvec2<B> const & v);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U>
explicit tvec3(tvec3<U> const & v);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U>
explicit tvec3(tvec4<U> const & v);
//////////////////////////////////////
// Unary arithmetic operators
tvec3<thalf>& operator= (tvec3<thalf> const & v);
tvec3<thalf>& operator+=(thalf const & s);
tvec3<thalf>& operator+=(tvec3<thalf> const & v);
tvec3<thalf>& operator-=(thalf const & s);
tvec3<thalf>& operator-=(tvec3<thalf> const & v);
tvec3<thalf>& operator*=(thalf const & s);
tvec3<thalf>& operator*=(tvec3<thalf> const & v);
tvec3<thalf>& operator/=(thalf const & s);
tvec3<thalf>& operator/=(tvec3<thalf> const & v);
tvec3<thalf>& operator++();
tvec3<thalf>& operator--();
//////////////////////////////////////
// Swizzle operators
thalf swizzle(comp X) const;
tvec2<thalf> swizzle(comp X, comp Y) const;
tvec3<thalf> swizzle(comp X, comp Y, comp Z) const;
tvec4<thalf> swizzle(comp X, comp Y, comp Z, comp W) const;
tref3<thalf> swizzle(comp X, comp Y, comp Z);
};
template <>
struct tvec4<thalf>
{
enum ctor{null};
typedef thalf value_type;
typedef std::size_t size_type;
static size_type value_size();
typedef tvec4<thalf> type;
typedef tvec4<bool> bool_type;
//////////////////////////////////////
// Data
thalf x, y, z, w;
//////////////////////////////////////
// Accesses
thalf & operator[](size_type i);
thalf const & operator[](size_type i) const;
//////////////////////////////////////
// Implicit basic constructors
tvec4();
tvec4(tvec4<thalf> const & v);
//////////////////////////////////////
// Explicit basic constructors
explicit tvec4(ctor);
explicit tvec4(
thalf const & s);
explicit tvec4(
thalf const & s0,
thalf const & s1,
thalf const & s2,
thalf const & s3);
//////////////////////////////////////
// Swizzle constructors
tvec4(tref4<thalf> const & r);
//////////////////////////////////////
// Convertion scalar constructors
//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U>
explicit tvec4(U const & x);
//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, typename C, typename D>
explicit tvec4(A const & x, B const & y, C const & z, D const & w);
//////////////////////////////////////
// Convertion vector constructors
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, typename C>
explicit tvec4(tvec2<A> const & v, B const & s1, C const & s2);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, typename C>
explicit tvec4(A const & s1, tvec2<B> const & v, C const & s2);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, typename C>
explicit tvec4(A const & s1, B const & s2, tvec2<C> const & v);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B>
explicit tvec4(tvec3<A> const & v, B const & s);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B>
explicit tvec4(A const & s, tvec3<B> const & v);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B>
explicit tvec4(tvec2<A> const & v1, tvec2<B> const & v2);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U>
explicit tvec4(tvec4<U> const & v);
//////////////////////////////////////
// Unary arithmetic operators
tvec4<thalf>& operator= (tvec4<thalf> const & v);
tvec4<thalf>& operator+=(thalf const & s);
tvec4<thalf>& operator+=(tvec4<thalf> const & v);
tvec4<thalf>& operator-=(thalf const & s);
tvec4<thalf>& operator-=(tvec4<thalf> const & v);
tvec4<thalf>& operator*=(thalf const & s);
tvec4<thalf>& operator*=(tvec4<thalf> const & v);
tvec4<thalf>& operator/=(thalf const & s);
tvec4<thalf>& operator/=(tvec4<thalf> const & v);
tvec4<thalf>& operator++();
tvec4<thalf>& operator--();
//////////////////////////////////////
// Swizzle operators
thalf swizzle(comp X) const;
tvec2<thalf> swizzle(comp X, comp Y) const;
tvec3<thalf> swizzle(comp X, comp Y, comp Z) const;
tvec4<thalf> swizzle(comp X, comp Y, comp Z, comp W) const;
tref4<thalf> swizzle(comp X, comp Y, comp Z, comp W);
};
#endif//_MSC_EXTENSIONS
}
//namespace detail
namespace gtc{
namespace half_float ///< GLM_GTC_half_float extension: Add support for half precision floating-point types
{
/// \addtogroup gtc_half_float
///@{
/// Type for half-precision floating-point numbers.
/// From GLM_GTC_half_float extension.
typedef detail::thalf half;
/// Vector of 2 half-precision floating-point numbers.
/// From GLM_GTC_half_float extension.
typedef detail::tvec2<detail::thalf> hvec2;
/// Vector of 3 half-precision floating-point numbers.
/// From GLM_GTC_half_float extension.
typedef detail::tvec3<detail::thalf> hvec3;
/// Vector of 4 half-precision floating-point numbers.
/// From GLM_GTC_half_float extension.
typedef detail::tvec4<detail::thalf> hvec4;
/// 2 * 2 matrix of half-precision floating-point numbers.
/// From GLM_GTC_half_float extension.
typedef detail::tmat2x2<detail::thalf> hmat2;
/// 3 * 3 matrix of half-precision floating-point numbers.
/// From GLM_GTC_half_float extension.
typedef detail::tmat3x3<detail::thalf> hmat3;
/// 4 * 4 matrix of half-precision floating-point numbers.
/// From GLM_GTC_half_float extension.
typedef detail::tmat4x4<detail::thalf> hmat4;
/// @}
}// namespace half_float
}// namespace gtc
}// namespace glm
#include "half_float.inl"
namespace glm{using namespace gtc::half_float;}
#endif//glm_gtc_half_float