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Aquaria/BBGE/DebugFont.h
fgenesis 68b3c61852 Add RenderState to be passed through the scene graph
This will eventually handle all mutable state during rendering
2022-05-20 01:04:19 +02:00

78 lines
1.9 KiB
C++

/*
Copyright (C) 2007, 2010 - Bit-Blot
This file is part of Aquaria.
Aquaria is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef DEBUGFONT_H
#define DEBUGFONT_H
#include "BaseText.h"
#include "Event.h"
class DebugFont : public BaseText
{
public:
DebugFont(int initFontSize=0, const std::string &initText="");
void setText(const std::string &text);
void setWidth(float width);
void setFontSize(float sz);
size_t getNumLines() { return lines.size(); }
virtual void setAlign(Align align);
virtual float getHeight();
virtual float getLineHeight();
virtual float getStringWidth(const std::string& text);
virtual float getActualWidth();
protected:
float fontDrawSize, textWidth;
void formatText();
void onRender(const RenderState& rs) const OVERRIDE;
std::string text;
std::vector<std::string> lines;
Align align;
float maxW;
};
class Quad;
class DebugButtonReceiver;
class DebugButton : public RenderObject
{
public:
DebugButton(int buttonID=-1, DebugButtonReceiver *receiver=0, int bgWidth=0, int fsize=0);
DebugFont *label;
EventPtr event;
int buttonID;
float activeAlpha;
Vector activeColor;
float inactiveAlpha;
Vector inactiveColor;
protected:
void onUpdate(float dt);
Quad *highlight;
bool md;
DebugButtonReceiver *receiver;
};
class DebugButtonReceiver
{
public:
virtual void buttonPress(DebugButton *db){}
};
#endif