mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-12-25 14:15:46 +00:00
214 lines
5.1 KiB
Lua
214 lines
5.1 KiB
Lua
-- Copyright (C) 2007, 2010 - Bit-Blot
|
|
--
|
|
-- This file is part of Aquaria.
|
|
--
|
|
-- Aquaria is free software; you can redistribute it and/or
|
|
-- modify it under the terms of the GNU General Public License
|
|
-- as published by the Free Software Foundation; either version 2
|
|
-- of the License, or (at your option) any later version.
|
|
--
|
|
-- This program is distributed in the hope that it will be useful,
|
|
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
--
|
|
-- See the GNU General Public License for more details.
|
|
--
|
|
-- You should have received a copy of the GNU General Public License
|
|
-- along with this program; if not, write to the Free Software
|
|
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
if not v then v = {} end
|
|
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
|
|
|
|
v.n = 0
|
|
|
|
v.head = 0
|
|
v.tback = 0
|
|
v.tfront = 0
|
|
|
|
|
|
local STATE_APPEAR = 1000
|
|
local STATE_HIDDEN = 1001
|
|
local STATE_HIDE = 1002
|
|
|
|
v.inout = 0
|
|
v.dir = 1
|
|
v.spawn = false
|
|
|
|
function init(me)
|
|
setupEntity(me)
|
|
entity_setEntityType(me, ET_ENEMY)
|
|
entity_initSkeletal(me, "camopus")
|
|
|
|
entity_setAllDamageTargets(me, false)
|
|
|
|
v.head = entity_getBoneByName(me, "head")
|
|
v.tfront = entity_getBoneByName(me, "tfront")
|
|
v.tback = entity_getBoneByName(me, "tback")
|
|
|
|
bone_setSegs(v.head, 2, 8, 0.8, 0.8, -0.018, 0, 6, 1)
|
|
bone_setSegs(v.tfront, 2, 8, 0.8, 0.8, -0.018, 0, 6, 1)
|
|
bone_setSegs(v.tback, 2, 8, -0.8, -0.8, -0.018, 0, 6, 1)
|
|
|
|
entity_setCollideRadius(me, 32)
|
|
|
|
entity_animate(me, "idle", -1)
|
|
|
|
entity_setState(me, STATE_HIDDEN)
|
|
|
|
entity_setUpdateCull(me, 3000)
|
|
|
|
entity_setMaxSpeed(me, 800)
|
|
|
|
entity_setHealth(me, 20)
|
|
|
|
entity_setEatType(me, EAT_FILE, "Ink")
|
|
|
|
entity_setDeathParticleEffect(me, "explode")
|
|
|
|
entity_setCullRadius(me, 300)
|
|
|
|
loadSound("camopus-roar")
|
|
end
|
|
|
|
function postInit(me)
|
|
v.n = getNaija()
|
|
entity_setTarget(me, v.n)
|
|
end
|
|
|
|
function update(me, dt)
|
|
if entity_isState(me, STATE_HIDDEN)
|
|
and not isForm(FORM_FISH) then
|
|
if entity_isEntityInRange(me, v.n, 180) then
|
|
entity_setState(me, STATE_APPEAR)
|
|
end
|
|
end
|
|
|
|
if entity_isState(me, STATE_IDLE) then
|
|
v.inout = v.inout + dt*v.dir
|
|
if not v.spawn and v.inout > 0.2 then
|
|
spawnParticleEffect("bubble-release", entity_x(me), entity_y(me))
|
|
v.spawn = true
|
|
end
|
|
if v.inout > 1 then
|
|
v.dir = -1
|
|
v.inout = 1
|
|
spawnParticleEffect("bubble-release", entity_x(me), entity_y(me))
|
|
elseif v.inout < 0 then
|
|
v.dir = 1
|
|
v.inout = 0
|
|
v.spawn = false
|
|
|
|
if entity_isEntityInRange(me, v.n, 1000) then
|
|
local s = createShot("camopus-ink", me, v.n, entity_x(me), entity_y(me))
|
|
shot_setAimVector(s, entity_x(v.n) - entity_x(me), entity_y(v.n) - entity_y(me))
|
|
end
|
|
|
|
end
|
|
|
|
bone_scale(v.tfront, 0.2*(1-v.inout)+0.8, 0.9 + v.inout*0.1)
|
|
bone_scale(v.tback, 0.2*v.inout+0.8, 1)
|
|
|
|
bone_scale(v.head, 0.9 + 0.1 * (1-v.inout), 0.2*v.inout + 0.8)
|
|
|
|
entity_setMaxSpeedLerp(me, v.inout*2 + 0.4)
|
|
|
|
|
|
|
|
entity_moveTowardsTarget(me, dt, -400)
|
|
entity_doCollisionAvoidance(me, dt, 10, 0.2)
|
|
entity_doEntityAvoidance(me, dt, 64, 0.1)
|
|
if not entity_isEntityInRange(me, v.n, 1224) then
|
|
entity_setState(me, STATE_HIDE)
|
|
end
|
|
|
|
entity_rotateToVel(me, 0.4)
|
|
end
|
|
|
|
entity_updateMovement(me, dt)
|
|
|
|
entity_handleShotCollisions(me)
|
|
|
|
entity_touchAvatarDamage(me, 48, 0, 500)
|
|
end
|
|
|
|
function enterState(me)
|
|
if entity_isState(me, STATE_IDLE) then
|
|
entity_moveTowardsTarget(me, 1, -800)
|
|
entity_setAllDamageTargets(me, true)
|
|
entity_animate(me, "idle", -1)
|
|
elseif entity_isState(me, STATE_APPEAR) then
|
|
spawnParticleEffect("bubble-release", entity_x(me), entity_y(me))
|
|
playSfx("camopus-roar")
|
|
entity_setStateTime(me, 0.3)
|
|
entity_alpha(me, 1, 0.5)
|
|
elseif entity_isState(me, STATE_HIDDEN) then
|
|
entity_setAllDamageTargets(me, false)
|
|
entity_alpha(me, 0.05)
|
|
elseif entity_isState(me, STATE_HIDE) then
|
|
entity_clearVel(me)
|
|
entity_rotate(me, 0, 1, 0, 0, 1)
|
|
entity_alpha(me, 0.05, 3)
|
|
entity_setStateTime(me, 3)
|
|
bone_scale(v.head, 1, 1, 1)
|
|
bone_scale(v.tfront, 1, 1, 1)
|
|
bone_scale(v.tback, 1, 1, 1)
|
|
end
|
|
end
|
|
|
|
function exitState(me)
|
|
if entity_isState(me, STATE_APPEAR) then
|
|
emote(EMOTE_NAIJAUGH)
|
|
entity_setState(me, STATE_IDLE, -1)
|
|
elseif entity_isState(me, STATE_HIDE) then
|
|
entity_setState(me, STATE_HIDDEN)
|
|
end
|
|
end
|
|
|
|
function damage(me, attacker, bone, damageType, dmg)
|
|
if entity_isState(me, STATE_HIDDEN) then
|
|
v.inout = 0.5
|
|
v.dir = -1
|
|
entity_setState(me, STATE_APPEAR)
|
|
end
|
|
if entity_isState(me, STATE_IDLE) then
|
|
return true
|
|
end
|
|
return false
|
|
end
|
|
|
|
function animationKey(me, key)
|
|
end
|
|
|
|
function hitSurface(me)
|
|
end
|
|
|
|
function songNote(me, note)
|
|
end
|
|
|
|
function songNoteDone(me, note)
|
|
end
|
|
|
|
function song(me, song)
|
|
end
|
|
|
|
function activate(me)
|
|
end
|
|
|
|
function dieNormal(me)
|
|
playSfx("camopus-roar")
|
|
cam_toEntity(me)
|
|
|
|
entity_idle(v.n)
|
|
watch(0.5)
|
|
|
|
shakeCamera(2, 3)
|
|
spawnIngredient("RubberyMeat", entity_x(me), entity_y(me))
|
|
spawnIngredient("RubberyMeat", entity_x(me), entity_y(me))
|
|
spawnIngredient("RubberyMeat", entity_x(me), entity_y(me))
|
|
spawnIngredient("RubberyMeat", entity_x(me), entity_y(me))
|
|
if chance(90) then spawnIngredient("SmallTentacle", entity_x(me), entity_y(me)) end
|
|
watch(1)
|
|
cam_toEntity(v.n)
|
|
end
|
|
|