mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-12-25 14:15:46 +00:00
106 lines
3.1 KiB
Lua
106 lines
3.1 KiB
Lua
-- Copyright (C) 2007, 2010 - Bit-Blot
|
|
--
|
|
-- This file is part of Aquaria.
|
|
--
|
|
-- Aquaria is free software; you can redistribute it and/or
|
|
-- modify it under the terms of the GNU General Public License
|
|
-- as published by the Free Software Foundation; either version 2
|
|
-- of the License, or (at your option) any later version.
|
|
--
|
|
-- This program is distributed in the hope that it will be useful,
|
|
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
--
|
|
-- See the GNU General Public License for more details.
|
|
--
|
|
-- You should have received a copy of the GNU General Public License
|
|
-- along with this program; if not, write to the Free Software
|
|
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
if not v then v = {} end
|
|
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
|
|
|
|
-- ================================================================================================
|
|
-- I C E C R A B
|
|
-- ================================================================================================
|
|
|
|
-- ================================================================================================
|
|
-- L O C A L V A R I A B L E S
|
|
-- ================================================================================================
|
|
|
|
v.moveTimer = 0
|
|
|
|
-- ================================================================================================
|
|
-- F U N C T I O N S
|
|
-- ================================================================================================
|
|
|
|
function init(me)
|
|
setupBasicEntity(me,
|
|
"IceCrab/Body", -- texture
|
|
18, -- health
|
|
1, -- manaballamount
|
|
0, -- exp
|
|
0, -- money
|
|
34, -- collideRadius (for hitting entities + spells)
|
|
STATE_IDLE, -- initState
|
|
128, -- sprite width
|
|
128, -- sprite height
|
|
1, -- particle "explosion" type, maps to particleEffects.txt -1 = none
|
|
1, -- 0/1 hit other entities off/on (uses collideRadius)
|
|
3210 -- updateCull -1: disabled, default: 4000
|
|
)
|
|
|
|
entity_setDeathParticleEffect(me, "Explode")
|
|
|
|
entity_initSkeletal(me, "IceCrab")
|
|
entity_scale(me, 1.1, 1.1)
|
|
|
|
esetv(me, EV_WALLOUT, 23)
|
|
entity_clampToSurface(me)
|
|
end
|
|
|
|
function postInit(me)
|
|
entity_setState(me, STATE_IDLE)
|
|
|
|
-- FLIP WITH A FLIP NODE
|
|
local node = entity_getNearestNode(me, "FLIP")
|
|
if node ~=0 then
|
|
if node_isEntityIn(node, me) then
|
|
entity_fh(me)
|
|
entity_switchSurfaceDirection(me)
|
|
end
|
|
end
|
|
end
|
|
|
|
function update(me, dt)
|
|
-- FLIP AFTER A WHILE
|
|
v.moveTimer = v.moveTimer + dt
|
|
if v.moveTimer > 42 then
|
|
entity_switchSurfaceDirection(me)
|
|
entity_fh(me)
|
|
v.moveTimer = 0
|
|
end
|
|
|
|
-- MOVEMENT
|
|
entity_moveAlongSurface(me, dt, 76)
|
|
entity_rotateToSurfaceNormal(me, 0.54)
|
|
-- COLLISIONS
|
|
entity_touchAvatarDamage(me, 56, 0.76, 321)
|
|
entity_handleShotCollisions(me)
|
|
end
|
|
|
|
function enterState(me)
|
|
if entity_getState(me) == STATE_IDLE then
|
|
entity_animate(me, "idle", LOOP_INF)
|
|
end
|
|
end
|
|
|
|
function damage(me, attacker, bone, damageType, dmg)
|
|
return true
|
|
end
|
|
|
|
function dieNormal(me)
|
|
if chance(50) then
|
|
spawnIngredient("IceChunk", entity_x(me), entity_y(me))
|
|
end
|
|
end
|