mirror of
https://github.com/AquariaOSE/Aquaria.git
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70b8dcdc3a
Major code/logic cleanups + it has a multithreaded batch mode now. The VFS code doesn't like multiple threads at all, so for now there's a big lock in front of where it matters. Changed precacher, map/tileset, and worldmap loading to batched mode. Still TODO: - fix broken mod preview images - reloading resources on debug key - make mod recache entirely unnecessary - actually drop resources when no longer needed |
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CMakeLists.txt | ||
ttvfs_stdio.cpp | ||
ttvfs_stdio.h |