mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-12-01 15:35:47 +00:00
8472718fb7
This untangles some of the gigantic kitchen sink headers in an attempt to split things into smaller files. Also don't include gl.h, glext.h, windows.h, and other such nonsense *everywhere*. Lots of cleanups on the way too. More dead/unused code removal. Remove incrFlag(), decrFlag() Lua functions.
292 lines
8.7 KiB
C++
292 lines
8.7 KiB
C++
// Public domain
|
|
|
|
// Aquaria specific...
|
|
#include "Base.h"
|
|
|
|
#include "algorithmx.h"
|
|
#include "MemoryAllocatorSmallBlock.h"
|
|
#include "bithacks.h"
|
|
|
|
#include <assert.h>
|
|
|
|
|
|
#define DD(...)
|
|
#define logdev(...)
|
|
#define logerror(...)
|
|
|
|
#ifdef NDEBUG
|
|
# define ASSERT(x)
|
|
#else
|
|
# define ASSERT(x) assert(x)
|
|
#endif
|
|
|
|
|
|
SmallBlockAllocator::SmallBlockAllocator(unsigned int blockSizeMin,
|
|
unsigned int blockSizeMax,
|
|
unsigned int blockSizeIncr /* = 8 */,
|
|
unsigned int elemsPerBlockMin /* = 64 */,
|
|
unsigned int elemsPerBlockMax /* = 2048 */)
|
|
: _blockSizeMin(blockSizeMin)
|
|
, _blockSizeMax(blockSizeMax)
|
|
, _blockSizeIncr(blockSizeIncr)
|
|
, _elemsPerBlockMin(elemsPerBlockMin)
|
|
, _elemsPerBlockMax(elemsPerBlockMax)
|
|
{
|
|
ASSERT(_blockSizeIncr % 4 == 0); // less than 4 bytes makes no sense
|
|
ASSERT(_blockSizeMin % _blockSizeIncr == 0);
|
|
ASSERT(_blockSizeMax % _blockSizeIncr == 0);
|
|
ASSERT((_blockSizeMax - _blockSizeMin) % _blockSizeIncr == 0);
|
|
unsigned int c = ((_blockSizeMax - _blockSizeMin) / _blockSizeIncr) + 1;
|
|
logdev("SBA: Using %u distinct block sizes from %u - %u bytes", c, _blockSizeMin, _blockSizeMax);
|
|
_blocks = new Block*[c]; // TODO: Do we really want to use dynamic allocation here?
|
|
memset(_blocks, 0, c * sizeof(Block*));
|
|
}
|
|
|
|
SmallBlockAllocator::~SmallBlockAllocator()
|
|
{
|
|
while(_allblocks.size())
|
|
{
|
|
Block *blk = _allblocks.back();
|
|
logerror("~SmallBlockAllocator(): Warning: Leftover block with %u/%u elements, %uB each",
|
|
blk->maxElems, blk->maxElems - blk->freeElems, blk->elemSize);
|
|
_FreeBlock(blk);
|
|
}
|
|
delete [] _blocks;
|
|
}
|
|
|
|
void *SmallBlockAllocator::Alloc(void *ptr, size_t newsize, size_t oldsize)
|
|
{
|
|
DD("SBA::Alloc() ptr = %p; newsize = %u, oldsize = %u", ptr, newsize, oldsize);
|
|
|
|
if(ptr)
|
|
{
|
|
if(!newsize)
|
|
{
|
|
_Free(ptr, oldsize);
|
|
return NULL;
|
|
}
|
|
else if(newsize == oldsize)
|
|
return ptr;
|
|
else
|
|
return _Realloc(ptr, newsize, oldsize);
|
|
}
|
|
else
|
|
{
|
|
if(newsize)
|
|
return _Alloc(newsize);
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
SmallBlockAllocator::Block *SmallBlockAllocator::_AllocBlock(unsigned int elemCount, unsigned int elemSize)
|
|
{
|
|
DD("SBA: _AllocBlock: elemCount = %u, elemSize = %u", elemCount, elemSize);
|
|
|
|
const unsigned int bitsPerInt = (sizeof(unsigned int) * 8); // 32
|
|
unsigned int bitmapInts = (elemCount + (bitsPerInt - 1)) / bitsPerInt;
|
|
void *ptr = malloc(
|
|
(sizeof(Block) - sizeof(unsigned int)) // block header without bitmap[1]
|
|
+ (bitmapInts * sizeof(unsigned int)) // actual bitmap size
|
|
+ (elemCount * elemSize) // data size
|
|
);
|
|
|
|
if(!ptr)
|
|
return NULL;
|
|
Block *blk = (Block*)ptr;
|
|
memset(&blk->bitmap[0], 0xff, bitmapInts * sizeof(unsigned int)); // all free
|
|
blk->elemSize = elemSize;
|
|
blk->maxElems = elemCount;
|
|
blk->freeElems = elemCount;
|
|
blk->bitmapInts = bitmapInts;
|
|
blk->next = NULL;
|
|
blk->prev = NULL;
|
|
|
|
// using insertion sort
|
|
std::vector<Block*>::iterator insertit = std::lower_bound(_allblocks.begin(), _allblocks.end(), blk);
|
|
_allblocks.insert(insertit, blk);
|
|
|
|
return blk;
|
|
}
|
|
|
|
void SmallBlockAllocator::_FreeBlock(Block *blk)
|
|
{
|
|
DD("SBA: _FreeBlock: elemCount = %u, elemSize = %u", blk->maxElems, blk->elemSize);
|
|
|
|
if(blk->prev)
|
|
blk->prev->next = blk->next;
|
|
else
|
|
_blocks[GetIndexForElemSize(blk->elemSize)] = blk->next;
|
|
|
|
if(blk->next)
|
|
blk->next->prev = blk->prev;
|
|
|
|
free(blk);
|
|
|
|
// keeps the vector sorted
|
|
std::vector<Block*>::iterator where = std::remove(_allblocks.begin(), _allblocks.end(), blk);
|
|
_allblocks.erase(where, _allblocks.end());
|
|
}
|
|
|
|
|
|
SmallBlockAllocator::Block *SmallBlockAllocator::_AppendBlock(unsigned int elemSize)
|
|
{
|
|
unsigned int idx = GetIndexForElemSize(elemSize);
|
|
Block *blk = _blocks[idx];
|
|
unsigned int elemsPerBlock = _elemsPerBlockMin;
|
|
if(blk)
|
|
{
|
|
while(blk->next)
|
|
blk = blk->next;
|
|
elemsPerBlock = blk->maxElems * 2; // new block is double the size
|
|
if(elemsPerBlock > _elemsPerBlockMax)
|
|
elemsPerBlock = _elemsPerBlockMax;
|
|
}
|
|
|
|
unsigned int blockElemSize = ((elemSize + (_blockSizeIncr - 1)) / _blockSizeIncr) * _blockSizeIncr;
|
|
ASSERT(blockElemSize >= elemSize);
|
|
|
|
Block *newblk = _AllocBlock(elemsPerBlock, blockElemSize);
|
|
if(!newblk)
|
|
return NULL;
|
|
|
|
if(blk)
|
|
{
|
|
blk->next = newblk; // append to list
|
|
newblk->prev = blk;
|
|
}
|
|
else
|
|
_blocks[idx] = newblk; // list head
|
|
|
|
return newblk;
|
|
}
|
|
|
|
SmallBlockAllocator::Block *SmallBlockAllocator::_GetFreeBlock(unsigned int elemSize)
|
|
{
|
|
unsigned int idx = GetIndexForElemSize(elemSize);
|
|
Block *blk = _blocks[idx];
|
|
while(blk && !blk->freeElems)
|
|
blk = blk->next;
|
|
return blk;
|
|
}
|
|
|
|
void *SmallBlockAllocator::Block::allocElem()
|
|
{
|
|
ASSERT(freeElems);
|
|
unsigned int i = 0;
|
|
for( ; !bitmap[i]; ++i) // as soon as one isn't all zero, there's a free slot
|
|
ASSERT(i < bitmapInts);
|
|
ASSERT(i < bitmapInts);
|
|
int freeidx = bithacks::ctz(bitmap[i]);
|
|
ASSERT(bitmap[i] & (1 << freeidx)); // make sure this is '1' (= free)
|
|
bitmap[i] &= ~(1 << freeidx); // put '0' where '1' was (-> mark as non-free)
|
|
--freeElems;
|
|
const unsigned int offs = (i * sizeof(unsigned int) * 8 * elemSize); // skip forward i bitmaps (32 elems each)
|
|
unsigned char *ret = getPtr() + offs + (elemSize * freeidx);
|
|
ASSERT(contains(ret));
|
|
return ret;
|
|
}
|
|
|
|
bool SmallBlockAllocator::Block::contains(unsigned char *ptr) const
|
|
{
|
|
const unsigned char *pp = getPtr();
|
|
|
|
if(ptr < pp)
|
|
return false; // pointer is out of range (1)
|
|
if(ptr >= pp + (maxElems * elemSize))
|
|
return false; // pointer is out of range (2)
|
|
|
|
return true;
|
|
}
|
|
|
|
void SmallBlockAllocator::Block::freeElem(unsigned char *ptr)
|
|
{
|
|
ASSERT(contains(ptr));
|
|
ASSERT(freeElems < maxElems); // make sure the block is not all free
|
|
|
|
const ptrdiff_t p = ptr - getPtr();
|
|
ASSERT((p % elemSize) == 0); // make sure alignment is right
|
|
const unsigned int idx = p / elemSize;
|
|
const unsigned int bitsPerInt = sizeof(unsigned int) * 8; // 32
|
|
const unsigned int bitmapIdx = idx / bitsPerInt;
|
|
const unsigned int bitIdx = idx % bitsPerInt;
|
|
ASSERT(bitmapIdx < bitmapInts);
|
|
ASSERT(!(bitmap[bitmapIdx] & (1 << bitIdx))); // make sure this is '0' (= used)
|
|
|
|
bitmap[bitmapIdx] |= (1 << bitIdx); // put '1' where '0' was (-> mark as free)
|
|
++freeElems;
|
|
|
|
#ifdef _DEBUG
|
|
memset(ptr, 0xfa, elemSize);
|
|
#endif
|
|
}
|
|
|
|
void *SmallBlockAllocator::_FallbackAlloc(unsigned int size)
|
|
{
|
|
return malloc(size);
|
|
}
|
|
|
|
void SmallBlockAllocator::_FallbackFree(void *ptr)
|
|
{
|
|
free(ptr);
|
|
}
|
|
|
|
void *SmallBlockAllocator::_Alloc(unsigned int size)
|
|
{
|
|
if(size > _blockSizeMax)
|
|
return _FallbackAlloc(size);
|
|
|
|
Block *blk = _GetFreeBlock(size);
|
|
ASSERT(!blk || blk->freeElems);
|
|
if(!blk)
|
|
{
|
|
blk = _AppendBlock(size);
|
|
if(!blk)
|
|
return _FallbackAlloc(size);
|
|
}
|
|
return blk->allocElem();
|
|
}
|
|
|
|
bool SmallBlockAllocator::Block_ptr_cmp(const Block *blk, const void *ptr)
|
|
{
|
|
return blk->getEndPtr() < ((unsigned char*)ptr);
|
|
}
|
|
|
|
SmallBlockAllocator::Block *SmallBlockAllocator::_FindBlockContainingPtr(void *ptr)
|
|
{
|
|
// MSVC's std::lower_bound uses iterator debug checks in debug mode,
|
|
// which breaks Block_ptr_cmp() because the left and right types are different.
|
|
std::vector<Block*>::iterator it = stdx_fg::lower_bound(_allblocks.begin(), _allblocks.end(), ptr, Block_ptr_cmp);
|
|
return (it != _allblocks.end() && (*it)->contains((unsigned char*)ptr)) ? *it : NULL;
|
|
}
|
|
|
|
void SmallBlockAllocator::_Free(void *ptr, unsigned int size)
|
|
{
|
|
if(size <= _blockSizeMax)
|
|
{
|
|
Block *blk = _FindBlockContainingPtr(ptr);
|
|
if(blk)
|
|
{
|
|
ASSERT(blk->elemSize >= size); // ptr might be from a larger block in case _Realloc() failed to shrink
|
|
blk->freeElem((unsigned char*)ptr);
|
|
if(blk->freeElems == blk->maxElems)
|
|
_FreeBlock(blk); // remove if completely unused
|
|
return;
|
|
}
|
|
}
|
|
_FallbackFree(ptr);
|
|
}
|
|
|
|
void *SmallBlockAllocator::_Realloc(void *ptr, unsigned int newsize, unsigned int oldsize)
|
|
{
|
|
void *newptr = _Alloc(newsize);
|
|
|
|
// If the new allocation failed, just re-use the old pointer if it was a shrink request
|
|
// This also satisfies Lua, which assumes that realloc() shrink requests cannot fail
|
|
if(!newptr)
|
|
return newsize <= oldsize ? ptr : NULL;
|
|
|
|
memcpy(newptr, ptr, std::min(oldsize, newsize));
|
|
_Free(ptr, oldsize);
|
|
return newptr;
|
|
}
|
|
|