mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-27 02:33:50 +00:00
136 lines
3.8 KiB
Lua
136 lines
3.8 KiB
Lua
-- Copyright (C) 2007, 2010 - Bit-Blot
|
|
--
|
|
-- This file is part of Aquaria.
|
|
--
|
|
-- Aquaria is free software; you can redistribute it and/or
|
|
-- modify it under the terms of the GNU General Public License
|
|
-- as published by the Free Software Foundation; either version 2
|
|
-- of the License, or (at your option) any later version.
|
|
--
|
|
-- This program is distributed in the hope that it will be useful,
|
|
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
--
|
|
-- See the GNU General Public License for more details.
|
|
--
|
|
-- You should have received a copy of the GNU General Public License
|
|
-- along with this program; if not, write to the Free Software
|
|
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
if not v then v = {} end
|
|
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
|
|
|
|
-- ================================================================================================
|
|
-- SCHOOL FISH 1 - Ze Grande Experimente!
|
|
-- ================================================================================================
|
|
|
|
|
|
-- ================================================================================================
|
|
-- L O C A L V A R I A B L E S
|
|
-- ================================================================================================
|
|
|
|
v.lungeDelay = 0 -- prevents the nautilus from lunging over and over
|
|
|
|
|
|
-- ================================================================================================
|
|
-- FUNCTIONS
|
|
-- ================================================================================================
|
|
|
|
-- initializes the entity
|
|
function init(me)
|
|
setupBasicEntity(
|
|
me,
|
|
"Fish-0001", -- texture
|
|
4, -- health
|
|
1, -- manaballamount
|
|
1, -- exp
|
|
1, -- money
|
|
32, -- collideRadius (only used if hit entities is on)
|
|
STATE_IDLE, -- initState
|
|
64, -- sprite width
|
|
64, -- sprite height
|
|
1, -- particle "explosion" type, maps to particleEffects.txt -1 = none
|
|
0, -- 0/1 hit other entities off/on (uses collideRadius)
|
|
-1 -- updateCull -1: disabled, default: 4000
|
|
)
|
|
|
|
entity_setDeathParticleEffect(me, "TinyGreenExplode")
|
|
|
|
entity_setDropChance(me, 50)
|
|
|
|
entity_addVel(me, math.random(500)-250, math.random(500)-250)
|
|
--[[
|
|
entity_initSegments(
|
|
25, -- num segments
|
|
2, -- minDist
|
|
12, -- maxDist
|
|
"wurm-body", -- body tex
|
|
"wurm-tail", -- tail tex
|
|
128, -- width
|
|
128, -- height
|
|
0.01, -- taper
|
|
0 -- reverse segment direction
|
|
)
|
|
]]--
|
|
end
|
|
|
|
-- the entity's main update function
|
|
function update(me, dt)
|
|
entity_handleShotCollisions(me)
|
|
|
|
--entity_moveTowardsGroupHeading(me, dt, 500)
|
|
entity_moveTowardsGroupCenter(me, dt, 400)
|
|
entity_moveTowardsGroupHeading(me, dt, 50)
|
|
entity_doEntityAvoidance(me, dt, 64, 0.5)
|
|
entity_doCollisionAvoidance(me, dt, 10, 0.5)
|
|
|
|
entity_avgVel(me, 4)
|
|
entity_setVelLen(me, 200)
|
|
|
|
if (chance(1)) then
|
|
v = math.random(4)
|
|
if v == 0 then
|
|
entity_applyGroupVel(me, -200, 200)
|
|
elseif v == 1 then
|
|
entity_applyGroupVel(me, 200, 200)
|
|
elseif v == 2 then
|
|
entity_applyGroupVel(me, 200, -200)
|
|
elseif v == 3 then
|
|
entity_applyGroupVel(me, -200, -200)
|
|
end
|
|
end
|
|
|
|
|
|
--[[
|
|
entity_doCollisionAvoidance(me, dt, 8, 1.0)
|
|
|
|
entity_doSpellAvoidance(me, dt, 200, 0.8)
|
|
]]--
|
|
|
|
--entity_avgVel(me, 4)
|
|
|
|
entity_updateMovement(me, dt)
|
|
|
|
--[[
|
|
if entity_velx(me) > 0 and not entity_isFlippedHorizontal(me) then
|
|
entity_flipHorizontal(me)
|
|
elseif entity_velx(me) < 0 and entity_isFlippedHorizontal(me) then
|
|
entity_flipHorizontal(me)
|
|
end
|
|
]]--
|
|
|
|
--entity_rotateToVel(me, 0.5, 90)
|
|
end
|
|
|
|
function enterState(me)
|
|
|
|
if entity_getState(me)==STATE_IDLE then
|
|
entity_setMaxSpeed(me, 200)
|
|
end
|
|
end
|
|
|
|
function exitState(me)
|
|
end
|
|
|
|
function hitSurface(me)
|
|
end
|