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Aquaria/Aquaria/AquariaMenuItem.h

261 lines
5.5 KiB
C++

/*
Copyright (C) 2007, 2010 - Bit-Blot
This file is part of Aquaria.
Aquaria is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef AQUARIAMENUITEM_H
#define AQUARIAMENUITEM_H
#include "../BBGE/BitmapFont.h"
#include "../BBGE/Quad.h"
#include "../BBGE/ActionMapper.h"
#include "../ExternalLibs/tinyxml.h"
#include "../BBGE/Slider.h"
#include "../BBGE/DebugFont.h"
#include "../BBGE/TTFFont.h"
#include "../BBGE/RoundedRect.h"
class AquariaGuiElement
{
public:
AquariaGuiElement();
void clean();
void setDirMove(int dir, AquariaGuiElement *item);
void setCanDirMove(bool on);
virtual void setFocus(bool v);
virtual Vector getGuiPosition()=0;
virtual bool isGuiVisible()=0;
static bool canDirMoveGlobal;
int guiInputLevel;
static int currentGuiInputLevel;
bool hasInput();
static AquariaGuiElement *currentFocus;
static AquariaGuiElement *getClosestGuiElement(const Vector& pos);
protected:
typedef std::list<AquariaGuiElement*> GuiElements;
static GuiElements guiElements;
static float guiMoveTimer;
void updateMovement(float dt);
bool hasFocus, canDirMove;
AquariaGuiElement *dirMove[DIR_MAX];
};
class AquariaGuiQuad : public Quad, public AquariaGuiElement
{
public:
AquariaGuiQuad();
void destroy();
Vector getGuiPosition();
bool isGuiVisible();
void update(float dt);
protected:
void onUpdate(float dt);
};
class AquariaMenuItem : virtual public Quad, public ActionMapper, public AquariaGuiElement
{
public:
AquariaMenuItem();
void destroy();
void setLabel(const std::string &label);
EventPtr event;
BitmapText *font, *glowFont;
TiXmlElement *ability, *xmlItem;
int choice;
Quad *glow, *quad;
void useQuad(const std::string &tex);
void useGlow(const std::string &tex, int w, int h);
void useSound(const std::string &tex);
virtual bool isCursorInMenuItem();
Vector getGuiPosition();
bool isGuiVisible();
int shareAlpha;
protected:
std::string useSfx;
bool highlighted;
void toggleHighlight(bool v);
void onClick();
void onUpdate(float dt);
};
class AquariaSaveSlot : public AquariaGuiQuad
{
public:
AquariaSaveSlot(int slot);
bool isEmpty() { return empty; }
int getSlotIndex() { return slotIndex; }
void close(bool trans);
void hide();
void transition();
bool isGuiVisible();
bool mbDown;
static std::string getSaveDescription(const TiXmlDocument &doc);
protected:
void onUpdate(float dt);
bool selected;
static bool closed;
bool done;
int slotIndex;
bool empty;
Quad *gfx;
Quad *box;
Quad *screen;
BitmapText *text1, *glowText;
};
class AquariaSlider : public Slider, public AquariaGuiElement
{
public:
AquariaSlider();
void destroy();
Vector getGuiPosition();
bool isGuiVisible();
bool hadInput() {bool ret = _hadInput; _hadInput = false; return ret;}
protected:
void onUpdate(float dt);
bool doSliderInput(float dt); // Returns whether input was detected
float inputTimer, inputDelay;
bool _hadInput;
};
class AquariaCheckBox : public CheckBox, public AquariaGuiElement
{
public:
AquariaCheckBox();
void destroy();
Vector getGuiPosition();
bool isGuiVisible();
protected:
void onUpdate(float dt);
};
class AquariaKeyConfig : public AquariaGuiElement, public RenderObject
{
public:
AquariaKeyConfig(const std::string &actionInputName, InputSetType type, int idx);
void destroy();
Vector getGuiPosition();
bool isGuiVisible();
static AquariaKeyConfig *waitingForInput;
void setLock(int lock);
protected:
int locked;
void toggleEnterKey(int on);
void onUpdate(float dt);
bool keyDown;
std::string actionInputName;
InputSetType inputSetType;
int inputIdx;
//BitmapText *label;
//DebugFont *keyConfigFont;
TTFText *keyConfigFont;
Quad *bg;
};
class AquariaComboBox;
class AquariaComboBoxItem : public Quad
{
public:
AquariaComboBoxItem(const std::string &str, int idx, AquariaComboBox *combo);
protected:
void onUpdate(float dt);
int index;
AquariaComboBox *combo;
BitmapText *label;
bool mb;
};
class AquariaComboBox : public RenderObject
{
public:
AquariaComboBox();
void destroy();
int addItem(const std::string &n);
void open(float t=0.1);
void close(float t=0.1);
void setSelectedItem(int index);
bool setSelectedItem(const std::string &item);
int getSelectedItem();
void enqueueSelectItem(int index);
void setScroll(int sc);
std::string getSelectedItemString();
void doScroll(int dir);
protected:
void onUpdate(float dt);
int numDrops;
bool mb, isopen;
int scroll;
int enqueuedSelectItem;
std::vector<std::string> items;
std::vector<BitmapText*> itemTexts;
Quad *bar, *window, *scrollBtnUp, *scrollBtnDown, *scrollBar;
BitmapText *selectedItemLabel;
int selectedItem;
float scrollDelay;
bool firstScroll;
std::vector<AquariaComboBoxItem*> shownItems;
};
/*
class SelectionList : public RenderObject
{
public:
SelectionList(std::string file, std::string font, int items);
void reload();
virtual void onSelect(int idx){}
protected:
void load();
std::vector<std::string> list;
};
*/
#endif