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Aquaria/BBGE/Texture.h
fgenesis bd5b2b3495 Rework + optimize map tile storage & rendering, initial working draft.
class Element is completely gone.
(The files are still there but no longer compiled in. Will delete later)

Broken still:
- support for vertical flip
- the editor
- culling
2023-07-14 00:19:33 +02:00

68 lines
1.5 KiB
C++

/*
Copyright (C) 2007, 2010 - Bit-Blot
This file is part of Aquaria.
Aquaria is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef BBGE_TEXTURE_H
#define BBGE_TEXTURE_H
#include <string>
#include "Refcounted.h"
enum TextureLoadResult
{
TEX_FAILED,
TEX_SUCCESS
};
struct ImageData;
class Texture : public Refcounted
{
public:
Texture();
~Texture();
void apply(bool repeat = false) const;
void unload();
unsigned gltexid;
int width, height;
void writeRGBA(int tx, int ty, int w, int h, const unsigned char *pixels);
void readRGBA(unsigned char *pixels) const;
unsigned char *getBufferAndSize(int *w, int *h, size_t *size) const; // returned memory must be free()'d
std::string name, filename;
bool upload(const ImageData& img, bool mipmap);
bool success;
protected:
int ow, oh;
bool _mipmap;
private:
mutable bool _repeating; // modified during rendering
};
#define UNREFTEX(x) {x = NULL;}
#endif