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Aquaria/game_scripts/scripts/maps/node_title.lua

103 lines
2.3 KiB
Lua

-- Copyright (C) 2007, 2010 - Bit-Blot
--
-- This file is part of Aquaria.
--
-- Aquaria is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public License
-- as published by the Free Software Foundation; either version 2
-- of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--
-- See the GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
if not v then v = {} end
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
--SCRIPT_OFF
v.n = 0
v.mbDown = false
v.labelTimer = 0
function init(me)
--stopAllVoice()
resetContinuity()
setOverrideMusic("")
v.n = getNaija()
entity_alpha(v.n, 0.2)
entity_heal(v.n, 999)
cam_toNode(me)
cam_setPosition(node_x(me), node_y(me))
entity_setInvincible(v.n, true)
entity_setState(v.n, STATE_TITLE)
--entity_stopAllAnimations(v.n)
entity_animate(v.n, "frozen", -1, 4)
--c = createEntity("Crotoid", "", 400, 300)
setMousePos(400, 550)
disableInput()
toggleCursor(true, 0.1)
overrideZoom(1.0)
--toggleBlackBars(true)
resetTimer()
playMusicStraight("Title")
avatar_toggleCape(false)
setMousePos(400, 550)
fade(1, 0)
fade(0, 1)
fade2(0, 2, 1, 1, 1)
setVersionLabelText()
toggleVersionLabel(1)
v.labelTimer = 0
end
function update(me, dt)
v.labelTimer = v.labelTimer + dt
if v.labelTimer > 0.5 then
setVersionLabelText()
end
cam_setPosition(node_x(me), node_y(me))
if isInputEnabled() then
debugLog("calling disable input")
disableInput()
toggleCursor(true, 0.1)
end
local scale = 800.0/1024.0 + 0.01
overrideZoom(scale, 2)
entity_setPosition(v.n, node_getPosition(getNode("NAIJA")))
if (isLeftMouse() or isRightMouse()) and not v.mbDown then
v.mbDown = true
elseif (not isLeftMouse() and not isRightMouse()) and v.mbDown then
v.mbDown = false
local node = getNodeToActivate()
setNodeToActivate(0)
if node ~= 0 then
node_activate(node, 0)
end
end
end