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Aquaria/BBGE/OSFunctions.cpp

467 lines
9 KiB
C++

#include "OSFunctions.h"
#include "Base.h"
#include <sstream>
#include "ttvfs_stdio.h"
#ifdef BBGE_BUILD_WINDOWS
//# define WIN32_LEAN_AND_MEAN
# define WIN32_NOMINMAX
# include <windows.h>
# undef min
# undef max
#include <shellapi.h>
#elif BBGE_BUILD_LINUX
# include <sys/types.h>
# include <stdint.h>
#endif
#ifdef _MSC_VER
# include <intrin.h>
#endif
#if defined(BBGE_BUILD_UNIX)
#include <sys/types.h>
#include <dirent.h>
#include <sys/stat.h>
#include <errno.h>
#include <pwd.h>
#include <fcntl.h>
#include <unistd.h>
#endif
#if defined(BBGE_BUILD_MACOSX)
#include <Carbon/Carbon.h>
#include <CoreFoundation/CFLocale.h>
#include <CoreFoundation/CFString.h>
// veeery clunky.
static std::string _CFToStdString(CFStringRef cs)
{
char buf[1024];
CFStringGetCString(cs, &buf[0], 1024, kCFStringEncodingUTF8);
return &buf[0];
}
#endif
#ifdef BBGE_BUILD_VFS
#include "ttvfs.h"
#endif
#include "SDL.h"
#include "SDL_syswm.h"
#ifdef BBGE_BUILD_WINDOWS
static HICON icon_windows = 0;
#endif
void initIcon(void *screen)
{
#ifdef BBGE_BUILD_WINDOWS
HINSTANCE handle = ::GetModuleHandle(NULL);
if(!icon_windows)
icon_windows = ::LoadIcon(handle, "icon");
SDL_SysWMinfo wminfo;
SDL_VERSION(&wminfo.version)
#ifdef BBGE_BUILD_SDL2
SDL_GetWindowWMInfo((SDL_Window*)screen, &wminfo);
#else
SDL_GetWindowWMInfo((SDL_Surface*)screen, &wminfo);
#endif
HWND hwnd = wminfo.info.win.window;
::SetClassLongPtr(hwnd, -14, (LONG) icon_windows); // -14 is GCL_HICON (32bit) or GCLP_HICON (64bit)
#endif
}
void destroyIcon()
{
#ifdef BBGE_BUILD_WINDOWS
if (icon_windows)
{
::DestroyIcon(icon_windows);
icon_windows = 0;
}
#endif
}
void openURL(const std::string &url)
{
#ifdef BBGE_BUILD_WINDOWS
ShellExecute(NULL, "open", url.c_str(), NULL, NULL, SW_SHOWNORMAL);
#endif
#if defined(BBGE_BUILD_MACOSX)
CFStringRef str = CFStringCreateWithCString (0, url.c_str(), 0);
CFURLRef ref = CFURLCreateWithString(kCFAllocatorDefault, str, NULL);
LSOpenCFURLRef(ref, 0);
CFRelease(ref);
CFRelease(str);
#elif BBGE_BUILD_UNIX
std::string cmd("PATH=$PATH:. xdg-open '");
cmd += url;
cmd += "'";
if (system(cmd.c_str()) != 0)
debugLog("system(xdg_open '" + url + "') failed");
#endif
}
void triggerBreakpoint()
{
#ifdef _MSC_VER
__debugbreak();
#elif defined(__GNUC__) && ((__i386__) || (__x86_64__))
__asm__ __volatile__ ( "int $3\n\t" );
#else
raise(SIGTRAP);
#endif
}
bool createDir(const std::string& d)
{
bool success = false;
int err = 0;
#if defined(BBGE_BUILD_UNIX)
if (!mkdir(d.c_str(), S_IRWXU))
success = true;
else
{
err = errno;
if (err == EEXIST)
success = true;
}
#elif defined(BBGE_BUILD_WINDOWS)
if (CreateDirectoryA(d.c_str(), NULL))
success = true;
else
{
err = GetLastError();
if(err == ERROR_ALREADY_EXISTS)
success = true;
}
#endif
if (!success)
{
std::ostringstream os;
os << "Failed to create directory: [" << d << "], error code: " << err;
debugLog(os.str());
}
return success;
}
#if defined(BBGE_BUILD_MACOSX) && !SDL_VERSION_ATLEAST(2,0,0)
void cocoaMessageBox(const std::string &title, const std::string &msg);
#endif
void messageBox(const std::string& title, const std::string &msg)
{
#ifdef BBGE_BUILD_WINDOWS
MessageBox (0,msg.c_str(),title.c_str(),MB_OK);
#elif SDL_VERSION_ATLEAST(2,0,0)
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, title.c_str(),
msg.c_str(), NULL);
#elif defined(BBGE_BUILD_MACOSX)
cocoaMessageBox(title, msg);
#elif defined(BBGE_BUILD_UNIX)
// !!! FIXME: probably don't want the whole GTK+ dependency in here...
fprintf(stderr, "%s: %s\n", title.c_str(), msg.c_str());
#else
#error Please define your platform.
#endif
}
#ifdef BBGE_BUILD_VFS
struct vfscallback_s
{
const std::string *path;
const char *ext;
void *param;
void (*callback)(const std::string &filename, void *param);
};
void forEachFile_vfscallback(VFILE *vf, void *user)
{
vfscallback_s *d = (vfscallback_s*)user;
if(d->ext)
{
const char *e = strrchr(vf->name(), '.');
if(e && nocasecmp(d->ext, e))
return;
}
d->callback(*(d->path) + vf->name(), d->param);
}
#endif
void forEachFile(const std::string& inpath, std::string type, void callback(const std::string &filename, void *param), void *param)
{
if (inpath.empty()) return;
#ifdef BBGE_BUILD_VFS
ttvfs::DirView view;
if(!vfs.FillDirView(inpath.c_str(), view))
{
debugLog("Path '" + inpath + "' does not exist");
return;
}
vfscallback_s dat;
dat.path = &inpath;
dat.ext = type.length() ? type.c_str() : NULL;
dat.param = param;
dat.callback = callback;
view.forEachFile(forEachFile_vfscallback, &dat, true);
return;
// -------------------------------------
#endif
stringToLower(type);
std::string path = adjustFilenameCase(inpath.c_str());
debugLog("forEachFile - path: " + path + " type: " + type);
#if defined(BBGE_BUILD_UNIX)
DIR *dir=0;
dir = opendir(path.c_str());
if (dir)
{
dirent *file=0;
while ( (file=readdir(dir)) != NULL )
{
if (file->d_name && strlen(file->d_name) > 4)
{
debugLog(file->d_name);
char *extension=strrchr(file->d_name,'.');
if (extension)
{
debugLog(extension);
if (extension!=NULL)
{
if (strcasecmp(extension,type.c_str())==0)
{
callback(path + std::string(file->d_name), param);
}
}
}
}
}
closedir(dir);
}
else
{
debugLog("FAILED TO OPEN DIR");
}
#endif
#ifdef BBGE_BUILD_WINDOWS
BOOL fFinished;
HANDLE hList;
TCHAR szDir[MAX_PATH+1];
WIN32_FIND_DATA FileData;
int end = path.size()-1;
if (path[end] != '/')
path[end] += '/';
// Get the proper directory path
// \\ %s\\*
if (type.find('.')==std::string::npos)
{
type = "." + type;
}
sprintf(szDir, "%s\\*", path.c_str());
stringToUpper(type);
// Get the first file
hList = FindFirstFile(szDir, &FileData);
if (hList == INVALID_HANDLE_VALUE)
{
debugLog("No files of type " + type + " found in path " + path);
}
else
{
// Traverse through the directory structure
fFinished = FALSE;
while (!fFinished)
{
// Check the object is a directory or not
//printf("%*s%s\n", indent, "", FileData.cFileName);
std::string filename = FileData.cFileName;
if (filename.size()>4)
{
std::string filetype = filename.substr(filename.size()-4, filename.size());
stringToUpper(filetype);
if (filetype==type)
{
callback(path+filename, param);
}
}
if (!FindNextFile(hList, &FileData))
{
fFinished = TRUE;
}
}
}
FindClose(hList);
#endif
}
#if BBGE_BUILD_UNIX
// based on code I wrote for PhysicsFS: http://icculus.org/physfs/
// the zlib license on physfs allows this cut-and-pasting.
static int locateOneElement(char *buf)
{
char *ptr;
DIR *dirp;
if (access(buf, F_OK) == 0)
return(1); // quick rejection: exists in current case.
ptr = strrchr(buf, '/'); // find entry at end of path.
if (ptr == NULL)
{
dirp = opendir(".");
ptr = buf;
}
else
{
*ptr = '\0';
dirp = opendir(buf);
*ptr = '/';
ptr++; // point past dirsep to entry itself.
}
struct dirent *dent;
while ((dent = readdir(dirp)) != NULL)
{
if (strcasecmp(dent->d_name, ptr) == 0)
{
strcpy(ptr, dent->d_name); // found a match. Overwrite with this case.
closedir(dirp);
return(1);
}
}
// no match at all...
closedir(dirp);
return(0);
}
#endif
std::string adjustFilenameCase(const std::string& s)
{
return adjustFilenameCase(s.c_str());
}
std::string adjustFilenameCase(const char *_buf)
{
#ifdef BBGE_BUILD_UNIX // any case is fine if not Linux.
int rc = 1;
char *buf = (char *) alloca(strlen(_buf) + 1);
strcpy(buf, _buf);
char *ptr = buf;
while ((ptr = strchr(ptr + 1, '/')) != 0)
{
*ptr = '\0'; // block this path section off
rc = locateOneElement(buf);
*ptr = '/'; // restore path separator
if (!rc)
break; // missing element in path.
}
// check final element...
if (rc)
rc = locateOneElement(buf);
#if 0
if (strcmp(_buf, buf) != 0)
{
fprintf(stderr, "Corrected filename case: '%s' => '%s (%s)'\n",
_buf, buf, rc ? "found" : "not found");
}
#endif
return std::string(buf);
#else
return std::string(_buf);
#endif
}
std::string getSystemLocale()
{
std::string localeStr;
#ifdef BBGE_BUILD_WINDOWS
LCID lcid = GetThreadLocale();
char buf[100];
char ctry[100];
if (GetLocaleInfo(lcid, LOCALE_SISO639LANGNAME, buf, sizeof buf) != 0)
{
localeStr = buf;
if (GetLocaleInfo(lcid, LOCALE_SISO3166CTRYNAME, ctry, sizeof ctry) != 0)
{
localeStr += "_";
localeStr += ctry;
}
}
#elif BBGE_BUILD_MACOSX
CFLocaleRef locale = CFLocaleCopyCurrent();
CFStringRef buf;
if ((buf = (CFStringRef)CFLocaleGetValue(locale, kCFLocaleLanguageCode)) != NULL)
{
localeStr = _CFToStdString(buf);
if ((buf = (CFStringRef)CFLocaleGetValue(locale, kCFLocaleCountryCode)) != NULL)
{
localeStr += "_";
localeStr += _CFToStdString(buf);
}
}
CFRelease(locale);
#else
const char *lang = (const char *)getenv("LANG");
if (lang && *lang)
{
localeStr = lang;
size_t found = localeStr.find('.');
if (found != std::string::npos)
localeStr.resize(found);
}
#endif
return localeStr;
}