1
0
Fork 0
mirror of https://github.com/AquariaOSE/Aquaria.git synced 2024-12-01 15:35:47 +00:00
Aquaria/BBGE/ActionMapper.h

152 lines
3.3 KiB
C++

/*
Copyright (C) 2007, 2010 - Bit-Blot
This file is part of Aquaria.
Aquaria is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _actionmapper_
#define _actionmapper_
#include "Base.h"
class Event;
class ActionMapper;
#include "ActionSet.h"
typedef std::vector<int> ButtonList;
struct ActionData
{
ActionData() { id=-1; state=-1; event=0; }
int id, state;
Event *event;
ButtonList buttonList;
};
#define ACTION_EVENT = -1
class ActionMapper
{
public:
// funcs
ActionMapper();
virtual ~ActionMapper();
//void addAction (const std::string &action, int k);
void addAction(Event *event, int k, int state=-1);
void addAction(int actionID, int k);
/*
void addMouseButtonAction (const std::string &action, int b);
void addJoystickButtonAction (const std::string &action, int b);
void addJoystickDPadAction (const std::string &action, int dir);
int getDPad(int dir);
*/
void removeAction(int actionID);
void removeAllActions();
bool isActing(int actionID);
virtual void action(int actionID, int state){}
void clearActions();
bool isInputEnabled() { return inputEnabled; }
// vars
typedef std::list<ActionData> ActionDataSet;
ActionDataSet actionData;
typedef std::map <int, int> KeyDownMap;
KeyDownMap keyDownMap;
bool cleared;
//typedef std::map <std::string, int> StringIntMap;
//StringIntMap stateCheckMap;
enum {
MOUSE_BUTTON_LEFT = 999,
MOUSE_BUTTON_RIGHT = 1000,
MOUSE_BUTTON_MIDDLE = 1001,
JOY1_BUTTON_0 = 2000,
JOY1_BUTTON_1 = 2001,
JOY1_BUTTON_2 = 2002,
JOY1_BUTTON_3 = 2003,
JOY1_BUTTON_4 = 2004,
JOY1_BUTTON_5 = 2005,
JOY1_BUTTON_6 = 2006,
JOY1_BUTTON_7 = 2007,
JOY1_BUTTON_8 = 2008,
JOY1_BUTTON_9 = 2009,
JOY1_BUTTON_10 = 2010,
JOY1_BUTTON_11 = 2011,
JOY1_BUTTON_12 = 2012,
JOY1_BUTTON_13 = 2013,
JOY1_BUTTON_14 = 2014,
JOY1_BUTTON_15 = 2015,
JOY1_BUTTON_16 = 2016,
//JOY1_BUTTON_X360_START=2011,
X360_BTN_START = 3016,
X360_BTN_BACK = 3017,
JOY1_DPAD_LEFT = 4000,
JOY1_DPAD_RIGHT = 4001,
JOY1_DPAD_DOWN = 4002,
JOY1_DPAD_UP = 4003,
JOY1_STICK_LEFT = 4010,
JOY1_STICK_RIGHT = 4011,
JOY1_STICK_DOWN = 4012,
JOY1_STICK_UP = 4013,
};
enum { DPAD_LEFT = 0, DPAD_RIGHT, DPAD_UP, DPAD_DOWN };
//int getKeyForAction(std::string action);
virtual void enableInput();
virtual void disableInput();
/*void loadActionSet(const std::string &fn);*/
//nasty hack
//void forceUpdate(float dt);
Event *addCreatedEvent(Event *event);
void clearCreatedEvents();
bool pollAction(int actionID);
bool getKeyState(int k);
ActionData *getActionDataByID(int actionID);
protected:
std::vector<Event*>createdEvents;
bool inUpdate;
bool inputEnabled;
void onUpdate (float dt);
};
#endif