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58 lines
1.2 KiB
C++
58 lines
1.2 KiB
C++
/*
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Copyright (C) 2007, 2010 - Bit-Blot
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This file is part of Aquaria.
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Aquaria is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "Core.h"
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#include "SkeletalSprite.h"
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#include "Particles.h"
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struct CutsceneMarker
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{
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float t;
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XMLElement *e;
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};
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class Cutscene
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{
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public:
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Cutscene();
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void play();
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void playMarker(CutsceneMarker *m);
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void load(const std::string &f);
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void save(const std::string &f);
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void update(float dt);
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XMLDocument file;
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std::vector <CutsceneMarker> markers;
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float time;
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int playing;
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int curMarker;
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typedef std::map<std::string, RenderObject*> IDMap;
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IDMap idMap;
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// readers
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std::string id;
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};
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