mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-15 14:09:06 +00:00
172 lines
4.7 KiB
C++
172 lines
4.7 KiB
C++
// VFSDir.h - basic directory interface + classes
|
|
// For conditions of distribution and use, see copyright notice in VFS.h
|
|
|
|
#ifndef VFSDIR_H
|
|
#define VFSDIR_H
|
|
|
|
#include "VFSBase.h"
|
|
#include <map>
|
|
#include <cstring>
|
|
|
|
#ifdef VFS_USE_HASHMAP
|
|
# include "VFSHashmap.h"
|
|
# include "VFSTools.h"
|
|
#endif
|
|
|
|
VFS_NAMESPACE_START
|
|
|
|
|
|
#ifdef VFS_IGNORE_CASE
|
|
|
|
struct ci_less
|
|
{
|
|
inline bool operator() (const char *a, const char *b) const
|
|
{
|
|
return VFS_STRICMP(a, b) < 0;
|
|
}
|
|
};
|
|
typedef ci_less map_compare;
|
|
|
|
inline int casecmp(const char *a, const char *b)
|
|
{
|
|
return VFS_STRICMP(a, b);
|
|
}
|
|
|
|
#else // VFS_IGNORE_CASE
|
|
|
|
struct cs_less
|
|
{
|
|
inline bool operator() (const char *a, const char *b) const
|
|
{
|
|
return strcmp(a, b) < 0;
|
|
}
|
|
};
|
|
typedef cs_less map_compare;
|
|
|
|
inline int casecmp(const char *a, const char *b)
|
|
{
|
|
return strcmp(a, b);
|
|
}
|
|
|
|
|
|
#endif // VFS_IGNORE_CASE
|
|
|
|
|
|
|
|
class Dir;
|
|
class DirBase;
|
|
class DirView;
|
|
class File;
|
|
class VFSLoader;
|
|
|
|
typedef void (*FileEnumCallback)(File *vf, void *user);
|
|
typedef void (*DirEnumCallback)(DirBase *vd, void *user);
|
|
|
|
|
|
// Avoid using std::string as key.
|
|
// The file names are known to remain constant during each object's lifetime,
|
|
// so just keep the pointers and use an appropriate comparator function.
|
|
typedef std::map<const char *, CountedPtr<DirBase>, map_compare> Dirs;
|
|
typedef std::map<const char *, CountedPtr<File>, map_compare> Files;
|
|
|
|
|
|
class DirBase : public VFSBase
|
|
{
|
|
public:
|
|
DirBase(const char *fullpath);
|
|
virtual ~DirBase();
|
|
|
|
/** Returns a file for this dir's subtree. Descends if necessary.
|
|
Returns NULL if the file is not found. */
|
|
File *getFile(const char *fn);
|
|
|
|
/** Returns a subdir, descends if necessary. If forceCreate is true,
|
|
create directory tree if it does not exist, and return the originally requested
|
|
subdir. Otherwise return NULL if not found. */
|
|
DirBase *getDir(const char *subdir);
|
|
std::pair<DirBase*, DirBase*> _getDirEx(const char *subdir, const char * const fullpath, bool forceCreate = false, bool lazyLoad = true, bool useSubtrees = true);
|
|
|
|
/** Returns a file from this dir's file map.
|
|
Expects the actual file name without path - does NOT descend. */
|
|
virtual File *getFileByName(const char *fn, bool lazyLoad = true) = 0;
|
|
virtual DirBase *getDirByName(const char *fn, bool lazyLoad = true, bool useSubtrees = true);
|
|
|
|
virtual File *getFileFromSubdir(const char *subdir, const char *file) = 0;
|
|
|
|
/** Iterate over all files or directories, calling a callback function,
|
|
optionally with additional userdata. If safe is true, iterate over a copy.
|
|
This is useful if the callback function modifies the tree, e.g.
|
|
adds or removes files. */
|
|
virtual void forEachDir(DirEnumCallback f, void *user = NULL, bool safe = false);
|
|
virtual void forEachFile(FileEnumCallback f, void *user = NULL, bool safe = false) = 0;
|
|
|
|
virtual void clearGarbage();
|
|
|
|
virtual bool _addToView(char *path, DirView& view) = 0;
|
|
DirBase *_createNewSubdir(const char *name) const;
|
|
DirBase *_createAndInsertSubtree(const char *name);
|
|
|
|
protected:
|
|
|
|
/** Creates a new dir of the same type to be used as child of this. */
|
|
virtual DirBase *createNew(const char *dir) const = 0;
|
|
|
|
|
|
|
|
Dirs _subdirs;
|
|
|
|
};
|
|
|
|
class Dir : public DirBase
|
|
{
|
|
public:
|
|
|
|
Dir(const char *fullpath, VFSLoader *ldr);
|
|
virtual ~Dir();
|
|
|
|
/** Adds a file directly to this directory, allows any name.
|
|
If another file with this name already exists, drop the old one out.
|
|
Returns whether the file was actually added (false if the same file already existed) */
|
|
bool add(File *f);
|
|
|
|
/** Like add(), but if the file name contains a path, descend the tree to the target dir.
|
|
Not-existing subdirs are created on the way. */
|
|
bool addRecursive(File *f, size_t skip = 0);
|
|
|
|
/** Enumerate directory with given path. Clears previously loaded entries. */
|
|
virtual void load() = 0;
|
|
|
|
void forEachFile(FileEnumCallback f, void *user = NULL, bool safe = false);
|
|
void forEachDir(DirEnumCallback f, void *user = NULL, bool safe = false);
|
|
|
|
virtual void clearGarbage();
|
|
|
|
bool _addToView(char *path, DirView& view);
|
|
DirBase *getDirByName(const char *dn, bool lazyLoad = true, bool useSubtrees = true);
|
|
File *getFileByName(const char *fn, bool lazyLoad = true);
|
|
File *getFileFromSubdir(const char *subdir, const char *file);
|
|
|
|
|
|
protected:
|
|
|
|
inline VFSLoader *getLoader() const { return _loader; }
|
|
|
|
Files _files;
|
|
|
|
private:
|
|
VFSLoader *_loader;
|
|
};
|
|
|
|
class DiskDir : public Dir
|
|
{
|
|
public:
|
|
DiskDir(const char *path, VFSLoader *ldr);
|
|
virtual ~DiskDir() {};
|
|
virtual void load();
|
|
virtual DiskDir *createNew(const char *dir) const;
|
|
virtual const char *getType() const { return "DiskDir"; }
|
|
};
|
|
|
|
VFS_NAMESPACE_END
|
|
|
|
#endif
|