mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-15 14:09:06 +00:00
50 lines
1.3 KiB
C++
50 lines
1.3 KiB
C++
/*
|
|
Copyright (C) 2007, 2010 - Bit-Blot
|
|
|
|
This file is part of Aquaria.
|
|
|
|
Aquaria is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*/
|
|
#ifndef SCREENTRANSITION_H
|
|
#define SCREENTRANSITION_H
|
|
|
|
#include "RenderObject.h"
|
|
|
|
class ScreenTransition : public RenderObject
|
|
{
|
|
public:
|
|
ScreenTransition();
|
|
void go(float time);
|
|
virtual void capture();
|
|
void transition(float time);
|
|
void reloadDevice();
|
|
void unloadDevice();
|
|
bool isGoing();
|
|
protected:
|
|
void createTexture();
|
|
void destroyTexture();
|
|
int textureWidth, textureHeight;
|
|
int windowWidth, windowHeight;
|
|
void onRender();
|
|
float width, height;
|
|
//void onUpdate(float dt);
|
|
|
|
#ifdef BBGE_BUILD_OPENGL
|
|
GLuint screen_texture;
|
|
#endif
|
|
};
|
|
|
|
#endif
|