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204 lines
4.9 KiB
C++
204 lines
4.9 KiB
C++
///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2005-12-21
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// Updated : 2006-01-16
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// Licence : This source is under MIT License
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// File : glm/gtx/epsilon.inl
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///////////////////////////////////////////////////////////////////////////////////////////////////
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namespace glm{
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namespace gtx{
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namespace epsilon{
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template <typename genType>
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GLM_FUNC_QUALIFIER bool equalEpsilon
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(
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genType const & x,
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genType const & y,
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genType const & epsilon
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)
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{
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return abs(x - y) < epsilon;
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}
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template <typename genType>
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GLM_FUNC_QUALIFIER bool notEqualEpsilon
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(
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genType const & x,
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genType const & y,
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genType const & epsilon
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)
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{
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return abs(x - y) >= epsilon;
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}
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template <typename valType>
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GLM_FUNC_QUALIFIER detail::tvec2<bool> equalEpsilon
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(
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detail::tvec2<valType> const & x,
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detail::tvec2<valType> const & y,
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valType const & epsilon)
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{
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return detail::tvec2<bool>(
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abs(x.x - y.x) < epsilon,
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abs(x.y - y.y) < epsilon);
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}
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template <typename valType>
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GLM_FUNC_QUALIFIER detail::tvec3<bool> equalEpsilon
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(
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detail::tvec3<valType> const & x,
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detail::tvec3<valType> const & y,
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valType const & epsilon)
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{
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return detail::tvec3<bool>(
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abs(x.x - y.x) < epsilon,
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abs(x.y - y.y) < epsilon,
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abs(x.z - y.z) < epsilon);
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}
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template <typename valType>
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GLM_FUNC_QUALIFIER detail::tvec4<bool> equalEpsilon
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(
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detail::tvec4<valType> const & x,
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detail::tvec4<valType> const & y,
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valType const & epsilon
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)
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{
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return detail::tvec4<bool>(
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abs(x.x - y.x) < epsilon,
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abs(x.y - y.y) < epsilon,
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abs(x.z - y.z) < epsilon,
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abs(x.w - y.w) < epsilon);
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}
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template <typename valType>
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GLM_FUNC_QUALIFIER detail::tvec2<bool> notEqualEpsilon
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(
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detail::tvec2<valType> const & x,
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detail::tvec2<valType> const & y,
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valType const & epsilon
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)
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{
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return detail::tvec2<bool>(
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abs(x.x - y.x) >= epsilon,
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abs(x.y - y.y) >= epsilon);
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}
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template <typename valType>
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GLM_FUNC_QUALIFIER detail::tvec3<bool> notEqualEpsilon
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(
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detail::tvec3<valType> const & x,
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detail::tvec3<valType> const & y,
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valType const & epsilon
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)
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{
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return detail::tvec3<bool>(
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abs(x.x - y.x) >= epsilon,
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abs(x.y - y.y) >= epsilon,
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abs(x.z - y.z) >= epsilon);
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}
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template <typename valType>
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GLM_FUNC_QUALIFIER detail::tvec4<bool> notEqualEpsilon
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(
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detail::tvec4<valType> const & x,
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detail::tvec4<valType> const & y,
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valType const & epsilon
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)
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{
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return detail::tvec4<bool>(
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abs(x.x - y.x) >= epsilon,
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abs(x.y - y.y) >= epsilon,
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abs(x.z - y.z) >= epsilon,
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abs(x.w - y.w) >= epsilon);
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}
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template <typename valType>
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GLM_FUNC_QUALIFIER detail::tvec2<bool> equalEpsilon
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(
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detail::tvec2<valType> const & x,
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detail::tvec2<valType> const & y,
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detail::tvec2<valType> const & epsilon
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)
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{
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return detail::tvec2<bool>(
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abs(x.x - y.x) < epsilon.x,
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abs(x.y - y.y) < epsilon.y);
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}
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template <typename valType>
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GLM_FUNC_QUALIFIER detail::tvec3<bool> equalEpsilon
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(
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detail::tvec3<valType> const & x,
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detail::tvec3<valType> const & y,
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detail::tvec3<valType> const & epsilon
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)
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{
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return detail::tvec3<bool>(
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abs(x.x - y.x) < epsilon.x,
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abs(x.y - y.y) < epsilon.y,
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abs(x.z - y.z) < epsilon.z);
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}
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template <typename valType>
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GLM_FUNC_QUALIFIER detail::tvec4<bool> equalEpsilon
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(
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detail::tvec4<valType> const & x,
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detail::tvec4<valType> const & y,
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detail::tvec4<valType> const & epsilon
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)
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{
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return detail::tvec4<bool>(
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abs(x.x - y.x) < epsilon.x,
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abs(x.y - y.y) < epsilon.y,
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abs(x.z - y.z) < epsilon.z,
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abs(x.w - y.w) < epsilon.w);
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}
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template <typename valType>
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GLM_FUNC_QUALIFIER detail::tvec2<bool> notEqualEpsilon
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(
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detail::tvec2<valType> const & x,
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detail::tvec2<valType> const & y,
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detail::tvec2<valType> const & epsilon
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)
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{
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return detail::tvec2<bool>(
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abs(x.x - y.x) >= epsilon.x,
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abs(x.y - y.y) >= epsilon.y);
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}
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template <typename valType>
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GLM_FUNC_QUALIFIER detail::tvec3<bool> notEqualEpsilon
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(
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detail::tvec3<valType> const & x,
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detail::tvec3<valType> const & y,
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detail::tvec3<valType> const & epsilon
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)
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{
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return detail::tvec3<bool>(
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abs(x.x - y.x) >= epsilon.x,
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abs(x.y - y.y) >= epsilon.y,
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abs(x.z - y.z) >= epsilon.z);
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}
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template <typename valType>
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GLM_FUNC_QUALIFIER detail::tvec4<bool> notEqualEpsilon
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(
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detail::tvec4<valType> const & x,
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detail::tvec4<valType> const & y,
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detail::tvec4<valType> const & epsilon
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)
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{
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return detail::tvec4<bool>(
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abs(x.x - y.x) >= epsilon.x,
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abs(x.y - y.y) >= epsilon.y,
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abs(x.z - y.z) >= epsilon.z,
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abs(x.w - y.w) >= epsilon.w);
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}
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}//namespace epsilon
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}//namespace gtx
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}//namespace glm
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