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Aquaria/Aquaria/Web.h
fgenesis 7dca65351c Implement loading/saving some more state data.
This is the final commit for android savegame compatibility.
Thanks to Andrew Church for explaining the new attributes
and their format.
2013-06-23 22:28:46 +02:00

49 lines
1.3 KiB
C++

/*
Copyright (C) 2007, 2010 - Bit-Blot
This file is part of Aquaria.
Aquaria is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef AQ_WEB_H
#define AQ_WEB_H
#include "../BBGE/Quad.h"
#include "Entity.h"
class Web : public RenderObject
{
public:
Web();
int addPoint(const Vector &point = Vector(0,0));
void setPoint(int pt, const Vector &v);
Vector getPoint(int pt) const;
void setParentEntity(Entity *e);
int getNumPoints();
typedef std::list<Web*> Webs;
static Webs webs;
static void killAllWebs();
void setExistence(float e);
protected:
float existence;
Entity *parentEntity;
void onEndOfLife();
std::vector<Vector> points;
void onUpdate(float dt);
void onRender();
};
#endif