mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-25 17:53:47 +00:00
93 lines
2.8 KiB
C++
93 lines
2.8 KiB
C++
///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// Created : 2009-08-29
|
|
// Updated : 2009-08-29
|
|
// Licence : This source is under MIT License
|
|
// File : glm/gtx/matrix_operation.hpp
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// Dependency:
|
|
// - GLM core
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#ifndef glm_gtx_matrix_operation
|
|
#define glm_gtx_matrix_operation
|
|
|
|
// Dependency:
|
|
#include "../glm.hpp"
|
|
|
|
#if(defined(GLM_MESSAGES) && !defined(glm_ext))
|
|
# pragma message("GLM: GLM_GTX_matrix_operation extension included")
|
|
#endif
|
|
|
|
namespace glm{
|
|
namespace gtx{
|
|
namespace matrix_operation ///< GLM_GTX_matrix_operation: Build diagonal matrices
|
|
{
|
|
/// \addtogroup gtx_matrix_operation
|
|
/// @{
|
|
|
|
//! Build a diagonal matrix.
|
|
//! From GLM_GTX_matrix_operation extension.
|
|
template <typename valType>
|
|
detail::tmat2x2<valType> diagonal2x2(
|
|
detail::tvec2<valType> const & v);
|
|
|
|
//! Build a diagonal matrix.
|
|
//! From GLM_GTX_matrix_operation extension.
|
|
template <typename valType>
|
|
detail::tmat2x3<valType> diagonal2x3(
|
|
detail::tvec2<valType> const & v);
|
|
|
|
//! Build a diagonal matrix.
|
|
//! From GLM_GTX_matrix_operation extension.
|
|
template <typename valType>
|
|
detail::tmat2x4<valType> diagonal2x4(
|
|
detail::tvec2<valType> const & v);
|
|
|
|
//! Build a diagonal matrix.
|
|
//! From GLM_GTX_matrix_operation extension.
|
|
template <typename valType>
|
|
detail::tmat3x2<valType> diagonal3x2(
|
|
detail::tvec2<valType> const & v);
|
|
|
|
//! Build a diagonal matrix.
|
|
//! From GLM_GTX_matrix_operation extension.
|
|
template <typename valType>
|
|
detail::tmat3x3<valType> diagonal3x3(
|
|
detail::tvec3<valType> const & v);
|
|
|
|
//! Build a diagonal matrix.
|
|
//! From GLM_GTX_matrix_operation extension.
|
|
template <typename valType>
|
|
detail::tmat3x4<valType> diagonal3x4(
|
|
detail::tvec3<valType> const & v);
|
|
|
|
//! Build a diagonal matrix.
|
|
//! From GLM_GTX_matrix_operation extension.
|
|
template <typename valType>
|
|
detail::tmat4x2<valType> diagonal4x2(
|
|
detail::tvec2<valType> const & v);
|
|
|
|
//! Build a diagonal matrix.
|
|
//! From GLM_GTX_matrix_operation extension.
|
|
template <typename valType>
|
|
detail::tmat4x3<valType> diagonal4x3(
|
|
detail::tvec3<valType> const & v);
|
|
|
|
//! Build a diagonal matrix.
|
|
//! From GLM_GTX_matrix_operation extension.
|
|
template <typename valType>
|
|
detail::tmat4x4<valType> diagonal4x4(
|
|
detail::tvec4<valType> const & v);
|
|
|
|
/// @}
|
|
}//namespace matrix_operation
|
|
}//namespace gtx
|
|
}//namespace glm
|
|
|
|
#include "matrix_operation.inl"
|
|
|
|
namespace glm{using namespace gtx::matrix_operation;}
|
|
|
|
#endif//glm_gtx_matrix_operation
|