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Aquaria/ExternalLibs/ttvfs_cfileapi
fgenesis 70b8dcdc3a Rework texture loading, part 1
Major code/logic cleanups + it has a multithreaded batch mode now.
The VFS code doesn't like multiple threads at all,
so for now there's a big lock in front of where it matters.
Changed precacher, map/tileset, and worldmap loading to batched mode.

Still TODO:
- fix broken mod preview images
- reloading resources on debug key
- make mod recache entirely unnecessary
- actually drop resources when no longer needed
2023-05-31 00:55:16 +02:00
..
CMakeLists.txt Rework & cleanup CMake project files 2022-04-07 02:38:39 +02:00
ttvfs_stdio.cpp Rework texture loading, part 1 2023-05-31 00:55:16 +02:00
ttvfs_stdio.h Rework texture loading, part 1 2023-05-31 00:55:16 +02:00