mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-25 17:53:47 +00:00
262 lines
6.9 KiB
Lua
262 lines
6.9 KiB
Lua
-- Copyright (C) 2007, 2010 - Bit-Blot
|
|
--
|
|
-- This file is part of Aquaria.
|
|
--
|
|
-- Aquaria is free software; you can redistribute it and/or
|
|
-- modify it under the terms of the GNU General Public License
|
|
-- as published by the Free Software Foundation; either version 2
|
|
-- of the License, or (at your option) any later version.
|
|
--
|
|
-- This program is distributed in the hope that it will be useful,
|
|
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
--
|
|
-- See the GNU General Public License for more details.
|
|
--
|
|
-- You should have received a copy of the GNU General Public License
|
|
-- along with this program; if not, write to the Free Software
|
|
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
if not v then v = {} end
|
|
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
|
|
|
|
-- ================================================================================================
|
|
-- NEWT BLASTER
|
|
-- ================================================================================================
|
|
|
|
|
|
-- ================================================================================================
|
|
-- L O C A L V A R I A B L E S
|
|
-- ================================================================================================
|
|
|
|
local STATE_HIDE = 1000
|
|
local STATE_MOVING = 1001
|
|
|
|
v.delay = 1
|
|
v.moveDelay = 0
|
|
v.rangeNode = 0
|
|
v.lastWeb = 0
|
|
|
|
v.fireDelayTime = 0.5
|
|
v.fireDelay = v.fireDelayTime
|
|
v.orient = ORIENT_UP
|
|
|
|
v.myWeb = 0
|
|
v.curPoint = -1
|
|
v.webPoint = 0
|
|
|
|
-- ================================================================================================
|
|
-- FUNCTIONS
|
|
-- ================================================================================================
|
|
|
|
|
|
function init(me)
|
|
setupBasicEntity(
|
|
me,
|
|
"", -- texture
|
|
16, -- health
|
|
2, -- manaballamount
|
|
2, -- exp
|
|
10, -- money
|
|
40, -- collideRadius (for hitting entities + spells)
|
|
STATE_IDLE, -- initState
|
|
128, -- sprite width
|
|
128, -- sprite height
|
|
1, -- particle "explosion" type, 0 = none
|
|
0, -- 0/1 hit other entities off/on (uses collideRadius)
|
|
4000, -- updateCull -1: disabled, default: 4000
|
|
-1
|
|
)
|
|
|
|
--entity_setDeathParticleEffect(me, "NewtExplode")
|
|
entity_initSkeletal(me, "SpiderCrab")
|
|
entity_setState(me, STATE_IDLE)
|
|
|
|
entity_setCollideRadius(me, 64)
|
|
|
|
entity_scale(me, 1.4, 1.4)
|
|
--entity_setDropChance(me, 75)
|
|
|
|
v.orient = math.random(4)
|
|
v.webPoint = entity_getBoneByName(me, "WebPoint")
|
|
bone_alpha(v.webPoint, 0)
|
|
|
|
entity_setDamageTarget(me, DT_ENEMY_WEB, false)
|
|
entity_setCullRadius(me, 1024)
|
|
|
|
entity_generateCollisionMask(me)
|
|
|
|
entity_setDeathScene(me, true)
|
|
|
|
entity_setEatType(me, EAT_NONE)
|
|
end
|
|
|
|
function postInit(me)
|
|
v.rangeNode = entity_getNearestNode(me, "BOUND")
|
|
v.myWeb = createWeb()
|
|
v.curPoint = web_addPoint(v.myWeb)
|
|
end
|
|
|
|
function songNote(me, note)
|
|
end
|
|
|
|
v.block = 6
|
|
local function isBlocked(x, y)
|
|
if v.rangeNode ~= 0 then
|
|
return (isObstructedBlock(x, y, v.block)) or (not node_isPositionIn(v.rangeNode, x, y))
|
|
end
|
|
return (isObstructedBlock(x, y, v.block))
|
|
end
|
|
|
|
function update(me, dt)
|
|
--[[
|
|
if v.lastWeb ~= 0 then
|
|
web_delete(v.lastWeb, 4)
|
|
v.lastWeb = 0
|
|
end
|
|
]]--
|
|
local speed = 600
|
|
if entity_isState(me, STATE_IDLE) then
|
|
local wx, wy = bone_getWorldPosition(v.webPoint)
|
|
if v.myWeb ~= 0 and v.curPoint ~= -1 then
|
|
web_setPoint(v.myWeb, v.curPoint, wx, wy)
|
|
end
|
|
if v.delay > 0 then
|
|
entity_rotate(me, entity_getRotation(me)+180*dt)
|
|
v.delay = v.delay - dt
|
|
if v.delay < 0 then
|
|
v.delay = 0
|
|
v.moveDelay = 3 + math.random(4)
|
|
entity_animate(me, "move", -1)
|
|
v.orient = math.random(4)
|
|
end
|
|
else
|
|
v.moveDelay = v.moveDelay - dt
|
|
if v.moveDelay < 0 then
|
|
v.moveDelay = 0
|
|
v.delay = math.random(50)/100.0 + 0.5
|
|
entity_animate(me, "idle", -1)
|
|
if v.myWeb~=0 then
|
|
if v.curPoint > 8 then
|
|
web_delete(v.myWeb, 2)
|
|
v.myWeb = createWeb()
|
|
end
|
|
v.curPoint = web_addPoint(v.myWeb, wx, wy)
|
|
else
|
|
v.myWeb = createWeb()
|
|
end
|
|
else
|
|
local vx, vy = entity_getNormal(me)
|
|
vx, vy = vector_setLength(vx, vy, 128)
|
|
if not isBlocked(entity_x(me)+vx, entity_y(me)+vy) then
|
|
vx, vy = vector_setLength(vx, vy, speed*dt)
|
|
entity_setPosition(me, entity_x(me) + vx, entity_y(me) + vy)
|
|
else
|
|
v.moveDelay = 0
|
|
end
|
|
end
|
|
--[[
|
|
local check = 128
|
|
if v.orient == ORIENT_LEFT then
|
|
if not isBlocked(entity_x(me)-check, entity_y(me)) then
|
|
entity_setPosition(me, entity_x(me)-speed*dt, entity_y(me))
|
|
else
|
|
v.orient = v.orient + 1
|
|
end
|
|
elseif v.orient == ORIENT_RIGHT then
|
|
if not isBlocked(entity_x(me)+check, entity_y(me)) then
|
|
entity_setPosition(me, entity_x(me)+speed*dt, entity_y(me))
|
|
else
|
|
v.orient = v.orient + 1
|
|
end
|
|
elseif v.orient == ORIENT_DOWN then
|
|
if not isBlocked(entity_x(me), entity_y(me)+check) then
|
|
entity_setPosition(me, entity_x(me), entity_y(me)+speed*dt)
|
|
else
|
|
v.orient = v.orient + 1
|
|
end
|
|
elseif v.orient == ORIENT_UP then
|
|
if not isBlocked(entity_x(me), entity_y(me)-check) then
|
|
entity_setPosition(me, entity_x(me), entity_y(me)-speed*dt)
|
|
else
|
|
v.orient = v.orient + 1
|
|
end
|
|
else
|
|
v.orient = 0
|
|
end
|
|
]]--
|
|
end
|
|
end
|
|
|
|
entity_clearTargetPoints(me)
|
|
if not entity_isState(me, STATE_DEATHSCENE) then
|
|
entity_addTargetPoint(me, bone_getWorldPosition(v.webPoint))
|
|
end
|
|
entity_handleShotCollisionsSkeletal(me)
|
|
|
|
entity_touchAvatarDamage(me, 64, 1, 500)
|
|
end
|
|
|
|
function hitSurface(me)
|
|
end
|
|
|
|
function enterState(me)
|
|
if entity_isState(me, STATE_IDLE) then
|
|
entity_setEntityType(me, ET_ENEMY)
|
|
entity_animate(me, "idle", LOOP_INF)
|
|
|
|
entity_setColor(me, 1, 1, 1, 0.5)
|
|
entity_alpha(me, 1, 0.5)
|
|
elseif entity_isState(me, STATE_DEAD) then
|
|
shakeCamera(5, 1.5)
|
|
playSfx("RockHit-Big")
|
|
web_delete(v.myWeb, 3)
|
|
v.myWeb = 0
|
|
elseif entity_isState(me, STATE_DEATHSCENE) then
|
|
cam_toEntity(me)
|
|
local ox = entity_x(me)
|
|
local oy = entity_y(me)
|
|
|
|
--entity_rotate(me, 180, 1, 0, 0, 1)
|
|
entity_setPosition(me, entity_x(me), entity_y(me)+1600, 1.5, 0, 0, 1)
|
|
entity_setStateTime(me, 1.5)
|
|
wait(1)
|
|
if chance(100) then
|
|
spawnIngredient("SpiderEgg", ox, oy)
|
|
end
|
|
cam_toEntity(getNaija())
|
|
end
|
|
end
|
|
|
|
function exitState(me)
|
|
if entity_isState(me, STATE_HIDE) or entity_isState(me, STATE_MOVING) then
|
|
entity_setState(me, STATE_IDLE)
|
|
end
|
|
end
|
|
|
|
function damage(me, attacker, bone, damageType, dmg)
|
|
if damageType == DT_AVATAR_ENERGYBLAST or damageType == DT_AVATAR_SHOCK or damageType == DT_AVATAR_BITE then
|
|
local nx, ny = entity_getNormal(me)
|
|
local cx, cy = getLastCollidePosition()
|
|
local dx = cx-entity_x(me)
|
|
local dy = cy-entity_y(me)
|
|
local dot = vector_dot(nx, ny, dx, dy)
|
|
|
|
if dot < 0.9 then
|
|
--[[
|
|
if damageType == DT_AVATAR_BITE then
|
|
if v.myWeb ~= 0 then
|
|
v.lastWeb = v.myWeb
|
|
v.myWeb = 0
|
|
end
|
|
end
|
|
]]--
|
|
return true
|
|
end
|
|
end
|
|
|
|
return false
|
|
end
|
|
|
|
function dieNormal(me)
|
|
end
|