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Aquaria/BBGE/BitmapFont.h

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2.5 KiB
C++

/*
Copyright (C) 2007, 2010 - Bit-Blot
This file is part of Aquaria.
Aquaria is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef BITMAPFONT_H
#define BITMAPFONT_H
#include "RenderObject.h"
#include "BaseText.h"
namespace glfont { class GLFont; }
struct BmpFont
{
BmpFont();
~BmpFont();
void load(const std::string &file, float scale=1, bool loadTexture=true);
void destroy();
glfont::GLFont * const font;
float scale;
bool loaded;
Vector fontTopColor;
Vector fontBtmColor;
CountedPtr<Texture> overrideTexture;
};
class BitmapText : public BaseText
{
public:
BitmapText(const BmpFont& bmpFont);
void setText(const std::string &text) OVERRIDE;
void setWidth(float width) OVERRIDE;
float getSetWidth(); // get the width that was set
void scrollText(const std::string &text, float scrollSpeed);
void setFontSize(float sz) OVERRIDE;
bool isScrollingText();
void stopScrollingText();
bool isEmpty();
virtual void setAlign(Align align) OVERRIDE;
std::string getText();
int getWidthOnScreen();
Vector getColorIndex(size_t i, size_t j);
void updateWordColoring();
void autoKern();
virtual float getHeight() const OVERRIDE;
void unloadDevice() OVERRIDE;
void reloadDevice() OVERRIDE;
float getStringWidth(const std::string& text) const OVERRIDE;
float getActualWidth() const OVERRIDE { return maxW; }
float getLineHeight() const OVERRIDE;
size_t getNumLines() const OVERRIDE;
protected:
const BmpFont& bmpFont;
float scrollSpeed;
void onUpdate(float dt) OVERRIDE;
float scrollDelay;
bool scrolling;
size_t currentScrollLine;
size_t currentScrollChar;
Align align;
float alignWidth;
void formatText();
float fontDrawSize;
void onRender(const RenderState& rs) const OVERRIDE;
typedef std::vector<std::string> Lines;
Lines lines;
typedef std::vector<Vector> ColorIndices;
std::vector<ColorIndices> colorIndices;
std::string text;
float textWidth;
float maxW;
};
#endif