mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-29 12:03:51 +00:00
dd7ab0448f
many many more to do but it's a little step closer to get rid of warnings
241 lines
4.8 KiB
C++
241 lines
4.8 KiB
C++
/*
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Copyright (C) 2007, 2010 - Bit-Blot
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This file is part of Aquaria.
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Aquaria is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "DebugFont.h"
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#include "RenderBase.h"
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#include "Core.h"
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DebugFont::DebugFont(int initSz, const std::string &initText)
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{
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align = ALIGN_LEFT;
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followCamera = 1;
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fontDrawSize = 5;
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textWidth = 800;
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maxW = 0;
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if (initSz)
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{
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setFontSize(initSz);
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}
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if (!initText.empty())
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{
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setText(initText);
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}
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}
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void DebugFont::setWidth(float width)
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{
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textWidth = width;
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}
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void DebugFont::setFontSize(float sz)
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{
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fontDrawSize = sz;
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}
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float DebugFont::getHeight() const
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{
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return fontDrawSize * lines.size() * 1.5f; // vspc in render()
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}
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float DebugFont::getLineHeight() const
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{
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return fontDrawSize * 1.5f; // vspc in render()
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}
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float DebugFont::getStringWidth(const std::string& text) const
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{
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int maxchars = 0;
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int c = 0;
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for (size_t i = 0; i < text.size(); i++)
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{
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if(text[i] == '\n')
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{
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maxchars = std::max(maxchars, c);
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c = 0;
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}
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else
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++c;
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}
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maxchars = std::max(maxchars, c);
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return fontDrawSize * maxchars * (1.4f * 0.75f);
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}
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float DebugFont::getActualWidth() const
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{
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return maxW * (1.4f * 0.75f); // numbers taken from onRender()
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}
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void DebugFont::formatText()
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{
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std::string text;
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text = this->text;
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lines.clear();
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std::string currentLine;
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size_t lastSpace = size_t(-1);
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float currentWidth = 0;
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maxW = 0;
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for (size_t i = 0; i < text.size(); i++)
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{
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currentWidth += fontDrawSize;
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if (currentWidth > textWidth || text[i] == '\n')
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{
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if (text[i] == '\n')
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{
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lastSpace = i;
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}
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lines.push_back(text.substr(0, lastSpace));
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size_t tsz = text.size();
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text = text.substr(lastSpace+1, tsz);
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i = 0;
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maxW = std::max(maxW, currentWidth);
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currentWidth = 0;
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lastSpace = 0;
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continue;
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}
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if (text[i] == ' ')
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{
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lastSpace = i;
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}
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}
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maxW = std::max(maxW, currentWidth);
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if (!text.empty() && (text.size() > 1 || text[0] != ' '))
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{
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lines.push_back(text);
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}
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}
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void DebugFont::setText(const std::string &text)
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{
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this->text = text;
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formatText();
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}
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void DebugFont::onRender(const RenderState& rs) const
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{
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const float vspc = 1.5;
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for (size_t i = 0; i < lines.size(); i++)
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{
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float width = (lines[i].size()) * fontDrawSize * 1.4f * 0.75f;
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if (align == ALIGN_CENTER)
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{
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glTranslatef(-width*0.5f, 0, 0);
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}
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glColor4f(0,0,0,alpha.x*alphaMod);
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core->print(1, (i * vspc*fontDrawSize)+1, (char*)(lines[i].c_str()), fontDrawSize);
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glColor4f(color.x,color.y,color.z,alpha.x*alphaMod);
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core->print(0, (i * vspc*fontDrawSize), (char*)(lines[i].c_str()), fontDrawSize);
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if (align == ALIGN_CENTER)
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{
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glTranslatef(width*0.5f, 0, 0);
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}
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}
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}
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void DebugFont::setAlign(Align align)
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{
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this->align = align;
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}
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#include "../BBGE/Quad.h"
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DebugButton::DebugButton(int buttonID, DebugButtonReceiver *receiver, int bgWidth, int fsize)
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: RenderObject()
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, label(0)
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, buttonID(buttonID)
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, activeAlpha(0.5f)
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, activeColor(1,1,1)
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, inactiveAlpha(0.5f)
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, inactiveColor(0,0,0)
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, highlight(0)
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, receiver(receiver)
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{
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if (bgWidth == 0)
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bgWidth = 150;
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if (fsize == 0)
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fsize = 22;
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int szw = bgWidth;
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highlight = new Quad();
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highlight->setWidthHeight(szw, fsize);
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highlight->position = Vector(szw*0.5f, 0);
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highlight->alpha = inactiveAlpha;
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highlight->color = inactiveColor;
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addChild(highlight, PM_POINTER);
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label = new DebugFont(float(fsize)/3.0f, "DebugButton");
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label->position = Vector(20, 0);
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addChild(label, PM_POINTER);
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md = false;
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followCamera = 1;
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}
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void DebugButton::onUpdate(float dt)
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{
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RenderObject::onUpdate(dt);
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if (alpha.x < 1)
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return;
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bool doit = false;
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if (highlight->isCoordinateInsideWorld(core->mouse.position) && ((!md) || (md && !core->mouse.buttons.left)))
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{
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highlight->color.interpolateTo(activeColor, 0.1f);
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highlight->alpha.interpolateTo(activeAlpha, 0.1f);
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if (core->mouse.buttons.left && !md)
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md = true;
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else if (md && !core->mouse.buttons.left)
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{
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doit = true;
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md = false;
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}
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if (doit)
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{
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event.call();
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if (receiver)
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receiver->buttonPress(this);
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}
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}
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else
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{
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if (md && !core->mouse.buttons.left)
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{
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md = false;
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}
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highlight->color.interpolateTo(inactiveColor, 0.1f);
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highlight->alpha.interpolateTo(inactiveAlpha, 0.1f);
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}
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}
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