mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-12-03 00:15:46 +00:00
49b9e0f05a
- Building with CMake for development is now actually sane - Split deps into projects and extra files - Building against external deps should still work but needs testing - Can now build out of the box without further adjustments as long as SDL(2) is found properly - Build Lua in C++ mode (so it can use exceptions instead of setjmp/longjmp) - Unfortunately we need to enable exceptions for this :( - Remove these defines: * AQUARIA_BUILD_SCENEEDITOR (now always on) * AQUARIA_BUILD_CONSOLE (now always on) * BBGE_BUILD_ACHIEVEMENTS_INTERNAL (now always on unless BBGE_BUILD_STEAMWORKS is defined) * BBGE_BUILD_OPENGL_DYNAMIC (now always on, define BBGE_BUILD_OPENGL_STATIC if needed) * BBGE_BUILD_FMOD_OPENAL_BRIDGE (now always on) - BBGE_BUILD_STEAMWORKS is not actually implemented (any volunteers?) - Prepare later removal of SDL & the old vc90 project from the repo. See #74 for extra notes. |
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.. | ||
CMakeLists.txt | ||
ttvfs.h | ||
VFSArchiveLoader.h | ||
VFSBase.cpp | ||
VFSBase.h | ||
VFSDebug.cpp | ||
VFSDebug.h | ||
VFSDefines.h | ||
VFSDir.cpp | ||
VFSDir.h | ||
VFSDirInternal.cpp | ||
VFSDirInternal.h | ||
VFSDirView.cpp | ||
VFSDirView.h | ||
VFSFile.cpp | ||
VFSFile.h | ||
VFSFileFuncs.cpp | ||
VFSFileFuncs.h | ||
VFSInternal.h | ||
VFSLoader.cpp | ||
VFSLoader.h | ||
VFSRefcounted.h | ||
VFSRoot.cpp | ||
VFSRoot.h | ||
VFSSelfRefCounter.h | ||
VFSSystemPaths.cpp | ||
VFSSystemPaths.h | ||
VFSTools.cpp | ||
VFSTools.h |