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https://github.com/AquariaOSE/Aquaria.git
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ac2091fb69
Apparently this was half implemented but not fully finished. Mono samples work fine, for stereo, L/R panning does not work (due to OpenAL's limitation) Also fixed: entity sounds should not play if a cutscene is currently skipped.
178 lines
5.2 KiB
C++
178 lines
5.2 KiB
C++
/*
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Copyright (C) 2007, 2010 - Bit-Blot
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This file is part of Aquaria.
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Aquaria is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef _INCL_FMOD_OPENAL_BRIDGE_H_
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#define _INCL_FMOD_OPENAL_BRIDGE_H_
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#ifdef _WIN32
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#include <malloc.h>
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#endif
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typedef enum
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{
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FMOD_OK = 0,
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FMOD_ERR_INTERNAL,
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FMOD_ERR_FILE_NOTFOUND,
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FMOD_ERR_INVALID_PARAM,
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FMOD_ERR_FILE_EOF,
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FMOD_ERR_OUTPUT_CREATEBUFFER,
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FMOD_ERR_CHANNEL_STOLEN,
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FMOD_ERR_ALREADYLOCKED,
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FMOD_ERR_BADCOMMAND,
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FMOD_ERR_CHANNEL_ALLOC,
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FMOD_ERR_COM,
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FMOD_ERR_DMA,
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FMOD_ERR_DSP_CONNECTION,
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FMOD_ERR_DSP_FORMAT,
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FMOD_ERR_DSP_NOTFOUND,
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} FMOD_RESULT;
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typedef enum
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{
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FMOD_SPEAKERMODE_STEREO,
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} FMOD_SPEAKERMODE;
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typedef enum
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{
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FMOD_TIMEUNIT_MS,
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} FMOD_TIMEUNIT;
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typedef enum
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{
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FMOD_DSP_TYPE_FLANGE,
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FMOD_DSP_TYPE_REVERB,
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} FMOD_DSP_TYPE;
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#define F_CALLBACK
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typedef int FMOD_CAPS;
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#define FMOD_CAPS_HARDWARE_EMULATED 1
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#define FMOD_VERSION 1337
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#define FMOD_CHANNEL_FREE -1
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typedef int FMOD_MODE;
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#define FMOD_HARDWARE (1<<0)
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#define FMOD_SOFTWARE (1<<1)
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#define FMOD_2D (1<<2)
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#define FMOD_CREATESTREAM (1<<3)
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#define FMOD_LOOP_OFF (1<<4)
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#define FMOD_LOOP_NORMAL (1<<5)
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#define FMOD_LOWMEM (1<<6)
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#define FMOD_DEFAULT (FMOD_2D | FMOD_HARDWARE)
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typedef int FMOD_CREATESOUNDEXINFO;
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#define FMOD_INIT_NORMAL 0
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typedef int FMOD_INITFLAGS;
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typedef int FMOD_CHANNELINDEX;
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typedef bool FMOD_BOOL;
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typedef FMOD_RESULT (*FMOD_FILE_OPENCALLBACK)(const char *,int,unsigned int *,void **,void **);
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typedef FMOD_RESULT (*FMOD_FILE_CLOSECALLBACK)(void *,void *);
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typedef FMOD_RESULT (*FMOD_FILE_READCALLBACK)(void *,void *,unsigned int,unsigned int *,void *);
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typedef FMOD_RESULT (*FMOD_FILE_SEEKCALLBACK)(void *,unsigned int,void *);
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typedef enum
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{
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FMOD_DSP_REVERB_ROOMSIZE,
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FMOD_DSP_REVERB_DAMP,
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FMOD_DSP_REVERB_WETMIX,
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FMOD_DSP_REVERB_DRYMIX,
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FMOD_DSP_REVERB_WIDTH,
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FMOD_DSP_REVERB_MODE,
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} FMOD_DSP_REVERB_PARAMS; // we don't use this, but we should!
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namespace FMOD
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{
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typedef int DSPConnection;
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class Sound
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{
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public:
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FMOD_RESULT release();
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};
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class DSP
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{
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public:
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FMOD_RESULT getActive(bool *active);
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FMOD_RESULT remove();
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FMOD_RESULT setParameter(int index, float value);
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};
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class ChannelGroup
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{
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public:
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FMOD_RESULT setPaused(bool paused);
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FMOD_RESULT addDSP(DSP *dsp, DSPConnection **connection);
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FMOD_RESULT getPaused(bool *paused);
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FMOD_RESULT getVolume(float *volume);
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FMOD_RESULT setVolume(float volume);
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FMOD_RESULT stop();
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};
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class Channel
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{
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public:
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FMOD_RESULT setVolume(float volume);
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FMOD_RESULT getPosition(unsigned int *position, FMOD_TIMEUNIT postype);
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FMOD_RESULT getVolume(float *volume);
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FMOD_RESULT isPlaying(bool *isplaying);
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FMOD_RESULT setChannelGroup(ChannelGroup *channelgroup);
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FMOD_RESULT setFrequency(float frequency);
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FMOD_RESULT setPriority(int priority);
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FMOD_RESULT stop();
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FMOD_RESULT setPaused(bool paused);
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FMOD_RESULT setPan(float pan);
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};
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class System
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{
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public:
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FMOD_RESULT release();
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FMOD_RESULT createChannelGroup(const char *name, ChannelGroup **channelgroup);
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FMOD_RESULT createDSPByType(FMOD_DSP_TYPE type, DSP **dsp);
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FMOD_RESULT createSound(const char *name_or_data, FMOD_MODE mode, FMOD_CREATESOUNDEXINFO *exinfo, Sound **sound);
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FMOD_RESULT createStream(const char *name_or_data, FMOD_MODE mode, FMOD_CREATESOUNDEXINFO *exinfo, Sound **sound);
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FMOD_RESULT getDriverCaps(int id, FMOD_CAPS *caps, int *minfrequency, int *maxfrequency, FMOD_SPEAKERMODE *controlpanelspeakermode);
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FMOD_RESULT getMasterChannelGroup(ChannelGroup **channelgroup);
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FMOD_RESULT getVersion(unsigned int *version);
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FMOD_RESULT init(int maxchannels, FMOD_INITFLAGS flags, void *extradriverdata);
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FMOD_RESULT playSound(FMOD_CHANNELINDEX channelid, Sound *sound, bool paused, Channel **channel);
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FMOD_RESULT setDSPBufferSize(unsigned int bufferlength, int numbuffers);
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FMOD_RESULT setFileSystem(FMOD_FILE_OPENCALLBACK useropen, FMOD_FILE_CLOSECALLBACK userclose, FMOD_FILE_READCALLBACK userread, FMOD_FILE_SEEKCALLBACK userseek, int blockalign);
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FMOD_RESULT setSpeakerMode(FMOD_SPEAKERMODE speakermode);
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FMOD_RESULT update();
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// BBGE-specific...
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FMOD_RESULT getNumChannels(int *maxchannels_ret);
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};
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typedef System FMOD_SYSTEM;
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FMOD_RESULT Memory_GetStats(int *currentalloced, int *maxalloced, FMOD_BOOL blocking=false);
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FMOD_RESULT System_Create(FMOD_SYSTEM **system);
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} // namespace FMOD
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#endif
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