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Aquaria/BBGE/Texture.h
fgenesis f1796475f1 undo parts of prev commits; move old fudge from font atlas code to tile rendering.
this should now be correct and much simpler to maintain from now on.
downside is that it breaks the appearance of quads with tex repeat on,
but i don't think anyone ever used this ever since i've added the Lua functions;
so i'm just calling it broken in older versions and move on.
2023-10-20 02:06:45 +02:00

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1.6 KiB
C++

/*
Copyright (C) 2007, 2010 - Bit-Blot
This file is part of Aquaria.
Aquaria is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef BBGE_TEXTURE_H
#define BBGE_TEXTURE_H
#include <string>
#include "Refcounted.h"
struct TexCoordBox
{
float u1, v1; // upper left (x,y)
float u2, v2; // lower right (x,y)
bool isStandard() const;
void setStandard();
};
enum TextureLoadResult
{
TEX_FAILED,
TEX_SUCCESS
};
struct ImageData;
class Texture : public Refcounted
{
public:
Texture();
~Texture();
void apply() const;
void unload();
unsigned gltexid;
int width, height;
void writeRGBA(int tx, int ty, int w, int h, const unsigned char *pixels);
void readRGBA(unsigned char *pixels) const;
unsigned char *getBufferAndSize(int *w, int *h, size_t *size) const; // returned memory must be free()'d
std::string name, filename;
bool upload(const ImageData& img, bool mipmap);
bool success;
protected:
int ow, oh;
bool _mipmap;
};
#define UNREFTEX(x) {x = NULL;}
#endif