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102 lines
2.3 KiB
C++
102 lines
2.3 KiB
C++
// VFSLoader.cpp - late loading of files not in the tree
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// For conditions of distribution and use, see copyright notice in VFS.h
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#include "VFSInternal.h"
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#include "VFSTools.h"
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#include "VFSFile.h"
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#include "VFSLoader.h"
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VFS_NAMESPACE_START
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#if !defined(_WIN32) && defined(VFS_IGNORE_CASE)
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#include <sys/dir.h>
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// based on code in PhysicsFS: http://icculus.org/physfs/
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static bool locateOneElement(char *buf)
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{
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char *ptr;
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DIR *dirp;
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ptr = strrchr(buf, '/'); // find entry at end of path.
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if (ptr == NULL)
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{
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dirp = opendir(".");
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ptr = buf;
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}
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else
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{
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*ptr = '\0';
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dirp = opendir(buf);
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*ptr = '/';
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ptr++; // point past dirsep to entry itself.
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}
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struct dirent *dent;
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while ((dent = readdir(dirp)) != NULL)
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{
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if (strcasecmp(dent->d_name, ptr) == 0)
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{
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strcpy(ptr, dent->d_name); // found a match. Overwrite with this case.
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closedir(dirp);
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return true;
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}
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}
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// no match at all...
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closedir(dirp);
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return false;
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}
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static bool findFileHarder(char *fn)
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{
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char *ptr = fn;
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bool found = true;
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while ((ptr = strchr(ptr + 1, '/')) != 0)
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{
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*ptr = '\0';
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found = locateOneElement(fn);
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*ptr = '/'; // restore path separator
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if (!found)
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return false;
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}
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// check final element...
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found = found && locateOneElement(fn);
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printf("tt: Fixed case '%s' [%s]\n", fn, found ? "found" : "NOT FOUND"); // TEMP
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return found;
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}
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#endif
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VFSFile *VFSLoaderDisk::Load(const char *fn)
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{
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if(FileExists(fn))
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return new VFSFileReal(fn); // must contain full file name
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#if !defined(_WIN32) && defined(VFS_IGNORE_CASE)
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size_t s = strlen(fn);
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if(s < 511) // avoid using malloc() and alloca() for short strings
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{
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char t[512];
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memcpy(&t[0], fn, s+1); // copy terminating '\0' as well
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if(findFileHarder(&t[0])) // fixes the filename on the way
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return new VFSFileReal(&t[0]);
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}
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else
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{
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char *t = (char*)malloc(s+1);
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VFSFileReal *vf = NULL;
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memcpy(t, fn, s+1);
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if(findFileHarder(&t[0]))
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vf = new VFSFileReal(&t[0]);
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free(t);
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return vf;
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}
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#endif
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return NULL;
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}
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VFS_NAMESPACE_END
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