diff --git a/entities.md b/entities.md index 2fd23db..530e22e 100644 --- a/entities.md +++ b/entities.md @@ -14,4 +14,15 @@ Graphically, an entity can be a simple sprite (`entity_setTexture()`) or a more # Scripting -For scripting information, see [[Entity scripting|entity-scripting]] \ No newline at end of file +For scripting information, see [[Entity scripting|entity-scripting]] + +Most entities have a script attached. There are some exceptions, the following entities are handled internally and have no script: + +* Gas Cloud (green cloud that does damage, appears in mithalas cathedral) +* Avatar (Internal name for Naija) +* FlockEntity (Fish grouped in a school as placed by the `` tag in a map XML file). There are two variations: Fish that are spawned in the foreground do regular shot collision and die when hit; fish in the background are unkillable by normal means and purely decoration. +* Ingredients +* ManaBall (the small sparkly bits that refill health when picked up) +* Spore (apparently does not normally appear in the game) + +They can still be controlled by scripts though.