From 6365d7972e1984525b544d01fb97059318360d46 Mon Sep 17 00:00:00 2001 From: "False.Genesis" Date: Tue, 3 Sep 2019 02:33:06 +0200 Subject: [PATCH] Created particle viewer (markdown) --- particle-viewer.md | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) create mode 100644 particle-viewer.md diff --git a/particle-viewer.md b/particle-viewer.md new file mode 100644 index 0000000..06f210e --- /dev/null +++ b/particle-viewer.md @@ -0,0 +1,16 @@ +The particle viewer can be accessed from the main editor menu (when within a mod, press _Tab_ to open the editor), then click on the text at the top. The menu entry is near the bottom. + + +## Limitations + +The particle viewer has no user interface and is entirely controlled via hotkeys. There is no editing functionality -- [[to edit particles, use a text editor|particles]]. The mouse cursor is invisible, too. + +Some particles are attracted by the mouse cursor or Naija or interact with the environment in some way. Neither of this works in the viewer. Particles that are attracted to something may show weird behavior like zooming off into a corner. + +## Key bindings + +* ___F1___ - Load particle. Enter a particle name, press return to load it (e.g. _awesometrail_). +* ___F5___ - Reload all partcicle definitions, including the active particle. Restart the active particle. Useful when you have just edited something in the particle definition and want to test the change. +* ___F9___ - Toggle an eel that will follow the mouse, and a black box rotating in a circle? +* ___Left click___ - Enable particle spawn (either one-off or continuously, depending on the emitter). +* ___Right click___ - Disable particle spawn and kill all particles.