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Updated particle viewer (markdown)
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The particle viewer can be accessed from the main editor menu (when within a mod, press _Tab_ to open the editor), then click on the text at the top. The menu entry is near the bottom.
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The particle viewer can be accessed from the main editor menu (when within a mod, press _Tab_ to open the editor), then click on the text at the top. The menu entry is near the bottom.
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_Warning: Save your map before you enter the particle viewer!_ The particle viewer unloads the current map and you will lose changes if you don't save!
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## Limitations
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## Limitations
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* ___F1___ - Load particle. Enter a particle name, press return to load it (e.g. _awesometrail_).
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* ___F1___ - Load particle. Enter a particle name, press return to load it (e.g. _awesometrail_).
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* ___F5___ - Reload all partcicle definitions, including the active particle. Restart the active particle. Useful when you have just edited something in the particle definition and want to test the change.
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* ___F5___ - Reload all partcicle definitions, including the active particle. Restart the active particle. Useful when you have just edited something in the particle definition and want to test the change.
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* ___F9___ - Toggle an eel that will follow the mouse, and a black box rotating in a circle?
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* ___F9___ - Toggle an eel that will follow the mouse, and a black box rotating in a circle?
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* ___Left click___ - Enable particle spawn (either one-off or continuously, depending on the emitter).
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* ___Left click___ - Enable particle spawn (either one-off or continuously, depending on the emitter). The particle emitter will stick to the (invisible) mouse cursor.
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* ___Right click___ - Disable particle spawn and kill all particles.
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* ___Right click___ - Disable particle spawn and kill all particles.
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