From e50efc35354096eae09fb66c7da9c1a07ee1110c Mon Sep 17 00:00:00 2001 From: "False.Genesis" Date: Tue, 25 Dec 2018 18:41:26 +0100 Subject: [PATCH] Created editor controls (markdown) --- editor-controls.md | 11 +++++++++++ 1 file changed, 11 insertions(+) create mode 100644 editor-controls.md diff --git a/editor-controls.md b/editor-controls.md new file mode 100644 index 0000000..1d13c0f --- /dev/null +++ b/editor-controls.md @@ -0,0 +1,11 @@ +Before you start messing with the in-game editor it's recommended you play through the **Aquaria editor tutorial** mod to get a feel for the basics. This is one of the default mods that come with the game. + +*** + +The editor can be accessed by pressing _Tab_ during regular gameplay. The game is paused while the editor is open. + +Note that by default you'll only be able to open the editor in mods; for vanilla maps it's blocked. You can enable developer mode as described in [Getting started](getting-started-with-modding#setup-aquaria-for-modding) in [[usersettings.xml]] to lift this restriction. + +[OSE only] Mods can also choose to disable normal access to the editor by setting `blockEditor="1"` in the [[Mod main XML|mod-xml]] file. This setting is ignored when developer mode is on. + +# Editor modes