#ifndef SPROUT_DARKROOM_OBJECTS_HPP
#define SPROUT_DARKROOM_OBJECTS_HPP

#include <sprout/config.hpp>
#include <sprout/darkroom/objects/intersect.hpp>
#include <sprout/darkroom/objects/sphere.hpp>
#include <sprout/darkroom/objects/aa_plane.hpp>
#include <sprout/darkroom/objects/polygon.hpp>

#endif	// #ifndef SPROUT_DARKROOM_OBJECTS_HPP
