#ifndef SPROUT_DARKROOM_MATERIALS_HPP
#define SPROUT_DARKROOM_MATERIALS_HPP

#include <sprout/config.hpp>
#include <sprout/darkroom/materials/material.hpp>
#include <sprout/darkroom/materials/interpolation.hpp>
#include <sprout/darkroom/materials/uniform.hpp>
#include <sprout/darkroom/materials/plaid.hpp>
#include <sprout/darkroom/materials/texture_map.hpp>

#endif	// #ifndef SPROUT_DARKROOM_MATERIALS_HPP
