Sprout/sprout/math/nearest.hpp

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#ifndef SPROUT_MATH_NEAREST_HPP
#define SPROUT_MATH_NEAREST_HPP
#include <sprout/config.hpp>
#include <sprout/math/ceil.hpp>
#include <sprout/math/floor.hpp>
#include <sprout/math/trunc.hpp>
#include <sprout/math/round.hpp>
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#include <sprout/math/lround.hpp>
#include <sprout/math/llround.hpp>
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#endif // #ifndef SPROUT_MATH_NEAREST_HPP