Sprout/sprout/math/pow.hpp

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/*=============================================================================
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Copyright (c) 2011-2014 Bolero MURAKAMI
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https://github.com/bolero-MURAKAMI/Sprout
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
=============================================================================*/
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#ifndef SPROUT_MATH_POW_HPP
#define SPROUT_MATH_POW_HPP
#include <type_traits>
#include <sprout/config.hpp>
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#include <sprout/limits.hpp>
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#include <sprout/math/detail/config.hpp>
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#include <sprout/math/constants.hpp>
#include <sprout/math/isnan.hpp>
#include <sprout/math/copysign.hpp>
#include <sprout/math/fabs.hpp>
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#include <sprout/math/exp.hpp>
#include <sprout/math/log.hpp>
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#include <sprout/math/is_integer.hpp>
#include <sprout/math/is_odd.hpp>
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#include <sprout/type_traits/float_promote.hpp>
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#include <sprout/type_traits/enabler_if.hpp>
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namespace sprout {
namespace math {
namespace detail {
#if SPROUT_USE_BUILTIN_CMATH_FUNCTION
inline SPROUT_CONSTEXPR float
builtin_pow(float x, float y) {
return __builtin_powf(x, y);
}
inline SPROUT_CONSTEXPR double
builtin_pow(double x, double y) {
return __builtin_pow(x, y);
}
inline SPROUT_CONSTEXPR long double
builtin_pow(long double x, long double y) {
return __builtin_powl(x, y);
}
#endif
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template<typename T>
inline SPROUT_CONSTEXPR T
pow_impl(T x, T y) {
return sprout::math::exp(y * sprout::math::log(x));
}
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} // namespace detail
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//
// pow
//
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// issue:
// [ !SPROUT_USE_BUILTIN_CMATH_FUNCTION ]
// pow(-0, y) returns -<2D><> for y an odd integer < 0.
// # returns +<2B><> . ( same as pow(+0, y) )
//
template<
typename FloatType,
typename sprout::enabler_if<std::is_floating_point<FloatType>::value>::type = sprout::enabler
>
inline SPROUT_CONSTEXPR FloatType
pow(FloatType x, FloatType y) {
return x == 1 ? FloatType(1)
: y == 0 ? FloatType(1)
: sprout::math::isnan(y) ? y
: sprout::math::isnan(x) ? x
: x == 0
? y < 0
? sprout::math::is_odd(y) ? sprout::math::copysign(sprout::numeric_limits<FloatType>::infinity(), x)
: sprout::numeric_limits<FloatType>::infinity()
: sprout::math::is_odd(y) ? x
: FloatType(0)
: x == -1 && (y == sprout::numeric_limits<FloatType>::infinity() || y == -sprout::numeric_limits<FloatType>::infinity()) ? FloatType(1)
: y == -sprout::numeric_limits<FloatType>::infinity()
? sprout::math::fabs(x) < 1 ? sprout::numeric_limits<FloatType>::infinity()
: FloatType(0)
: y == sprout::numeric_limits<FloatType>::infinity()
? sprout::math::fabs(x) < 1 ? FloatType(0)
: sprout::numeric_limits<FloatType>::infinity()
: x == -sprout::numeric_limits<FloatType>::infinity()
? y < 0
? sprout::math::is_odd(y) ? -FloatType(0)
: FloatType(0)
: sprout::math::is_odd(y) ? -sprout::numeric_limits<FloatType>::infinity()
: sprout::numeric_limits<FloatType>::infinity()
: x == sprout::numeric_limits<FloatType>::infinity()
? y < 0 ? FloatType(0)
: sprout::numeric_limits<FloatType>::infinity()
: x < 0 && !sprout::math::is_integer(y) ? sprout::numeric_limits<FloatType>::quiet_NaN()
#if SPROUT_USE_BUILTIN_CMATH_FUNCTION
: sprout::math::detail::builtin_pow(x, y)
#else
: static_cast<FloatType>(sprout::math::detail::pow_impl(
static_cast<typename sprout::math::detail::float_compute<FloatType>::type>(x),
static_cast<typename sprout::math::detail::float_compute<FloatType>::type>(y)
))
#endif
;
}
template<
typename ArithmeticType1,
typename ArithmeticType2,
typename sprout::enabler_if<
std::is_arithmetic<ArithmeticType1>::value && std::is_arithmetic<ArithmeticType2>::value
>::type = sprout::enabler
>
inline SPROUT_CONSTEXPR typename sprout::float_promote<ArithmeticType1, ArithmeticType2>::type
pow(ArithmeticType1 x, ArithmeticType2 y) {
typedef typename sprout::float_promote<ArithmeticType1, ArithmeticType2>::type type;
return sprout::math::pow(static_cast<type>(x), static_cast<type>(y));
}
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} // namespace math
using sprout::math::pow;
} // namespace sprout
#endif // #ifndef SPROUT_MATH_POW_HPP